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Thread Title: Kingdom Hearts 2.5 HD Remix - Kingdom Hearts 2 Final Mix

  1. #1
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    Default Kingdom Hearts 2.5 HD Remix - Kingdom Hearts 2 Final Mix

    Here is what I have so far:


    It seems that GG only reads the first save slot, so make sure that one is your current file.


    Also, it seems that the save file coding is backwards, so instead of "1869F = 99999", it is "9F8601 = 99999". Make sure you reverse the order of your value that you are putting in.

    Code:
    Munny - 00002440
    Sora/Roxas Experience (Main) - 000036E0
    Sora HP (Current/Max) - 000024F4/000024F5
    Sora MP (Current/Max) - 000024F6/000024F7
    Sora AP - 000024F8
    While Game Genie gives you Max Munny, if there are some who don't want to have Max, simply use this code:


    20002440 XXXXXX00


    Where "X" stands for your Munny Value. It maxes out at 99999.


    At the moment, I am unsure what the Max amount of Experience is, so use at your own discretion.


    Okay, so I found the locations of the items. I am not sure what spot correlates to which item. However the Addresses are as follows:


    00003580 - 000036B1 (at least to that point, if not more)


    Here is the issue, there are a lot of Dummy Items and Key Items that you shouldn't have. If someone wants to go through the slots, and figure out what is what, that would be awesome. Otherwise, it will take me a long time to do so.
    I will post more in a little bit.

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  3. #2
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    Default Kingdom Hearts 2.5 HD Remix - Kingdom Hearts 2 Final Mix

    Hey I was able to get a few "Essential" Items from the range of offsets provided by Kitsune.


    I hope they help some of you starting out. I'll try to get more tommorow


    <Healing Items Health / MP>
    00003580 = Potion
    00003581 = Hi Potion
    00003582 = Ether
    00003583 = Exlixir
    00003584 = Mega Potion
    00003585 = Mega Ether
    00003586 = Megalixir


    <Drive Recovery / Stat boost items>
    00003664 = Drive recovery
    00003665 = High Drive Recovery
    00003666 = Power Boost
    00003667 = Magic Boost
    00003668 = Defense Boost
    00003669 = AP Boost

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  4. #3
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    Default Kingdom Hearts 2.5 HD Remix - Kingdom Hearts 2 Final Mix

    Thanks Kitsune!


    I just got some more offsets:


    00003587 = Ability Ring
    00003588 = Engineers Ring
    00003589 = Technician's Ring
    0000358A = Expert Ring
    0000358B = Sardonyx Ring
    0000358C = Tormaline Ring
    0000358D = Aquamarine Ring
    0000358E = Garnet Ring
    0000358F = Diamond Ring
    00003590 = Silver Ring
    00003591 = Gold Ring
    00003592 = Platinum Ring
    00003593 = Mythril Ring


    Those seem to be all the Ring accessories. But to be honest, I don't quite remember all the gear in KH2. Not to mention the fact that it's FM so maybe more were added? If i am missing any or more were added someone let me know in and i can check more.

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  5. #4
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    Default Kingdom Hearts 2.5 HD Remix - Kingdom Hearts 2 Final Mix

    00003594 = NULL (Nothing is added visually)
    00003595 = NULL (Nothing is added visually)
    00003596 = NULL (Nothing is added visually)
    00003597 = NULL (Nothing is added visually)
    00003598 = Torn Pages (Key Item - May effect story progression in Hallow Bastion - Used for Pooh's Book)
    00003599 = NULL (Nothing is added visually)


    0000359A = Orichalcum Ring
    0000359B = Master's Ring
    0000359C = Moon Amulet


    0000359D = NULL (again not seeing anything here after several tries)


    0000359E = Star Charm
    0000359F = Skill Ring
    000035A0 = Skillful Ring


    To avoid confusion I stopped here for today.


    000035A1 starts with the kingdom Key, followed by end game gear... Not sure but it looks like items start jumping around as some FM items are showing up.

