Code:
Battle Arena ToshindenTyped out by Unknown

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                Battle Arena Toshinden Instruction Booklet
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         Safety Precautions...................................2
         Background...........................................3
         Getting Started/Super Game Boy Users read this.......4
         Display..............................................5
         Controlling a Character..............................7
         Special Features....................................12
         Game Mode...........................................14
         Game Mode SUPER GAME BOY............................15
         Option Mode.........................................16
         Characters..........................................18
         Linking Games.......................................28


 SAFETY PRECAUTIONS

 Follow these suggestions to keep your "Battle Arena Toshinden" Game Pak
 in perfect operating condition.

 1. DO NOT subject your Game Pak to extreme temperature, either hot or
    cold. Always store it at room temperature.
 2. DO NOT touch the terminal connectors on your Game Pak. Keep it clean
    and dust-free by always storing it in its protective case.
 3. DO NOT try to disassemble your Game Pak.
 4. DO NOT let your Game Pak come in contact with thinners, solvents,
    benzene, alcohol, or any other strong cleaning agents that can damage
    it.


 BACKGROUND

 Toshin Daibukai is a tournament for fighters held in the underworld every
 few years. Any weapon is allowed other than firearms, making this fight
 to the death without a doubt the ultimate tournament for deciding the 
 strongest fighter in the world. Whether you consider the location of the
 tournament or the number of fighters entered, this contest is of a great
 scale, but word of the tournament has never been spread around. The orga-
 nization that organizes the tournament has decided all of the participants
 in advance, sending them - and only them - invitations to the fight.
 However, rumour has it that this organization was dissolved after the last 
 tournament, but the truth is not yet known. Now, the tournament is about 
 to be held again. Who is behind the scenes? And for what evil purpose? The
 fate of the fighters is yet to be seen.


 GETTING STARTED

 1. Insert the game cartridge into your GAMEBOY and switch the power on.
 2. You will see the Title screen in the display. If you press the Start
    button while this screen is displayed or during the demo, you will be
    shown a menu including these selections : 1P GAME, VS HUMAN, VS CPU,
    OPTIONS.
 3. Choose a game mode with the D-pad
 4. Push the Start button and get ready!


 SUPER GAME BOY USERS READ THIS

 Correctly insert the Game Boy Game Pak into the Super Game Boy. Next,
 insert the Super Game Boy into the SNES and move the power switch on the
 SNES to the ON position. For further operation information, please consult
 your Super Game Boy and/or SNES instruction manuals.


 DISPLAY

                á----------------------------á
           3-----KAYIN       TIME        DUKE|
              1---------------58-------------|
                |              |__4         ----5
                |                            |
                |                            |
                |                            |
                |                            |
                |____________________________|
                |    |   1P       2P   |     |
                |  2 |      RING      6|     |
                |____|__________7______|_____|

 1. Strength gauge : Every time a character is hit, that character's 
    strength is lowered. If the strength reaches zero, the game is over.
 2. Character window : The character's face is displayed here.
 3. Character's name : The name of the character currently fighting is
    displayed here.
 4. Time limit : The time remaining in the match is displayed here. The
    match is over when the time runs down to zero, and the character with
    the most strength remaining at that point is the winner.
 5. Hit count : The number times a character continuously hits their
    opponent is shown.
 6. Victory mark : A victory mark is displayed when you defeat a opponent.
 7. Rope gauge : If this gauge drops to zero and your character moves, or
    is thrown of the ring, your character is "out of the ring", and you lose
    the round.


 CONTROLLING A CHARACTER

 Select Button : not used
 Start Button : * Setting game mode at the Title screen
                * Pause, continue
 A Button : Kick
 B Button : Punch

 D-pad : (when a character is facing to the right)
         Up - Jump
         Down - Crouch
         Right - Forward
         Left - Backwards
         Left Down - Guard Low

 The strength of your attack can be controlled by how log you hold down
 the attack button. If you press and the button, you will have greater power
 in your attack.

 Throw : Back - Forward + B or A
 (When a character is facing to the right)
 When close to your opponent, push the D-pad either left or right and the
 B button (you can also use the A button to throw).

 Dash : Forward - Forward
 (When a character is facing to the right)
 By quickly pushing the D-pad twice in the forward direction, you can
 dash at your opponent.

