Category Title Hacker Code Notes
Top 1st # Items Ammo Go Thru FoxDie 8106C880 gggg 0001: Shoot thru nothing 00FF: Shoot thru 255 objects
Top 1st Function - 3 Second Blast FoxDie 8006C857 00FF
Top 1st Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106C856 1618
Top 1st Function Modifier FoxDie 8106C916 XXXX Falcon 2's (scope/normal) single shot B9C4 Falcon 2's (silencer) single shot BA04 All Falcon 2's pistol whip BA44 MagSec 4's single shot BD00 MagSec 4's 3 round burst BD40Mauler's single shot C45C Mauler's charge-up shot C49C Phoenix's single shot C230 Phoenix's explosive shells C270 DY357 Magnum's single shot BFEC DY357-LX's single shot C02C Both DY357's pistol whip C06C CMP150's rapid fire C698 CMP150's follow lock on C6EC Cyclone's rapid fire C844 Cyclone's magazine discharge C898 Callisto NTG's rapid fire CB1C Callisto NTG's high impact shells CB70 RC-P120's rapid fire C9DC RC-P120's cloak CA30 Laptop Gun's burst fire D470 Laptop Gun's deploy as sentry gun D4C4 Dragon's rapid fire CC9C Dragon's proximity self destruct CCF0 K7 Avenger's burst fire D22C K7 Avenger's threat detector D280 AR34's burst fire D054 AR34's use scope D0A8 SuperDragon's rapid fire CE80 SuperDragon's grenade launcher CED4 Shotgun's shotgun fire D5E8 Shotgun's double blast D628 Reaper's reapage D7CC Reaper's grinder D820 Sniper Rifle's single shot E9DC Sniper Rifle's crouch E9FC Farsight XR-20's rail-gun effect E388 Farsight XR-20's target locator E3C8 Devastator's grenade launcher DCA4 Devastator's wall hugger DD08 Rocket Launcher's rocket launch D980 Rocket Launcher's targeted rocket D9E4 Slayer's rocket launch DAF4 Slayer's fly-by-wire rocket DB58 Combat Knife's knife slash F41C Combat Knife's throw poison knife F468 Crossbow's sedate E5B4 Crossbow's instant kill E550 Tranquilizer's sedate E764 Tranquilizer's lethal injection E7A4 Grenade's 4-second fuse E1BC Grenade's proximity pinball E1E0 N-Bomb's impact detenation E268 N-Bomb's proximity detenation E28C Timed Mine's timed explosive DE28 Proximity Mine's proximity explosive DFDD Timed and Proxy Mine's threat detector: DDD4 Remote Mine's remote explosive DF24 Remote Mine's detenation DF48 Combat Boost's boost F7A4 Combat Boost's revert F7C4 PP9i's single shot EB98 CC13's single shot EC54 KLO1313's rapid fire ECF8 KF7 Special's burst fire EDB0 ZZT (9mm)'s rapid fire EE68 DMC's rapid fire EF2 AR53's burst fire EFD8 RC-P45's rapid fire F090 Suicide Pill F3AC IR-Scanner F8B0 X-Ray Scanner FA9C Jamming Device E090 Horizon Scanner F6A4 Data Uplink FB34 Tester (minus 2 from the base address and give it the value 0007 then use the normal base with this value)0204 Rocket Launcher (minus 2 from the base address and value it 0007 then use the normal base with this value) Psychosis Gun-Infect E4E0
Top 1st Function Power Modifier FoxDie 8106C860 hhhh The highest I would go is 4F80 and the lowest 3080, but you already have the DY357-LX's single shot and the grinder for the highest and lowest.
Top 1st Function Sound Modifier FoxDie 8106C87E yyyy yyyy digits (these digits are mainly by krusha_k) Falcon 2/ Falcon 2 (scope) - 804D Falcon 2 (silencer) - 8054 MagSec 4 - BOTH ARE SAME - 804C Mauler - BOTH ARE SAME - 804B Phoenix's single shot - 8071 Phoenix's explosive shells - 8072 DY357/ DY357-LX - 8066 CMP150 - BOTH ARE SAME - 8040 Cyclone's rapid fire - 805F Cyclone's mag. discharge - 8075 Callisto NTG's rapid fire - 8063 Callisto NTG's high impact - 8064 RC-P120 - 806D Laptop Gun - 8044 Dragon/SuperDragon - 8049 K7 Avenger - BOTH ARE SAME - 805A AR34 - BOTH ARE SAME - 8059 SuperDragon's grenade laun. - 8073 Shotgun - BOTH ARE SAME - 8055 Reaper - 803F Sniper Rifle - 8058 Farsight XR-20 - BOTH ARE SAME - 813E Devastator - BOTH ARE SAME - 8073 Rocket Launcher - BOTH ARE SAME -8053 Slayer - BOTH ARE SAME - 8067 Crossbow - BOTH ARE SAME - 8056 Tranq/Psychosis Gun - 8057 PP9i - 8069 CC13 - 806A KLO1313 - 806B KF7 Special - 806C ZZT (9mm) - 806D DMC - 806E AR53 - 806F RC-P45 - 8070 BETA Shotgun? Rifle? - 805C Taser? - 80B5 Powerful explosion - 80A4 Rifle (GE?) - 80A0 Rifle 2 (GE?) - 809B BETA Mauler? - 805D Drone Gun shot? - 810E Aztec door? - 8022 Reload noise - 80F6 'Holy Shi..' - 80F7 'What the hell?' - 80F8 'Damn, Missed' - 80F9 'For god sake, someone hit here' - 80FA 'Get the hell out of here!' - 80FC 'You b*tch!' - 80FC 'Oh God, he's dead! - 812A 'Bloody stupid gun' - 812B 'Damn it' - 812C 'Damn shes good' - 812D 'Cover my ass' - 812E Scream - 812F 8109-phone ring 8118-typing 8129-"Noooooooooo!" 813C-"Oh my God, I'm dying" 813D-screaming 813F-Computer sound? 8140-activating robot dD research 8142-activating robot dD research 8143-jamming? I know I've heard this. 8144- computer sound? 8145-dainty computer sound? 'Damn shes good' (Cassandra?) - 8130 'Oh my god!' - 8131 'Geez that hurt' - 8132 'Damn it, I am taking fire' - 8134 'Holy Moly!' - 8135 'Lets get the hell out of here' - 8139 Radio - 8143 'What the hell was that?' - 814B Thunderstorm - 80C3 8146 - Damping generator sound, looped 8147 - Damping generator sound shutdown 8148 - Wind generator 'ka-clunk' sound when first started 8149 - Wind generator 'ka-clunk' sound 2, beta? 814A - "Oh my god!" 814B - "What the HELL was that?" 814C - Bzzzrp-bwee sound, Attack Ship? 814D - Low-pitched sound, looped, Attack Ship? 814E - Sound of 814D coming to a halt 8167 - "What the hell?" 8168 - "Geez!" 8169 - Medium-pitched machine-like sound, looped 816A - Hissing, leaking gas? 816B - Large G5 building doors coming to a stop 816C - Low-pitched rumble, looped 816D - Machine coming to a stop 8187 - Snowy footstep 1 8188 - Snowy footstep 2 8189 - Snowy footstep 3 818A - Snowy footstep 4 818B - Snowy footstep 5 818C - Snowy footstep 6 818D - Snowy footstep 7 818E - Snowy footstep 8 818F - ?? footstep 1 8190 - ?? footstep 2 8191 thru 81AF are untested 81B0 - Elevator ding 8000- weird burble noise 8001- Door 8003- Door(?) 8004- Door 8005- Lock on sound 8007- Door 8008- Door 8009- Door 800C- Door 800D- 800C shuting 800E- Door 800F- 800E shuting 8011- Sound from Goldeneye!! 8016- Door 801D- Strange grinding noise 801E- Door 801F- 801E closing 8020- 801E looping 8021- Door(?) 8022- 8021 looping 8023- Door 8025- Switch 8026- Door 8027- 8026 shutting 8038- Higher pitched sniper rifle shot 803B- Weird gunshot (Beta?) 8043- Laser!!! 804F- Reload noise 8052- Trying to fire when you've got no ammo in the clip left noise 8060- Punch!! 8061- Knife slash 8062- Knife slash 8065- Mauler charge-up 8073- Lower pitched Dragon/SuperDragon gunshot 8074- Knife slash 8076- Bullet impact noise 8077- Fist impact with glass noise 8078- Glass shatter 8079- Bullet Mark 807A- Bullet Mark 807B- Bullet Mark 807C- Bullet Mark 8080- Water footstep 808D- Punch impact 808E- Punch impact 8097- Enemy hit ground noise 8098- Explosion 8099- Explosion 809A- Explosion 809B- Beta AR34 gunshot?? 809C- Explosion 809D- Explosion 809E- Explosion 809F- Explosion 80A0- Explosion 80A9- Mine/grenade/n-bomb throwing noise 80AA- Mine impact 80AB- Data Uplink?? 80B6- Falling Rain?? 80BA- Thunder 80BB- Thunder 80BC- Thunder 80BD- Thunder 80BE- Thunder 80BF- Thunder 80C0- Thunder 80C1- Thunder 80C2- Thunder 80C3- Thunder 80C4 UP ------- Are various sounds I couldn't TO ------- recognise + footsteps 80F5 --------- 821F- Weird grinding no 8267- Beep-beep (from reload of Rocket Launcher) 828E- Snow footstep 82AE- Lock of Cassandra's door unlocking 813F- Beta gunshot?? 824F- Beta mauler charge up?? 80FD- "Oh my God" (diff to 8126 + 814A) 8124- "Holy" 8125- "What the hell??" (diff to 81F8 + 8167) 8126- "Oh my God" (diff to 80FD + 814A) 8127- "Oh my God, I'm hit" 8128- Either "My God" or "My gun" 8129- "Noooooo" 8136- "Dam, miised again" 8137- "Dam you" (woman) 8138- "Dam she's good" 813A- "Noooooo" (diff to 8129) 813B- "Shoot, dammit" (?) 813C- "Oh God, I'm dieing uh" 813D- Guard shouting something I can't recognise 820E- "Eat hard death weirdo's" (Elvis) 820D- Heavy breathing (Mr. Blonde) 8215- "What the hell??" 821D- "Why you...!!" 822D- "Come on..." (woman) 8235- "Hey stacker!!" (?) 823F- Skedar roar 8255- "Oh-ah" 8256- noise made when a man is hit with poisoned knife 8257- noise made when enemy is dieing 8266- "Activate the alarm" 8297- "Hyup" 82A5- "Split up" 82A6- "I'm Bad" (Elvis) 82C5- "Guns don't scare me" 832E- Man from Datadyne Basement lift regaining consciousness 837F- "Hey sugar, wanna party" (?)Now the better ones!!!!
2001- Rocket launch 2002- Weird beeping 2003- Ting!! 2004- Mine/grenade throw 1 2005- Mine/grenade throw 2 200D- "Uhhhh...." (woman in pain) 200E- "Ahhht..." (woman in pain) 200F- "Ahhhh..." (woman in pain) 2010- Glass smash 2013 UP TO ---- Bullet hit wall noises 202A 202B- Beep 202C- Clang 202F UP TO ---- Punch impact noises 2031 2032- Reload noise 2038- Train (???!!!) 203A- Lift 203C- Notice appearance noise
SKIP.............!!!!!!
Guard noises (+ others):
223D UP TO ---- Various Dr. Carrol noise + sayings 225A 225F- "Help!!!" 2260- "You shot me!!" 2261- "I'm hit" 2262- "I'm taking fire" 2263- "Taking Damage" 2264- "Hey you" 2265- "Intruder alert" 2266- "We've gotta contact" 226B- "Did you hear that??" 226C- "What's that noise??" 226D- "I heard a noise" 226E- "Are you OK??" 226F- "Gotta man down" (?) 2270- "He's boyed" (?) 2272- "Intruder alert" (different to 2265) 2273- "We've got trouble" 2274- "We've got problems" 2275- "I see her" 2276- "Did you see that??" 2277- "There she is.." 2278- "There.... movement" 227B- "I've gotta clear shot" 227C- "She's mine" 227D- "Open fire" 227E- "Wipe her out" 227F- "W*anker..." (?) 2280- "Give it up" 2281- "Surrender, now" 2282- "Take that" 2286- "Dam, missed" 2287- "How did I miss??" 2288- "For God's sake someone hit her" 2289- "She's a tricky one" 228A- "Cover me" 228B- "Watch my back" 228C- "Take cover" 228D- "Take cover" (different to 228C) 228E- "I'll cover you" 228F- "Get down" 2290- "Go to plan B" 2291- "Get the hell outta here" 2292- "Retreat" 2293- "Catch" 2294- "Everybody down" 2297- "Hold back" (?) 2298- "Everyone back off" 2299- "Withdraw" 229A- "Wipe the target" 229B- "Let's split up" 229C- "Surround her" 229D- "Grenade....." 229F- "You b*tch" 22A1- "Oh my God" 22A2- "She got me" 22A3- "Grab a body bag" 22A4- "One for the board" (?) 22A5- "Rest in peace" 22A6- "Target elll...........liminated" 22A7- "Please don't shoot me" 22A8- "I give up" 22A9- "You win, I surrender" 22AA UP TO ---- Jo getting hit noises 22B3 22FD- "Holy" 22FE- "What the hell??" 22FF- "What??" 2300- "Oh my God" 2301- "I'm hit, I'm hit" 2302- "I'm bleedin'" (?) 2303- "Oh God I'm hit" 2304- "Help me out" 2305- "I'm in trouble" 2306- "Come here" 2307- "There's someone here" 2308- "Get her" 230B- "Was that a bullet??" 230E- "That sounded like......" 230F- "Gunfire!!" 2310- "Someone's shooting!!" 2311- "Are you OK??" 2312- "You're bleedin'" (?) 2313- "Noooo!!" 2314- "Oh God he's dead" 2315- "He's gone" 2318- "You murderer!!" 231C- "Look out, she's coming!" 231D- "Take cover!" 231E- "Look out, look out" 231F- "Over there" 2320- Weird noise 2321- Another weird noise 2322- "You've made you're last mistake" 2323- "What are you waitin' for??" 2324- "Bring it on!!" 2325- "Take her down men" 2326- "Everybody, get her!!" 2327- "Attack!!" 2329- "Yeah baby" 232E- "What, stupid gun!" 232F- "My gun, it's useless" 2330- "Dam it" 2331- "Stop dodging" 2332- "Someone hit her" 2333- "Dam she's good" 2334- "Cover my *** " 2335- "Cover me...now!!" 2336- "I'm going for cover" 2337- "Go for it" 2338- "Go, goo, GOOOO!!" 2339- "Ruunn!!" 233B- "Get some backup" 233C- "Evacuate the area" 233D- "Catch this.." 233E- "Time to die" 233F- "Here, keep it" 2342- "Grenade" 2343- "Withdraw, withdraw" 2344- "Pull back" 2345- "Everyone, get back" 2346- "Surround her" 2347- "Spread out" 2348- "Split up" 2349- "Please don't" 2340- "She's too good, run!!" 234A- "Don't shoot" 234B- "I'm only doing my job" 234C- "Whaaa.er.ah!" 234D- "Why me?" 234E- "Uh oh uh eauera" 2351- "Noo" 2355- "Outstanding" 2356- "I'm just too good" 2357- "Yeeehaaaaa..... Got one!!" 235A- "Another one bites the dust!" 235B- "Look out" 235C- "It's a grenade" 235D- "Clear the area" 23E1- "Watch out!!" 23E2- "Help me out" 23E3- "We've got an intruder" 23E4- "Get her!!" 23E5- "There.... attack" 23E6- "Hey you, stop" 23E7- "C'mon then" 23E8- "Die" 23E9- "Take this" 23EA- "Hold it" (?) 23EB- "You're outta ya league" 23EC- "Let her have it" 23ED- "Surrender or die!!" 23EE- "I have you now" 23EF- "You won't beat me" 23F3- "Dam, missed again!" 23F4- "I don't believe it" 23F5- "Dam you" 23F6- "Hell she's good" 23F7- "Stop moving" 23F8- "No escape for you" 23F9- "Help me out here" 23FA- "Hey stacker" (?) 23FB- "See Barta back" (?????) 23FC- "Move it, move it" 23FD- "Get the Colonel out" (?????) 23FE- "Run for it" 23FF- "Retreat" 2400- "Let's get the hell outta here" 2401- "Get back, get back" 2403- "Fire in the hold" (??) 2405- "Here's a liitle present for ya" 2407- "Try this for size" 2408- "Get outta the way" 2409- "Pull back" 240A- "Move out" 240B- "Are you okie" (strange accent) 240C- "More Ranstack" (????) 240D- "Shatup!!" (strange accent) 240E- "I don't like this anymore" 240F- "Don't hurt me!" 2410- "Swear, I give up" 2411- "Nooooo!" 2412- "Eh, he's got me" 2413- "God dam it" 2414- "Oh God, I'm dieing, uh" 2415- "I don't wanna die!!" 2417- "It's all over for this one" 2419- "That's a confirmed kill" 241B- "I'm so mean" (?) 241D- "D'you see that?" 2420- "Stand back quick" 2421- "We're gunna die!" 2422- "God run!!" (?) 0243- "Oh crickey" 0244- "Goodness gracious me" 0245- "Don't you know who I am?" 0246- "I say over there, stop that!" 0247- "Come on my dear, we're getting out of here, now!" 0248- "Do you actually know what you're doing?" 0249- ????? 024A- "Look, they're shooting at us again" 024B- "We're getting to the helipad I presume?" 024C- Again, ????? 024D- "This was a failure" (?) 024E- "You go on without me" 024F- "I... can't... make it" 0250- "Ohh!" 0251- "Wooh!" 0252- "That is quite enough of that" 0256- "I'm dieing" 0257- "Goodbye" 0258- "You were supposed to protect me!" 0259- "Oohhh!" 025A- "Aoh!" + few others: 025C- "Who the..." 0515- "Secure the perimeter" 0516- "Whoever she is get her!"
Top 1st Funtion - Super Rapid Fire FoxDie 8106C868 0000
Top 2nd # Items Ammo Go Thru FoxDie 8106C8D4 gggg
Top 2nd Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106C8AA 1618
Top 2nd Function - Super Rapid Fire FoxDie 8106C8BC 0000
Top 2nd Function Modifier FoxDie 8106C91A XXXX
Top 2nd Function Power Modifier FoxDie 8106C8B4 hhhh
Top 2nd Function Sound Modifier FoxDie 8106C8D2 yyyy
Top Clip Size FoxDie 8106C8F4 ????
Top Position Modifier FoxDie 8106C92C rrrr 4110 All the Falcon 2's 4128 MagSec 4's 4138 Mauler and AR34's 4118 Phoenix, both DY357 magnum's 4150 CMP150, RC-P120, and KF7 Special's 41AC Cyclone and Farsight XR-20's 418C Callisto NTG's 4180 Laptop Gun's 4170 Dragon and SuperDragon's 40D0 K7 Avenger's 4140 Shotgun's 4080 Reaper and Remote Mine's 41A8 Sniper Rifle's 419C Devastator's 41C4 Rocket Launcher's 41B4 Slayer's 4194 Combat Knife's 4130 Crossbow, ZZT (9mm), AR53 & RC-P45's 4120 Tranquilizer, PP9i, CC13 & Psychosis Gun's 4188 Grenade and N-Bomb's 4100 Timed Mine and Proximity Mine's 4080 Remote Mine's 410C KLO1313's 4184 DMC's 3F00 0r Lower is same, closests to middle 46FF Highest One I tried before it froze 4700 Don't exceed this number or it will crash.
Top Zoom Modifier FoxDie 8106C926 zzzz B430 No zoom B490 Scope zoom BCE0 MagSec 4 zoom B4B0 Laptop, Dragons, AR53 zoom D034 Avenger, AR34 zoom B550 Unknown, but farthest zoom* E5F0: Full Sniper Rifle Zoom DFE0: Full Farsight XR-20 Zoom (no x-ray) The * beside the B1 C0 is marking that it is the best no-adjustable zoom found and also that I found it through memory editor pointers and found no gun that uses that zoom.
Top 1st Function - 3 Second Blast FoxDie 8006EA97 00FF
Top 1st Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106EA96 1618
Top 1st Function Power Modifier FoxDie 8106EAA0 hhhh The highest I would go is 4F80 and the lowest 3080, but you already have the DY357-LX's single shot and the grinder for the highest and lowest.
Top 1st Funtion - Super Rapid Fire FoxDie 8106EAA8 0000
Top 2nd Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106EAD6 1618
Top 2nd Function - Super Rapid Fire FoxDie 8106EAE8 0000
Top 2nd Function Power Modifier FoxDie 8106EAE0 hhhh
Top 1st # Items Ammo Go Thru FoxDie 8106D808 gggg 0001: Shoot thru nothing 00FF: Shoot thru 255 objects
Top 1st Function - 3 Second Blast FoxDie 8006D7DF 00FF
Top 1st Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106D7DE 1618
Top 1st Function - Super Rapid Fire FoxDie 8106D7F0 0000
Top 1st Function Modifier FoxDie 8106D896 XXXX Falcon 2's (scope/normal) single shot B9C4 Falcon 2's (silencer) single shot BA04 All Falcon 2's pistol whip BA44 MagSec 4's single shot BD00 MagSec 4's 3 round burst BD40Mauler's single shot C45C Mauler's charge-up shot C49C Phoenix's single shot C230 Phoenix's explosive shells C270 DY357 Magnum's single shot BFEC DY357-LX's single shot C02C Both DY357's pistol whip C06C CMP150's rapid fire C698 CMP150's follow lock on C6EC Cyclone's rapid fire C844 Cyclone's magazine discharge C898 Callisto NTG's rapid fire CB1C Callisto NTG's high impact shells CB70 RC-P120's rapid fire C9DC RC-P120's cloak CA30 Laptop Gun's burst fire D470 Laptop Gun's deploy as sentry gun D4C4 Dragon's rapid fire CC9C Dragon's proximity self destruct CCF0 K7 Avenger's burst fire D22C K7 Avenger's threat detector D280 AR34's burst fire D054 AR34's use scope D0A8 SuperDragon's rapid fire CE80 SuperDragon's grenade launcher CED4 Shotgun's shotgun fire D5E8 Shotgun's double blast D628 Reaper's reapage D7CC Reaper's grinder D820 Sniper Rifle's single shot E9DC Sniper Rifle's crouch E9FC Farsight XR-20's rail-gun effect E388 Farsight XR-20's target locator E3C8 Devastator's grenade launcher DCA4 Devastator's wall hugger DD08 Rocket Launcher's rocket launch D980 Rocket Launcher's targeted rocket D9E4 Slayer's rocket launch DAF4 Slayer's fly-by-wire rocket DB58 Combat Knife's knife slash F41C Combat Knife's throw poison knife F468 Crossbow's sedate E5B4 Crossbow's instant kill E550 Tranquilizer's sedate E764 Tranquilizer's lethal injection E7A4 Grenade's 4-second fuse E1BC Grenade's proximity pinball E1E0 N-Bomb's impact detenation E268 N-Bomb's proximity detenation E28C Timed Mine's timed explosive DE28 Proximity Mine's proximity explosive DFDD Timed and Proxy Mine's threat detector: DDD4 Remote Mine's remote explosive DF24 Remote Mine's detenation DF48 Combat Boost's boost F7A4 Combat Boost's revert F7C4 PP9i's single shot EB98 CC13's single shot EC54 KLO1313's rapid fire ECF8 KF7 Special's burst fire EDB0 ZZT (9mm)'s rapid fire EE68 DMC's rapid fire EF2 AR53's burst fire EFD8 RC-P45's rapid fire F090 Suicide Pill F3AC IR-Scanner F8B0 X-Ray Scanner FA9C Jamming Device E090 Horizon Scanner F6A4 Data Uplink FB34 Tester (minus 2 from the base address and give it the value 0007 then use the normal base with this value)0204 Rocket Launcher (minus 2 from the base address and value it 0007 then use the normal base with this value) Psychosis Gun-Infect E4E0
Top 1st Function Power Modifier FoxDie 8106D7E8 hhhh The highest I would go is 4F80 and the lowest 3080, but you already have the DY357-LX's single shot and the grinder for the highest and lowest.