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  6. #5
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    Default Kingdom Hearts 2.5 HD Remix - Kingdom Hearts 2 Final Mix

    Rings!


    00003587 = Ability Ring
    00003588 = Engineers Ring
    00003589 = Technician's Ring
    0000358A = Expert Ring
    0000358B = Sardonyx Ring
    0000358C = Tormaline Ring
    0000358D = Aquamarine Ring
    0000358E = Garnet Ring
    0000358F = Diamond Ring
    00003590 = Silver Ring
    00003591 = Gold Ring
    00003592 = Platinum Ring
    00003593 = Mythril Ring
    0000359A = Orichalcum Ring
    0000359B = Master's Ring
    0000359C = Moon Amulet
    0000359E = Star Charm
    0000359F = Skill Ring
    000035A0 = Skillful Ring
    -------------------------------------
    Other Findings


    00003598 = Torn Pages (Key Item - May effect story progression in Hallow Bastion - Used for Pooh's Book)
    00003594 = NULL (Nothing is added visually)
    00003595 = NULL (Nothing is added visually)
    00003596 = NULL (Nothing is added visually)
    00003597 = NULL (Nothing is added visually)
    00003599 = NULL (Nothing is added visually)
    0000359D = NULL (again not seeing anything here after several tries)




    To avoid confusion I stopped here for today.


    000035A1 starts with the kingdom Key, followed by end game gear... Not sure but it looks like items start jumping around as some FM items are showing up.
    Just to give an example it goes A1 -Kingdom Key >> A2 -OathKeeper.

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  7. #6
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    Default Kingdom Hearts 2.5 HD Remix - Kingdom Hearts 2 Final Mix

    Sora's Abilties are located at 2544 I believe, been experimenting with replacing abilites; having 3 MP Hastagas will be nice.