 Backstep : Back - Back
 (When a character is facing to the right)
 By quickly pushing the D-pad twice in the backward direction, you can
 quickly backstep from your opponent. Effective when you want to get out
 of your opponent's way or throw off your opponent's attack.

 Dodging : Down - Down or AB (same time)
 By quickly pushing the D-pad twice in the down direction or by pushing
 the A and B buttons at the same time without pushing the D-pad, your
 character will avoid all attacks but the throwing attack for a 
 specified time.

 Strike : AB (same time)
 Push the A and B buttons at the same time to unleash a powerful strike
 on your opponent.

 Provoke : Down +AB (short time)
 While pushing the D-pad in the down direction, press both the A and B 
 buttons, letting up quickly, and each of your character will strike a pose
 to inflame and provoke your opponent.

 Easy-command special move : D-pad +AB (same time)
 This is done by pushing the D-pad and the A and B buttons simultaneously.
 Ordinarily, players move the D-pad and then push both the A and B buttons to
 deliver a special move, but in this game you must be pushing the D-pad in
 one direction when you hit both A and B buttons simultaneously. An easy-
 command special move can be delivered by pressing both the A and B buttons
 in advance
 The secret special move can be used when the character's strength gauge
 is flashing.


 SPECIAL FEATURES

 Out-of-ring feature
 If any part of a character's body falls out of the ring, that character
 loses the match. There are invisible ropes around the ring to prevent you
 from falling out. However, the ropes can only support you about three times.
 If you fall against the ropes three times in the same match, the ropes will
 dissolve, and the next time you will fall out of the ring. When the rope
 dissolves, the Rope gauge will begin to flash, indicating that the next
 time you will not be saved.

 Cancelling technique
 While fighting with normal techniques, one can deliver a special move and
 return to normal fighting without leaving oneself open to counter attack.
 This technique is called "cancelling", and it requires good timing. This
 technique can also be used to apply normal fighting techniques one after
 another. If you can master the timing for this technique, your skills will
 become more polished.

 Attacking from behind.
 Occasionally, by avoiding or jumping over an opponent, you may find yourself
 in a position to attack from behind. The damage caused when attacking from
 behind is one and a half times the normal amount. So, a secret special
 move from behind must be really painful!


 GAME MODE

 Mode select : Select one of three different modes. "VS HUMAN" can only
 be selected when using a connecting cable or a Super GAMEBOY.

 "1P GAME" (Story mode) : You choose one character out of the eight and
 play against the computer. The computer chooses your opponent from the 
 remaining characters. The winner must take the best out of three fights.

 "VS CPU" (Practice mode) : Practice against the computer. You can choose
 your character and opponent. Select the character with the D-pad and push
 the A button. Then, do the same to choose your opponent.

 "VS HUMAN" (Fight mode) : You can play against a friend by connecting two
 GAMEBOY's with a connecting cable. See page for details. You play the best 
 out of three rounds against your opponent. Both player one and player two
 choose their character with the D-pad and then press the A button.

 Using a SUPER GAMEBOY
 With a SUPER GAMEBOY, two players can play against each other using
 controllers one and two of a SNES.

 - Insert the "Battle Arena Toshinden" cartridge firmly into your SUPER
   GAMEBOY. Check that it is firmly connected to your SNES game machine.
   Then, switch the power on.
 - Enter the Mode Select screen using Controller 1 of the SNES game, and
   then select "VS HUMAN".
 - The game is played using Controller 1 for player 1 and Controller 2 for
   player two.
 - When using SUPER GAMEBOY to play "1P GAME" or "VS CPU", the unused 
   controller cannot be used. Reset the mode to "VS HUMAN".


 OPTION MODE

 Setting options : By selecting "OPTIONS" at the Title screen, you can change
 the option settings. Push the D-pad up or down to select an item you want to
 change. Then push the D-pad left or right to change the setting. When you
 are finished making changes, select Exit and push the A button.

 Level : Set the computers difficulty level (Easy, Normal, Hard or Expert).

 Bout timer : Set the length of time for one round. Select between 30,
 60, 90 or OFF (no limit).

 Set point : Set up to four set points.

 Strength : Set a character's strength to 36, 72, 144 or 216.

 Rope : Set the number of times a character can fall against the rope without
 falling out of the ring. Choose between 0, 3, 6, OFF (no limit).