Top 1st Function Sound Modifier FoxDie 8106D806 yyyy yyyy digits (mainly be krusha_K) Falcon 2/ Falcon 2 (scope) - 804D Falcon 2 (silencer) - 8054 MagSec 4 - BOTH ARE SAME - 804C Mauler - BOTH ARE SAME - 804B Phoenix's single shot - 8071 Phoenix's explosive shells - 8072 DY357/ DY357-LX - 8066 CMP150 - BOTH ARE SAME - 8040 Cyclone's rapid fire - 805F Cyclone's mag. discharge - 8075 Callisto NTG's rapid fire - 8063 Callisto NTG's high impact - 8064 RC-P120 - 806D Laptop Gun - 8044 Dragon/SuperDragon - 8049 K7 Avenger - BOTH ARE SAME - 805A AR34 - BOTH ARE SAME - 8059 SuperDragon's grenade laun. - 8073 Shotgun - BOTH ARE SAME - 8055 Reaper - 803F Sniper Rifle - 8058 Farsight XR-20 - BOTH ARE SAME - 813E Devastator - BOTH ARE SAME - 8073 Rocket Launcher - BOTH ARE SAME -8053 Slayer - BOTH ARE SAME - 8067 Crossbow - BOTH ARE SAME - 8056 Tranq/Psychosis Gun - 8057 PP9i - 8069 CC13 - 806A KLO1313 - 806B KF7 Special - 806C ZZT (9mm) - 806D DMC - 806E AR53 - 806F RC-P45 - 8070 BETA Shotgun? Rifle? - 805C Taser? - 80B5 Powerful explosion - 80A4 Rifle (GE?) - 80A0 Rifle 2 (GE?) - 809B BETA Mauler? - 805D Drone Gun shot? - 810E Aztec door? - 8022 Reload noise - 80F6 'Holy Shi..' - 80F7 'What the hell?' - 80F8 'Damn, Missed' - 80F9 'For god sake, someone hit here' - 80FA 'Get the hell out of here!' - 80FC 'You b*tch!' - 80FC 'Oh God, he's dead! - 812A 'Bloody stupid gun' - 812B 'Damn it' - 812C 'Damn shes good' - 812D 'Cover my ass' - 812E Scream - 812F 8109-phone ring 8118-typing 8129-"Noooooooooo!" 813C-"Oh my God, I'm dying" 813D-screaming 813F-Computer sound? 8140-activating robot dD research 8142-activating robot dD research 8143-jamming? I know I've heard this. 8144- computer sound? 8145-dainty computer sound? 'Damn shes good' (Cassandra?) - 8130 'Oh my god!' - 8131 'Geez that hurt' - 8132 'Damn it, I am taking fire' - 8134 'Holy Moly!' - 8135 'Lets get the hell out of here' - 8139 Radio - 8143 'What the hell was that?' - 814B Thunderstorm - 80C3 8146 - Damping generator sound, looped 8147 - Damping generator sound shutdown 8148 - Wind generator 'ka-clunk' sound when first started 8149 - Wind generator 'ka-clunk' sound 2, beta? 814A - "Oh my god!" 814B - "What the HELL was that?" 814C - Bzzzrp-bwee sound, Attack Ship? 814D - Low-pitched sound, looped, Attack Ship? 814E - Sound of 814D coming to a halt 8167 - "What the hell?" 8168 - "Geez!" 8169 - Medium-pitched machine-like sound, looped 816A - Hissing, leaking gas? 816B - Large G5 building doors coming to a stop 816C - Low-pitched rumble, looped 816D - Machine coming to a stop 8187 - Snowy footstep 1 8188 - Snowy footstep 2 8189 - Snowy footstep 3 818A - Snowy footstep 4 818B - Snowy footstep 5 818C - Snowy footstep 6 818D - Snowy footstep 7 818E - Snowy footstep 8 818F - ?? footstep 1 8190 - ?? footstep 2 8191 thru 81AF are untested 81B0 - Elevator ding 8000- weird burble noise 8001- Door 8003- Door(?) 8004- Door 8005- Lock on sound 8007- Door 8008- Door 8009- Door 800C- Door 800D- 800C shuting 800E- Door 800F- 800E shuting 8011- Sound from Goldeneye!! 8016- Door 801D- Strange grinding noise 801E- Door 801F- 801E closing 8020- 801E looping 8021- Door(?) 8022- 8021 looping 8023- Door 8025- Switch 8026- Door 8027- 8026 shutting 8038- Higher pitched sniper rifle shot 803B- Weird gunshot (Beta?) 8043- Laser!!! 804F- Reload noise 8052- Trying to fire when you've got no ammo in the clip left noise 8060- Punch!! 8061- Knife slash 8062- Knife slash 8065- Mauler charge-up 8073- Lower pitched Dragon/SuperDragon gunshot 8074- Knife slash 8076- Bullet impact noise 8077- Fist impact with glass noise 8078- Glass shatter 8079- Bullet Mark 807A- Bullet Mark 807B- Bullet Mark 807C- Bullet Mark 8080- Water footstep 808D- Punch impact 808E- Punch impact 8097- Enemy hit ground noise 8098- Explosion 8099- Explosion 809A- Explosion 809B- Beta AR34 gunshot?? 809C- Explosion 809D- Explosion 809E- Explosion 809F- Explosion 80A0- Explosion 80A9- Mine/grenade/n-bomb throwing noise 80AA- Mine impact 80AB- Data Uplink?? 80B6- Falling Rain?? 80BA- Thunder 80BB- Thunder 80BC- Thunder 80BD- Thunder 80BE- Thunder 80BF- Thunder 80C0- Thunder 80C1- Thunder 80C2- Thunder 80C3- Thunder 80C4 UP ------- Are various sounds I couldn't TO ------- recognise + footsteps 80F5 --------- 821F- Weird grinding no 8267- Beep-beep (from reload of Rocket Launcher) 828E- Snow footstep 82AE- Lock of Cassandra's door unlocking 813F- Beta gunshot?? 824F- Beta mauler charge up?? 80FD- "Oh my God" (diff to 8126 + 814A) 8124- "Holy" 8125- "What the hell??" (diff to 81F8 + 8167) 8126- "Oh my God" (diff to 80FD + 814A) 8127- "Oh my God, I'm hit" 8128- Either "My God" or "My gun" 8129- "Noooooo" 8136- "Dam, miised again" 8137- "Dam you" (woman) 8138- "Dam she's good" 813A- "Noooooo" (diff to 8129) 813B- "Shoot, dammit" (?) 813C- "Oh God, I'm dieing uh" 813D- Guard shouting something I can't recognise 820E- "Eat hard death weirdo's" (Elvis) 820D- Heavy breathing (Mr. Blonde) 8215- "What the hell??" 821D- "Why you...!!" 822D- "Come on..." (woman) 8235- "Hey stacker!!" (?) 823F- Skedar roar 8255- "Oh-ah" 8256- noise made when a man is hit with poisoned knife 8257- noise made when enemy is dieing 8266- "Activate the alarm" 8297- "Hyup" 82A5- "Split up" 82A6- "I'm Bad" (Elvis) 82C5- "Guns don't scare me" 832E- Man from Datadyne Basement lift regaining consciousness 837F- "Hey sugar, wanna party" (?)Now the better ones!!!!
2001- Rocket launch 2002- Weird beeping 2003- Ting!! 2004- Mine/grenade throw 1 2005- Mine/grenade throw 2 200D- "Uhhhh...." (woman in pain) 200E- "Ahhht..." (woman in pain) 200F- "Ahhhh..." (woman in pain) 2010- Glass smash 2013 UP TO ---- Bullet hit wall noises 202A 202B- Beep 202C- Clang 202F UP TO ---- Punch impact noises 2031 2032- Reload noise 2038- Train (???!!!) 203A- Lift 203C- Notice appearance noise
SKIP.............!!!!!!
Guard noises (+ others):
223D UP TO ---- Various Dr. Carrol noise + sayings 225A 225F- "Help!!!" 2260- "You shot me!!" 2261- "I'm hit" 2262- "I'm taking fire" 2263- "Taking Damage" 2264- "Hey you" 2265- "Intruder alert" 2266- "We've gotta contact" 226B- "Did you hear that??" 226C- "What's that noise??" 226D- "I heard a noise" 226E- "Are you OK??" 226F- "Gotta man down" (?) 2270- "He's boyed" (?) 2272- "Intruder alert" (different to 2265) 2273- "We've got trouble" 2274- "We've got problems" 2275- "I see her" 2276- "Did you see that??" 2277- "There she is.." 2278- "There.... movement" 227B- "I've gotta clear shot" 227C- "She's mine" 227D- "Open fire" 227E- "Wipe her out" 227F- "W*anker..." (?) 2280- "Give it up" 2281- "Surrender, now" 2282- "Take that" 2286- "Dam, missed" 2287- "How did I miss??" 2288- "For God's sake someone hit her" 2289- "She's a tricky one" 228A- "Cover me" 228B- "Watch my back" 228C- "Take cover" 228D- "Take cover" (different to 228C) 228E- "I'll cover you" 228F- "Get down" 2290- "Go to plan B" 2291- "Get the hell outta here" 2292- "Retreat" 2293- "Catch" 2294- "Everybody down" 2297- "Hold back" (?) 2298- "Everyone back off" 2299- "Withdraw" 229A- "Wipe the target" 229B- "Let's split up" 229C- "Surround her" 229D- "Grenade....." 229F- "You b*tch" 22A1- "Oh my God" 22A2- "She got me" 22A3- "Grab a body bag" 22A4- "One for the board" (?) 22A5- "Rest in peace" 22A6- "Target elll...........liminated" 22A7- "Please don't shoot me" 22A8- "I give up" 22A9- "You win, I surrender" 22AA UP TO ---- Jo getting hit noises 22B3 22FD- "Holy" 22FE- "What the hell??" 22FF- "What??" 2300- "Oh my God" 2301- "I'm hit, I'm hit" 2302- "I'm bleedin'" (?) 2303- "Oh God I'm hit" 2304- "Help me out" 2305- "I'm in trouble" 2306- "Come here" 2307- "There's someone here" 2308- "Get her" 230B- "Was that a bullet??" 230E- "That sounded like......" 230F- "Gunfire!!" 2310- "Someone's shooting!!" 2311- "Are you OK??" 2312- "You're bleedin'" (?) 2313- "Noooo!!" 2314- "Oh God he's dead" 2315- "He's gone" 2318- "You murderer!!" 231C- "Look out, she's coming!" 231D- "Take cover!" 231E- "Look out, look out" 231F- "Over there" 2320- Weird noise 2321- Another weird noise 2322- "You've made you're last mistake" 2323- "What are you waitin' for??" 2324- "Bring it on!!" 2325- "Take her down men" 2326- "Everybody, get her!!" 2327- "Attack!!" 2329- "Yeah baby" 232E- "What, stupid gun!" 232F- "My gun, it's useless" 2330- "Dam it" 2331- "Stop dodging" 2332- "Someone hit her" 2333- "Dam she's good" 2334- "Cover my *** " 2335- "Cover me...now!!" 2336- "I'm going for cover" 2337- "Go for it" 2338- "Go, goo, GOOOO!!" 2339- "Ruunn!!" 233B- "Get some backup" 233C- "Evacuate the area" 233D- "Catch this.." 233E- "Time to die" 233F- "Here, keep it" 2342- "Grenade" 2343- "Withdraw, withdraw" 2344- "Pull back" 2345- "Everyone, get back" 2346- "Surround her" 2347- "Spread out" 2348- "Split up" 2349- "Please don't" 2340- "She's too good, run!!" 234A- "Don't shoot" 234B- "I'm only doing my job" 234C- "Whaaa.er.ah!" 234D- "Why me?" 234E- "Uh oh uh eauera" 2351- "Noo" 2355- "Outstanding" 2356- "I'm just too good" 2357- "Yeeehaaaaa..... Got one!!" 235A- "Another one bites the dust!" 235B- "Look out" 235C- "It's a grenade" 235D- "Clear the area" 23E1- "Watch out!!" 23E2- "Help me out" 23E3- "We've got an intruder" 23E4- "Get her!!" 23E5- "There.... attack" 23E6- "Hey you, stop" 23E7- "C'mon then" 23E8- "Die" 23E9- "Take this" 23EA- "Hold it" (?) 23EB- "You're outta ya league" 23EC- "Let her have it" 23ED- "Surrender or die!!" 23EE- "I have you now" 23EF- "You won't beat me" 23F3- "Dam, missed again!" 23F4- "I don't believe it" 23F5- "Dam you" 23F6- "Hell she's good" 23F7- "Stop moving" 23F8- "No escape for you" 23F9- "Help me out here" 23FA- "Hey stacker" (?) 23FB- "See Barta back" (?????) 23FC- "Move it, move it" 23FD- "Get the Colonel out" (?????) 23FE- "Run for it" 23FF- "Retreat" 2400- "Let's get the hell outta here" 2401- "Get back, get back" 2403- "Fire in the hold" (??) 2405- "Here's a liitle present for ya" 2407- "Try this for size" 2408- "Get outta the way" 2409- "Pull back" 240A- "Move out" 240B- "Are you okie" (strange accent) 240C- "More Ranstack" (????) 240D- "Shatup!!" (strange accent) 240E- "I don't like this anymore" 240F- "Don't hurt me!" 2410- "Swear, I give up" 2411- "Nooooo!" 2412- "Eh, he's got me" 2413- "God dam it" 2414- "Oh God, I'm dieing, uh" 2415- "I don't wanna die!!" 2417- "It's all over for this one" 2419- "That's a confirmed kill" 241B- "I'm so mean" (?) 241D- "D'you see that?" 2420- "Stand back quick" 2421- "We're gunna die!" 2422- "God run!!" (?) 0243- "Oh crickey" 0244- "Goodness gracious me" 0245- "Don't you know who I am?" 0246- "I say over there, stop that!" 0247- "Come on my dear, we're getting out of here, now!" 0248- "Do you actually know what you're doing?" 0249- ????? 024A- "Look, they're shooting at us again" 024B- "We're getting to the helipad I presume?" 024C- Again, ????? 024D- "This was a failure" (?) 024E- "You go on without me" 024F- "I... can't... make it" 0250- "Ohh!" 0251- "Wooh!" 0252- "That is quite enough of that" 0256- "I'm dieing" 0257- "Goodbye" 0258- "You were supposed to protect me!" 0259- "Oohhh!" 025A- "Aoh!" + few others: 025C- "Who the..." 0515- "Secure the perimeter" 0516- "Whoever she is get her!"
Top 2nd Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106D82A 1618
Top 2nd Function - Super Rapid Fire FoxDie 8106D83C 0000
Top 2nd Function Distance FoxDie 8106D7EC wwww
Top 2nd Function Modifier FoxDie 8106D89A XXXX
Top 2nd Function Power Modifier FoxDie 8106D834 hhhh
Top Clip Size FoxDie 8006D874 ????
Top Double Guns FoxDie 8006D8CE 0036
Top Position Modifier FoxDie 8106D8AC rrrr 4110 All the Falcon 2's 4128 MagSec 4's 4138 Mauler and AR34's 4118 Phoenix, both DY357 magnum's 4150 CMP150, RC-P120, and KF7 Special's 41AC Cyclone and Farsight XR-20's 418C Callisto NTG's 4180 Laptop Gun's 4170 Dragon and SuperDragon's 40D0 K7 Avenger's 4140 Shotgun's 4080 Reaper and Remote Mine's 41A8 Sniper Rifle's 419C Devastator's 41C4 Rocket Launcher's 41B4 Slayer's 4194 Combat Knife's 4130 Crossbow, ZZT (9mm), AR53 & RC-P45's 4120 Tranquilizer, PP9i, CC13 & Psychosis Gun's 4188 Grenade and N-Bomb's 4100 Timed Mine and Proximity Mine's 4080 Remote Mine's 410C KLO1313's 4184 DMC's 3F00 0r Lower is same, closests to middle 46FF Highest One I tried before it froze 4700 Don't exceed this number or it will crash.
Top Zoom Modifier FoxDie 8106D8A6 zzzz B430 No zoom B490 Scope zoom BCE0 MagSec 4 zoom B4B0 Laptop, Dragons, AR53 zoom D034 Avenger, AR34 zoom B550 Unknown, but farthest zoom* E5F0: Full Sniper Rifle Zoom DFE0: Full Farsight XR-20 Zoom (no x-ray) The * beside the B1 C0 is marking that it is the best no-adjustable zoom found and also that I found it through memory editor pointers and found no gun that uses that zoom.
Top 1st Function Power Modifier FoxDie 8106B668 hhhh The highest I would go is 4F80 and the lowest 3080, but you already have the DY357-LX's single shot and the grinder for the highest and lowest.
Top 2nd Function Power Modifier FoxDie 8106B6B4 hhhh
Top Gun Disarms People And Makes Them Dizzy FoxDie 8106B65E 1618
Top Gun Disarms People And Makes Them Dizzy (Disarm Version) FoxDie 8106B6AA 1618
Top 1st # Items Ammo Go Thru FoxDie 8106D090 gggg
Top 1st Function - 3 Second Blast FoxDie 8006D067 00FF
Top 1st Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106D066 1618
Top 1st Function Modifier FoxDie 8106D126 XXXX
Top 1st Function Power Modifier FoxDie 8106D070 hhhh
Top 1st Funtion - Super Rapid Fire FoxDie 8106D078 0000
Top 2nd # Items Ammo Go Thru FoxDie 8106D0E4 gggg
Top 2nd Function - 3 Second Blast FoxDie 8006D0BB 00FF
Top 2nd Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106D0BA 1618
Top 2nd Function - Super Rapid Fire FoxDie 8106D0CC 0000
Top 2nd Function Modifier FoxDie 8106D12A XXXX
Top 2nd Function Power Modifier FoxDie 8106D0C4 hhhh
Top 2nd Function Sound Modifier FoxDie 8106D0E2 yyyy
Top Clip Size FoxDie 8106D104 ????
Top Double Guns FoxDie 8006D15E 0076
Top Position Modifier FoxDie 8106D13C rrrr
Top Zoom Modifier FoxDie 8106D136 zzzz
Top 1st # Items Ammo Go Thru FoxDie 8106F014 gggg
Top 1st Function - 3 Second Blast FoxDie 8006EFEB 00FF
Top 1st Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106EFEA 1618
Top 1st Function Modifier FoxDie 8106F056 XXXX
Top 1st Function Power Modifier FoxDie 8106EFF4 hhhh
Top 1st Function Sound Modifier FoxDie 8106F012 yyyy
Top 1st Funtion - Super Rapid Fire FoxDie 8106EFFC 0000
Top Clip Size FoxDie 8106F034 ????
Top Position Modifier FoxDie 8106F06C rrrr
Top Zoom Modifier FoxDie 8106F066 zzzz
Top 1st # Items Ammo Go Thru FoxDie 8106CB58 gggg
Top 1st Function - 3 Second Blast FoxDie 8006CB2F 00FF
Top 1st Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106CB2E 1618
Top 1st Function Modifier FoxDie 8106CBEE XXXX
Top 1st Function Power Modifier FoxDie 8106CB38 hhhh
Top 1st Function Sound Modifier FoxDie 8106CB56 yyyy
Top 1st Funtion - Super Rapid Fire FoxDie 8106CB40 0000
Top 2nd # Items Ammo Go Thru FoxDie 8106CBAC gggg
Top 2nd Function - 3 Second Blast FoxDie 8006CB83 00FF
Top 2nd Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106CB82 1618
Top 2nd Function - Super Rapid Fire FoxDie 8106CB94 0000
Top 2nd Function Modifier FoxDie 8106CBF2 XXXX
Top 2nd Function Power Modifier FoxDie 8106CB8C hhhh
Top 2nd Function Sound Modifier FoxDie 8106CBAA yyyy
Top Clip Size FoxDie 8106CBCC ????
Top Double Guns FoxDie 8006CC26 00F6
Top Position Modifier FoxDie 8106CC04 rrrr
Top Zoom Modifier FoxDie 8106CBFE zzzz
Top Have 255 Targets Destroyed btEo 810AD714 00FF
Top Have 999 Points In Firing Range Datel 810AD712 03E7
Top Have Infinite Time In Firing Range Datel 810AD70E 004D
Top 1st # Items Ammo Go Thru FoxDie 8106EC90 gggg
Top 1st Function - 3 Second Blast FoxDie 8006EC67 00FF
Top 1st Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106EC66 1618
Top 1st Function Modifier FoxDie 8106ECBE XXXX
Top 1st Function Power Modifier FoxDie 8106EC70 hhhh
Top 1st Function Sound Modifier FoxDie 8106EC8E yyyy
Top 1st Funtion - Super Rapid Fire FoxDie 8106EC78 0000
Top Clip Size FoxDie 8106EC9C ????
Top Position Modifier FoxDie 8106ECD4 rrrr
Top Zoom Modifier FoxDie 8106ECCE zzzz
Top 1st # Items Ammo Go Thru FoxDie 8106C6D4 gggg
Top 1st Function - 3 Second Blast FoxDie 8006C6AB 00FF
Top 1st Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106C6AA 1618
Top 1st Function - Super Rapid Fire FoxDie 8106C6BC 0000
Top 1st Function Modifier FoxDie 8106C76A XXXX
Top 1st Function Power Modifier FoxDie 8106C6B4 hhhh
Top 1st Function Sound Modifier FoxDie 8106C6D2 yyyy
Top 2nd # Items Ammo Go Thru FoxDie 8106C728 gggg
Top 2nd Function - 3 Second Blast FoxDie 8006C6FF 00FF
Top 2nd Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106C6FE 1618
Top 2nd Function - Super Rapid Fire FoxDie 8106C710 0000
Top 2nd Function Modifier FoxDie 8106C76E XXXX
Top 2nd Function Power Modifier FoxDie 8106C708 hhhh
Top 2nd Function Sound Modifier FoxDie 8106C726 yyyy
Top Clip Size FoxDie 8106C748 ????
Top Position Modifier FoxDie 8106C780 rrrr
Top Zoom Modifier FoxDie 8106C77A zzzz
Top 1st Function Modifier FoxDie 8106F80E XXXX
Top 2nd Function Modifier FoxDie 8106F812 XXXX
Top Zoom Modifier FoxDie 8106F81E zzzz
Top 1st Function - 3 Second Blast FoxDie 8006F47F 00FF
Top 1st Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106F426 1618
Top 1st Function - Super Rapid Fire FoxDie 8106F430 0000
Top 1st Function distance FoxDie 8106F434 wwww 42A0: Grinder 4270: Pistol Whips
Top 1st Function Modifier FoxDie 8106F4B6 XXXX
Top 1st Function Power Modifier FoxDie 8106F430 hhhh
Top 2nd Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106F47E 1618
Top 2nd Function - Super Rapid Fire FoxDie 8106F490 0000
Top 2nd Function Modifier FoxDie 8106F4BA XXXX
Top 2nd Function Power Modifier FoxDie 8106F488 hhhh
Top Clip Size FoxDie 8106F494 ????
Top Position Modifier FoxDie 8106F4CC rrrr
Top Zoom Modifier FoxDie 8106F4C6 zzzz
Top Unlock 8 Simulants mewsli 800AD2A8 0001
Top Unlock Arena> Classic: Complex mewsli 800AD28C 0001
Top Unlock Arena> Classic: Felicity mewsli 800AD292 0001
Top Unlock Arena> Classic: Temple mewsli 800AD28F 0001
Top Unlock Arena> Dark: Base mewsli 800AD296 0001
Top Unlock Arena> Dark: Car Park mewsli 800AD28B 0001
Top Unlock Arena> Dark: Fortress mewsli 800AD298 0001
Top Unlock Arena> Dark: G5 Building mewsli 800AD290 0001
Top Unlock Arena> Dark: Grid mewsli 800AD291 0001
Top Unlock Arena> Dark: Ravine mewsli 800AD28E 0001
Top Unlock Arena> Dark: Ruins mewsli 800AD295 0001
Top Unlock Arena> Dark: Sewers mewsli 800AD294 0001
Top Unlock Arena> Dark: Villa mewsli 800AD293 0001
Top Unlock Arena> Dark: Warehouse mewsli 800AD28D 0001
Top Unlock No apparent function mewsli 800AD268 0001
Top Unlock No apparent function mewsli 800AD283 0001
Top Unlock No apparent function mewsli 800AD28A 0001
Top Unlock No apparent function mewsli 800AD297 0001
Top Unlock Options> One Hit Kills mewsli 800AD286 0001
Top Unlock Options> Slow Motion mewsli 800AD285 0001
Top Unlock Scenario> Free For All: Hacker Central mewsli 800AD2B6 0001
Top Unlock Scenario> Free For All: Hold The Briefcase mewsli 800AD288 0001
Top Unlock Scenario> Free For All: Pop A Cap mewsli 800AD2B5 0001
Top Unlock Scenario> Teamwork: Capture The Case mewsli 800AD289 0001
Top Unlock Scenario> Teamwork: King Of The Hill mewsli 800AD287 0001
Top Unlock Simulants> DarkSim mewsli 800AD284 0001
Top Unlock Simulants> HardSim mewsli 800AD281 0001
Top Unlock Simulants> PerfectSim mewsli 800AD282 0001
Top Unlock Weapons> Callisto NTG mewsli 800AD272 0001
Top Unlock Weapons> Cloaking Device mewsli 800AD27F 0001
Top Unlock Weapons> Combat Boost mewsli 800AD280 0001
Top Unlock Weapons> Crossbow mewsli 800AD279 0001
Top Unlock Weapons> Devastator mewsli 800AD278 0001
Top Unlock Weapons> DY357-LX mewsli 800AD271 0001
Top Unlock Weapons> Falcon 2 (Scope) mewsli 800AD26E 0001
Top Unlock Weapons> Falcon 2 (Silencer) mewsli 800AD26D 0001
Top Unlock Weapons> Far Sight mewsli 800AD269 0001
Top Unlock Weapons> K7 Avenger mewsli 800AD274 0001
Top Unlock Weapons> Laptop Gun mewsli 800AD273 0001
Top Unlock Weapons> Laser mewsli 800AD2B7 0001
Top Unlock Weapons> Mauler mewsli 800AD26F 0001
Top Unlock Weapons> N-Bomb mewsli 800AD27A 0001
Top Unlock Weapons> Phoenix mewsli 800AD270 0001
Top Unlock Weapons> Proximity Mine mewsli 800AD27B 0001
Top Unlock Weapons> RC-P120 mewsli 800AD275 0001
Top Unlock Weapons> Reaper mewsli 800AD277 0001
Top Unlock Weapons> Remote Mine mewsli 800AD27C 0001
Top Unlock Weapons> Shield mewsli 800AD27E 0001
Top Unlock Weapons> Shotgun mewsli 800AD276 0001
Top Unlock Weapons> Slayer mewsli 800AD26C 0001
Top Unlock Weapons> SuperDragon mewsli 800AD26B 0001
Top Unlock Weapons> Tranquiliser mewsli 800AD26A 0001
Top Unlock Weapons> X-Ray Scanner mewsli 800AD27D 0001
Top 2 Stars on Co-Operative Kai666 50000602 0000
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Top Access All Sim Types Kai666 800AD281-0001
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Top All arenas unlocked - 3.02+ needed (Use lo-res enabler) mewstar 50000E01 0000
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Top All challenges Accesable - Short Version (3.02+ needed) Kai666 50001E1A 0000
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Top All challenges completed - 3.02+ needed mewstar 5000041A 0000
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Top All gold on firing range sparky 810A284E FFFF
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Top All levels complete Datel 800A27C1 0001
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800A281D 0001
800A281F 0001
800A2821 0001
800A2823 0001
800A2825 0001
800A2827 0001
800A2829 0001
800A282B 0001
800A282D 0001
800A282F 0001
800A2831 0001
800A2833 0001
800A2835 0001
800A2837 0001
Top All levels complete - Short Version (3.02+ needed) FoxDie 50003B02 0000
800A27C1 0001
Top Hi-Res Enabler (3.3 needed) GS.com FF000220 0000
Top Unlock Cheat Slo-mo Single Player, Unlock Pugilist (Buddy), Have missions 1.1 and 1.2 beaten on Perfect Agent Kola 800A27C5 0001
800A27C8 0001
800A27C9 0001
800A27CA 0001
Top Unlock Hit and Run (Buddy), Sniper Rifle, Classic Sight, Marquis of Queensbury Rules, 2 Cinemas, have Mission 1.1 finished in Agent and Secret Agent Kola 800A27C0 0001
800A27C3 0001
800A27D5 0001
Top Unlock Hotshot (Buddy), Cloaking Device (Invisibility), DK Mode, Small Jo and Small Characters Kola 800A27DD 0001
800A27DF 0001
800A27E7 0001
Top Unlock Jo Shield, Super Shield, Enemy Shields, Enemy Rockets, Farsight, Unlimited Ammo Kola 800A280A 0001 800A2813 0001 800A2815 0001
Top Unlock Perfect Darkness Cheat Kola 800A2802 0001
Top Unlock Phoenix, R-Tracker/Weapon Chache Locations, All Guns, Alien (Buddy), War! (Special Assignment), Mr. Blonde's Revenge (Special Assignment) and Maian S.O.S (Special Assignment) Kola 800A281D 0001
800A2825 0001
Top Unlock Team Heads Only, Play as Elvis, Laptop Gun, Unlimited Ammo: Laptop Sentry Gun, Unlimited Ammo: No Reloads and X-Ray Scanner Kola 800A27EF 0001
800A27F9 0001
800A2801 0001
Top P3 Activator 1 FoxDie D0099FBC 00??