    Here's a list of the of the abilities; to clarify, its reverse for example MP Hastaga is 1A6, so it will look like A6 01
    052 = Guard (Ability)
    05E = Hight Jump Lvl 1 (Ability)
    05F = Hight Jump Lvl 2 (Ability)
    060 = Hight Jump Lvl 3 (Ability)
    061 = Hight Jump Max (Ability)
    062 = Quick Run Lvl 1 (Ability)
    063 = Quick Run Lvl 2 (Ability)
    064 = Quick Run Lvl 3 (Ability)
    065 = Quick Run Max (Ability)
    066 = Aeriel Dodge Lvl 1 (Ability)
    067 = Aeriel Dodge Lvl 2 (Ability)
    068 = Aeriel Dodge Lvl 3 (Ability)
    069 = Aeriel Dodge Max (Ability)
    06A = Glide Lvl 1 (Ability)
    06B = Glide Lvl 2 (Ability)
    06C = Glide Lvl 3 (Ability)
    06D = Glide Max (Ability)
    089 = Upper Slash (Ability)
    08A = Scan (Ability)
    09E = Aerial Recovery (Ability)
    0A2 = Combo Plus (Ability)
    0A3 = Air Combo Plus (Ability)
    0A5 = Donald Fire (Ability)
    0A6 = Donald Blizzerd (Ability)
    0A7 = Donald Thunder (Ability)
    0A8 = Donald Cure (Ability)
    0B0 = Healing Water (Ability)
    0B1 = Furious Shout (Ability)
    0BB = Cure Potion (Ability)
    0BE = Healing Herb (Ability)
    0C3 = Slow 3 (ability,delete)
    0C6 = Trinity Limit (Ability)
    0C7 = Fantasia (Ability)
    0C8 = Flare Force (Ability)
    0C9 = Tornado Fusion (Ability)
    0CA = Teamwork (Ability)
    0CB = Trick Fantasy (Ability)
    0CC = Overdrive (Ability)
    0CD = Howling Moon (Ability)
    0CE = Applause, Applause! (Ability)
    0CF = Dragon Blaze (Ability)
    0D0 = Eternal Session (Ability)
    0D1 = King's Pride (Ability)
    0D2 = Treasure Isle (Ability)
    0D3 = Complete Compilement (Ability)
    0D7 = Pulsing Thunder (Ability)
    0D8 = Brave Shot (Ability)
    0D9 = Brave Beat (Ability)
    0DA = Sonic Strike (Ability)
    0DB = Sonic End (Ability)
    0DC = Wisdom Shot (Ability)
    0DD = Mobile Action (Ability)
    0DF = Synch Blade (Ability)
    0E0 = Magic Haste (Ability)
    0E1 = Magic Spice (Ability)
    0F6 = Over the Horizon (Ability)
    0F7 = Omega Final (Ability)
    0F8 = Reflect Dummy (Ability)
    0F9 = Upper Dummy (Ability)
    101 = Master Strike (Ability)
    102 = Disaster (Ability)
    103 = Endless Magic (Ability)
    105 = Master Magic (Ability)
    106 = Slap Shot (Ability)
    107 = Dodge Slash (Ability)
    108 = Slide Dash (Ability)
    109 = Guard Break (Ability)
    10A = Explosion (Ability)
    10B = Finishing Leap (Ability)
    10C = Counterguard (Ability)
    10D = Aerial Sweep (Ability)
    10E = Aerial Spiral (Ability)
    10F = Horizontal Slash (Ability)
    110 = Aeriel Finale (Ability)
    111 = Reraliation Slash (Ability)
    181 = Auto Valor (Ability)
    182 = Auto Wisdom (Ability)
    183 = Auto Master (Ability)
    184 = Auto Final (Ability)
    185 = Auto Summon (Ability)
    186 = Combo Boost (Ability)
    187 = Air Combo boost (Ability)
    188 = Reaction boost (Ability)
    189 = Finishing Plus (Ability)
    18A = Negative Combo (Ability)
    18B = Berserk Charge (Ability)
    18C = Damage Drive (Ability)
    18D = Drive Boost (Ability)
    18E = Form Boost (Ability)
    18F = Summon Boost (Ability)
    190 = Combination Boost (Ability)
    191 = Experience Boost (Ability)
    192 = Leaf Bracer (Ability)
    193 = Magic Lock-on (Ability)
    194 = No Experience (Ability)
    195 = Draw (Ability)
    196 = Jack Pot (Ability)
    197 = Luck Luck (Ability)
    198 = Fire Boost (Ability)
    199 = Blizzard boost (Ability)
    19A = Thunder Boost (Ability)
    19B = Item Boost (Ability)
    19C = MP Rage (Ability)
    19D = MP Haste (Ability)
    19E = Defender (Ability)
    19F = Second Change (Ability)
    1A0 = Once More (Ability)
    1A1 = Auto Limit (Ability)
    1A2 = Auto Change (Ability)
    1A3 = Hyper Healing (Ability)
    1A4 = Auto Healing (Ability)
    1A5 = Mp Hastera (Ability)
    1A6 = Mp Hastega (Ability)

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  8. #7
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    Default Kingdom Hearts 2.5 HD Remix - Kingdom Hearts 2 Final Mix

    This is a list of most of the items in KH 2 FM. Please note that this list does not include Key Items.


    *Keyblades
    Kingdom Key
    Star Seeker
    Hidden Dragon
    Hero's Crest
    Monochrome
    Follow the Wind
    Circle of Life
    Oathkeeper
    Photon Debbuger
    Rumbling Rose
    Mysterious Abyss
    Wishing Lamp
    Sweet Memories
    Guardian Soul
    Decisive Pumpkin
    Gullwing
    Sleeping Lion
    Bond of Flame
    Two Become One
    Oblivion
    Fatal Crest
    Winner's Proof
    Ultima Weapon
    Fenrir


    *Staves
    Mage Staff
    Hammer Staff
    Comet Staff
    Victory Bell
    Lord's Broom
    Wise Wand
    Pleasure Mushroom
    Pleasure Mushroom +
    Precious Mushroom
    Precious Mushroom +
    Premium Mushroom
    Rising Dragon
    Meteor Staff
    Shaman Relic
    Spell's Relic +
    Nobody Lance
    Save the Queen
    Save the Queen +
    Centurion
    Centurion +