 BGM : Listen to the background music used in the game.

 S.E. : Listen to the sound effects used in the game.

 Continuing the game 
 When a player loses a match, a Continue screen is displayed. By pushing
 the Start button before the count matches zero, you can start over against
 the fighter who just beat you.


 CHARACTERS

 Eiji Shinjo
 Eiji is an adventurer who travels the world trying to find his brother.
 This brother, who is a sword fighter, disappeared suddenly one day, and now
 Eiji travels in search of him, and perhaps in search of something that
 cannot be found.

 Eiji's special attacks
 Rekkuzan            Down, Downforward, Forward + B
 Hishouzan           Forward, Down, Downforward + B
 Syugekidan          Downforward + A
 Ryuseikyaku         Jump, Down, Downback, Back + A
 Byakki-mosyuken     Forward, Downforward, Down, Downback, Back, Downback,
                     Down, Downforward, Forward + B
 Enjin-Syuraha       Up, Down, Forward, Back + AB


 Kayin Amoh
 Kayin is known by all in the underground as a prize fighter by the name
 of "Storm". Through many fights in the underground, he learned what the
 word "fight" means and also he learned emptiness. But after spending so
 much time in a world of blood and carnage, peaceful, everyday life in the
 ordinary world holds no excitement for him.

 Kayin's special attacks
 Sonic Slash         Down, Downforward, Forward + B
 Power Thrust        Forward, Down, Downforward + B
 Leg Crush           Down, Downback, Back + A
 Scottish Moon       Jump, Down, Downback, Back + A
 Hells Inferno       Forward, Downforward, Down, Downback, Back, Downback,
                     Down, Downforward, Forward + B
 Rainbow Splash      Forward, Downforward, Down, Downback, Back, Forward,
                     Back + AB


 Sofia
 Learning that her memory was being manipulated by the organization that
 is holding this tournament was depressing for Sofia, but she is now
 determined to put the past behind her and believes that the future has more
 promise. Now no-one can get in her way.

 Sofia's special attacks
 Thunder Ring        Down, Downback, Back + B
 Aurora Revolution   Forward, Downforward, Down, Downback, Back + B
 Rattlesnake         Down, Downforward, Forward + B
 Call Me Queen       Forward, Back, Forward, Back + B
 Salamander          Downforward, Downback, Downforward, Back, Forward + AB


 Rungo Iron
 Rungo is a warm person who was living together peaceful with a family he
 loves very much and operating his own mine. One day, by chance he struck a
 lode of uranium, and since then has become the target of various 
 organizations. Now, Rungo is trying to protect his family and his mine.

 Rungo's special attacks
 Fire Strike         Down, Downforward, Forward + B
 Power Thrust        Forward, Down, Downforward + A
 Sinning Charge      Down, Downforward, Forward, Back + B
 Batter Up           Forward, Downforward, Down, Downback, Back + B
 Mega Fire Strike    Back, Downback, Down, Downforward, Forward, Downforward,
                     Down, Downback, Back + B
 Mega Brutal Stomper Up, Upback, Back, Downback, Down, Downforward,
                     Forward + AB


 Duke B Rambart
 A prominent lord of a castle of many generations. Duke was trusted heavily
 by the neighbouring village. One day, during a contest with a young
 Asian man who came to the village. Duke 1s beloved sword "Vanquer" broke
 and Duke is possesed with the thought of a rematch with his now archenemy,
 Eiji.

 Duke's special attacks
 Southern Cross      Back, Forward, Downforward, Down +B
 Cyclone             Down, Downforward, Forward + B
 Orge Slash          Forward, Downback, Down, Downforward + B
 Head Crush          Jump, Down, Downforward, Forward + B
 The End             Downback, Down, Downforward, Forward, Back + B
 La Fin              Downforward, Downback, Downforward, Back, Forward + AB


 Fo Fai
 Fo is a 107 year old master of Black Magic. In ordinary life, Fo appears
 as a harmless and cheerful magician, but in fact hundreds maybe thousands
 of men have been sacrified at the tips of his shiny metal blades. Tonight,
 as well, he has plans to paint the town red, so to speak.