Top P3 Activator 2 FoxDie D0099FBD 00??
Top P3 Dual Activator FoxDie D1099FBC ????
Top P4 Activator 1 FoxDie D0099FC2 00??
Top P4 Activator 2 FoxDie D0099FC3 00??
Top P4 Dual Activator FoxDie D1099FC2 ????
Top Low-Res Enabler (Or just put Code gen on) Kola EE000000 0000
Top P1 Activator 1 Tom D0099FB0 00??
Top P1 Activator 2 Tom D0099FB1 00??
Top P1 Dual Activator Tom D1099FB0 ????
Top P2 Activator 1 Tom D0099FB6 00??
Top P2 Activator 2 Tom D0099FB7 00??
Top P2 Dual Activator Tom D1099FB6 ????
Top Airforce 1 Pilot Kode-Z 8107DEDA 04A4
Top Alaskan Guard Kode-Z 8107DDFE 0265
Top Area 51 Guard Kode-Z 8107DAB6 003F
Top Area 51 Trooper Kode-Z 8107DCE6 01CC
Top Bio Technician Kode-Z 8107DCAA 01C8
Top CamSpy Kode-Z 8107DC46 004B
Top Cassandra De Vries Kode-Z 8107DBCE 0041
Top CI Female Lab Technician Kode-Z 8107DF02 04A6
Top CI Male Lab Technician Kode-Z 8107DEEE 04A5
Top CI Soldier Kode-Z 8107DF3E 04AB
Top CIA Kode-Z 8107DCD2 01CB
Top Daniel Carringon Evening Suit Kode-Z 8107DF16 0449
Top Daniel Carrington Kode-Z 8107DADE 0040
Top dataDyne Infantry Kode-Z 8107DC6E 01BF
Top dataDyne Lab Technician Kode-Z 8107DC0A 0194
Top dataDyne Security Kode-Z 8107DC1E 0046
Top dataDyne Shock Trooper Kode-Z 8107DB2E 0045
Top dataDyne Sniper Kode-Z 8107DEC6 04A3
Top dataDyne Trooper Kode-Z 8107DC82 01C4
Top Dr Carrol Kode-Z 8107DC32 0048
Top Elvis Kode-Z 8107DBE2 0056
Top Elvis Waistcoat Kode-Z 8107DF66 050C
Top FBI Kode-Z 8107DCBE 01C9
Top Female Guard Kode-Z 8107DBF6 004C
Top Female Lab Technician Kode-Z 8107DEB2 04A2
Top G5 Guard Kode-Z 8107DDC2 0261
Top G5 Swat Guard Kode-Z 8107DDEA 0264
Top Head Stewardess Kode-Z 8107DD5E 023C
Top Invisible Kode-Z 8107DC96 0055
Top Joanna Aqualung Kode-Z 8107DE76 049F
Top Joanna Arctic Kode-Z 8107DE8A 04A0
Top Joanna Lab Technician Kode-Z 8107DE9E 04A1
Top Joanna Leather Kode-Z 8107DF7A 0559
Top Joanna Negotiator Kode-Z 8107DF8E 0796
Top Joanna Partyfrock Kode-Z 8107DB6A 0043
Top Joanna Short Dress Kode-Z 8107DC5A 01B1
Top Joanna Solo Mission Girl Kode-Z 8107DA8E 0042 All codes created by Hackmaster64 and J.Lint, ported to PAL by Kode-Z.
Top Joanna Stwardess Kode-Z 8107DE4E 033C
Top Joanna Trenchcoat Kode-Z 8107DB7E 0044
Top Joanna Wetsuit Kode-Z 8107DE62 049E
Top Maian Kode-Z 8107DAA2 004A
Top Maian Soldier Kode-Z 8107DE12 0266
Top Male Lab Technician Kode-Z 8107DB42 004D
Top Mini Skedar Kode-Z 8107DD72 0240
Top Mr Blonde Kode-Z 8107DAF2 004E
Top Negotiator Kode-Z 8107DDAE 0246
Top NSA Bodyguard Kode-Z 8107DB56 0054
Top NSA Lackey Kode-Z 8107DD86 0242
Top Office Casual Kode-Z 8107DBA6 0050
Top Office Suit Kode-Z 8107DB92 004F
Top Overalls Kode-Z 8107DACA 0051
Top Pelagic II Guard Kode-Z 8107DDD6 0263
Top Pilot Kode-Z 8107DCFA 0231
Top Presidental Clone Kode-Z 8107DE3A 0339
Top Presidental Security Kode-Z 8107DD9A 0244
Top Robot Laser Kode-Z 8107DD0E 0236
Top Secretary Kode-Z 8107DBBA 0052
Top Skedar Kode-Z 8107DB06 0053
Top Skedar King Kode-Z 8107DF52 050B
Top Steward Kode-Z 8107DD22 0237
Top Stewardess Kode-Z 8107DD36 0239
Top The President Kode-Z 8107DD4A 023B
Top Trent Easton Kode-Z 8107DB1A 0057
Top UNKNOWN PERSON Kode-Z 8107DE26 0339
Top UNKNOWN PERSON Kode-Z 8107DF2A 04AA
Top 1st # Items Ammo Go Thru FoxDie 8106E5F0 gggg
Top 1st Function - 3 Second Blast FoxDie 8006E5C7 00FF
Top 1st Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106E5C6 1618
Top 1st Function - Super Rapid Fire FoxDie 8106E5D8 0000
Top 1st Function Modifier FoxDie 8106E64A XXXX
Top 1st Function Power Modifier FoxDie 8106E5D0 hhhh
Top 1st Function Sound Modifier FoxDie 8106E5EE XXXX
Top 2nd # Items Ammo Go Thru FoxDie 8106E58C gggg
Top 2nd Function - 3 Second Blast FoxDie 8006E563 00FF
Top 2nd Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106E562 1618
Top 2nd Function - Super Rapid Fire FoxDie 8106E574 0000
Top 2nd Function Modifier FoxDie 8106E64E XXXX
Top 2nd Function Power Modifier FoxDie 8106E56C hhhh
Top 2nd Function Sound Modifier FoxDie 8106E58A XXXX
Top Clip Size FoxDie 8106E620 ????
Top Double Guns FoxDie 8006E682 0036
Top Position Modifier FoxDie 8106E660 rrrr
Top Zoom Modifier FoxDie 8106E65A zzzz
Top Important Note Krijy N/A I've hacked a new solo level, using WAR!. To get this code working, you need to have unlocked WAR!. Simply choose WAR! on either the Perfect Agent, or Perfect Dark Agent difficulty, from the Solo Missions menu. Once the cutscene starts, press L and R. If you've got a "GS" version 3.0, then don't activate any other codes while using this one. This level might be a bit difficult, so you'll want to adjust the settings in Perfect Dark Agent Mode. You can change the costumes, weapons and soundtrack. If you remove the costumes and weapons you end up with Skedar, like in WAR!. Both PC Versions work, and the PAL Action Replay version definately works. I haven't been able to test the NTSC version, but I see no reason why it shouldn't work. If you're unsure, and don't want to type in the entire code, just use the first 15 lines. If you move position when you press L and R then the rest of the code works.
Top PAL Action Replay / Equalizer Version Krijy 810805F8 0001
810805FA 0184
810805FC 0183
810805FE 013C
81080278 0024
8108027A 017A
8108027C 0179
D1067B36 0400
81067B36 0600
D1099FB0 0030
815037D8 450A
D1099FB0 0030
815037DC 4352
D1099FB0 0030
815037E0 463D
814EE36A 0000
814EE50A 0003
814EE58A 0004
814F0116 0005
814F01F2 0006
814F02CE 0007
814F03AA 0008
814F0486 0009
814EE956 0013
814EEA32 0014
814EEB0E 0015
814EEBEA 0016
814EECE6 0017
814EEDC2 0018
814EEEBE 0019
814EEF9A 001A
814EF096 001B
814EF172 001C
814EF24E 001D
814EF32A 001E
814EF426 001F
814EF502 0020
814EF5FE 0021
814EF6DA 0022
814EF932 0023
814EF99E 0024
814EFA42 0025
814EDF16 0026
814EDF72 0027
814EDFE2 0028
814EE0BE 0029
814ED816 00D2
814F1060 00D7
814F106E DD04
814F107A 00D8
814F1088 E004
814F1094 00D2
814F10A2 D904
814ED9D2 00EE
814F126A 00F0
814F1278 E904
814F1284 00EF
814F1292 EB04
814EDA66 010E
814F146E 1204
814ED93E 029B
Top Player One's Weapon Krijy 814F0E86 000C
Top Second Skedar King's Costume Krijy 814ED9D4 9405
Top Second Skedar Respawn Costumes Krijy 814F1268 92FF
814F1274 C692
814F1282 92FF
814F128E C692
Top Second Skedar Respawns Weapon Krijy 814F1502 00FE
814F1504 1100
Top Soundtrack Krijy 81084AFA 003C
Top Third Skedar King's Behaviour Krijy 814EDA6A 0404
Top Third Skedar King's Costume Krijy 814EDA68 5A07
Top Third Skedar King's Weapon Krijy 814EDA8C 00F9
814EDAE4 0900
Top Third Skedar Respawns Costume Krijy 814F146A C695
814F146C 0C01
Top Third Skedar Respawns Weapon Krijy 814F159A 011D
814F159C 2A00
Top 1st Function Modifier FoxDie 8106FB6A XXXX
Top 1st # Items Ammo Go Thru FoxDie 8106DCE0 gggg
Top 1st Function - 3 Second Blast FoxDie 8006DCB7 00FF
Top 1st Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106DCB6 1618
Top 1st Function - Super Rapid Fire FoxDie 8106DCC8 0000
Top 1st Function Image Modifier FoxDie 8106DCE6 0kkk All image Modifiers XXX= Digits by SubDrag and Wreck7 (mostly Wreck7) 01: Green Drone Gun 02: Bright light? 03: Goldeneye circuit board cube 04: Glass 05-0F: Steel box 10: Windows? 11: Briefcase 12: Tracking Device 13: PD Logo 14: Nintendo Logo 15: Hangar Elevator door 16: Goldeneye Flag Token! 17: Control panel 18: Goldeneye Computer! 19: Area 51 door 1A: Area 51 door 1B: Area 51 door 1C: Area 51 door 1D: Area 51 door 1E: Area 51 door with glass 1F: Area 51 door brown 20: Steel box 21: Steel box blue tint 22: Steel box gold tint 23: Walkway or cave? 24: Walkway or cave? 25: Walkway or cave? 26: Destroyable wall piece 27: Walkway? 28: Wall? 29: Shelf? 2A: Box or fence? 2B: Cool walkway? 2C: Walkway? 2D: Door? 2E: Door but longer? 2F: Wine bottle green 30: Wine bottle red 31: Wine bottle red not JUNG brand 32: Propellar? 33: Elvis on HoverBed! 34: Steel box technocolour 35: Something from Cetan ship 36: Something from Cetan ship 37: A dataDyne walkway 38: A light from a spotlight fan 39: A light from a spotlight fan 3A: HoverBike! Now, only if it worked. 3B: Brown door 3C: Weird plant 3D: Fern plant 3E: Plant 3F: Glass 40: Blue couch with pillow 41: Blue chair 42: Door? 43: See through peach/pink door (dD Central) 44: dD elevator glass door 45: Unknown blue vent? 46: Red/pink/grey marble desk 47: Roller chair 48: PD/N64 Combined Logo 49: N64 Logo 4A: PD/N64 Combined Logo 2d'ish 4B: FREEZE! 4C: FREEZE! 4D: PERFECT DARK"tm Logo 4E: PERFECT DARK"tm Logo 4F: PERFECT DARK"tm Logo messed up 50: Flying Cop car! (dD Central) 51: Flying vehicle! 52: Flying vehicle 53: Flying vehicle 54: Flying vehicle 55: Destroyable wall piece (dD Central) 56-58:? Unknown ? 59: Computer 5A: HoverCrate 5B: Weird ship? 5C: Strange blue door 5D: ? a pointy elevator ? Skedar ? 5E: Briefcase 5F: A waal statue ? 60: Caution Glass (Area 51) 61: Caution Glass (Area 51) 62: Metal desk 63: Metal roller chair 64: Computer 65: Trash bin 66: Door? 67: HoverBed ( no Elvis ) 68: Brown/peachy Desk divider 69: Area 51 Alien chart in 1st autopsy lab 6A-6B: ? Unknown ? 6C: Walkway? 6D: Destroyable wall ( Skedar Ruins ) 6E: Skedar door 6F: Yellow Attack ship door 70: Attack ship star map 71: Attack ship star map 72-75: ? Unknown ? 76: A ship 77: Skedar secret army pod door 78: Skedar secret army pod door 79: Skedar light wall 7A: Skedar power rotator? 7B: Attack ship elevator door red 7C: Attack ship elevator door red 7D: Blue/green door with glass (G5 Building) 7E: Chicago-Stealth exit door 7F: Chicago-Stealth exit door 80: A middle piece to the C-S exit door 81: Blue/green door ( G5 Building ) 82: dD Central and Air Force One black/orange door 83: dD Central secret sliding door 84: The other dD Central sliding door 85: dD Central sjip! 86: Cab 87: Chicago-Stealth openning scene Cop car 88-89: ? Unknown ? 8A: I knew but wasn't sure. dD Ivestigation brown/orange wall 8B: dD I special sector door 8C: HoverCleanBot orange 8D: HoverCleanBot white/blue 8E: dD Investigation door 8F: dD Investigation door 90: dD Investigation door 91: ? Unknown ? 92: dD I special sector door 93: ? Unknown ? 94: dD Investigation door 95: dD Investigation door 96: dD Investigation door with glass 97: A ship? 98: dD Investigation door 99: dD Investigation door 9A: Blue/green door with indent 9B: Blue/green door with indent 9C: A laser 9D: Vault door ( G5 Building ) 9E: Dr. Carrol backup 9F: Weird door A0-A5: ? Unknown ? A6: A5 but opposite A7: dD sign A8: Red brick wall A9: Walkway ? AA: G5 escape plan wall AB: Walkway? AC: Dumpster AD: Chicago-Stealth exit door AE: Chicago-Stealth tan garage door AF: Camera B0: Comms Hub computer B1: dD walkway? B2: Strang double computer B3: Red garage door B4: ? Unknown ? B5: Light switch B6: dD Central-Extraction Barracade B7: Over heating light switch!? B8: Strange door B9: Strange door BA: Area 51 purple explodible barrel BB: Chicago-Stealth bench BC: BETA table? BD: BETA wall object? BE: ? Unknown ? BF: dD Investigation door C0: dD Investigation door C1: Ammo box C2: Cassandra De Vries Necklace C3: Temple door C4: Air Force One bunkbeds C5: ? Unknown ? C6: Glass elevator door dD Central C7: Weird orange light? C8: Skedar ship with drop vent! C9-CA: ? Unknown ? CB: CA but opposite? CC-D0: Skedar leader destroyer ( piecs of the metal thing you shoot D1-DB: ? Unknown as of yet ? DC: Skedar triangle? DD-DE: ? Unknown ? DF: Walkway ? EO-E1: ? Unknown ? E2: Steel barrel E3: Bright glass E4: ? Unknown ? E5: BETA walkway? E6: Something from Skedar Ruins E7: ? Unknown ? E8: Something from Skedar Ruins E9: ? Unknown ? EA: Air Force Ones ****pit desk? EB: Elvis' Uknown Flying Object! EC: Uh... ED: Elevator EE: Old BETA ramp? EF: Safe door ( Air Base ) F0: Beige chair F1: Brown couch F2: Futuristic Cadillac? F3: Night Vision Goggles F4: Data Uplink F5: Falcon 2 F6: Magsec 4 F7: Mauler F8: DY357 Magnum F9: DY357-LX ( Gold Magnum ) FA: Phoenix FB: Falcon 2 ( silenced ) FC: Falcon 2 ( scope ) FD: CMP150 FE: AR34 FF: Dragon 100: SuperDragon 101: K7 Avenger 102: Cyclone 103: Callisto NTG 104: RC-P120 105: Laptop Gun 106: Shotgun 107: Reaper 108: Rocket Launcher 109: Devastator 10A: Slayer 10B: Farsight XR-20 10C: Sniper Rifle 1OD: Crossbow 10E: Tranquilizer 10F: Combat Knife 110: N-Bomb 111: BETE Cloaking Device? 112: Grenade 113: Timed Mine 114: Proximity Mine 115: Remote Mine 116: ECM Mine 117: PP9i 118: CC13 119: KlO1313 11A: KF7 Special 11B: ZZT (9mm) 11C: DMC 11D: AR53 11E: RC-P45 1Back to work 11F: Rocket 120: BETA pen? 121: Bolt (crossbow) 122: Grenade ( from grenade launcher ) 123: Same as above: Grenade 124: Area 51 brown gun turret 125: Pelagic II blue door with glass 126: A lamp 127: dataDyne limo from Chicago-Stealth 128: Robot Interceptor From Area 51 129: Area 51 Satellite dish 12A: Radar or Sonar? 12B: A door 12C: BETA something? A roller tank maybe? 12D: A steel box with caution strips 12E: Cloaking Device 12F: Combat Boost 130: Wall or Door? 131: Skedar something? 132: A Skedar ramp? 133: A Skedar ramp add-on? 134: The last Skedar ramp add-on? 135: Baggage carrier ( Air Base Suitcase taker ) 136: BETA Area 51 stick out of wall thing with a spotlight and Skull picture ( a must see! ) 137: Area 51 body capsle 138: Radioactive Isotope ( dD Investigation ) 139: Green gems 13A: Sewer cap? 13B: No clue!? 13C: BETA desk? 13D: Green carpet (Cetan or Skedar) 13E: Green carpet add-on 13F: Green carpet add-on opposite 140: ? Unkown ? 141: Ship on Moon Pool lift ( Pelagic II ) 142: Air Force One 143: Can't remember 144: Green Fish or Bag? (Cetan most likely) 145: Cetan wall or door? 146: Cetan ship green light door activators 147: Cetan wall or door? 148: Same as above, little difference 149: Attack ship computer 14A: A door? 14B: Door or vent? 14C: Training target 14D: Carrington Institute secret door 14E: Same I think 14F: BETA Dr. Carrol!? 150: Area 51 records computer 151: BETA alarm? 152: BETA laser computer? 153: A CD locked tape? 154: Keycard reader ( Air Force One ) 155: Grey stand up computer 156: Grey computer 157: Sentry Gun! 158: G5 Building meeting room Mr. Blonde chair 159: G5 Building meeting room De Vries chair 15A: Weird Skedar statue 15B: Lab Disguise 15C: ? Unknown ? 15D: G5 Building Mr. Blonde chair 15E: G5 Building De Vries chair 15F: Diagonal glass 160: Shrine? see for yourself 161: BETA table? 162: BETA table? 163: BETA chair? 164: BETA bed? 165: BETA couch? 166: Crazy BETA table? 167: Carrington Villa brown table 168: BETA chair? 169: Peach chair 16A: Peach couch 16B: Carrington Vila purple chair 16C: Strange drawer 16D: Strange drawer 16E: Carrington Villa bed 16F: Awesome BETA chair? 170: Attack ship controls 171: Crazy BETA table 172: Wood/cushion/glass BETA table? 173: BETA glass table? 174: Metal/cushion BETA chair? 175: BETA chest? 176: Steel box 177: IR scanner goggles 178: FREEZE WHEN SEEN! 179: FREEZE! 17A: Automatic Drone Gun ( Institute ) 17B: Carrington Villa brown table 17C: Institute door 17D: Weird door ( 2 stuck together ) 17E: Weird door ( 2 stuck together ) 17F: Chicago-Stealth fence 180: RareWare Logo 181: Keycard 182: BETA Body Armour!!! This must have been before the shields. 183: ? Unknown ? 184: Area 51 Infiltration entrance to base door (the one you open by pressing the switch?) 185: A lamp 186: Toilet brown/red seat ( C-S and A F 1 ) 187: Air Force One Cyclone entrance door 188: BETA keycard swiper? or is this th one from A F 1? 189: BETA steel door? 18A: Alarm 18B: Laser Grid act/deactivator ( G5 ) 18C: Something Skedar 18D: BETA helpad? I doubt it 18E: Weird aqua laser grid 18F: The Air force One door the is blown off by the Skedar ship 190: President Escape Capsle 191: Skedar Retractable bridge 192: Pelagic II blue door shut window 193: Green yellow cubes ( Chicago-Stealth outside vents ) 194: Institute balcony door 195: BETA Skedar Weapon!? Check it out! 196: Statue head in vault ( G5 Building ) 197: BETA device? 198: Elvis' hammer 199: BETA sewers elevator? 19A: Something Skedar 19B: Circuit board computer chip 19C: Air Force Ones flight plan briefcase 19D: R-tracker Device? 19E: X-ray goggles 19F: Elvis' hammer ( bigger ) 1A0: Camspy, Drugspy, Bombspy 1A1: Door decoder (the one you put on vault lock) 1A2: BETA table? 1A3: Air Force Ones private loader door 1A4: A Skedar backdrop ( mountain ) 1A5: Institute secret door ( looks like wall ) 1A6: ? Unknown ? 1A7: Strange door with lights on it 1A8: Skedar block used for bridge access 1A9: Area 51 large elevator door 1AA: Computer console 1AB: Attack ship door blue 1AC: A black window 1AD: Attack ship elevator door blue 1AE: Same but lighter blue 1AF: 1B0: Red and Black thing ( door ) 1B1: Target amplifier 1B2: BETA door? 1B3: Institute balcony door 1B4: Green Cetan door 1B5: Something Skedar 1B6: Felicity door 1B7: Same as B4 but the lights go other way 1B8: Piece of a wall 1B9: FREEZE!
Top 1st Function Modifier FoxDie 8106DD9A XXXX
Top 1st Function Power Modifier FoxDie 8106DCC0 hhhh
Top 1st Function Sound Modifier FoxDie 8106DCDE yyyy
Top 2nd # Items Ammo Go Thru FoxDie 8106DD44 gggg
Top 2nd Function - 3 Second Blast FoxDie 8006DD1B 00FF
Top 2nd Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106DD1C 1618
Top 2nd Function - Super Rapid Fire FoxDie 8106DD2C 0000
Top 2nd Function Image Modifier FoxDie 8106DD4A 0kkk
Top 2nd Function Modifier FoxDie 8106DD9E XXXX
Top 2nd Function Power Modifier FoxDie 8106DD24 hhhh
Top 2nd Function Sound Modifier FoxDie 8106DD42 yyyy
Top Clip Size FoxDie 8106DD78 ????
Top Double Guns FoxDie 8106DDD2 7250
Top Position Modifier FoxDie 8106DDB0 rrrr
Top Zoom Modifier FoxDie 8106DDAA zzzz
Top 1st # Items Ammo Go Thru FoxDie 8106EF5C gggg
Top 1st Function - 3 Second Blast FoxDie 8006EF33 00FF
Top 1st Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106EF32 1618
Top 1st Function Modifier FoxDie 8106EF9E XXXX
Top 1st Function Power Modifier FoxDie 8106EF3C hhhh
Top 1st Function Sound Modifier FoxDie 8106EF5A yyyy
Top 1st Funtion - Super Rapid Fire FoxDie 8106EF44 0000
Top Clip Size FoxDie 8106EF7C ????
Top Position Modifier FoxDie 8106EFB4 rrrr
Top Zoom Modifier FoxDie 8106EFAE zzzz
Top 1st # Items Ammo Go Thru FoxDie 8106CCD8 gggg
Top 1st Function - 3 Second Blast FoxDie 8006CCAF 00FF
Top 1st Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106CCAE 1618
Top 1st Function Modifier FoxDie 8106CD3E XXXX
Top 1st Function Power Modifier FoxDie 8106CCB8 hhhh
Top 1st Function Sound Modifier FoxDie 8106CCD6 yyyy
Top 1st Funtion - Super Rapid Fire FoxDie 8106CCC0 0000
Top 2nd Function Modifier FoxDie 8106CD42 XXXX
Top Clip Size FoxDie 8106CD1C ????
Top Double Guns FoxDie 8006CD76 0076
Top Position Modifier FoxDie 8106CD54 rrrr
Top Zoom Modifier FoxDie 8106CD4E zzzz
Top 1st # Items Ammo Go Thru FoxDie 8106C028 gggg
Top 1st Function - 3 Second Blast FoxDie 8006BFFF 00FF
Top 1st Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106BFFE 1618
Top 1st Function Modifier FoxDie 8106C0E2 XXXX
Top 1st Function Power Modifier FoxDie 8106C008 hhhh
Top 1st Function Sound Modifier FoxDie 8106C026 yyyy
Top 1st Funtion - Super Rapid Fire FoxDie 8106C010 0000
Top 2nd Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106C076 1618
Top 2nd Function - Super Rapid Fire FoxDie 8106C088 0000
Top 2nd Function Distance FoxDie 8106C084 wwww
Top 2nd Function Modifier FoxDie 8106C0E6 XXXX
Top 2nd Function Power Modifier FoxDie 8106C080 hhhh
Top Clip Size FoxDie 8106C0C0 ????