    *Shields
    Knight's Shield
    Adamant Shield
    Falling Star
    Chain Gear
    Dream Cloud
    Knight Defender
    Ogre Shield
    Genji Shield
    Akashic Record
    Akashic Record +
    Happy Mushroom
    Happy Mushroom +
    Palatial Mushroom
    Palatial Mushroom +
    Limited Mushroom
    Nobody Guard
    Frozen Pride
    Frozen Pride +
    Save the King
    Save the King +


    *Armors
    Abas Chain
    Acrisius
    Acrisius +
    Aegis Chain
    Blizzard Armlet
    Blizzara Armlet
    Blizzaga Armlet
    Blizzagun Armlet
    Buster Band
    Champion Belt
    Chaos Anklet
    Cosmic Belt
    Cosmic Chain
    Divine Bandanna
    Elven Bandanna
    Fire Bangle
    Fira Bangle
    Firaga Bangle
    Firagun Bangle
    Gaia Belt
    Highest Ribbon
    Midnight Anklet
    Petit Ribbon
    Power Band
    Protect Belt
    Ribbon
    Shadow Anklet
    Shock Charm
    Shock Charm +
    Thunder Trinket
    Thundara Trinket
    Thundaga Trinket
    Thundagun Trinket


    *Accessories
    Ability Ring
    Aquamarine Ring
    Cosmic Arts
    Cosmic Ring
    Draw Ring
    Diamond Ring
    Engineer's Ring
    Executive's Ring
    Expert's Ring
    Fencer Earring
    Full Bloom
    Full Bloom +
    Garnet Ring
    Gold Ring
    Lucky Ring
    Mage Earring
    Master's Ring
    Medal
    Moon Amulet
    Mythril Ring
    Orichalcum Ring
    Platinum Ring
    Sardonyx Ring
    Shade Archive
    Shade Archive +
    Silver Ring
    Skill Ring
    Skillful Ring
    Slayer Earring
    Soldier Earring
    Star Charm
    Technician's Ring
    Tourmaline Ring


    *Synthesis
    Dark Shard
    Power Shard
    Power Stone
    Lightning Stone
    Blazing Crystal
    Remembrance Gem
    Dark Crystal
    Remembrance Stone
    Lucid Shard
    Frost Shard
    Remembrance Shard
    Lucid Gem
    Blazing Shard
    Bright Stone
    Frost Gem
    Blazing Stone
    Lightning Shard
    Power Crystal
    Blazing Gem
    Dark Gem
    Lucid Stone
    Frost Stone
    Dark Stone
    Lightning Crystal
    Remembrance Crystal
    Frost Crystal
    Power Gem
    Lightning Gem
    Lucid Crystal
    Bright Shard
    Serenity Shard
    Energy Gem
    Serenity Stone
    Serenity Gem
    Bright Crystal
    Energy Stone
    Energy Crystal
    Energy Shard
    Orichalcum
    Bright Gem
    Serenity Crystal
    Twilight Shard
    Dense Shard
    Twilight Gem
    Dense Gem
    Dense Stone
    Twilight Stone
    Dense Crystal
    Twilight Crystal
    Orichalcum+
    Mythril Shard
    Mythril Stone
    Mythril Gem
    Mythril Crystal
    Tranquil Shard
    Tranquil Stone
    Tranquil Gem
    Tranquil Crystal
    Lost Illusion
    Manifest Illusion

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  9. #8
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    Default Kingdom Hearts 2.5 HD Remix - Kingdom Hearts 2 Final Mix

    Accessory Slots are near the HP values for each character and I can confirm that equipping certain Weapons on the armor or accessory slot bestows the effects; think of Sora having Protectaga on Critical mode.


    Address 2504, its similar to the abilities that its reverse too.