 Fo's special attacks
 Mystik Sphere       Forward, Downforward, Down, Downback, Back + B
 Pagoda Kick         Down, Downback, Back + A
 Falling Sphere      Back, Down, Downforward + B
 Sphere Burst        Jump, Forward, Downforward, Down, Downback, Back + B
 Claw Attack         Forward, Down, Downforward + B
 Wind Breaker        Forward, Upforward, Up, Upback, Back + AB
 Mystik Sphere Burst Forward, Back, Downback, Down, Downforward, Forward,
                     Back + B
 Ultera Wind Breaker Back, Forward, Back, Forward + AB


 Mondo
 In ancient times, a family of Yaki clan were employed by a man of great
 influence to carry out spy activities. Mondo now possesses the "Seiryu
 Spear", the strongest proof of the existence of that family. He has rid
 himself of all emotion in order to carry out his mission. What does he
 think fate has in store for him?

 Mondo's special attacks
 Goriki Tenbu        Forward, Down, Downforward + B
 Goriki Fujin        Back, Downback, Down, Downforward, Forward + B
 Shippi Tsuki (upper)Down, Downforward, Forward + B
 Shippi Tsuki (lower)Down, Downback, Back + B
 Goriki Raijin       Jump, Down, Downforward, Forward + B
 Choriki Daibut-     Down, Downforward, Forward, Down, Downforward, 
            sumetsu  Forward, Back + B
 Kyoriki-jakou-      Forward, Upforward, Up, Upback, Back, Forward, 
            retsubu  Downforward, Down + AB


 Ellis
 Ellis lost her parents is a traffic accident when she was very young. Since
 that young age she has been raised in a traveling dancing group. Hearing
 rumour that her father was still alive, she entered the previous contest
 to look for him. It was then she learned her real father was Gaia. She
 desperately wants to meet him again, and so has entered this contest.

 Ellis' special attacks
 Tornado             Down, Downback, Back + A
 Flaming Crescenz    Forward, Down, Downforward + B
 Arc Slash           Jump, Down, Downback, Back + B
 Air Dance           Jump, Down, Downback, Back + A
 Ribbon Dance        Forward, Upforward, Up, Upback, Back + AB
 Sweet Kiss          Forward, Back, Forward, Back + B
 Stardust Night      Downforward, Downback, Downforward, Back, Forward + AB


 If you enter a special command, you can also use these characters!

 Gaia
 The identity of this character is still unknown. The only comment that can 
 be made is that this character looks very similar to Gaia, the character 
 that sponsored the previous contest. Not just his looks are similar, but
 his strength as well.

 Gaia's special attacks
 Red Fire            Down, Downforward, Forward + B
 Blue Water          Forward, Down, Downforward + B
 Green Wind          Down, Downback, Back + A
 Dark Finish         Forward, Downforward, Down, Downback, Back, Forward + B
 Bad End             Downforward, Downback, Downforward, Back, Forward + AB


 Sho (The Etranger)
 He is Eiji's brother. He never appears in a specific place nor in the same
 place, but he shows his face occasionally, as a traveler does. Thus, his
 nickname "The Etranger". It is unclear why Sho entered this contest. After
 all, they say he was the champion of this contest in the past.

 Sho's special attacks
 Rekkuzan            Down, Downforward, Forward + B
 Hisyozan            Forward, Down, Downforward + B
 Senkouga            Down, Downback, Back + A
 Suiseikyaku         Jump, Down, Downback, Back + A
 Gekkosa             Jump, Up, Down + A
 Sisyozan            Back, Down, Downback + B
 Ryugekidan          Downforward + A
 Banki- Mosyuken     Forward, Downforward, Down, Downback, Back, Downback,
                     Down, Downforward, Forward + B
 Emma- ressyusai     Down, Forward, Upforward, Up, Upback, Back, Down + AB

 All the enigmatic fighters have appeared at last! Are you certain that you
 can go the distance with your opponent?


 LINKING GAMES (Fight Mode)

 Two players can play against each other in the Fight mode. In order to
 play in the Fight mode, the following are necessary :
 2 Game Boys
 2 Battle Arena Toshinden game cartridges
 1 connecting cable

 * Connect your GAMEBOYs as shown in the drawing above, insert a game
   cartridge into each GAMEBOY, and switch them both on.
 * Enter the Game Mode screen of both GAMEBOYs and choose "VS HUMAN".
 * Select your characters and begin the game.