Top Position Modifier FoxDie 8106C0F8 rrrr
Top Zoom Modifier FoxDie 8106C0F2 zzzz
Top 1st # Items Ammo Go Thru FoxDie 8106C068 gggg
Top 1st Function - 3 Second Blast FoxDie 8006C03F 00FF
Top 1st Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106C03E 1618
Top 1st Function Modifier FoxDie 8106C132 XXXX
Top 1st Function Power Modifier FoxDie 8106C048 hhhh
Top 1st Function Sound Modifier FoxDie 8106C066 yyyy
Top 1st Funtion - Super Rapid Fire FoxDie 8106C050 0000
Top 2nd Function Modifier FoxDie 8106C136 XXXX
Top Position Modifier FoxDie 8106C148 rrrr
Top Zoom Modifier FoxDie 8106C142 zzzz
Top Hi-Res Enabler (3.0+) Datel F1000204 27BD
F1000206 FFE4
F1000208 AFA8
F100020a 0014
F100020C AFA9
F100020e 0018
F1000210 3C1A
F1000212 A075
F1000214 375A
F1000216 C000
F1000218 3C08
F100021a A07C
F100021C 3508
F100021e 5C00
F1000220 241B
F1000222 0180
F1000224 8D09
F1000226 0000
F1000228 237B
F100022a FFFF
F100022C AF49
F100022e 0000
F1000230 2108
F1000232 0004
F1000234 1F60
F1000236 FFFB
F1000238 235A
F100023a 0004
F100023C 8FA9
F100023e 0018
F1000240 8FA8
F1000242 0014
F1000244 27BD
F1000246 001C
F1000248 3C1A
F100024a A075
F100024C 375A
F100024e C000
F1000250 0340
F1000252 0008
F1000254 0000
F1000256 0000
81000204 3C1A
81000206 A075
81000208 375A
8100020A C000
8100020C 0340
8100020E 0008
81000210 0000
81000212 0000
Top Hi-Res Enabler (3.3+) Datel FF75C000 0000
Top 1st # Items Ammo Go Thru FoxDie 8106BA00 gggg 0001: Shoot thru nothing 00FF: Shoot thru 255 objects
Top 1st Function - 3 Second Blast FoxDie 8006B9D7 00FF
Top 1st Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106B9D6 1618
Top 1st Function Modifier FoxDie 8106BACE XXXX Falcon 2's (scope/normal) single shot B9C4 Falcon 2's (silencer) single shot BA04 All Falcon 2's pistol whip BA44 MagSec 4's single shot BD00 MagSec 4's 3 round burst BD40Mauler's single shot C45C Mauler's charge-up shot C49C Phoenix's single shot C230 Phoenix's explosive shells C270 DY357 Magnum's single shot BFEC DY357-LX's single shot C02C Both DY357's pistol whip C06C CMP150's rapid fire C698 CMP150's follow lock on C6EC Cyclone's rapid fire C844 Cyclone's magazine discharge C898 Callisto NTG's rapid fire CB1C Callisto NTG's high impact shells CB70 RC-P120's rapid fire C9DC RC-P120's cloak CA30 Laptop Gun's burst fire D470 Laptop Gun's deploy as sentry gun D4C4 Dragon's rapid fire CC9C Dragon's proximity self destruct CCF0 K7 Avenger's burst fire D22C K7 Avenger's threat detector D280 AR34's burst fire D054 AR34's use scope D0A8 SuperDragon's rapid fire CE80 SuperDragon's grenade launcher CED4 Shotgun's shotgun fire D5E8 Shotgun's double blast D628 Reaper's reapage D7CC Reaper's grinder D820 Sniper Rifle's single shot E9DC Sniper Rifle's crouch E9FC Farsight XR-20's rail-gun effect E388 Farsight XR-20's target locator E3C8 Devastator's grenade launcher DCA4 Devastator's wall hugger DD08 Rocket Launcher's rocket launch D980 Rocket Launcher's targeted rocket D9E4 Slayer's rocket launch DAF4 Slayer's fly-by-wire rocket DB58 Combat Knife's knife slash F41C Combat Knife's throw poison knife F468 Crossbow's sedate E5B4 Crossbow's instant kill E550 Tranquilizer's sedate E764 Tranquilizer's lethal injection E7A4 Grenade's 4-second fuse E1BC Grenade's proximity pinball E1E0 N-Bomb's impact detenation E268 N-Bomb's proximity detenation E28C Timed Mine's timed explosive DE28 Proximity Mine's proximity explosive DFDD Timed and Proxy Mine's threat detector: DDD4 Remote Mine's remote explosive DF24 Remote Mine's detenation DF48 Combat Boost's boost F7A4 Combat Boost's revert F7C4 PP9i's single shot EB98 CC13's single shot EC54 KLO1313's rapid fire ECF8 KF7 Special's burst fire EDB0 ZZT (9mm)'s rapid fire EE68 DMC's rapid fire EF2 AR53's burst fire EFD8 RC-P45's rapid fire F090 Suicide Pill F3AC IR-Scanner F8B0 X-Ray Scanner FA9C Jamming Device E090 Horizon Scanner F6A4 Data Uplink FB34 Tester (minus 2 from the base address and give it the value 0007 then use the normal base with this value)0204 Rocket Launcher (minus 2 from the base address and value it 0007 then use the normal base with this value) Psychosis Gun-Infect E4E0
Top 1st Function Power Modifier FoxDie 8106B9E0 hhhh
Top 1st Function Sound Modifier FoxDie 8106B9FE yyyy yyyy digits (these digits are mainly by krusha_k) Falcon 2/ Falcon 2 (scope) - 804D Falcon 2 (silencer) - 8054 MagSec 4 - BOTH ARE SAME - 804C Mauler - BOTH ARE SAME - 804B Phoenix's single shot - 8071 Phoenix's explosive shells - 8072 DY357/ DY357-LX - 8066 CMP150 - BOTH ARE SAME - 8040 Cyclone's rapid fire - 805F Cyclone's mag. discharge - 8075 Callisto NTG's rapid fire - 8063 Callisto NTG's high impact - 8064 RC-P120 - 806D Laptop Gun - 8044 Dragon/SuperDragon - 8049 K7 Avenger - BOTH ARE SAME - 805A AR34 - BOTH ARE SAME - 8059 SuperDragon's grenade laun. - 8073 Shotgun - BOTH ARE SAME - 8055 Reaper - 803F Sniper Rifle - 8058 Farsight XR-20 - BOTH ARE SAME - 813E Devastator - BOTH ARE SAME - 8073 Rocket Launcher - BOTH ARE SAME -8053 Slayer - BOTH ARE SAME - 8067 Crossbow - BOTH ARE SAME - 8056 Tranq/Psychosis Gun - 8057 PP9i - 8069 CC13 - 806A KLO1313 - 806B KF7 Special - 806C ZZT (9mm) - 806D DMC - 806E AR53 - 806F RC-P45 - 8070 BETA Shotgun? Rifle? - 805C Taser? - 80B5 Powerful explosion - 80A4 Rifle (GE?) - 80A0 Rifle 2 (GE?) - 809B BETA Mauler? - 805D Drone Gun shot? - 810E Aztec door? - 8022 Reload noise - 80F6 'Holy Shi..' - 80F7 'What the hell?' - 80F8 'Damn, Missed' - 80F9 'For god sake, someone hit here' - 80FA 'Get the hell out of here!' - 80FC 'You b*tch!' - 80FC 'Oh God, he's dead! - 812A 'Bloody stupid gun' - 812B 'Damn it' - 812C 'Damn shes good' - 812D 'Cover my ass' - 812E Scream - 812F 8109-phone ring 8118-typing 8129-"Noooooooooo!" 813C-"Oh my God, I'm dying" 813D-screaming 813F-Computer sound? 8140-activating robot dD research 8142-activating robot dD research 8143-jamming? I know I've heard this. 8144- computer sound? 8145-dainty computer sound? 'Damn shes good' (Cassandra?) - 8130 'Oh my god!' - 8131 'Geez that hurt' - 8132 'Damn it, I am taking fire' - 8134 'Holy Moly!' - 8135 'Lets get the hell out of here' - 8139 Radio - 8143 'What the hell was that?' - 814B Thunderstorm - 80C3 8146 - Damping generator sound, looped 8147 - Damping generator sound shutdown 8148 - Wind generator 'ka-clunk' sound when first started 8149 - Wind generator 'ka-clunk' sound 2, beta? 814A - "Oh my god!" 814B - "What the HELL was that?" 814C - Bzzzrp-bwee sound, Attack Ship? 814D - Low-pitched sound, looped, Attack Ship? 814E - Sound of 814D coming to a halt 8167 - "What the hell?" 8168 - "Geez!" 8169 - Medium-pitched machine-like sound, looped 816A - Hissing, leaking gas? 816B - Large G5 building doors coming to a stop 816C - Low-pitched rumble, looped 816D - Machine coming to a stop 8187 - Snowy footstep 1 8188 - Snowy footstep 2 8189 - Snowy footstep 3 818A - Snowy footstep 4 818B - Snowy footstep 5 818C - Snowy footstep 6 818D - Snowy footstep 7 818E - Snowy footstep 8 818F - ?? footstep 1 8190 - ?? footstep 2 8191 thru 81AF are untested 81B0 - Elevator ding 8000- weird burble noise 8001- Door 8003- Door(?) 8004- Door 8005- Lock on sound 8007- Door 8008- Door 8009- Door 800C- Door 800D- 800C shuting 800E- Door 800F- 800E shuting 8011- Sound from Goldeneye!! 8016- Door 801D- Strange grinding noise 801E- Door 801F- 801E closing 8020- 801E looping 8021- Door(?) 8022- 8021 looping 8023- Door 8025- Switch 8026- Door 8027- 8026 shutting 8038- Higher pitched sniper rifle shot 803B- Weird gunshot (Beta?) 8043- Laser!!! 804F- Reload noise 8052- Trying to fire when you've got no ammo in the clip left noise 8060- Punch!! 8061- Knife slash 8062- Knife slash 8065- Mauler charge-up 8073- Lower pitched Dragon/SuperDragon gunshot 8074- Knife slash 8076- Bullet impact noise 8077- Fist impact with glass noise 8078- Glass shatter 8079- Bullet Mark 807A- Bullet Mark 807B- Bullet Mark 807C- Bullet Mark 8080- Water footstep 808D- Punch impact 808E- Punch impact 8097- Enemy hit ground noise 8098- Explosion 8099- Explosion 809A- Explosion 809B- Beta AR34 gunshot?? 809C- Explosion 809D- Explosion 809E- Explosion 809F- Explosion 80A0- Explosion 80A9- Mine/grenade/n-bomb throwing noise 80AA- Mine impact 80AB- Data Uplink?? 80B6- Falling Rain?? 80BA- Thunder 80BB- Thunder 80BC- Thunder 80BD- Thunder 80BE- Thunder 80BF- Thunder 80C0- Thunder 80C1- Thunder 80C2- Thunder 80C3- Thunder 80C4 UP ------- Are various sounds I couldn't TO ------- recognise + footsteps 80F5 --------- 821F- Weird grinding no 8267- Beep-beep (from reload of Rocket Launcher) 828E- Snow footstep 82AE- Lock of Cassandra's door unlocking 813F- Beta gunshot?? 824F- Beta mauler charge up?? 80FD- "Oh my God" (diff to 8126 + 814A) 8124- "Holy" 8125- "What the hell??" (diff to 81F8 + 8167) 8126- "Oh my God" (diff to 80FD + 814A) 8127- "Oh my God, I'm hit" 8128- Either "My God" or "My gun" 8129- "Noooooo" 8136- "Dam, miised again" 8137- "Dam you" (woman) 8138- "Dam she's good" 813A- "Noooooo" (diff to 8129) 813B- "Shoot, dammit" (?) 813C- "Oh God, I'm dieing uh" 813D- Guard shouting something I can't recognise 820E- "Eat hard death weirdo's" (Elvis) 820D- Heavy breathing (Mr. Blonde) 8215- "What the hell??" 821D- "Why you...!!" 822D- "Come on..." (woman) 8235- "Hey stacker!!" (?) 823F- Skedar roar 8255- "Oh-ah" 8256- noise made when a man is hit with poisoned knife 8257- noise made when enemy is dieing 8266- "Activate the alarm" 8297- "Hyup" 82A5- "Split up" 82A6- "I'm Bad" (Elvis) 82C5- "Guns don't scare me" 832E- Man from Datadyne Basement lift regaining consciousness 837F- "Hey sugar, wanna party" (?)Now the better ones!!!!
2001- Rocket launch 2002- Weird beeping 2003- Ting!! 2004- Mine/grenade throw 1 2005- Mine/grenade throw 2 200D- "Uhhhh...." (woman in pain) 200E- "Ahhht..." (woman in pain) 200F- "Ahhhh..." (woman in pain) 2010- Glass smash 2013 UP TO ---- Bullet hit wall noises 202A 202B- Beep 202C- Clang 202F UP TO ---- Punch impact noises 2031 2032- Reload noise 2038- Train (???!!!) 203A- Lift 203C- Notice appearance noise
SKIP.............!!!!!!
Guard noises (+ others):
223D UP TO ---- Various Dr. Carrol noise + sayings 225A 225F- "Help!!!" 2260- "You shot me!!" 2261- "I'm hit" 2262- "I'm taking fire" 2263- "Taking Damage" 2264- "Hey you" 2265- "Intruder alert" 2266- "We've gotta contact" 226B- "Did you hear that??" 226C- "What's that noise??" 226D- "I heard a noise" 226E- "Are you OK??" 226F- "Gotta man down" (?) 2270- "He's boyed" (?) 2272- "Intruder alert" (different to 2265) 2273- "We've got trouble" 2274- "We've got problems" 2275- "I see her" 2276- "Did you see that??" 2277- "There she is.." 2278- "There.... movement" 227B- "I've gotta clear shot" 227C- "She's mine" 227D- "Open fire" 227E- "Wipe her out" 227F- "W*anker..." (?) 2280- "Give it up" 2281- "Surrender, now" 2282- "Take that" 2286- "Dam, missed" 2287- "How did I miss??" 2288- "For God's sake someone hit her" 2289- "She's a tricky one" 228A- "Cover me" 228B- "Watch my back" 228C- "Take cover" 228D- "Take cover" (different to 228C) 228E- "I'll cover you" 228F- "Get down" 2290- "Go to plan B" 2291- "Get the hell outta here" 2292- "Retreat" 2293- "Catch" 2294- "Everybody down" 2297- "Hold back" (?) 2298- "Everyone back off" 2299- "Withdraw" 229A- "Wipe the target" 229B- "Let's split up" 229C- "Surround her" 229D- "Grenade....." 229F- "You b*tch" 22A1- "Oh my God" 22A2- "She got me" 22A3- "Grab a body bag" 22A4- "One for the board" (?) 22A5- "Rest in peace" 22A6- "Target elll...........liminated" 22A7- "Please don't shoot me" 22A8- "I give up" 22A9- "You win, I surrender" 22AA UP TO ---- Jo getting hit noises 22B3 22FD- "Holy" 22FE- "What the hell??" 22FF- "What??" 2300- "Oh my God" 2301- "I'm hit, I'm hit" 2302- "I'm bleedin'" (?) 2303- "Oh God I'm hit" 2304- "Help me out" 2305- "I'm in trouble" 2306- "Come here" 2307- "There's someone here" 2308- "Get her" 230B- "Was that a bullet??" 230E- "That sounded like......" 230F- "Gunfire!!" 2310- "Someone's shooting!!" 2311- "Are you OK??" 2312- "You're bleedin'" (?) 2313- "Noooo!!" 2314- "Oh God he's dead" 2315- "He's gone" 2318- "You murderer!!" 231C- "Look out, she's coming!" 231D- "Take cover!" 231E- "Look out, look out" 231F- "Over there" 2320- Weird noise 2321- Another weird noise 2322- "You've made you're last mistake" 2323- "What are you waitin' for??" 2324- "Bring it on!!" 2325- "Take her down men" 2326- "Everybody, get her!!" 2327- "Attack!!" 2329- "Yeah baby" 232E- "What, stupid gun!" 232F- "My gun, it's useless" 2330- "Dam it" 2331- "Stop dodging" 2332- "Someone hit her" 2333- "Dam she's good" 2334- "Cover my *** " 2335- "Cover me...now!!" 2336- "I'm going for cover" 2337- "Go for it" 2338- "Go, goo, GOOOO!!" 2339- "Ruunn!!" 233B- "Get some backup" 233C- "Evacuate the area" 233D- "Catch this.." 233E- "Time to die" 233F- "Here, keep it" 2342- "Grenade" 2343- "Withdraw, withdraw" 2344- "Pull back" 2345- "Everyone, get back" 2346- "Surround her" 2347- "Spread out" 2348- "Split up" 2349- "Please don't" 2340- "She's too good, run!!" 234A- "Don't shoot" 234B- "I'm only doing my job" 234C- "Whaaa.er.ah!" 234D- "Why me?" 234E- "Uh oh uh eauera" 2351- "Noo" 2355- "Outstanding" 2356- "I'm just too good" 2357- "Yeeehaaaaa..... Got one!!" 235A- "Another one bites the dust!" 235B- "Look out" 235C- "It's a grenade" 235D- "Clear the area" 23E1- "Watch out!!" 23E2- "Help me out" 23E3- "We've got an intruder" 23E4- "Get her!!" 23E5- "There.... attack" 23E6- "Hey you, stop" 23E7- "C'mon then" 23E8- "Die" 23E9- "Take this" 23EA- "Hold it" (?) 23EB- "You're outta ya league" 23EC- "Let her have it" 23ED- "Surrender or die!!" 23EE- "I have you now" 23EF- "You won't beat me" 23F3- "Dam, missed again!" 23F4- "I don't believe it" 23F5- "Dam you" 23F6- "Hell she's good" 23F7- "Stop moving" 23F8- "No escape for you" 23F9- "Help me out here" 23FA- "Hey stacker" (?) 23FB- "See Barta back" (?????) 23FC- "Move it, move it" 23FD- "Get the Colonel out" (?????) 23FE- "Run for it" 23FF- "Retreat" 2400- "Let's get the hell outta here" 2401- "Get back, get back" 2403- "Fire in the hold" (??) 2405- "Here's a liitle present for ya" 2407- "Try this for size" 2408- "Get outta the way" 2409- "Pull back" 240A- "Move out" 240B- "Are you okie" (strange accent) 240C- "More Ranstack" (????) 240D- "Shatup!!" (strange accent) 240E- "I don't like this anymore" 240F- "Don't hurt me!" 2410- "Swear, I give up" 2411- "Nooooo!" 2412- "Eh, he's got me" 2413- "God dam it" 2414- "Oh God, I'm dieing, uh" 2415- "I don't wanna die!!" 2417- "It's all over for this one" 2419- "That's a confirmed kill" 241B- "I'm so mean" (?) 241D- "D'you see that?" 2420- "Stand back quick" 2421- "We're gunna die!" 2422- "God run!!" (?) 0243- "Oh crickey" 0244- "Goodness gracious me" 0245- "Don't you know who I am?" 0246- "I say over there, stop that!" 0247- "Come on my dear, we're getting out of here, now!" 0248- "Do you actually know what you're doing?" 0249- ????? 024A- "Look, they're shooting at us again" 024B- "We're getting to the helipad I presume?" 024C- Again, ????? 024D- "This was a failure" (?) 024E- "You go on without me" 024F- "I... can't... make it" 0250- "Ohh!" 0251- "Wooh!" 0252- "That is quite enough of that" 0256- "I'm dieing" 0257- "Goodbye" 0258- "You were supposed to protect me!" 0259- "Oohhh!" 025A- "Aoh!" + few others: 025C- "Who the..." 0515- "Secure the perimeter" 0516- "Whoever she is get her!"
Top 1st Funtion - Super Rapid Fire FoxDie 8106B9E8 0000
Top 2nd Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106BA4E 1618
Top 2nd Function - Super Rapid Fire FoxDie 8106BA60 0000
Top 2nd Function Distance FoxDie 8106BA5C wwww 42A0: Grinder 4270: Pistol Whips
Top 2nd Function Modifier FoxDie 8106BAD2 XXXX
Top 2nd Function Power Modifier FoxDie 8106BA58 hhhh
Top Clip Size FoxDie 8106BA98 ????
Top Position Modifier FoxDie 8106BAE4 rrrr 4110 All the Falcon 2's 4128 MagSec 4's 4138 Mauler and AR34's 4118 Phoenix, both DY357 magnum's 4150 CMP150, RC-P120, and KF7 Special's 41AC Cyclone and Farsight XR-20's 418C Callisto NTG's 4180 Laptop Gun's 4170 Dragon and SuperDragon's 40D0 K7 Avenger's 4140 Shotgun's 4080 Reaper and Remote Mine's 41A8 Sniper Rifle's 419C Devastator's 41C4 Rocket Launcher's 41B4 Slayer's 4194 Combat Knife's 4130 Crossbow, ZZT (9mm), AR53 & RC-P45's 4120 Tranquilizer, PP9i, CC13 & Psychosis Gun's 4188 Grenade and N-Bomb's 4100 Timed Mine and Proximity Mine's 4080 Remote Mine's 410C KLO1313's 4184 DMC's 3F00 0r Lower is same, closests to middle 46FF Highest One I tried before it froze 4700 Don't exceed this number or it will crash.
Top Zoom Modifier FoxDie 8106BADE zzzz B430 No zoom B490 Scope zoom BCE0 MagSec 4 zoom B4B0 Laptop, Dragons, AR53 zoom D034 Avenger, AR34 zoom B550 Unknown, but farthest zoom* E5F0: Full Sniper Rifle Zoom DFE0: Full Farsight XR-20 Zoom (no x-ray) The * beside the B1 C0 is marking that it is the best no-adjustable zoom found and also that I found it through memory editor pointers and found no gun that uses that zoom.
Top 1st Function Modifier FoxDie 8106BB1E XXXX
Top 2nd Function Modifier FoxDie 8106BB22 XXXX
Top Clip Size FoxDie 8106BAAC ????
Top Position Modifier FoxDie 8106BB34 rrrr
Top Zoom Modifier FoxDie 8106BB2E zzzz
Top 1st # Items Ammo Go Thru FoxDie 8106BA3C gggg
Top 1st Function - 3 Second Blast FoxDie 8006BA17 00FF
Top 1st Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106BA16 1618
Top 1st Function Modifier FoxDie 8106BB6E XXXX
Top 1st Function Power Modifier FoxDie 8106BA20 hhhh
Top 1st Function Sound Modifier FoxDie 8106BA3E yyyy
Top 1st Funtion - Super Rapid Fire FoxDie 8106BA28 0000
Top 2nd Function Modifier FoxDie 8106BB72 XXXX
Top Position Modifier FoxDie 8106BB84 rrrr
Top Zoom Modifier FoxDie 8106BB7E zzzz
Top 1st # Items Ammo Go Thru FoxDie 8106E3C4 gggg
Top 1st Function - 3 Second Blast FoxDie 8006E39B 00FF
Top 1st Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106E39A 1618
Top 1st Function - Super Rapid Fire FoxDie 8106E3AC 0000
Top 1st Function Modifier FoxDie 8106E436 XXXX
Top 1st Function Power Modifier FoxDie 8106E3A4 hhhh
Top 1st Function Sound Modifier FoxDie 8106E3C2 yyyy
Top 2nd # Items Ammo Go Thru FoxDie 8106E404 gggg
Top 2nd Function - 3 Second Blast FoxDie 8006E3DB 00FF
Top 2nd Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106E3DA 1618
Top 2nd Function - Super Rapid Fire FoxDie 8106E3EC 0000
Top 2nd Function Modifier FoxDie 8106E43A XXXX
Top 2nd Function Power Modifier FoxDie 8106E3E4 hhhh
Top 2nd Function Sound Modifier FoxDie 8106E402 yyyy
Top Clip Size FoxDie 8106E410 ????
Top Double Guns FoxDie 8006E46E 0076
Top Position Modifier FoxDie 8106E44C rrrr
Top Zoom Modifier FoxDie 8106E446 zzzz
Top 1st fu. Time To Detonate FoxDie 8106E1D4 llll 0000 instant explode 00F0 around 4 seconds Put it up to as high as you want, but It took along time for a grenade to explode only on 08F0.