    These are just a few accessories you can change your current accessories for


    011C = Firagun Bangle
    011E = Blizzard Armlet
    011F = Blizzara Armlet
    0120 = Blizzaga Armlet
    0121 = Blizzagun Armlet
    0123 = Thunder Trinket
    0124 = Thundara Trinket
    0125 = Thundaga Trinket
    0126 = Thundagun Trinket
    0128 = Shadow Anklet
    0129 = Dark Anklet
    012A = Midnight Anklet
    012B = Chaos Anklet
    012D = Abas Chain
    012E = Aegis Chain
    012F = Acrisius
    0130 = Ribbon
    0131 = Championship Belt
    0132 = Petit Ribbon
    0133 = Acrisius+

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  10. #9
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    Default Kingdom Hearts 2.5 HD Remix - Kingdom Hearts 2 Final Mix

    IDs if no ability is equipped:

    Code:
    52 00 = Guard (Ability)
    5E 00 = Hight Jump Lvl 1 (Ability)
    5F 00 = Hight Jump Lvl 2 (Ability)
    60 00 = Hight Jump Lvl 3 (Ability)
    61 00 = Hight Jump Max (Ability)
    62 00 = Quick Run Lvl 1 (Ability)
    63 00 = Quick Run Lvl 2 (Ability)
    64 00 = Quick Run Lvl 3 (Ability)
    65 00 = Quick Run Max (Ability)
    66 00 = Aeriel Dodge Lvl 1 (Ability)
    67 00 = Aeriel Dodge Lvl 2 (Ability)
    68 00 = Aeriel Dodge Lvl 3 (Ability)
    69 00 = Aeriel Dodge Max (Ability)
    6A 00 = Glide Lvl 1 (Ability)
    6B 00 = Glide Lvl 2 (Ability)
    6C 00 = Glide Lvl 3 (Ability)
    6D 00 = Glide Max (Ability)
    89 00 = Upper Slash (Ability)
    8A 00 = Scan (Ability)
    9E 00 = Aerial Recovery (Ability)
    A2 00 = Combo Plus (Ability)
    A3 00 = Air Combo Plus (Ability)
    A5 00 = Donald Fire (Ability)
    A6 00 = Donald Blizzerd (Ability)
    A7 00 = Donald Thunder (Ability)
    A8 00 = Donald Cure (Ability)
    B0 00 = Healing Water (Ability)
    B1 00 = Furious Shout (Ability)
    BB 00 = Cure Potion (Ability)
    BE 00 = Healing Herb (Ability)
    C3 00 = Slow 3 (ability,delete)
    C6 00 = Trinity Limit (Ability)
    C7 00 = Fantasia (Ability)
    C8 00 = Flare Force (Ability)
    C9 00 = Tornado Fusion (Ability)
    CA 00 = Teamwork (Ability)
    CB 00 = Trick Fantasy (Ability)
    CC 00 = Overdrive (Ability)
    CD 00 = Howling Moon (Ability)
    CE 00 = Applause, Applause! (Ability)
    CF 00 = Dragon Blaze (Ability)
    D0 00 = Eternal Session (Ability)
    D1 00 = King's Pride (Ability)
    D2 00 = Treasure Isle (Ability)