Top 1st Function Image Modifier FoxDie 8106E1D2 0kkk All image Modifiers XXX= Digits by SubDrag and Wreck7 (mostly Wreck7) 01: Green Drone Gun 02: Bright light? 03: Goldeneye circuit board cube 04: Glass 05-0F: Steel box 10: Windows? 11: Briefcase 12: Tracking Device 13: PD Logo 14: Nintendo Logo 15: Hangar Elevator door 16: Goldeneye Flag Token! 17: Control panel 18: Goldeneye Computer! 19: Area 51 door 1A: Area 51 door 1B: Area 51 door 1C: Area 51 door 1D: Area 51 door 1E: Area 51 door with glass 1F: Area 51 door brown 20: Steel box 21: Steel box blue tint 22: Steel box gold tint 23: Walkway or cave? 24: Walkway or cave? 25: Walkway or cave? 26: Destroyable wall piece 27: Walkway? 28: Wall? 29: Shelf? 2A: Box or fence? 2B: Cool walkway? 2C: Walkway? 2D: Door? 2E: Door but longer? 2F: Wine bottle green 30: Wine bottle red 31: Wine bottle red not JUNG brand 32: Propellar? 33: Elvis on HoverBed! 34: Steel box technocolour 35: Something from Cetan ship 36: Something from Cetan ship 37: A dataDyne walkway 38: A light from a spotlight fan 39: A light from a spotlight fan 3A: HoverBike! Now, only if it worked. 3B: Brown door 3C: Weird plant 3D: Fern plant 3E: Plant 3F: Glass 40: Blue couch with pillow 41: Blue chair 42: Door? 43: See through peach/pink door (dD Central) 44: dD elevator glass door 45: Unknown blue vent? 46: Red/pink/grey marble desk 47: Roller chair 48: PD/N64 Combined Logo 49: N64 Logo 4A: PD/N64 Combined Logo 2d'ish 4B: FREEZE! 4C: FREEZE! 4D: PERFECT DARK"tm Logo 4E: PERFECT DARK"tm Logo 4F: PERFECT DARK"tm Logo messed up 50: Flying Cop car! (dD Central) 51: Flying vehicle! 52: Flying vehicle 53: Flying vehicle 54: Flying vehicle 55: Destroyable wall piece (dD Central) 56-58:? Unknown ? 59: Computer 5A: HoverCrate 5B: Weird ship? 5C: Strange blue door 5D: ? a pointy elevator ? Skedar ? 5E: Briefcase 5F: A waal statue ? 60: Caution Glass (Area 51) 61: Caution Glass (Area 51) 62: Metal desk 63: Metal roller chair 64: Computer 65: Trash bin 66: Door? 67: HoverBed ( no Elvis ) 68: Brown/peachy Desk divider 69: Area 51 Alien chart in 1st autopsy lab 6A-6B: ? Unknown ? 6C: Walkway? 6D: Destroyable wall ( Skedar Ruins ) 6E: Skedar door 6F: Yellow Attack ship door 70: Attack ship star map 71: Attack ship star map 72-75: ? Unknown ? 76: A ship 77: Skedar secret army pod door 78: Skedar secret army pod door 79: Skedar light wall 7A: Skedar power rotator? 7B: Attack ship elevator door red 7C: Attack ship elevator door red 7D: Blue/green door with glass (G5 Building) 7E: Chicago-Stealth exit door 7F: Chicago-Stealth exit door 80: A middle piece to the C-S exit door 81: Blue/green door ( G5 Building ) 82: dD Central and Air Force One black/orange door 83: dD Central secret sliding door 84: The other dD Central sliding door 85: dD Central sjip! 86: Cab 87: Chicago-Stealth openning scene Cop car 88-89: ? Unknown ? 8A: I knew but wasn't sure. dD Ivestigation brown/orange wall 8B: dD I special sector door 8C: HoverCleanBot orange 8D: HoverCleanBot white/blue 8E: dD Investigation door 8F: dD Investigation door 90: dD Investigation door 91: ? Unknown ? 92: dD I special sector door 93: ? Unknown ? 94: dD Investigation door 95: dD Investigation door 96: dD Investigation door with glass 97: A ship? 98: dD Investigation door 99: dD Investigation door 9A: Blue/green door with indent 9B: Blue/green door with indent 9C: A laser 9D: Vault door ( G5 Building ) 9E: Dr. Carrol backup 9F: Weird door A0-A5: ? Unknown ? A6: A5 but opposite A7: dD sign A8: Red brick wall A9: Walkway ? AA: G5 escape plan wall AB: Walkway? AC: Dumpster AD: Chicago-Stealth exit door AE: Chicago-Stealth tan garage door AF: Camera B0: Comms Hub computer B1: dD walkway? B2: Strang double computer B3: Red garage door B4: ? Unknown ? B5: Light switch B6: dD Central-Extraction Barracade B7: Over heating light switch!? B8: Strange door B9: Strange door BA: Area 51 purple explodible barrel BB: Chicago-Stealth bench BC: BETA table? BD: BETA wall object? BE: ? Unknown ? BF: dD Investigation door C0: dD Investigation door C1: Ammo box C2: Cassandra De Vries Necklace C3: Temple door C4: Air Force One bunkbeds C5: ? Unknown ? C6: Glass elevator door dD Central C7: Weird orange light? C8: Skedar ship with drop vent! C9-CA: ? Unknown ? CB: CA but opposite? CC-D0: Skedar leader destroyer ( piecs of the metal thing you shoot D1-DB: ? Unknown as of yet ? DC: Skedar triangle? DD-DE: ? Unknown ? DF: Walkway ? EO-E1: ? Unknown ? E2: Steel barrel E3: Bright glass E4: ? Unknown ? E5: BETA walkway? E6: Something from Skedar Ruins E7: ? Unknown ? E8: Something from Skedar Ruins E9: ? Unknown ? EA: Air Force Ones ****pit desk? EB: Elvis' Uknown Flying Object! EC: Uh... ED: Elevator EE: Old BETA ramp? EF: Safe door ( Air Base ) F0: Beige chair F1: Brown couch F2: Futuristic Cadillac? F3: Night Vision Goggles F4: Data Uplink F5: Falcon 2 F6: Magsec 4 F7: Mauler F8: DY357 Magnum F9: DY357-LX ( Gold Magnum ) FA: Phoenix FB: Falcon 2 ( silenced ) FC: Falcon 2 ( scope ) FD: CMP150 FE: AR34 FF: Dragon 100: SuperDragon 101: K7 Avenger 102: Cyclone 103: Callisto NTG 104: RC-P120 105: Laptop Gun 106: Shotgun 107: Reaper 108: Rocket Launcher 109: Devastator 10A: Slayer 10B: Farsight XR-20 10C: Sniper Rifle 1OD: Crossbow 10E: Tranquilizer 10F: Combat Knife 110: N-Bomb 111: BETE Cloaking Device? 112: Grenade 113: Timed Mine 114: Proximity Mine 115: Remote Mine 116: ECM Mine 117: PP9i 118: CC13 119: KlO1313 11A: KF7 Special 11B: ZZT (9mm) 11C: DMC 11D: AR53 11E: RC-P45 1Back to work 11F: Rocket 120: BETA pen? 121: Bolt (crossbow) 122: Grenade ( from grenade launcher ) 123: Same as above: Grenade 124: Area 51 brown gun turret 125: Pelagic II blue door with glass 126: A lamp 127: dataDyne limo from Chicago-Stealth 128: Robot Interceptor From Area 51 129: Area 51 Satellite dish 12A: Radar or Sonar? 12B: A door 12C: BETA something? A roller tank maybe? 12D: A steel box with caution strips 12E: Cloaking Device 12F: Combat Boost 130: Wall or Door? 131: Skedar something? 132: A Skedar ramp? 133: A Skedar ramp add-on? 134: The last Skedar ramp add-on? 135: Baggage carrier ( Air Base Suitcase taker ) 136: BETA Area 51 stick out of wall thing with a spotlight and Skull picture ( a must see! ) 137: Area 51 body capsle 138: Radioactive Isotope ( dD Investigation ) 139: Green gems 13A: Sewer cap? 13B: No clue!? 13C: BETA desk? 13D: Green carpet (Cetan or Skedar) 13E: Green carpet add-on 13F: Green carpet add-on opposite 140: ? Unkown ? 141: Ship on Moon Pool lift ( Pelagic II ) 142: Air Force One 143: Can't remember 144: Green Fish or Bag? (Cetan most likely) 145: Cetan wall or door? 146: Cetan ship green light door activators 147: Cetan wall or door? 148: Same as above, little difference 149: Attack ship computer 14A: A door? 14B: Door or vent? 14C: Training target 14D: Carrington Institute secret door 14E: Same I think 14F: BETA Dr. Carrol!? 150: Area 51 records computer 151: BETA alarm? 152: BETA laser computer? 153: A CD locked tape? 154: Keycard reader ( Air Force One ) 155: Grey stand up computer 156: Grey computer 157: Sentry Gun! 158: G5 Building meeting room Mr. Blonde chair 159: G5 Building meeting room De Vries chair 15A: Weird Skedar statue 15B: Lab Disguise 15C: ? Unknown ? 15D: G5 Building Mr. Blonde chair 15E: G5 Building De Vries chair 15F: Diagonal glass 160: Shrine? see for yourself 161: BETA table? 162: BETA table? 163: BETA chair? 164: BETA bed? 165: BETA couch? 166: Crazy BETA table? 167: Carrington Villa brown table 168: BETA chair? 169: Peach chair 16A: Peach couch 16B: Carrington Vila purple chair 16C: Strange drawer 16D: Strange drawer 16E: Carrington Villa bed 16F: Awesome BETA chair? 170: Attack ship controls 171: Crazy BETA table 172: Wood/cushion/glass BETA table? 173: BETA glass table? 174: Metal/cushion BETA chair? 175: BETA chest? 176: Steel box 177: IR scanner goggles 178: FREEZE WHEN SEEN! 179: FREEZE! 17A: Automatic Drone Gun ( Institute ) 17B: Carrington Villa brown table 17C: Institute door 17D: Weird door ( 2 stuck together ) 17E: Weird door ( 2 stuck together ) 17F: Chicago-Stealth fence 180: RareWare Logo 181: Keycard 182: BETA Body Armour!!! This must have been before the shields. 183: ? Unknown ? 184: Area 51 Infiltration entrance to base door (the one you open by pressing the switch?) 185: A lamp 186: Toilet brown/red seat ( C-S and A F 1 ) 187: Air Force One Cyclone entrance door 188: BETA keycard swiper? or is this th one from A F 1? 189: BETA steel door? 18A: Alarm 18B: Laser Grid act/deactivator ( G5 ) 18C: Something Skedar 18D: BETA helpad? I doubt it 18E: Weird aqua laser grid 18F: The Air force One door the is blown off by the Skedar ship 190: President Escape Capsle 191: Skedar Retractable bridge 192: Pelagic II blue door shut window 193: Green yellow cubes ( Chicago-Stealth outside vents ) 194: Institute balcony door 195: BETA Skedar Weapon!? Check it out! 196: Statue head in vault ( G5 Building ) 197: BETA device? 198: Elvis' hammer 199: BETA sewers elevator? 19A: Something Skedar 19B: Circuit board computer chip 19C: Air Force Ones flight plan briefcase 19D: R-tracker Device? 19E: X-ray goggles 19F: Elvis' hammer ( bigger ) 1A0: Camspy, Drugspy, Bombspy 1A1: Door decoder (the one you put on vault lock) 1A2: BETA table? 1A3: Air Force Ones private loader door 1A4: A Skedar backdrop ( mountain ) 1A5: Institute secret door ( looks like wall ) 1A6: ? Unknown ? 1A7: Strange door with lights on it 1A8: Skedar block used for bridge access 1A9: Area 51 large elevator door 1AA: Computer console 1AB: Attack ship door blue 1AC: A black window 1AD: Attack ship elevator door blue 1AE: Same but lighter blue 1AF: 1B0: Red and Black thing ( door ) 1B1: Target amplifier 1B2: BETA door? 1B3: Institute balcony door 1B4: Green Cetan door 1B5: Something Skedar 1B6: Felicity door 1B7: Same as B4 but the lights go other way 1B8: Piece of a wall 1B9: FREEZE!
Top 1st Function Modifier FoxDie 8106E22E XXXX Falcon 2's (scope/normal) single shot B9C4 Falcon 2's (silencer) single shot BA04 All Falcon 2's pistol whip BA44 MagSec 4's single shot BD00 MagSec 4's 3 round burst BD40Mauler's single shot C45C Mauler's charge-up shot C49C Phoenix's single shot C230 Phoenix's explosive shells C270 DY357 Magnum's single shot BFEC DY357-LX's single shot C02C Both DY357's pistol whip C06C CMP150's rapid fire C698 CMP150's follow lock on C6EC Cyclone's rapid fire C844 Cyclone's magazine discharge C898 Callisto NTG's rapid fire CB1C Callisto NTG's high impact shells CB70 RC-P120's rapid fire C9DC RC-P120's cloak CA30 Laptop Gun's burst fire D470 Laptop Gun's deploy as sentry gun D4C4 Dragon's rapid fire CC9C Dragon's proximity self destruct CCF0 K7 Avenger's burst fire D22C K7 Avenger's threat detector D280 AR34's burst fire D054 AR34's use scope D0A8 SuperDragon's rapid fire CE80 SuperDragon's grenade launcher CED4 Shotgun's shotgun fire D5E8 Shotgun's double blast D628 Reaper's reapage D7CC Reaper's grinder D820 Sniper Rifle's single shot E9DC Sniper Rifle's crouch E9FC Farsight XR-20's rail-gun effect E388 Farsight XR-20's target locator E3C8 Devastator's grenade launcher DCA4 Devastator's wall hugger DD08 Rocket Launcher's rocket launch D980 Rocket Launcher's targeted rocket D9E4 Slayer's rocket launch DAF4 Slayer's fly-by-wire rocket DB58 Combat Knife's knife slash F41C Combat Knife's throw poison knife F468 Crossbow's sedate E5B4 Crossbow's instant kill E550 Tranquilizer's sedate E764 Tranquilizer's lethal injection E7A4 Grenade's 4-second fuse E1BC Grenade's proximity pinball E1E0 N-Bomb's impact detenation E268 N-Bomb's proximity detenation E28C Timed Mine's timed explosive DE28 Proximity Mine's proximity explosive DFDD Timed and Proxy Mine's threat detector: DDD4 Remote Mine's remote explosive DF24 Remote Mine's detenation DF48 Combat Boost's boost F7A4 Combat Boost's revert F7C4 PP9i's single shot EB98 CC13's single shot EC54 KLO1313's rapid fire ECF8 KF7 Special's burst fire EDB0 ZZT (9mm)'s rapid fire EE68 DMC's rapid fire EF2 AR53's burst fire EFD8 RC-P45's rapid fire F090 Suicide Pill F3AC IR-Scanner F8B0 X-Ray Scanner FA9C Jamming Device E090 Horizon Scanner F6A4 Data Uplink FB34 Tester (minus 2 from the base address and give it the value 0007 then use the normal base with this value)0204 Rocket Launcher (minus 2 from the base address and value it 0007 then use the normal base with this value) Psychosis Gun-Infect E4E0
Top 2nd fu. Time To Detonate FoxDie 8106E1F8 llll
Top 2nd Function Image Modifier FoxDie 8106E1F6 0kkk
Top 2nd Function Modifier FoxDie 8106E232 XXXX
Top Position Modifier FoxDie 8106E244 rrrr 4110 All the Falcon 2's 4128 MagSec 4's 4138 Mauler and AR34's 4118 Phoenix, both DY357 magnum's 4150 CMP150, RC-P120, and KF7 Special's 41AC Cyclone and Farsight XR-20's 418C Callisto NTG's 4180 Laptop Gun's 4170 Dragon and SuperDragon's 40D0 K7 Avenger's 4140 Shotgun's 4080 Reaper and Remote Mine's 41A8 Sniper Rifle's 419C Devastator's 41C4 Rocket Launcher's 41B4 Slayer's 4194 Combat Knife's 4130 Crossbow, ZZT (9mm), AR53 & RC-P45's 4120 Tranquilizer, PP9i, CC13 & Psychosis Gun's 4188 Grenade and N-Bomb's 4100 Timed Mine and Proximity Mine's 4080 Remote Mine's 410C KLO1313's 4184 DMC's 3F00 0r Lower is same, closests to middle 46FF Highest One I tried before it froze 4700 Don't exceed this number or it will crash.
Top Zoom Modifier FoxDie 8106E23E zzzz B430 No zoom B490 Scope zoom BCE0 MagSec 4 zoom B4B0 Laptop, Dragons, AR53 zoom D034 Avenger, AR34 zoom B550 Unknown, but farthest zoom* E5F0: Full Sniper Rifle Zoom DFE0: Full Farsight XR-20 Zoom (no x-ray) The * beside the B1 C0 is marking that it is the best no-adjustable zoom found and also that I found it through memory editor pointers and found no gun that uses that zoom.
Top Challenge 1 Cutter 80088A0D 0003
80088A0E 0003
80088A0F 0003
80088A10 0003
Top Challenge 10 Cutter 80088AF7 0003
80088AF8 0003
80088AF9 0003
80088AFA 0003
Top Challenge 11 Cutter 80088B11 0003
80088B12 0003
80088B13 0003
80088B14 0003
Top Challenge 12 Cutter 80088B2B 0003
80088B2C 0003
80088B2D 0003
80088B2E 0003
Top Challenge 13 Cutter 80088B45 0003
80088B46 0003
80088B47 0003
80088B48 0003
Top Challenge 14 Cutter 80088B5F 0003
80088B60 0003
80088B61 0003
80088B62 0003
Top Challenge 15 Cutter 80088B79 0003
80088B7A 0003
80088B7B 0003
80088B7C 0003
Top Challenge 16 Cutter 80088B93 0003
80088B94 0003
80088B95 0003
80088B96 0003
Top Challenge 17 Cutter 80088BAD 0003
80088BAE 0003
80088BAF 0003
80088BB0 0003
Top Challenge 18 Cutter 80088BC7 0003
80088BC8 0003
80088BC9 0003
80088BCA 0003
Top Challenge 19 Cutter 80088BE1 0003
80088BE2 0003
80088BE3 0003
80088BE4 0003
Top Challenge 2 Cutter 80088A27 0003
80088A28 0003
80088A29 0003
80088A2A 0003
Top Challenge 20 Cutter 80088BFB 0003
80088BFC 0003
80088BFD 0003
80088BFE 0003
Top Challenge 21 Cutter 80088C15 0003
80088C16 0003
80088C17 0003
80088C18 0003
Top Challenge 22 Cutter 80088C2F 0003
80088C30 0003
80088C31 0003
80088C32 0003
Top Challenge 23 Cutter 80088C49 0003
80088C4A 0003
80088C4B 0003
80088C4C 0003
Top Challenge 24 Cutter 80088C63 0003
80088C64 0003
80088C65 0003
80088C66 0003
Top Challenge 25 Cutter 80088C7D 0003
80088C7E 0003
80088C7F 0003
80088C80 000
Top Challenge 26 Cutter 80088C97 0003
80088C98 0003
80088C99 0003
80088C9A 0003
Top Challenge 27 Cutter 80088CB1 0003
80088CB2 0003
80088CB3 0003
80088CB4 0003
Top Challenge 28 Cutter 80088CCB 0003
80088CCC 0003
80088CCD 0003
80088CCE 0003
Top Challenge 29 Cutter 80088CE5 0003
80088CE6 0003
80088CE7 0003
80088CE8 0003
Top Challenge 3 Cutter 80088A41 0003
80088A42 0003
80088A43 0003
80088A44 0003
Top Challenge 30 Cutter 80088CFF 0003
80088D00 0003
80088D01 0003
80088D02 0003
Top Challenge 4 Cutter 80088A5B 0003
80088A5C 0003
80088A5D 0003
80088A5E 0003
Top Challenge 5 Cutter 80088A75 0003
80088A76 0003
80088A77 0003
80088A78 0003
Top Challenge 6 Cutter 80088A8F 0003
80088A90 0003
80088A91 0003
80088A92 0003
Top Challenge 7 Cutter 80088AA9 0003
80088AAA 0003
80088AAB 0003
80088AAC 0003
Top Challenge 8 Cutter 80088AC3 0003
80088AC4 0003
80088AC5 0003
80088AC6 0003
Top Challenge 9 Cutter 80088ADD 0003
80088ADE 0003
80088ADF 0003
80088AE0 0003
Top 1st Function Modifier FoxDie 8106F6EE XXXX
Top 1st Function Modifier FoxDie 8106F8DE XXXX
Top 1 Player - Action Mod Stone Code 801ECE03 00XX 04 = Key 08 = Itself 14 = Mixture of ammo 15 = Shield
Top 1 Player - Felicity Stone Code 811ECE5C XX00 Dark Weapons 00 = Nothing 01 = Nothing 02 = Falcon 2 03 = Falcon 2 (silenced) 04 = Falcon 2 (scope) 05 = Magsec 4 06 = Mauler 07 = Pheonix 08 = DY357 Magnum 09 = DY357-LY 0A = CMP150 0B = Cyclone 0C = Callisto NTG 0D = RC-p120 0E = Laptop Gun 0F = Dragon 10 = K7 Avenger 11 = AR34 12 = Super dragon 13 = Shotgun 14 = Reaper 15 = Sniper rifle 16 = Farsight XR-20 17 = Devastator 18 = Rocket Launcher 19 = Slayer 1A = Combat Knife 1B = Crossbow 1C = Tranquilliser 1E = Grenade 1F = N-Bomb 20 = Timbed Mine 21 = Proximity mine 22 = Remote Mine 23 = Combat boost Classic guns 24 = PP9i 25 = CC13 26 = KLO1313 27 = KF7 Special 28 = ZZT (9mm) 29 = DMC 2A = AR53 2B = RCP-45 Items 2C = Psychosis gun 2D = Night Vision 2E = Camspy 2F = X-Ray Scanner 30 = IR Scanner 31 = Cloaking Device 32 = Horizon scanner 33 = TESTER (floating grenade with reload action) 34 = (WEIRD) Rocket Launcher (floats, missiles slow, bounce off things, stop and spin in mid-air. Don't explode.) 35 = ECM Mine 36 = Nothing 37 = R-Tracker 38 = President Scanner 39 = Door Decoder 3A = Auto Surgeon (opens doors with "Z") 3B = Explosives 3C = Skedar bomb 3D = Comms Rider 3E = Tracer Bug 3F = Target amplifier 40 = Disguise 41 = Disguise 42 = Flight Plans 43 = Research Tape 44 = Backup Disk 45 = Keycard 46 = Keycard 47 = Keycard 48 = Keycard 49 = Keycard 4A = Keycard 4B = Keycard 4C = Keycard 4D = Suitcase (opens doors with "Z") 4E = Briefcase 4F = Shield 50 = Neckless 51 = empty Rapid fire (odd weapon modifier) 52 = empty Rapid fire (odd weapon modifier) 53 = Rocket??? 54 = Homing rocket??? 55 = Grenade round??? 56 = Bolt??? 57 = Nothing 58 = Rocket??? 59 = Rapid fire (cool weapon mod) 5A = Rapid fire (other cool weapon Mod - unarmed looks cool) 5B = empty 5C = Ammo??? 5D = Suicide pill 5E = empty
Top 2 Player - Felicity Stone Code 811DE70C XX00
Top Change the 'Small but Perfect Menu' into the 'Perfect Menu' Stone Code 8107575E 5674
81075762 3DB4
81075766 72B8
Top Gun size mod Width StevieB 800167B7 00XX
Top Infinite Cloaking Device Krusha 8113E0C7 0040
8113F7FA 3A70
Top Jump when move StevieB 81018476 XXXX Try 4100 but not tried any higher than that
Top Some SFX speed modifier StevieB 800106DB 00XX
Top View height mod StevieB 80016757 00XX
Top View width mod StevieB 800166D3 00XX
Top 1st Function Modifier FoxDie 8106E0DE XXXX
Top 1st # Items Ammo Go Thru FoxDie 8106D268 gggg
Top 1st Function - 3 Second Blast FoxDie 8006D23F 00FF
Top 1st Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106D23E 1618
Top 1st Function Modifier FoxDie 8106D2FE XXXX
Top 1st Function Power Modifier FoxDie 8106D248 hhhh
Top 1st Function Sound Modifier FoxDie 8106D266 yyyy
Top 1st Funtion - Super Rapid Fire FoxDie 8106D250 0000
Top 2nd # Items Ammo Go Thru FoxDie 8106D2BC gggg
Top 2nd Function - 3 Second Blast FoxDie 8006D293 00FF
Top 2nd Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106D292 1618
Top 2nd Function - Super Rapid Fire FoxDie 8106D2A4 0000
Top 2nd Function Modifier FoxDie 8106D302 XXXX
Top 2nd Function Power Modifier FoxDie 8106D29C hhhh
Top 2nd Function Sound Modifier FoxDie 8106D2BA yyyy
Top Clip Size FoxDie 8106D2DC ????
Top Double Guns FoxDie 8006D336 0036
Top Position Modifier FoxDie 8106D314 rrrr
Top Zoom Modifier FoxDie 8106D30E zzzz
Top 1st # Items Ammo Go Thru FoxDie 8106EDEC gggg
Top 1st Function - 3 Second Blast FoxDie 8006EDC3 00FF
Top 1st Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106EDC2 1618
Top 1st Function Modifier FoxDie 8106EE2E XXXX
Top 1st Function Power Modifier FoxDie 8106EDCC hhhh
Top 1st Function Sound Modifier FoxDie 8106EDEA yyyy
Top 1st Funtion - Super Rapid Fire FoxDie 8106EDD4 0000
Top Clip Size FoxDie 8106EE0C ????
Top Position Modifier FoxDie 8106EE44 rrrr
Top Zoom Modifier FoxDie 8106EE3E zzzz
Top 1st # Items Ammo Go Thru FoxDie 8106ED34 gggg
Top 1st Function - 3 Second Blast FoxDie 8006ED0B 00FF
Top 1st Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106ED0A 1618
Top 1st Function Modifier FoxDie 8106ED76 XXXX
Top 1st Function Power Modifier FoxDie 8106ED14 hhhh
Top 1st Function Sound Modifier FoxDie 8106ED32 yyyy
Top 1st Funtion - Super Rapid Fire FoxDie 8106ED1C 0000
Top Clip Size FoxDie 8106ED54 ????
Top Position Modifier FoxDie 8106ED8C rrrr
Top Zoom Modifier FoxDie 8106ED86 zzzz
Top 1st # Items Ammo Go Thru FoxDie 8106D4AC gggg
Top 1st Function - 3 Second Blast FoxDie 8006D483 00FF
Top 1st Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106D482 1618
Top 1st Function Modifier FoxDie 8106D512 XXXX
Top 1st Function Power Modifier FoxDie 8106D48C hhhh
Top 1st Function Sound Modifier FoxDie 8106D4AA yyyy
Top 1st Funtion - Super Rapid Fire FoxDie 8106D494 0000
Top 2nd Function Modifier FoxDie 8106D516 XXXX
Top Clip Size FoxDie 8106D4F0 ????
Top Double Guns FoxDie 8006D54A 00B6
Top Position Modifier FoxDie 8106D528 rrrr
Top Zoom Modifier FoxDie 8106D522 zzzz
Top 1st # Items Ammo Go Thru FoxDie 8106BD3C gggg
Top 1st Function - 3 Second Blast FoxDie 8006BD13 00FF
Top 1st Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106BD12 1618
Top 1st Function Modifier FoxDie 8106BDAA XXXX
Top 1st Function Power Modifier FoxDie 8106BD1C hhhh
Top 1st Function Sound Modifier FoxDie 8106BD3A yyyy
Top 1st Funtion - Super Rapid Fire FoxDie 8106BD24 0000
Top 2nd # Items Ammo Go Thru FoxDie 8106BD7C gggg
Top 2nd Function - 3 Second Blast FoxDie 8006BD53 00FF
Top 2nd Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106BD52 1618
Top 2nd Function - Super Rapid Fire FoxDie 8106BD64 0000
Top 2nd Function Modifier FoxDie 8106BDAE XXXX
Top 2nd Function Power Modifier FoxDie 8106BD5C hhhh
Top 2nd Function Sound Modifier FoxDie 8106BD7A yyyy
Top Clip Size FoxDie 8106BD88 ????
Top Position Modifier FoxDie 8106BDC0 rrrr
Top Zoom Modifier FoxDie 8106BDBA zzzz
Top 1st # Items Ammo Go Thru FoxDie 8106C498 gggg
Top 1st Function - 3 Second Blast FoxDie 8006C46F 00FF
Top 1st Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106C46E 1618
Top 1st Function Modifier FoxDie 8106C506 XXXX
Top 1st Function Power Modifier FoxDie 8106C478 hhhh
Top 1st Function Sound Modifier FoxDie 8106C496 yyyy
Top 1st Funtion - Super Rapid Fire FoxDie 8106C480 0000
Top 2nd # Items Ammo Go Thru FoxDie 8106C4D8 gggg
Top 2nd Function - 3 Second Blast FoxDie 8006C4AF 00FF
Top 2nd Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106C4AE 1618
Top 2nd Function - Super Rapid Fire FoxDie 8106C4C0 0000
Top 2nd Function Modifier FoxDie 8106C50A XXXX
Top 2nd Function Power Modifier FoxDie 8106C4B8 hhhh
Top 2nd Function Sound Modifier FoxDie 8106C4D6 yyyy
Top Clip Size FoxDie 8106C4E4 ????
Top Position Modifier FoxDie 8106C51C rrrr
Top Zoom Modifier FoxDie 8106C516 zzzz
Top Wired Graphics (Beta Mode) N64player 8005A352 0064
Top P1 All Weapons FoxDie 801EA7F0 0007
Top P1 Infinite Health Datel 811E905C 3F80
Top P1 Infinite Shield FoxDie 811E9070 3F80
Top P1 L Hand Infinite Ammo FoxDie 811E9F7E 0002
Top P1 Moon Jump FoxDie D1099FB0 4000
811E9000 40F2
D1099FB0 4000
801E8FB3 0000
Top P1 R Hand Infinite Ammo Datel 811E97DA 0002
Top P1 Weapon Modifier FoxDie 801E95B8 00XX
Top P2 All Weapons FoxDie 801EC460 0007
Top P2 Infinite Health FoxDie 811EACCC 3F80
Top P2 Infinite Shield FoxDie 811EACE0 3F80
Top P2 L Hand Infinite Ammo FoxDie 811EBBEE 0002
Top P2 Moon Jump FoxDie D1099FB6 4000
811EAC70 40F2
D1099FB6 4000
811EAC23 0000
Top P2 R Hand Infinite Ammo FoxDie 811EB44A 0002
Top P2 Weapon Modifier FoxDie 801EB228 00XX
Top P1 All Weapons FoxDie 801D17F0 0007
Top P1 Infinite Health Datel 811D005C 3F80
Top P1 Infinite Shield FoxDie 811D0070 3F80
Top P1 L Hand Infinite Ammo FoxDie 811D0F7E 0002
Top P1 Moon Jump FoxDie D1099FB0 4000
811D0000 40F2
D1099FB0 4000
801CFFB3 0000
Top P1 R Hand Infinite Ammo Datel 811D07DA 0002
Top P1 Weapon Modifier FoxDie 801D05B8 00XX
Top P2 All Weapons FoxDie 801D3460 0007
Top P2 Infinite Health FoxDie 811D1CCC 3F80
Top P2 Infinite Shield FoxDie 811D1CE0 3F80
Top P2 L Hand Infinite Ammo FoxDie 811D2BEE 0002
Top P2 Moon Jump FoxDie D1099FB6 4000
811D1C70 40F2
D1099FB6 4000
811D1C23 0000
Top P2 R Hand Infinite Ammo FoxDie 811D244A 0002
Top P2 Weapon Modifier FoxDie 801D2228 00XX
Top P1 All Weapons FoxDie 802037F0 0007
Top P1 Infinite Health Datel 8120205C 3F80
Top P1 Infinite Shield FoxDie 81202070 3F80
Top P1 L Hand Infinite Ammo FoxDie 81202F7E 0002
Top P1 Moon Jump FoxDie D1099FB0 4000
81202000 40F2
D1099FB0 4000
80201FB3 0000
You have to be running off a ledge or stairway, then hold "B" to rise.
Top P1 R Hand Infinite Ammo Datel 812027DA 0002
Top P1 Weapon Modifier FoxDie 802025B8 00XX 00 = Unarmed 01 = Disarmed 02 = Falcon 03 = Falcon Silenced 04 = Falcon Scoop 05 = Magsec 4 06 = Mauler 07 = Phoenix 08 = Magnum 09 = CMP 150 0B = Cyclone 0C = Canisto 0D = RC-145 0E = Laptop Gun 0F = Dragon 10 = K7 Avenger 11 = AR34 12 = Super dragon 13 = Shotgun 14 = Reaper 15 = Sniper rifle 16 = Farsight 17 = Devastator 18 = Rocket launcher 19 = Slayer 1A = Combat knife 1B = Bolts 1C = Injections 1D = Laser
Top P2 All Weapons FoxDie 80205460 0007
Top P2 Infinite Health FoxDie 81203CCC 3F80
Top P2 Infinite Shield FoxDie 81203CE0 3F80
Top P2 L Hand Infinite Ammo FoxDie 81203CA6 0002
Top P2 Moon Jump FoxDie D1099FB6 4000
81203C70 40F2
D1099FB6 4000
81203C23 0000
Top P2 R Hand Infinite Ammo FoxDie 81204BEE 0002
Top P2 Weapon Modifier FoxDie 80204228 00XX
Top 1st Slot Custom Gun Modifier - Combat Simulator FoxDie 800AD140 00yy yy Digits: 00= Nothing 01= Falcon 2 02= Falcon 2(silencer) 03= Falcon 2(scope) 04= MagSec 4 05= Mauler 06= Phoenix 07= DY357 Magnum 08= DY357-LX 09= CMP150 0A= Cyclone 0B= Callisto NTG 0C= RC-P120 0D= Laptop Gun 0E= Dragon 0F= K7 Avenger 10= AR34 11= SuperDragon 12= Shutgun 13= Reaper 14= Sniper Rifle 15= Farsight XR-20 16= Devastator 17= Rocket Launcher 18= Slayer 19= Combat Knife 1A= Crossbow 1B= Tranquilizer 1C= Grenade 1D= N-Bomb 1E= Timed Mine 1F= Proximity Mine 20= Remote Mine 21= Combat Boost 22= Shield 23= Disabled
Top 2nd Slot Custom Gun Modifier - Combat Simulator FoxDie 800AD141 00yy
Top 3rd Slot Custom Gun Modifier - Combat Simulator FoxDie 800AD142 00yy
Top 4th Slot Custom Gun Modifier - Combat Simulator FoxDie 800AD143 00yy
Top 5th Slot Custom Gun Modifier - Combat Simulator FoxDie 800AD144 00yy
Top 6th Slot Custom Gun Modifier - Combat Simulator FoxDie 800AD145 00yy
Top P1 Crosshairs Mod Tom 810ACDA0 YYXX YY = Normal Crosshair 05 = Off 06 = On XX = Aiming (Hold down R) Crosshair 05 = Analog Stick Up - Crosshair Up, Analog Stick Down - Crosshair Down 00 = Analog Stick Up - Crosshair Down, Analog Stick Down - Crosshair Up
Top P2 Crosshairs Mod Tom 810ACE40 YYXX
Top P3 Crosshairs Mod Tom 810ACEE0 YYXX
Top P4 Crosshairs Mod Tom 810ACF80 YYXX
Top Player 1 Controller Tom 800ACD9D 00XX xx control digits: 00: Pad 1 01: Pad 2 02: Pad 3 03: Pad 4
Top Player 1 Deaths Tom 800ACD95 00??
Top Player 1 Name Tom 800ACD58 00??
Top Player 1 Score Tom 800ACD85 00??
Top Player 2 Controller 1 Tom 800ACE3D 00XX
Top Player 2 Deaths Tom 800ACE35 00??
Top Player 2 Name Tom 800ACDF8 00??
Top Player 2 Score Tom 800ACE2D 00??
Top Player 3 Controller 1 Tom 800ACEDD 00XX
Top Player 3 Deaths Tom 800ACED5 00??
Top Player 3 Name Tom 800ACE98 00??
Top Player 3 Score Tom 800ACECD 00??
Top Player 4 Controller 1 Tom 800ACF7D 00XX
Top Player 4 Deaths Tom 800ACF75 00??
Top Player 4 Name Tom 800ACF38 00??
Top Player 4 Score Tom 800ACF6D 00??
Top Sim 1 Deaths Tom 800ACB15 00??
Top Sim 1 Name Tom 800ACAD8 00??
Top Sim 1 Score Tom 800ACB0D 00??
Top Sim 2 Deaths Tom 800ACB61 00??
Top Sim 2 Name Tom 800ACB24 00??
Top Sim 2 Score Tom 800ACB59 00??
Top Sim 3 Deaths Tom 800ACBAD 00??
Top Sim 3 Name Tom 800ACB70 00??
Top Sim 3 Score Tom 800ACBA5 00??
Top Sim 4 Deaths Tom 800ACBF9 00??
Top Sim 4 Name Tom 800ACBBC 00??
Top Sim 4 Score Tom 800ACBF1 00??
Top Sim 5 Deaths Tom 800ACC45 00??
Top Sim 5 Name Tom 800ACC08 00??
Top Sim 5 Score Tom 800ACC35 00??
Top Sim 6 Deaths Tom 800ACC91 00??
Top Sim 6 Name Tom 800ACC54 00??
Top Sim 6 Score Tom 800ACC89 00??
Top Sim 7 Deaths Tom 800ACCDD 00??
Top Sim 7 Name Tom 800ACCA0 00??
Top Sim 7 Score Tom 800ACCD5 00??
Top Sim 8 Deaths Tom 800ACD29 00??
Top Sim 8 Name Tom 800ACCEC 00??
Top Sim 8 Score Tom 800ACD21 00??
Top Accuracy Medals Modifier Porno Creep 800ACDDF 00??
Top Head Shot Medals Modifier Porno Creep 800ACDE3 00??
Top Kill Master Medals Modifier Porno Creep 800ACDE7 00??
Top P1 255 Kills Omegakid 800ACD85 00FF
Top P1 255 Points For The Briefcase Omegakid 800ACD97 00FF
Top P1 510 Points For Computer Hacking Omegakid 800AC78B 00FF
Top Survivor Medals Modifier Porno Creep 800ACDEB 00??
Top 1st fu. Time To Detonate FoxDie 8106E280 llll
Top 1st Function Image Modifier FoxDie 8106E27E 0kkk
Top 1st Function Modifier FoxDie 8106E2DA XXXX
Top 2nd fu. Time To Detonate FoxDie 8106E2A4 llll
Top 2nd Function Image Modifier FoxDie 8106E2A2 0kkk
Top 2nd Function Modifier FoxDie 8106E2DE XXXX
Top Double Guns FoxDie 8006E312 00B6
Top Position Modifier FoxDie 8106E2F0 rrrr
Top Zoom Modifier FoxDie 8106E2EA zzzz
Top 1st # Items Ammo Go Thru FoxDie 8106C26C gggg
Top 1st Function - 3 Second Blast FoxDie 8006C243 00FF
Top 1st Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106C242 1618
Top 1st Function Modifier FoxDie 8106C2DA XXXX
Top 1st Function Power Modifier FoxDie 8106C24C hhhh
Top 1st Function Sound Modifier FoxDie 8106C26A yyyy
Top 1st Funtion - Super Rapid Fire FoxDie 8106C254 0000
Top 2nd # Items Ammo Go Thru FoxDie 8106C2AC gggg
Top 2nd Function - 3 Second Blast FoxDie 8006C283 00FF
Top 2nd Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106C282 1618
Top 2nd Function - Super Rapid Fire FoxDie 8106C294 0000
Top 2nd Function Modifier FoxDie 8106C2DE XXXX
Top 2nd Function Power Modifier FoxDie 8106C28C hhhh
Top 2nd Function Sound Modifier FoxDie 8106C2AA yyyy
Top Clip Size FoxDie 8106C2B8 ????
Top Position Modifier FoxDie 8106C2F0 rrrr
Top Zoom Modifier FoxDie 8106C2EA zzzz
Top PC Versions - Use This Version In Emulators Krijy 810805F8 0001
810805FA 0184
810805FC 0183
810805FE 013C
81080278 0024
8108027A 017A
8108027C 0179
D1099FB0 0030
81503798 450A
D1099FB0 0030
8150379C 4352
D1099FB0 0030
815037A0 463D
D1067B36 0400
81067B36 0600
814EE32A 0000
814EE4CA 0003
814EE54A 0004
814F00D6 0005
814F01B2 0006
814F028E 0007
814F036A 0008
814F0446 0009
814EE916 0013
814EE9F2 0014
814EEACE 0015
814EEBAA 0016
814EECA6 0017
814EED82 0018
814EEE7E 0019
814EEF5A 001A
814EF056 001B
814EF132 001C
814EF20E 001D
814EF2EA 001E
814EF3E6 001F
814EF4C2 0020
814EF5BE 0021
814EF69A 0022
814EF8F2 0023
814EF95E 0024
814EFA02 0025
814EDED6 0026
814EDF32 0027
814EDFA2 0028
814EE07E 0029
814ED7D6 00D2
814F1020 00D7
814F102E DD04
814F103A 00D8
814F1048 E004
814F1054 00D2
814F1062 D904
814ED992 00EE
814F122A 00F0
814F1238 E904
814F1244 00EF
814F1252 EB04
814EDA26 010E
814F142E 1204
814ED8FE 029B
814EDA2A 0404
Top Player One's Weapon Krijy 814F0E46 000C
Top Second Skedar Kings Costume Krijy 814ED994 9405
Top Second Skedar Respawns Costumes Krijy 814F1228 92FF
814F1234 C692
814F1242 92FF
814F124E C692
Top Second Skedar Respawns Weapon Krijy 814F14C2 00FE
814F14C4 1100
Top Third Skedar Kings Costume Krijy 814EDA28 5A07
Top Third Skedar Kings Weapon Krijy 814EDA4C 00F9
814EDAA4 0900
Top Third Skedar Respawns Costume Krijy 814F142A C695
814F142C 0C01
Top Third Skedar Respawns Weapon Krijy 814F155A 011D
814F155C 2A00
Top Left Gun slab D013F86F 001E
8013F3EB 0000
Top Left Gun slab D01B87EF 001E
801B836B 0000
Top Right Gun slab D013F86F 001E
8013EC47 0000
Top Right Gun slab D01B87EF 001E
801B7BC7 0000
Top Left Gun slab D01414DF 001E
8014105B 0000
Top Left Gun slab D01BA45F 001E
801B9FDB 0000
Top Right Gun slab D01414DF 001E
801408B7 0000
Top Right Gun slab D01BA45F 001E
801B9837 0000
Top Left Gun slab D014314F 001E
80142CCB 0000
Top Left Gun slab D01BC0CF 001E
801BBC4B 0000
Top Right Gun slab D014314F 001E
80142527 0000
Top Right Gun slab D01BC0CF 001E
801BB4A7 0000
Top All Sims Are Dr Carrol - Long Version FoxDie 800ACAE8 003E
800ACB34 003E
800ACB80 003E
800ACBCC 003E
800ACC18 003E
800ACC64 003E
800ACCB0 003E
800ACCFC 003E
Top All Sims Are Dr Carrol - Short Version (3.02+ Required!) FoxDie 5000084C 0000
800ACAE8 003E
Top All Sims Have Elvis Head FoxDie 5000084C 0000
800ACAE7 0004
Top P1 Body Modifier FoxDie 800ACD68 00XX xx Digits: 00 = Joanna Combat 01 = Joanna Trench Coat 02 = Joanna Party Frock 03 = Joanna Frock (Ripped) 04 = Joanna Stewerdess 05 = Joanna Leather 06 = Joanna Negotiator 07 = Joanna Wet suit 08 = Joanna Aqualung 09 = Joanna Artic 0A = Joanna Lab Tech. 0B = Elvis 0C = Maian 0D = Elvis (Waistcoat) 0E = Daniel Carrington 0F = Carrington Evening Wear 10 = Mr. Blonde 11 = Cassandra De Vries 12 = Trent Easton 13 = CI Male Lab Technician 14 = CI Femal Lab Technician 15 = CI Soldier 16 = dataDyne Shock tropper 17 = dataDyne Female Guard 18 = dataDyne Security 19 = dataDyne Infantry 1A = dataDyne Trooper 1B = Secetary 1C = Office suit 1D = Office Casual 1E = Negotiator 1F = dataDyne Sniper 20 = G5 Guard 21 = G5 SWAT Guard 22 = CIA Agent 23 = FBI Agent 24 = Area 51 Guard 25 = Area 51 Trooper 26 = Pilot 27 = Overalls 28 = NSA Bodyguard 29 = Male lab technician 2A = Female lab technician 2B = dataDyne lab technician 2C = Biotechnician 2D = Alaskan Guard 2E = Air Force 1 Pilot 2F = Steward 30 = Stewardess 31 = Head Stewardess 32 = The President 33 = NSA Lackey 34 = Presidental Security 35 = Presidents clone 36 = Pelagic II Guard 37 = Maian Soldier 38 = Dinner Jacket - This has a white jacket 39 = Dinner Jacket - This has a black jacket 3A = Dinner Jacket - This has a black jacket 3B = Dinner Jacket - This has a black jacket 3C = Dinner Jacket - This has a black jacket 3D = Dinner Jacket - This has a black jacket 3E = Dr. Caroll (Crashes) 3F and above is Joanna Combat Human Players cannot play as Doctor Carroll because the game freezes because it is looking for an arm for him and there isn't one. You can still make the computer play as him
Top P1 Head Modifier FoxDie 800ACD67 00ZZ zz Digits: 00 = Joanna 1 01 = Joanna 2 02 = Joanna Goggless 03 = Joanna Artic 04 = Elvis 05 = Elvis Scuba 06 = Daniel Carrington 07 = Mr. Blonde 08 = Cassandra de Vries 09 = Trent Easton 0A = Jonnathon 0B = Velvet 0C = The President 0D = dataDyne Shock Trooper 0E = Artic mask (?) 0F = dataDyne Sniper 10 = Wierd Mask (?) 11 = Blonde Haired Female 12 = Blonde Haired Female 13 = Blonde Haired Female w/ Shades 14 = Battle Maian 15 = Ginger haired man 16 = Brown/blonde haired man 17 = Dark brown haired man 18 = Brown haired man w/ beard 19 = Blonde/light brown haired man 1A = Ginger haired man 1B = Dark brown haired man 1C = Dark brown haired man 1D = Black haired man 1E = Black haired man 1F = Black haired man 20 = Light Brown haired man 21 = Black haired man 22 = Light brown haired man 23 = Black haired man 24 = Black haired man 25 = Dark brown haired man 26 = Coloured man 27 = Black haired man 28 = Blonde haired man 29 = Ginger haired man 2A = Pony-tail man 2B = Black haired man 2C = Black haired man 2D = Black haired man 2E = Black haired man 2F = Black haired man 30 = Brown haired man w/ ponytail 31 = Black haired man 32 = Black haired man 33 = Red/brown haired man 34 = Brown haired man 35 = Blond haired woman 36 = Brunnete woman 37 = Brunnete woman 38 = Brown hared bloke 39 = Ginger haired woman 3A = Brunnete woman 3B = Brown haired man 3C = Brunnete man 3D = Brunnete woman 3E = Brunnete man 3F = Brunnete man 40 = Brunnete man 41 = Brunnete man 42 = Brunnete man 43 = Brunnete man 44 = Blonde woman 45 = Brunnete man 47 = Grey haired man 48 = Coloured man 49 = Chinese blokey 4A = Coloured man 4B = No head 4C = FREEZE (Depends on what body is used) 4D = FREEZE (Depends on what body is used) 4E = FREEZE (Depends on what body is used) 4F and above is Joanna's head I think some of the head digits may be one value out, but it doesn't really matter because all the heads are nearly the same.
Top P2 Body Modifier FoxDie 800ACE08 00XX
Top P2 Head Modifier FoxDie 800ACE07 00ZZ
Top P3 Body Modifier FoxDie 800ACEA8 00XX
Top P3 Head Modifier FoxDie 800ACEA7 00ZZ
Top P4 Body Modifier FoxDie 800ACF48 00XX
Top P4 Head Modifier FoxDie 800ACF47 00ZZ
Top Sim 1 Body Modifier FoxDie 800ACAE8 00XX
Top Sim 1 Head Modifier FoxDie 800ACAE7 00ZZ
Top Sim 2 Body Modifier FoxDie 800ACB34 00XX
Top Sim 2 Head Modifier FoxDie 800ACB33 00ZZ
Top Sim 3 Body Modifier FoxDie 800ACB80 00XX
Top Sim 3 Head Modifier FoxDie 800ACB7F 00ZZ
Top Sim 4 Body Modifier FoxDie 800ACBCC 00XX
Top Sim 4 Head Modifier FoxDie 800ACBCB 00ZZ
Top Sim 5 Body Modifier FoxDie 800ACC18 00XX
Top Sim 5 Head Modifier FoxDie 800ACC17 00ZZ
Top Sim 6 Body Modifier FoxDie 800ACC64 00XX
Top Sim 6 Head Modifier FoxDie 800ACC63 00XX
Top Sim 7 Body Modifier FoxDie 800ACCB0 00XX
Top Sim 7 Head Modifier FoxDie 800ACCAF 00ZZ
Top Sim 8 Body Modifier FoxDie 800ACCFC 00XX
Top Sim 8 Head Modifier FoxDie 800ACCFB 00ZZ
Top 1st # Items Ammo Go Thru FoxDie 8106EBD4 gggg 0001: Shoot thru nothing 00FF: Shoot thru 255 objects
Top 1st Function - 3 Second Blast FoxDie 8006EBAB 00FF
Top 1st Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106EBAA 1618
Top 1st Function Modifier FoxDie 8106EC02 XXXX
Top 1st Function Power Modifier FoxDie 8106EBB4 hhhh
Top 1st Function Sound Modifier FoxDie 8106EBD2 yyyy yyyy digits (these digits are mainly by krusha_k) Falcon 2/ Falcon 2 (scope) - 804D Falcon 2 (silencer) - 8054 MagSec 4 - BOTH ARE SAME - 804C Mauler - BOTH ARE SAME - 804B Phoenix's single shot - 8071 Phoenix's explosive shells - 8072 DY357/ DY357-LX - 8066 CMP150 - BOTH ARE SAME - 8040 Cyclone's rapid fire - 805F Cyclone's mag. discharge - 8075 Callisto NTG's rapid fire - 8063 Callisto NTG's high impact - 8064 RC-P120 - 806D Laptop Gun - 8044 Dragon/SuperDragon - 8049 K7 Avenger - BOTH ARE SAME - 805A AR34 - BOTH ARE SAME - 8059 SuperDragon's grenade laun. - 8073 Shotgun - BOTH ARE SAME - 8055 Reaper - 803F Sniper Rifle - 8058 Farsight XR-20 - BOTH ARE SAME - 813E Devastator - BOTH ARE SAME - 8073 Rocket Launcher - BOTH ARE SAME -8053 Slayer - BOTH ARE SAME - 8067 Crossbow - BOTH ARE SAME - 8056 Tranq/Psychosis Gun - 8057 PP9i - 8069 CC13 - 806A KLO1313 - 806B KF7 Special - 806C ZZT (9mm) - 806D DMC - 806E AR53 - 806F RC-P45 - 8070 BETA Shotgun? Rifle? - 805C Taser? - 80B5 Powerful explosion - 80A4 Rifle (GE?) - 80A0 Rifle 2 (GE?) - 809B BETA Mauler? - 805D Drone Gun shot? - 810E Aztec door? - 8022 Reload noise - 80F6 'Holy Shi..' - 80F7 'What the hell?' - 80F8 'Damn, Missed' - 80F9 'For god sake, someone hit here' - 80FA 'Get the hell out of here!' - 80FC 'You b*tch!' - 80FC 'Oh God, he's dead! - 812A 'Bloody stupid gun' - 812B 'Damn it' - 812C 'Damn shes good' - 812D 'Cover my ass' - 812E Scream - 812F 8109-phone ring 8118-typing 8129-"Noooooooooo!" 813C-"Oh my God, I'm dying" 813D-screaming 813F-Computer sound? 8140-activating robot dD research 8142-activating robot dD research 8143-jamming? I know I've heard this. 8144- computer sound? 8145-dainty computer sound? 'Damn shes good' (Cassandra?) - 8130 'Oh my god!' - 8131 'Geez that hurt' - 8132 'Damn it, I am taking fire' - 8134 'Holy Moly!' - 8135 'Lets get the hell out of here' - 8139 Radio - 8143 'What the hell was that?' - 814B Thunderstorm - 80C3 8146 - Damping generator sound, looped 8147 - Damping generator sound shutdown 8148 - Wind generator 'ka-clunk' sound when first started 8149 - Wind generator 'ka-clunk' sound 2, beta? 814A - "Oh my god!" 814B - "What the HELL was that?" 814C - Bzzzrp-bwee sound, Attack Ship? 814D - Low-pitched sound, looped, Attack Ship? 814E - Sound of 814D coming to a halt 8167 - "What the hell?" 8168 - "Geez!" 8169 - Medium-pitched machine-like sound, looped 816A - Hissing, leaking gas? 816B - Large G5 building doors coming to a stop 816C - Low-pitched rumble, looped 816D - Machine coming to a stop 8187 - Snowy footstep 1 8188 - Snowy footstep 2 8189 - Snowy footstep 3 818A - Snowy footstep 4 818B - Snowy footstep 5 818C - Snowy footstep 6 818D - Snowy footstep 7 818E - Snowy footstep 8 818F - ?? footstep 1 8190 - ?? footstep 2 8191 thru 81AF are untested 81B0 - Elevator ding 8000- weird burble noise 8001- Door 8003- Door(?) 8004- Door 8005- Lock on sound 8007- Door 8008- Door 8009- Door 800C- Door 800D- 800C shuting 800E- Door 800F- 800E shuting 8011- Sound from Goldeneye!! 8016- Door 801D- Strange grinding noise 801E- Door 801F- 801E closing 8020- 801E looping 8021- Door(?) 8022- 8021 looping 8023- Door 8025- Switch 8026- Door 8027- 8026 shutting 8038- Higher pitched sniper rifle shot 803B- Weird gunshot (Beta?) 8043- Laser!!! 804F- Reload noise 8052- Trying to fire when you've got no ammo in the clip left noise 8060- Punch!! 8061- Knife slash 8062- Knife slash 8065- Mauler charge-up 8073- Lower pitched Dragon/SuperDragon gunshot 8074- Knife slash 8076- Bullet impact noise 8077- Fist impact with glass noise 8078- Glass shatter 8079- Bullet Mark 807A- Bullet Mark 807B- Bullet Mark 807C- Bullet Mark 8080- Water footstep 808D- Punch impact 808E- Punch impact 8097- Enemy hit ground noise 8098- Explosion 8099- Explosion 809A- Explosion 809B- Beta AR34 gunshot?? 809C- Explosion 809D- Explosion 809E- Explosion 809F- Explosion 80A0- Explosion 80A9- Mine/grenade/n-bomb throwing noise 80AA- Mine impact 80AB- Data Uplink?? 80B6- Falling Rain?? 80BA- Thunder 80BB- Thunder 80BC- Thunder 80BD- Thunder 80BE- Thunder 80BF- Thunder 80C0- Thunder 80C1- Thunder 80C2- Thunder 80C3- Thunder 80C4 UP ------- Are various sounds I couldn't TO ------- recognise + footsteps 80F5 --------- 821F- Weird grinding no 8267- Beep-beep (from reload of Rocket Launcher) 828E- Snow footstep 82AE- Lock of Cassandra's door unlocking 813F- Beta gunshot?? 824F- Beta mauler charge up?? 80FD- "Oh my God" (diff to 8126 + 814A) 8124- "Holy" 8125- "What the hell??" (diff to 81F8 + 8167) 8126- "Oh my God" (diff to 80FD + 814A) 8127- "Oh my God, I'm hit" 8128- Either "My God" or "My gun" 8129- "Noooooo" 8136- "Dam, miised again" 8137- "Dam you" (woman) 8138- "Dam she's good" 813A- "Noooooo" (diff to 8129) 813B- "Shoot, dammit" (?) 813C- "Oh God, I'm dieing uh" 813D- Guard shouting something I can't recognise 820E- "Eat hard death weirdo's" (Elvis) 820D- Heavy breathing (Mr. Blonde) 8215- "What the hell??" 821D- "Why you...!!" 822D- "Come on..." (woman) 8235- "Hey stacker!!" (?) 823F- Skedar roar 8255- "Oh-ah" 8256- noise made when a man is hit with poisoned knife 8257- noise made when enemy is dieing 8266- "Activate the alarm" 8297- "Hyup" 82A5- "Split up" 82A6- "I'm Bad" (Elvis) 82C5- "Guns don't scare me" 832E- Man from Datadyne Basement lift regaining consciousness 837F- "Hey sugar, wanna party" (?)Now the better ones!!!!