    D3 00 = Complete Compilement (Ability)
    D7 00 = Pulsing Thunder (Ability)
    D8 00 = Brave Shot (Ability)
    D9 00 = Brave Beat (Ability)
    DA 00 = Sonic Strike (Ability)
    DB 00 = Sonic End (Ability)
    DC 00 = Wisdom Shot (Ability)
    DD 00 = Mobile Action (Ability)
    DF 00 = Synch Blade (Ability)
    E0 00 = Magic Haste (Ability)
    E1 00 = Magic Spice (Ability)
    F6 00 = Over the Horizon (Ability)
    F7 00 = Omega Final (Ability)
    F8 00 = Reflect Dummy (Ability)
    F9 00 = Upper Dummy (Ability)
    01 01 = Master Strike (Ability)
    02 01 = Disaster (Ability)
    03 01 = Endless Magic (Ability)
    05 01 = Master Magic (Ability)
    06 01 = Slap Shot (Ability)
    07 01 = Dodge Slash (Ability)
    08 01 = Slide Dash (Ability)
    09 01 = Guard Break (Ability)
    0A 01 = Explosion (Ability)
    0B 01 = Finishing Leap (Ability)
    0C 01 = Counterguard (Ability)
    0D 01 = Aerial Sweep (Ability)
    0E 01 = Aerial Spiral (Ability)
    0F 01 = Horizontal Slash (Ability)
    10 01 = Aeriel Finale (Ability)
    11 01 = Reraliation Slash (Ability)
    81 01 = Auto Valor (Ability)
    82 01 = Auto Wisdom (Ability)
    83 01 = Auto Master (Ability)
    84 01 = Auto Final (Ability)
    85 01 = Auto Summon (Ability)
    86 01 = Combo Boost (Ability)
    87 01 = Air Combo boost (Ability)
    88 01 = Reaction boost (Ability)
    89 01 = Finishing Plus (Ability)
    8A 01 = Negative Combo (Ability)
    8B 01 = Berserk Charge (Ability)
    8C 01 = Damage Drive (Ability)
    8D 01 = Drive Boost (Ability)
    8E 01 = Form Boost (Ability)
    8F 01 = Summon Boost (Ability)
    90 01 = Combination Boost (Ability)
    91 01 = Experience Boost (Ability)
    92 01 = Leaf Bracer (Ability)
    93 01 = Magic Lock-on (Ability)
    94 01 = No Experience (Ability)
    95 01 = Draw (Ability)
    96 01 = Jack Pot (Ability)
    97 01 = Luck Luck (Ability)
    98 01 = Fire Boost (Ability)
    99 01 = Blizzard boost (Ability)
    9A 01 = Thunder Boost (Ability)
    9B 01 = Item Boost (Ability)
    9C 01 = MP Rage (Ability)
    9D 01 = MP Haste (Ability)
    9E 01 = Defender (Ability)
    9F 01 = Second Change (Ability)
    A0 01 = Once More (Ability)
    A1 01 = Auto Limit (Ability)
    A2 01 = Auto Change (Ability)
    A3 01 = Hyper Healing (Ability)
    A4 01 = Auto Healing (Ability)
    A5 01 = Mp Hastera (Ability)
    A6 01 = Mp Hastega (Ability)
    IDs if replacing equipped ability:

    Code:
    52 80 = Guard (Ability)5E 80 = Hight Jump Lvl 1 (Ability)
    5F 80 = Hight Jump Lvl 2 (Ability)
    60 80 = Hight Jump Lvl 3 (Ability)
    61 80 = Hight Jump Max (Ability)
    62 80 = Quick Run Lvl 1 (Ability)
    63 80 = Quick Run Lvl 2 (Ability)
    64 80 = Quick Run Lvl 3 (Ability)
    65 80 = Quick Run Max (Ability)
    66 80 = Aeriel Dodge Lvl 1 (Ability)
    67 80 = Aeriel Dodge Lvl 2 (Ability)
    68 80 = Aeriel Dodge Lvl 3 (Ability)
    69 80 = Aeriel Dodge Max (Ability)
    6A 80 = Glide Lvl 1 (Ability)
    6B 80 = Glide Lvl 2 (Ability)
    6C 80 = Glide Lvl 3 (Ability)
    6D 80 = Glide Max (Ability)
    89 80 = Upper Slash (Ability)
    8A 80 = Scan (Ability)
    9E 80 = Aerial Recovery (Ability)
    A2 80 = Combo Plus (Ability)
    A3 80 = Air Combo Plus (Ability)
    A5 80 = Donald Fire (Ability)
    A6 80 = Donald Blizzerd (Ability)
    A7 80 = Donald Thunder (Ability)
    A8 80 = Donald Cure (Ability)
    B0 80 = Healing Water (Ability)
    B1 80 = Furious Shout (Ability)
    BB 80 = Cure Potion (Ability)
    BE 80 = Healing Herb (Ability)
    C3 80 = Slow 3 (ability,delete)
    C6 80 = Trinity Limit (Ability)
    C7 80 = Fantasia (Ability)
    C8 80 = Flare Force (Ability)
    C9 80 = Tornado Fusion (Ability)
    CA 80 = Teamwork (Ability)
    CB 80 = Trick Fantasy (Ability)
    CC 80 = Overdrive (Ability)
    CD 80 = Howling Moon (Ability)
    CE 80 = Applause, Applause! (Ability)
    CF 80 = Dragon Blaze (Ability)
    D0 80 = Eternal Session (Ability)
    D1 80 = King's Pride (Ability)
    D2 80 = Treasure Isle (Ability)
    D3 80 = Complete Compilement (Ability)
    D7 80 = Pulsing Thunder (Ability)
    D8 80 = Brave Shot (Ability)
    D9 80 = Brave Beat (Ability)
    DA 80 = Sonic Strike (Ability)
    DB 80 = Sonic End (Ability)
    DC 80 = Wisdom Shot (Ability)
    DD 80 = Mobile Action (Ability)
    DF 80 = Synch Blade (Ability)
    E0 80 = Magic Haste (Ability)
    E1 80 = Magic Spice (Ability)
    F6 80 = Over the Horizon (Ability)
    F7 80 = Omega Final (Ability)
    F8 80 = Reflect Dummy (Ability)
    F9 80 = Upper Dummy (Ability)
    01 81 = Master Strike (Ability)
    02 81 = Disaster (Ability)
    03 81 = Endless Magic (Ability)
    05 81 = Master Magic (Ability)
    06 81 = Slap Shot (Ability)
    07 81 = Dodge Slash (Ability)
    08 81 = Slide Dash (Ability)
    09 81 = Guard Break (Ability)
    0A 81 = Explosion (Ability)
    0B 81 = Finishing Leap (Ability)
    0C 81 = Counterguard (Ability)
    0D 81 = Aerial Sweep (Ability)
    0E 81 = Aerial Spiral (Ability)
    0F 81 = Horizontal Slash (Ability)
    10 81 = Aeriel Finale (Ability)
    11 81 = Reraliation Slash (Ability)
    81 81 = Auto Valor (Ability)
    82 81 = Auto Wisdom (Ability)
    83 81 = Auto Master (Ability)
    84 81 = Auto Final (Ability)
    85 81 = Auto Summon (Ability)
    86 81 = Combo Boost (Ability)
    87 81 = Air Combo boost (Ability)
    88 81 = Reaction boost (Ability)
    89 81 = Finishing Plus (Ability)
    8A 81 = Negative Combo (Ability)
    8B 81 = Berserk Charge (Ability)
    8C 81 = Damage Drive (Ability)
    8D 81 = Drive Boost (Ability)
    8E 81 = Form Boost (Ability)
    8F 81 = Summon Boost (Ability)
    90 81 = Combination Boost (Ability)
    91 81 = Experience Boost (Ability)
    92 81 = Leaf Bracer (Ability)
    93 81 = Magic Lock-on (Ability)
    94 81 = No Experience (Ability)
    95 81 = Draw (Ability)
    96 81 = Jack Pot (Ability)
    97 81 = Luck Luck (Ability)
    98 81 = Fire Boost (Ability)
    99 81 = Blizzard boost (Ability)
    9A 81 = Thunder Boost (Ability)
    9B 81 = Item Boost (Ability)
    9C 81 = MP Rage (Ability)
    9D 81 = MP Haste (Ability)
    9E 81 = Defender (Ability)
    9F 81 = Second Change (Ability)
    A0 81 = Once More (Ability)
    A1 81 = Auto Limit (Ability)
    A2 81 = Auto Change (Ability)
    A3 81 = Hyper Healing (Ability)
    A4 81 = Auto Healing (Ability)
    A5 81 = Mp Hastera (Ability)
    A6 81 = Mp Hastega (Ability)

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