2001- Rocket launch 2002- Weird beeping 2003- Ting!! 2004- Mine/grenade throw 1 2005- Mine/grenade throw 2 200D- "Uhhhh...." (woman in pain) 200E- "Ahhht..." (woman in pain) 200F- "Ahhhh..." (woman in pain) 2010- Glass smash 2013 UP TO ---- Bullet hit wall noises 202A 202B- Beep 202C- Clang 202F UP TO ---- Punch impact noises 2031 2032- Reload noise 2038- Train (???!!!) 203A- Lift 203C- Notice appearance noise
SKIP.............!!!!!!
Guard noises (+ others):
223D UP TO ---- Various Dr. Carrol noise + sayings 225A 225F- "Help!!!" 2260- "You shot me!!" 2261- "I'm hit" 2262- "I'm taking fire" 2263- "Taking Damage" 2264- "Hey you" 2265- "Intruder alert" 2266- "We've gotta contact" 226B- "Did you hear that??" 226C- "What's that noise??" 226D- "I heard a noise" 226E- "Are you OK??" 226F- "Gotta man down" (?) 2270- "He's boyed" (?) 2272- "Intruder alert" (different to 2265) 2273- "We've got trouble" 2274- "We've got problems" 2275- "I see her" 2276- "Did you see that??" 2277- "There she is.." 2278- "There.... movement" 227B- "I've gotta clear shot" 227C- "She's mine" 227D- "Open fire" 227E- "Wipe her out" 227F- "W*anker..." (?) 2280- "Give it up" 2281- "Surrender, now" 2282- "Take that" 2286- "Dam, missed" 2287- "How did I miss??" 2288- "For God's sake someone hit her" 2289- "She's a tricky one" 228A- "Cover me" 228B- "Watch my back" 228C- "Take cover" 228D- "Take cover" (different to 228C) 228E- "I'll cover you" 228F- "Get down" 2290- "Go to plan B" 2291- "Get the hell outta here" 2292- "Retreat" 2293- "Catch" 2294- "Everybody down" 2297- "Hold back" (?) 2298- "Everyone back off" 2299- "Withdraw" 229A- "Wipe the target" 229B- "Let's split up" 229C- "Surround her" 229D- "Grenade....." 229F- "You b*tch" 22A1- "Oh my God" 22A2- "She got me" 22A3- "Grab a body bag" 22A4- "One for the board" (?) 22A5- "Rest in peace" 22A6- "Target elll...........liminated" 22A7- "Please don't shoot me" 22A8- "I give up" 22A9- "You win, I surrender" 22AA UP TO ---- Jo getting hit noises 22B3 22FD- "Holy" 22FE- "What the hell??" 22FF- "What??" 2300- "Oh my God" 2301- "I'm hit, I'm hit" 2302- "I'm bleedin'" (?) 2303- "Oh God I'm hit" 2304- "Help me out" 2305- "I'm in trouble" 2306- "Come here" 2307- "There's someone here" 2308- "Get her" 230B- "Was that a bullet??" 230E- "That sounded like......" 230F- "Gunfire!!" 2310- "Someone's shooting!!" 2311- "Are you OK??" 2312- "You're bleedin'" (?) 2313- "Noooo!!" 2314- "Oh God he's dead" 2315- "He's gone" 2318- "You murderer!!" 231C- "Look out, she's coming!" 231D- "Take cover!" 231E- "Look out, look out" 231F- "Over there" 2320- Weird noise 2321- Another weird noise 2322- "You've made you're last mistake" 2323- "What are you waitin' for??" 2324- "Bring it on!!" 2325- "Take her down men" 2326- "Everybody, get her!!" 2327- "Attack!!" 2329- "Yeah baby" 232E- "What, stupid gun!" 232F- "My gun, it's useless" 2330- "Dam it" 2331- "Stop dodging" 2332- "Someone hit her" 2333- "Dam she's good" 2334- "Cover my *** " 2335- "Cover me...now!!" 2336- "I'm going for cover" 2337- "Go for it" 2338- "Go, goo, GOOOO!!" 2339- "Ruunn!!" 233B- "Get some backup" 233C- "Evacuate the area" 233D- "Catch this.." 233E- "Time to die" 233F- "Here, keep it" 2342- "Grenade" 2343- "Withdraw, withdraw" 2344- "Pull back" 2345- "Everyone, get back" 2346- "Surround her" 2347- "Spread out" 2348- "Split up" 2349- "Please don't" 2340- "She's too good, run!!" 234A- "Don't shoot" 234B- "I'm only doing my job" 234C- "Whaaa.er.ah!" 234D- "Why me?" 234E- "Uh oh uh eauera" 2351- "Noo" 2355- "Outstanding" 2356- "I'm just too good" 2357- "Yeeehaaaaa..... Got one!!" 235A- "Another one bites the dust!" 235B- "Look out" 235C- "It's a grenade" 235D- "Clear the area" 23E1- "Watch out!!" 23E2- "Help me out" 23E3- "We've got an intruder" 23E4- "Get her!!" 23E5- "There.... attack" 23E6- "Hey you, stop" 23E7- "C'mon then" 23E8- "Die" 23E9- "Take this" 23EA- "Hold it" (?) 23EB- "You're outta ya league" 23EC- "Let her have it" 23ED- "Surrender or die!!" 23EE- "I have you now" 23EF- "You won't beat me" 23F3- "Dam, missed again!" 23F4- "I don't believe it" 23F5- "Dam you" 23F6- "Hell she's good" 23F7- "Stop moving" 23F8- "No escape for you" 23F9- "Help me out here" 23FA- "Hey stacker" (?) 23FB- "See Barta back" (?????) 23FC- "Move it, move it" 23FD- "Get the Colonel out" (?????) 23FE- "Run for it" 23FF- "Retreat" 2400- "Let's get the hell outta here" 2401- "Get back, get back" 2403- "Fire in the hold" (??) 2405- "Here's a liitle present for ya" 2407- "Try this for size" 2408- "Get outta the way" 2409- "Pull back" 240A- "Move out" 240B- "Are you okie" (strange accent) 240C- "More Ranstack" (????) 240D- "Shatup!!" (strange accent) 240E- "I don't like this anymore" 240F- "Don't hurt me!" 2410- "Swear, I give up" 2411- "Nooooo!" 2412- "Eh, he's got me" 2413- "God dam it" 2414- "Oh God, I'm dieing, uh" 2415- "I don't wanna die!!" 2417- "It's all over for this one" 2419- "That's a confirmed kill" 241B- "I'm so mean" (?) 241D- "D'you see that?" 2420- "Stand back quick" 2421- "We're gunna die!" 2422- "God run!!" (?) 0243- "Oh crickey" 0244- "Goodness gracious me" 0245- "Don't you know who I am?" 0246- "I say over there, stop that!" 0247- "Come on my dear, we're getting out of here, now!" 0248- "Do you actually know what you're doing?" 0249- ????? 024A- "Look, they're shooting at us again" 024B- "We're getting to the helipad I presume?" 024C- Again, ????? 024D- "This was a failure" (?) 024E- "You go on without me" 024F- "I... can't... make it" 0250- "Ohh!" 0251- "Wooh!" 0252- "That is quite enough of that" 0256- "I'm dieing" 0257- "Goodbye" 0258- "You were supposed to protect me!" 0259- "Oohhh!" 025A- "Aoh!" + few others: 025C- "Who the..." 0515- "Secure the perimeter" 0516- "Whoever she is get her!"
Top 1st Funtion - Super Rapid Fire FoxDie 8106EBBC 0000
Top Clip Size FoxDie 8106EBE0 ????
Top Position Modifier FoxDie 8106EC18 rrrr
Top Zoom Modifier FoxDie 8106EC12 zzzz
Top 1st fu. Time To Detonate FoxDie 8106DFC8 llll
Top 1st Function Image Modifier FoxDie 8106DFE6 0kkk
Top 1st Function Modifier FoxDie 8106E01E XXXX
Top 2nd Function Modifier FoxDie 8106E022 XXXX
Top Position Modifier FoxDie 8106E034 rrrr
Top Zoom Modifier FoxDie 8106E02E zzzz
Top 1st # Items Ammo Go Thru FoxDie 8106CA18 gggg
Top 1st Function - 3 Second Blast FoxDie 8006C9EF 00FF
Top 1st Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106C9EE 1618
Top 1st Function Modifier FoxDie 8106CA7A XXXX
Top 1st Function Power Modifier FoxDie 8106C9F8 hhhh
Top 1st Function Sound Modifier FoxDie 8106CA16 yyyy
Top 1st Funtion - Super Rapid Fire FoxDie 8106CA00 0000
Top 2nd Function Modifier FoxDie 8106CA7E XXXX
Top Clip Size FoxDie 8106CA58 ????
Top Double Guns FoxDie 8006CAB2 00F6
Top Position Modifier FoxDie 8106CA90 rrrr
Top Zoom Modifier FoxDie 8106CA8A zzzz
Top 1st # Items Ammo Go Thru FoxDie 8106F0CC gggg
Top 1st Function - 3 Second Blast FoxDie 8006F0A3 00FF
Top 1st Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106F0A2 1618
Top 1st Function Modifier FoxDie 8106F10E XXXX
Top 1st Function Power Modifier FoxDie 8106F0AC hhhh
Top 1st Function Sound Modifier FoxDie 8106F0CA XXXX
Top 1st Funtion - Super Rapid Fire FoxDie 8106F0B4 0000
Top Clip Size FoxDie 8106F0EC ????
Top Position Modifier FoxDie 8106F124 rrrr
Top Zoom Modifier FoxDie 8106F11E zzzz
Top 1st fu. Time To Detonate FoxDie 8106DF3C llll
Top 1st Function Image Modifier FoxDie 8106DF3A 0kkk
Top 1st Function Modifier FoxDie 8106DF96 XXXX
Top 2nd Function Modifier FoxDie 8106DF9A XXXX
Top Position Modifier FoxDie 8106DFAC rrrr
Top Zoom Modifier FoxDie 8106DFA6 zzzz
Top 1st # Items Ammo Go Thru FoxDie 8106D9BC gggg
Top 1st Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106D992 1618
Top 1st Function - Super Rapid Fire FoxDie 8106D9A4 0000
Top 1st Function Image Modifier FoxDie 8106D9C2 0kkk
Top 1st Function Modifier FoxDie 8106DA72 XXXX
Top 1st Function Power Modifier FoxDie 8106D99C hhhh
Top 1st Function Sound Modifier FoxDie 8106D9BA yyyy
Top 2nd # Items Ammo Go Thru FoxDie 8106DA20 gggg
Top 2nd Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106D9F6 1618
Top 2nd Function - Super Rapid Fire FoxDie 8106DA08 0000
Top 2nd Function Image Modifier FoxDie 8106DA26 0kkk
Top 2nd Function Modifier FoxDie 8106DA76 XXXX
Top 2nd Function Power Modifier FoxDie 8106DA00 hhhh
Top 2nd Function Sound Modifier FoxDie 8106DA1E yyyy
Top Clip Size FoxDie 8106DA50 ????
Top Double Guns FoxDie 8106DAAA 7250
Top Position Modifier FoxDie 8106DA88 rrrr
Top Zoom Modifier FoxDie 8106DA82 zzzz
Top 1st Function Modifier FoxDie 810701BA XXXX
Top Clip Size FoxDie 81070198 ????
Top 1st # Items Ammo Go Thru FoxDie 8106D624 gggg
Top 1st Function - 3 Second Blast FoxDie 8006D5FB 00FF
Top 1st Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106D5FA 1618
Top 1st Function Modifier FoxDie 8106D692 XXXX
Top 1st Function Power Modifier FoxDie 8106D604 hhhh
Top 1st Function Sound Modifier FoxDie 8106D622 yyyy
Top 1st Funtion - Super Rapid Fire FoxDie 8106D60C 0000
Top 2nd # Items Ammo Go Thru FoxDie 8106D664 gggg
Top 2nd Function - 3 Second Blast FoxDie 8006D63B 00FF
Top 2nd Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106D63A 1618
Top 2nd Function - Super Rapid Fire FoxDie 8106D64C 0000
Top 2nd Function Modifier FoxDie 8106D696 XXXX
Top 2nd Function Power Modifier FoxDie 8106D644 hhhh
Top 2nd Function Sound Modifier FoxDie 8106D662 yyyy
Top Clip Size FoxDie 8106D670 ????
Top Double Guns FoxDie 8006D6CA 0076
Top Position Modifier FoxDie 8106D6A8 rrrr
Top Shot spread Modifier 1st FoxDie 8106D608 pppp
Top Shot spread Modifier 2nd FoxDie 8106D648 pppp
Top Zoom Modifier FoxDie 8106D6A2 zzzz
Top 1st # Items Ammo Go Thru FoxDie 8106DB30 gggg
Top 1st Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106DB06 1618
Top 1st Function - Super Rapid Fire FoxDie 8106DB18 0000
Top 1st Function Image Modifier FoxDie 8106DB36 0kkk
Top 1st Function Modifier FoxDie 8106DBE6 XXXX
Top 1st Function Power Modifier FoxDie 8106DB10 hhhh
Top 1st Function Sound Modifier FoxDie 8106DB2E yyyy
Top 2nd # Items Ammo Go Thru FoxDie 8106DB94 gggg
Top 2nd Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106DB6A 1618
Top 2nd Function - Super Rapid Fire FoxDie 8106DB7C 0000
Top 2nd Function Image Modifier FoxDie 8106DB9A 0kkk
Top 2nd Function Modifier FoxDie 8106DBEA XXXX
Top 2nd Function Power Modifier FoxDie 8106DB74 hhhh
Top 2nd Function Sound Modifier FoxDie 8106DB92 yyyy
Top Clip Size FoxDie 8106DBC4 ????
Top Double Guns FoxDie 8106DC1E 7250
Top Position Modifier FoxDie 8106DBFC rrrr
Top Zoom Modifier FoxDie 8106DBF6 zzzz
Top 1st # Items Ammo Go Thru FoxDie 8106E9D8 gggg
Top 1st Function - 3 Second Blast FoxDie 8006E9AF 00FF
Top 1st Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106E9AE 1618
Top 1st Function - Super Rapid Fire FoxDie 8106E9C0 0000
Top 1st Function Modifier FoxDie 8106EA2E XXXX
Top 1st Function Power Modifier FoxDie 8106E9B8 hhhh
Top 1st Function Sound Modifier FoxDie 8106E9D6 yyyy
Top 2nd Function Modifier FoxDie 8106EA32 XXXX
Top Clip Size FoxDie 8106EA06 ????
Top Double Guns FoxDie 8006EA62 0076
Top Position Modifier FoxDie 8106EA40 rrrr
Top Zoom Modifier FoxDie 8106EA3A zzzz
Top 1st # Items Ammo Go Thru FoxDie 8106CEBC gggg
Top 1st Clip size FoxDie 8106CF42 ????
Top 1st Function - 3 Second Blast FoxDie 8006CE93 00FF
Top 1st Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106CE92 1618
Top 1st Function Modifier FoxDie 8106CF76 XXXX
Top 1st Function Power Modifier FoxDie 8106CE9C hhhh
Top 1st Function Sound Modifier FoxDie 8106CEBA yyyy
Top 1st Funtion - Super Rapid Fire FoxDie 8106CEA0 0000
Top 2nd # Items Ammo Go Thru FoxDie 8106CF10 gggg
Top 2nd Clip size FoxDie 8106CF54 ????
Top 2nd Function - 3 Second Blast FoxDie 8006CEE7 00FF
Top 2nd Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106CEE6 1618
Top 2nd Function - Super Rapid Fire FoxDie 8106CEF8 0000
Top 2nd Function Modifier FoxDie 8106CF7A XXXX
Top 2nd Function Power Modifier FoxDie 8106CEF0 hhhh
Top 2nd Function Sound Modifier FoxDie 8106CF0E yyyy
Top Double Guns FoxDie 8006CFAE 0076
Top Position Modifier FoxDie 8106CF8C rrrr
Top Zoom Modifier FoxDie 8106CF86 zzzz
Top 1st Function Modifier FoxDie 8107026E XXXX
Top Clip Size FoxDie 8107024C ????
Top Text Value List Viewer (Viewed In Any Briefing) Krijy 8109E568 XXXX 5200 - 5207 - Picked up %s 5208 - double 5214 - combat knife 5215 - knives 5231 - 5236 - Some 5237 = Nothing 5238 - Nothing 523F - Nothing 5240 - Nothing 5241 - bolt 5242 - orbs 5243 - reaper ammo 5244 - cloaking devices 5245 - boost pills 5246 - ammo 5247 - cartridges 5248 - magnum bullets 5249 - golden bullets 524A - grenades 524B - grenade rounds 524C - rockets 524D - homing rockets 524E - remote mines 524F - proximity mines 5250 - timed mines 5251 - darts 5252 - N-Bombs 5253 - Sedatives 5254 - tokens 5239 - a 523A - A 523B - an 523C - An 523D - the 523E - The 5209 - ammo 520A - cartridge 520B - Magnum bullet 520C - Golden Bullet 520D - grenade 520E - Grenade Round 520F - rocket 5210 - Homing Rocket 5211 - Remote Mine 5212 - Proximity Mine 5213 - Timed Mine 5216 - Dart 5217 - N-Bombs 5218 - sedatives 5219 - Explosive Pen 521A - Explosive case 521B - flare 521C - piton 521D - of dynamite 521E - stick 521F - sticks 5220 - bug 5221 - micro camera 5222 - GoldenEye Key 5223 - token 5224 - plastique 5225 - Picked up a key. 5226 - Picked up a shield. 5227 - A shield 5228 - Picked up something 5229 - This door is locked. 522A - bolt 522B - orb 522C - reaper ammo 522D - cloaking device 522E - boost pill 522F - your 5230 - your 5400 - %s has the Data Uplink 5401 - %s has the Briefcase 5402 - %s has the %s Briefcase
5403 - %s has our Briefcase 5404 - Got the %s Briefcase 5405 - You captured the %s Briefcase 5406 - %s captured out Briefcase 5407 - %s captured the %s Briefcase 5408 - Have a point for living! 5409 - You're supposed to look 540A - after your friends! 540B - Well done! 540C - You popped a cap! 540D - Have 2 points... 540E - YOu are the victim! 540F - Protect %s! 5410 - Get %s! 5411 - Download successful. 5412 - Connection broken 5413 - Starting download 5414 - You need to use the Data Uplink 5415 - King of the Hill! 5416 - We have the Hill! 5417 - %s has captured the Hill! 5218 - %ds/Point 5419 - 1 Point! 541A - No Shield 541B - Automatics 541C - Rocket Launcher 541D - Simulants 541E - King of the Hill 541F - Complex Farsight 5420 - Hold the Briefcase 5421 - Pistol one-hit kills 5422 - Capture the case 5423 - Cloaking 5424 - Temple Explosives 5425 - Slayer 5426 - Tranquilliser 5427 - Slow Motion 5428 - Press START 5429 - Paused 542A - Custom 542B - Random 542C - Random Five 542D - Close Combat 542E - Proximity Mine 542F - Rocket Launcher 5430 - Grenade Launcher 5431 - Explosive 5432 - Golden Magnum 5433 - Heavy 5434 - Tranquilliser 5435 - Farsight 5436 - Power 5437 - Automatics 5438 - Pistols 5439 - test 543A - 4MB Test 543B - Nothing 543C - Shield 543D - Disabled 543E - Objectives Completed 543F - Unknown 5440 - Missing 5441 - Damaged Controller Pak 5442 - is damage or 5443 - inserted incorrectly. 5444 - Attempt Repair 5445 - Retry 5446 - Continue without using the Controller Pak 5447 - Full Controller Pak 5448 - is to (sic) full to save note - 1 note and 28 pages are required to save. 5449 - Enter the Controller Pak menu to free some space 544A - OK 544B - -------- 544C - Hurricane Fists 544D - Cloaking Device 544E - Invincible 544F - All Guns in Solo 5450 - Unlimited Mode 5451 - Unlimited Ammo, No Reloads 5452 - Slo-mo Single Player 5453 - DK Mode 5454 - Trent's Magnum 5455 - Farsight 5456 - Small Jo 5457 - Small characters 5458 - Enemy Shields 5459 - Jo Shield 545A - Super Shield 545B - Classic Sight 545C - team heads only 545D - Play as Elvis 545E - Enemy Rockets 545F - Unlimited Ammo - Laptop Sentry Gun 5460 - Marquis of Queensbury 5461 - Perfect Darkness 5462 - Pugilist 5463 - Hotshot 5464 - Hit and Run 5465 - Alien 5466 - R-Tracker/Weapons Cache Locations 5467 - Rocket Launcher 5468 - Sniper Rifle 5469 - X-Ray Scanner 546A - Super Dragon 546B - Laptop Gun 546C - Phoenix 546D - Psychosis Gun 546E - PP9i 546F - CC13 5470 - KL01313 5471 - KF7 Special 5472 - ZZT (9mm) 5474 - AR53 5475 - RC-P45 5476 - Velvet Dark 5477 - Fun 5478 - Gameplay 5479 - Weapons 547A - Buddies 547B - Weapons for Jo in Solo 547C - Classic Weapons in Solo 547D - dataDyne Defection 547E - dataDyne Extraction 547F - A51 Infiltration 5480 - A51 - Rescue 5481 - A51 Escape 5482 - Difficulty 5483 - Cheat Solo Missions 5485 - Cheat Combat Simulator 5486 - Cheat Counter-Operative 5487 - Dishonoured 5488 - Cheated 5489 - Cheat Available 548A - Complete 548B - for cheat: 548C - on 548D - in under 548E - or insert Game Boy Perfect Dark 548F - Select Cheat for info 5490 - Buddy Available 5491 - Win Golds in firing range to enable classic guns 5492 - Sight on Screen 5493 - Target 5494 - Zoom Range 5495 - Show Ammo 5496 - Gun Function5497 - Paintball 5498 - Subtitles 5499 - Mission time 549A - Mode 549B - Split 549C - Do you want to abort the mission? 549D - Joanna Leather 549E - Joanna Negotiator 549F - Elvis (Waistcoat) 54A0 - Error 54A1 - Cannot delete file as it is being used 54A2 - Cancel 54A3 - Time Limit: 54A4 - Score Limit: 54A5 - Team Score Limit: 54A6 - Challenge Completed!
54A7 - Challenge Failed! 54A8 - Challenge Cheated! 54A9 - Cutscene SUbtitles 54AA - In-game SubtitleS
54AB - Alternate Title Screen 54AC - Start Challenge 54AD - dataDyne Investiongation 54AE - Error 54AF - The Controller Pak has been removed. 54B0 - Attempt Repair 54B1 - Are you sure you want to attempt repair of 54B2 - Data may be lost! 54B3 - Cancel 54B4 - Repair 54B5 - Repair Successful 54B6 - The Controller Pak has been repaired 54B7 - Repair failed 54B8 - The Controller Pak cannot be repaired 54B9 - Player Handicaps 54BA - L/R Buttons: 54BB - UP C BUTTONS: 54BC - LEFT/RIGHT C BUTTONS: 54BD - DOWN C BUTTONS: 54BE - A BUTTON: 54BF - B BUTTON: 54C0 - CONTROL STICK: 54C1 - Z BUTTON: 54C2 - + CONTROL PAD: 54C3 - AIM 54C4 - AIM TOGGLE 54C5 - LOOK UP 54C6 - LOOK DOWN 54C7 - LOOK DOWN 54C8 - LOOK UP 54C9 - FORWARDS 54CA - BACKWARDS 54CB - STRAFE 54CC - WEAPON 54CD - ACTION/RELOAD 54CE - FIRE 54CF - WALK/TURN54D0 - LOOK 54D1 - WALK/STRAFE 54D2 - LOOK/STRAFE 54D3 - AS C BUTTONS 54D4 - Controller 1: 54D5 - Controller 2: 54D6 - COntrol Style %s %s 54D7 - (One - Handed) 54D8 - (Two - Handed) 54D9 - Hold weapon button for quick menu, Hold action button to toggle function 54DA - Turn off all Cheats 54DB - Language filter 54DC - USERNAME: 54DD - PASSWORD:
54DE - Perfect Dark 54DF - Choose Settings 54E0 - Enemy Reaction Speed: 54E1 - Enemy Health: 54E2 - Enemy Damage: 54E3 - Enemy Accuracy: 54E4 - OK 54E5 - Cancel 54E6 - Controller Pak not found 54E7 - Name: 54E8 - Location: 54E9 - Duplicate File Name 54EA - Already contains 54EB - a file named 54EC - Rename file 54ED - change location 54EE - Cancel 54EF - Change File Name 54F0 - Enter new file name: 54F1 - The file you are copying cannot be deleted. 54F2 - Shocksim: %d 54F3 - Target Time: 54F4 - New Cheat Available!: 54F5 - Continue 54F6 - Replay last level 54F7 - Save player 54F8 - Save new player and statistics? 54F9 - Save now 54FA - No Thanks! 54FB - Confirm player name: 54FC - The file has been erased due 54FD - Continue 54FE - Error 54FF - Cannot read game boy pak. Check connections and make sure the game is inserted correctly. 5500 - Cancel 5501 - Error 5502 - The save data has 5503 - been erased due to 5504 - corruption or damage. 5505 - Cancel 5506 - Choose your language: 5507 - English 5508 - Francais 5509 - Deutsch 550A - Italiano 550B - Espanol 550C - American 550D - Language: 550E - Language 550F - Control Style 5510 - Reverse Pitch 5511 - Look Ahead 5512 - Head Roll 5513 - Auto-Aim 5514 - Aim Control 5515 - Hold 5516 - Toggle 5517 - Cutscene Subtitles
5518 - In-game Subtitles 5600 - Complete 5601 - Incomplete 5602 - Failed 5605 - earth: 5606 - prehistory
5612 - Joanna Party Frock 5613 - Joanna Frock (Ripped) 5614 - Joanna Stewardess 5615 - Joanna Wet Suit 5616 - Joanna Aqualung 5617 - Joanna Arctic 5618 - Joanna Lab Tech. 5619 - Elvis 561A - Maian 561B - Daniel Carrington 561C - Carrington Evening Wear 561D - Mr. Blonde 561E - Cassandra De Vries 561F - Trent Easton 5620 - Jonathan 5621 - CI Male Lab Technician 5622 - CI Female Lab Technician 5623 - CI Soldier 5624 - dataDyne Shock Trooper 5625 - dataDyne Female Guard 5626 - dataDyne Security5627 - dataDyne Infantry 5628 - dataDyne Trooper 5629 - Secretary 562A - Office Suit 562B - Office Casual 562C - Negotiator 562D - dataDyne Sniper 562E - G5 Guard 562F - G5 SWAT Guard 5630 - CIA Agent 5631 - FBI Agent 5632 - Area 51 guard 5633 - Area 51 Trooper 5634 - Pilot 5635 - Overalls 5637 - Male Lab Technician 5638 - Female Lab Technician 5639 - dataDyne Lab Technicians 563A - Biotechnician 563B - Alaskan Guard 563C - Air Force One Pilot 563D - Steward 563E - Stewardess 563F - Head Stewardess 5640 - The President 5641 - NSA Lackey 5642 - Presidential Security 5643 - President's Clone 5644 - Pelagic II Guard 5645 - Maian Soldier 5646 - Dinner Jacket 5647 - - NO controller in controller sockets - 5648 - Please power off and attach a controller 5649 - DETECTED 564A - NOT DETECTED 564B - tm 564C - N64 EXPANSION PAK 564D - Nintendo 64 Product identification564E - Product ID: 564F - Product Code: 5650 - Variant: 5651 - Developer: 5652 - Perfect Dark 5653 - NUS-NPDE-USA 5654 - PAL Version 8.7 Final 5655 - Rare LTD. (Twycross) 5656 - Copyright Rare LTD. 2000 5677 - 5659 - Part of the text belonging to the same screen as words from above 565A - 565C - nothing 565D - Rare designs on the future<<< 565E - Published by Rareware 565F - Perfect Dark 5660 - Choose your reality 5661 - New... 5662- New Agents... 5663 - Game Files 5664 - Copy: 5665 - Delete: 5666 - Delete game notes... 5667 - Single Player Agent File 5668 - Combat Simulator Settings File 5669 - Combat Simulator Player File 566A - PerfectHead Files 566B - Controller Pak Menu 566C - Use this menu to delete notes from you Controller Paks. 566D - Choose Controller Pak to edit:566E - Exit 566F - Gamepak5670 - Controller Pak 1 5671 - Controller Pak 2 5672 - Controller Pak 3 5673 - Controller Pak 4 5674 - Perfect Menu 5675 - Solo Missions 5676 - Combat Simulator 5677 - Co-Operative 5678 - Counter-Operative 5679 - Cinema 567A - Mission Select 567B - 5683 Mission 1 = Mission 9 5684 - Special Assignments 5685 - dataDyne Central 5686 - -Defection5687 - dataDyne Research 5688 - Investigation 5689 - dataDyne Central 568A - - Extraction 568B - Carrington Villa 568C - - Hostage One 568D - Chicago 568E - - Stealth 568F - G5 Building 5690 - - Reconnaissance 5691 - Area 51 5692 - - Infiltration 5693 - Area 51 5694 - - Rescue 5695 - Area 51 5696 - - Escape 5697 - Air Base 5698 - - Espionage 5699 - Air Force One 569A - - Antiterrorism 569B - Crash Site 569C - - Confrontation 569D - Pelagic II 569E - - Exploration 569F - Deep Sea 56A0 - - Nullify Threat 56A1 - Carrington Institute 56A2 - - Defence 56A3 - Attack Ship 56A4 - - Covert Assault 56A5 - Skedar Ruins 56A6 - - Battle Shrine 56A7 - Mr. Blonde's Revenge 56A8 - Maian SOS 56A9 - Retaking The Institue 56AA - WAR! 56AB - Duel 56AC - Status 56AD - Abort! 56AE - Warning 56AF - Do you want to abort the mission? 56B0 - Cancel 56B1 - Abort 56B2 - Inventory 56B3 - Weapons Available 56B4 - Options 56B5 - Audio
56BA - Save Game 56BB - Change Agent... 56BC - Warning 56BD - Do you want to load another Agent? 56BE - Yes 56BF - No 56C0 - Control Options 56C1 - Control Player 2 56C2 - Control Style 56C3 - Reverse Pitch 56C4 - Look Ahead 56C5 - Head Roll 56C6 - Auto-Aim 56C7 - Aim Control 56C8 - Back 56C9 - Hold 56CA - Trigger 56CB - Display Options 56CC - Display Player 2 56CD - Sight on Screen 56CE - Always show target 56CF - Always show target 56D0 - Ammo on Screen 56D1 - Show gun function 56D2 - Paintball 56D3 - Subtitles 56D4 - Show mission time 56D5 - Back 56D6 - Video Options 56D7 - Screen Size 56D8 - Ratio 56D9 - Hi-res 56DA - 2-Player Split Screen 56DB - Back 56DC - Full 56DD - Wide 56DE - Cinema 56DF - Normal 56E0 - 16:9 56E1 - Horizontal 56E2 - Vertical 56E3 - Audio Options 56E4 - Sound 56E5 - Music 56E6 - Sound Mode 56E7 - Back 56E8 - Mono 56E9 - Stereo 56EA - Headphone 56EB - Surround 56EC - Control 56ED - Single 56EE - Double 56EF - 56F2 - 1.1 - 1.4 56F3 - 56F6 - 2.1 - 2.4 Briefing 56F8 - Select Difficulty 56F9 - Difficulty 56FA - Best Time 56FB - Agent 56FC - Special Agent 56FD - Perfect Agent 56FE - Cancel 56FF - Co-Operative Options 5700 - Radar on 5701 - Friendly fire 5702 - Perfect Buddy 5703 - Continue 5704 - Cancel 5705 - Human 5706 - 5709 - 1 Simulant - 4 Simulants 570A - Counter-Op options 570B - Radar On 570C - Counter-Operative 570D - Continue 570E - Cancel
570F - Player 1
5710 - Player 2 5711 - Overview 5712 - Accept 5713 - Decline 5714 - Completed 5715 - Failed 5716 - Mission Status 5717 - Agent Status: 5718 - Mission Time: 5719 - Weapon of Choice 571A - Kills: 571B - Accuracy: 571C - Shot total: 571D - Head shots 571E - Body Shots: 571F - Limb Shots: 5720 - Others: 5721 - Press START 5722 - Deceased 5723 - Active 5724 - Disfavoured 5725 - Failed 5726 - Completed 5727 - Aborted 5728 - Retry 5729 - Next Mission 572A - Accept 572B - Decline 572C - Objectives 572D - Press START 572E - Small but Perfect Menu 572F - COmbat SImulator 5730 - Training 5731 - Audio/Video 5732 - Change Agent 5733 - Audio/Visual 5734 - Sound 5735 - Music 5736 - Sound Mode 5737 - Ratio 5738 - Back 5739 - NOTHING 573A - DEL 573B - CAPS 573C - CANCEL 573D - OK 573E - Combat Simulator Heads
573F - Mission Heads 5740 - Error 5741 - Cancel 5742 - The COntroller Pak was not found 5743 - File was not saved 5744 - File would not load 5745 - Could not delete the file 5746 - Out of memory 5747 - This player is already loaded for this game 5748 - has been removed 5749 - Controller Pak is damage or incorrupt 574A - game note delete failed 574B - error loading game 574C - Error Saving game 574D - Error Loading player 574E - Error saving player 574F - Error loading PerfectHead 5750 - Error saving PerfectHead 5751 - Error reading file 5752 - Error writing file 5753 - Error 5754 - Delete failed 5755 - Could not delete the file. 5756 - - Check that the Controller Pak is inserted correctly 5757 - Cancel 5758 - there is no space 5759 - Cool! 575A - File saved. 575B - OK
575C - An error occurred while trying to save. 575D - Try again 575E - save elsewhere 575F - Cancel 5760 - An error occured while trying to load. 5761 - Try again 5762 - Cancel 5763 - No space for Head 5764 - Choose a Head to load over: 5765 - OK 5766 - Cancel 5767 - Save 5768 - Would you like to save your file else where? 5769 - Yes 576A - No 576B - Please insert your Controller Pak containing your saved files 576C - Please insert the Controller Pak 576D - OK 576E - Cancel 576F - Select Location 5770 - Where 5771 - Spaces 5772 - Delete files... 5773 - Cancel 5774 - Full 5775 - Copy File 5776 - Select a file to copy:
5777 - Press B to exit 5778 - Delete file 5779 - Select a file to delete 577A - Press B to exit. 577B - Warning 577C - Are you sure you want to delete this file? 577D - Cancel 577E - OK 577F - Delete game note 5780 - Are you sure you want to delete 5781 - No 5782 - Yes 5783 - Game notes 5784 - Delete game notes: 5785 - Note 5786 - Pages 5787 - Press the B button to exit 5788 - Empty 5789 - -- 578A - Pages free: 578B - Pages free: %d 578C - Pages used: 578D - Pages used: %d 578E - Perfect Dark note already exists on this Controller Pak 578F - there is not enough space for Perfect Dark not 5790 - Controller Pak is too full to save and 28 pages required to save to Controller Pak 5791 - Enter Agent Name 5792 - New... 5793 - New Agent... 5794 - New Recruit 5795 - Mission time: 5796 - 57B3 - Challenge 1 - Challenge 3057B4 - Special 57B5 - Intro 57B6 - Mission 1: dataDyne central 57B7 - Mission 2 - carrington Villa 57B8 - Mission 3 - G5 Building 57B9 - Mission 4 - Area 51 57BA - Mission 5 - Air Force One
57BB - Mission 6 - Pelagic II 57BC - Mission 7 - Defence 57BD - Mission 8 -Attack Ship 578E - Mission 9 - Skedar Ruins 57BF - Finale 57C0 - Play All 57C1 - Intro 57C2 - 1:1 Intro - Enter the Dark 57C3 - 1:1 Outro - Descent into the Depths 57C4 - 1:2 Intro - Going Down 57C5 - 1:2 Outro - Meet the Doctor 57C6 - 1:3 Intro - Lights Out 57C7 - 1:3 Outro - Going Somewhere? 57C8 - 2:1 Intro - Negotiate This! 57C9 - 2:1 Intro 2 - Life on the Line 57CA - 2:1 Outro - Carrington Rescued 57CB - 3:1 Intro - Dark Alley 57CC - 3:1 Outro - G5 Penetrated 57CD - 3:2 Intro - Guns 'n' Poses 57CE - 3:2 Special - Conspiracy 57CF - 3:2 Outro - fire Escape 57D0 - 4:1 Intro - Video Nasty 57D1 - 4:1 Outro - Loose Ends 57D2 - 4:2 Intro - Pearls of Wisdom 57D3 - 4:2 Outro - Under the Knife 57D4 - 4:3 Intro - Gas! 57D5 - 4:3 Special - Elvis Wakes Up 57D6 - 4:3 Outro - Escape 57D7 - 5:1 Intro - High Altitude 57D8 - 5:1 Outro - Takeoff 57D9 - 5:2 Intro - Last Chance 57DA - 5:2 Special - Docking
57DB - 5:2 Outro - Out of Options 57DC - 5:3 Intro - Red Horizons 57DD - 5:3 Outro - Blonde Freak 57DE - 6:1 Intro - Sneak on Board 57DF - 6:1 Outro - Descent Into the Depths 57E0 - 6:2 Intro - Deeper Inside 57E1 - 6:2 Special - Virus! 57E2 - 6:2 Outro - Pulling Out 57E3 - 7:1 Intro - Victory Salute 57E4 - 7:1 Outro - Dash For Freedom 57E5 - 8:1 Intro - Snatched! 57E6 - 8:1 Outro - Heading for Trouble 57E7 - 9:1 Intro - Air of Calm 57E8 - 9:1 Outro - Gotcha! 57E9 - End Sequence 57EA - Cinema 57EB - Cloak %d 57EC - Pick target 57ED - Kills Score 4C01 - Kill Count 4C02 - Died Once 4C03 - Died 4C04 - Times 4C05 - Suicide Count 4C06 - Unarmed 4C07 - Falcon 2 4C08 - Falcon 2 (Silencer) 4C09 - Falcon 2 (Scope) 4C0A - MagSec 4 4C0B - Mauler 4C0C - DY357 Magnum 4C0D - DY357-LX 4C0E - Phoenix 4C0F - CMP150 4C10 - AR34 4C11 - Dragon 4C12 - SuperDragon 4C13 - K7 Avenger 4C14 - Cyclone 4C15 - MagSec SMG 4C16 - RC-P120 4C17 - Callisto NTG 4C18 - Laptop Gun 4C19 - Shotgun 4C1A - Reaper 4C1B - Rocket Launcher 4C1C - Devestator 4C1D - Slayer 4C1E - Maian Grenade 4C1F - Farsight XR-20 4C20 - Sniper Rifle 4C21 - Crossbow 4C22 - Tranquillizer 4C23 - Combat Knife 4C24 - Grenade 4C25 - N-Bomb 4C26 - Timed Mine 4C27 - Proximity Mine 4C28 - Remote Mine 4C29 - ECM Mine 4C2A - Flashbang 4C2B - Disguie 4C2C - Rocket 4C2D - Homing Rocket 4C2E - Grenade Round 4C2F - Laser 4C30 - Bolt 4C31 - Psychosis Gun 4C32 - PP9i 4C33 - CC13 4C34 - KLO1313 4C35 - KF7 Special 4C36 - ZZT (9mm) 4C37 - DMC 4C38 - AR53 4C39 - RC-P45 4C3A - Tester 4C3B - Night Vision 4C3C - Camspy 4C3D - Drugspy 4C3E - Bombspy 4C3F - Door Decoder 4C40 - Explosives 4C41 - X-Ray Scanner 4C42 - Alien Medpack 4C43 - Suitcae 4C44 - Disguise 4C45 - IR Scanner 4C46 - R-Tracker 4C47 - Briefcase 4C48 - Suicide Pill 4C49 - Cloaking Device 4C4A - Combat Boost 4C4B - Data Uplink 4C4C - Horizon Scanner 4C4D - Falcon 2 (s) 4C4E - Falcon 2 (+) 4C4F - Farsight 4C50 - R-Launcher 4C51 - Proxy Mines 4C52 - Psychosis 4C53 - Knife 4C54 - DY357 4C55 - Single Shot 4C56 - Rapid Fire 4C57 - Burst Fire 4C58 - Reapage 4C59 - Shotgun Fire 4C5A - Rail-Gun Effect 4C5B - Rocket Launcher 4C5C - Targeted Rocket 4C5D - Fly-by-wire Rocket 4C5E - Pistol Whip 4C5F - Explosive Shells 4C60 - Guided Shots 4C61 - Magazine Discharge 4C62 - Grenade Launcher 4C63 - Wall Hugger 4C64 - Punch 4C65 - Disarm 4C66 - Follow Lock-on 4C67 - Use Scope 4C68 - Half Magazine Discharge 4C69 - Double Blast 4C6A - Grinder 4C6B - Sedate 4C6C - Lethal Injection 4C6E - Knife Slash 4C6F - Target Locator 4C70 - Instant Kill 4C71 - Boost 4C72 - Revert 4C73 - High Impact Shells 4C74 - Cloak 4C75 - Deploy as Sentry Gun 4C76 - Proximity Self-Destruct 4C77 - Threat Detector 4C78 - Timed Explosive 4C79 - Proximity Explosive 4C7A - Remote Explosive 4C7B - Detonate 4C7C - 4-Second Fuse 4C7D - Proximity Pinball 4C7E - Timed Detonation 4C7F - Proximity Detonation 4C80 - 3-Round Burst 4C81 - Charge-up Shot 4C82 - Crouch 4C83 - Infect 4C84 - Pulse Fire 4C85 - Short Range Stream 4C86 - Impact Detonation 4C87 - Light Amplifier 4C88 - Mobile Camera 4C89 - X-Ray Vision 4C8A - Thermal Imager 4C8B - Zoom 4C8C - Jamming Device 4C8D - Connect 4C8E - Identify Target 4C8F - Wear Disguise 4C90 - Place Explosives 4C91 - Telescopic Sight 4C92 - Silencer 4C93 - Magazine Extension 4C94 - Laser Sight 4C95 - dataDyne 4C96 - Carrington 4C97 - Chesluk Industries 4C98 - Skedar 4C99 - Maian 4C9A - Jones Corp 4C9B - Unarmed Description 4C9C - Falcon 2 Description 4C9D - Falcon 2 Silencer Description 4C9E - Falcon 2 Scope Description 4C9F - Magsec 4 Description 4CA0 - Mauler Description 4CA1 - DY357 Description 4CA2 - DY357-LX Description 4CA3 - Phoenix Description 4CA4 - CMP150 Description 4CA5 - AR32 Description 4CA6 - Dragon Description 4CA7 - SuperDragon Description 4CA8 - K7 Avenger Description 4CA9 - Cyclone Description 4CAA - RC-P120 Description 4CAB - Callisto NTG Description 4CAC - Laptop Gun Description 4CAD - Shotgun Description 4CAE - Reaper Description 4CAF - Rocket Launcher Description 4CB0 - Devastator Description 4CB1 - Slayer Description 4CB2 - FarSight XR-20 Description 4CB3 - Sniper Rifle Description 4CB4 - Crossbow Description 4CB5 - Tranquilizer Description 4CB6 - Combat Knife Description 4CB7 - Grenade Description 4CB8 - N-Bomb Description 4CB9 - Timed Mine Description 4CBA - Proximity Mine Description 4CBC - FCM Mine Description 4CBD - Laser Description 4CBE - Combat Boost Description 4CBF - Night Vision Description 4CC0 - CamSpy Description 4CC1 - X-Ray Scanner Description 4CC2 - IR Scanner Description 4CC3 - Cloaking Device Description 4CC4 - Horizon Scanner Description 4CC5 - Data Uplink Description 4CC6 - R-Tracker Description 4CC7 - Presidential Scanner Description 4CC8 - Door Decoder Description 4CC9 - Alien Medpak Description 4CCA - Explosives Description 4CCB - Skedar Bomb Description 4CCC - Comms. Rider Description 4CCD - Tracer Bug Description 4CCE - Target Amplifier Description 4CCF - Flight Plans Description 4CD0 - Information Discs from Pelagic II Description 4CD1 - Dr. Caroll's Backup Disc Description 4CD2 - Psychosis Gun Description 4CD3 - Disguise Description 4CD4 - PROXY 4CD5 - TIMED 4CD6 - REMOTE 4CD7 - AUTOGUN 4CD8 - IMPACT 4CD9 - Big King Rocket 4CDA - Data Uplink 4CDB - President Scanner 4CDC - AutoSurgeon 4CDD - Skedar Bombs 4CDE - Comms Rider 4CDF - Tracer Bug 4CE0 - Target Amplifier 4CE1 - Flight Plans 4CE2 - Research Tape 4CE3 - Backup Disk 4CE4 - Keycard
4CE5 - Briefcase 4CE6 - Necklace 4CE7 - PresidentScan 4CE8 - Boost 4CE9 - XRayScan 4CEA - HorizonScan 4CEB - Target Amp 4CEC - BombSpy Description 4CED - DrugSpy Description 4CEE - Cassandra De Vries necklace Description 4CEF - Cassandra De Vries replacement necklace. Username: %s Password: %s 4CF0 - Shield 4CF1 - Shield Description 4CF2 - Combat Boosts 4CF3 - Data Uplink 4CF4 - Night Vision 4CF5 - Door Decoder 4CF6 - Suicide Pill 4CF7 - Tranquilizer 4CF8 - AutoSurgeon 4CF9 - Backup Disk 4CFA - Disguise 4CFB - Laptop Gun 4CFC - Remote Mine 4CFD - Shotgun 4CFE - Sniper Rifle 4CFF - Timed Mine 5000 - Most Suicidal 5001 - Who Needs Ammo? 5002 - Least Shielded 5003 - Best Protected 5004 - Marksmanship 5005 - Most Professional 5006 - Most Deadly 5007 - Most Harmless 5008 - Most Cowardly 5009 - Most Frantic 500A - Most Honorable 500B - Most Dishonorable 500C - Shortest Life 500D - Longest Life 500E - Double Kill 500F - Triple Kill 5010 - Quad Kill 5011 - Game Setup 5012 - Load Settings 5013 - Scenario 5014 - Arena 5015 - Options 5016 - Teams 5017 - Weapons 5018 - Limits 5019 - Simulants 501A - Save settings 501B - Abort Game 501C - Player Setup 501D - Load Player 501E - Name 501F - Character 5020 - Handicap 5021 - COntrol 5022 - Player Options 5023 - Statistics 5024 - Start Game 5025 - Drop Out 5026 - Save Player 5027 - Save Copy of Player 5028 - Stuff 5029 - Soundtrack 502A - Team Names 502B - Ratio 502C - Lock 502D - None 502E - Last Winner 502F - Last Loser 5030 - Random 5031 - Challenge 5032 - Combat Challenges 5033 - Abort Challenges 5034 - Abort 5035 - Are you sure you want to abort the game? 5036 - Abort 5037 - Cancel 5038 - %s 5039 - Accept 503A - Cancel 503B - Team Names 503C - Back 503D - Change Team Names 503E - Soundtrack 503F - Current: 5040 - Multiple Tunes 5041 - Back 5042 - Multiple Tunes 5043 - Random 5044 - Select Tunes 5045 - Select Tunes 5046 - Team Control 5047 - Teams enabled 5048 - Teams 5049 - Auto team... 504A - Back 504B - Auto Team 504C - Two teams 504D - Three teams 504E - Four Teams 504F - Maximum temas 5050 - Humans vs. Simulants 5051 - Human-Simulant Pairs 5052 - Cancel 5053 - Simulants 5054 - Add Simulant 5055 - 1: 5056 - 2: 5057 - 3:
5058 - 4: 5059 - 5: 505A - 6: 505B - 7: 505C - 8: 505D - Clear All 505E - Back 505F - Difficulty 5060 - Change Type 5061 - Character... 5062 - Delete Simulant 5063 - Back 5064 - Simulant Character 5065 - Add Simulant 5066 - Change Simulant 5067 - Normal Simulants 5068 - Special Simulants 5069 - Ready! 506A - ...And Waiting 506B - Limits 506C - Time 506D - Score 506E - Restore Defaults 506F - Back 5070 - No Limit 5071 - %d 5072 - %d Min 5073 - Arena 5074 - Dark 5075 - Classic 5076 - Random 5077 - Skedar 5078 - Pipes 5079 - Ravine 507A - G5 Building 507B - Sewers 507C - Warehouse 507D - Grid 507E - Ruins 507F - Area 52 5080 - Base 5081 - Rooftop 5082 - Fortress 5083 - Villa 5084 - Car Park 5085 - Temple 5086 - Complex 5087 - Felicity 5088 - Random 5089 - Load Player 508A - B Button to cancel 508B - Load Game Settings 508C - Scenario: %s Arena: %s Simulants: %d 508D - Presets 508e - Player Name 508F - Character 5090 - Load Head... 5091 - Stats for %s 5092 - Kills: 5093 - Deaths: 5094 - Accuracy:
5095 - Headshots 5096 - Ammo Used:
5097 - Damage Dealt: 5098 - Pain Received 5099 - Games Played 509A - Games Won: 509B - Games Lost: 509C - Time: 509D - Distance 509E - Medals Won: 509F - Accuracy: 50A0 - Head Shot: 50A1 - Killmaster: 50A2 - Survivor: 50A3 - Your Title: 50A4 - Back 50A5 - Completed Challenges 50A6 - Back 50A7 - Options 50A8 - Highlight Pickups 50A9 - Highlight Players 50AA - Highlight Teams 50AB - Radar 50AC - Back 50AD - Weapons 50AE - Set:
50AF - Current Weapons Setup: 50B0 - 1: 50B1 - 2:
50B2 - 3: 50B3 - 4: 50B4 - 5: 50B5 - 6: 50B6 - Back 50B7 - Save Game Setup 50B8 - Do you want to save over your original game? 50B9 - Save over original 50BA - Save Copy 50BB - Do not save 50BC - Game file name 50BD - Enter a name for your game setup file: 50BE - Confirm
50BF - Your player file is always saved 50C0 - Save a copy now? 50C1 - No 50C2 - Yes 50C3 - Drop out 50C4 - Are you sure you want to drop out? 50C5 - Drop out 50C6 - Cancel 50C7 - Control 50C8 - Control Style 50C9 - Reverse Pitch 50CA - Look Ahead 50CB - Head Roll 50CC - Auto-aim 50CD - Aim Control 50CE - Sight on Screen 50CF - Show Target 50D0 - Zoom Range 50D1 - Ammo on Screen 50D2 - Gun Function 50D3 - Paintball 50D4 - Back 50D5 - Hold 50D6 - Toggle 50D7 - Combat Options 50D8 - Briefcase Options 50D9 - Hacker Options 50DA - Pop a Cap Options 50DB - Hill Options 50DC - Capture Options 50DD - Boxes Options 50DE - One-Hit Kills 50DF - Slow Motion 50E0 - Fast Movement 50E1 - Display Team 50E2 - No Radar 50E3 - No AUto-aim 50E4 - No Player Highlight
50E5 - No Pickup Highlight 50E6 - Highlight Target 50E7 - Highlight Terminal 50E8 - Boxes on radar
50E9 - Hill on Radar 50EA - Mobile Hill 50EB - Time 50EC - Show on Radar 50ED - Highlight Briefcase 50EE - Show on Radar 50EF - Back 50F0 - Off 50F1 - On 50F2 - Smart 50F3 - Scenario 50F4 - Free for All 50F5 - Teamwork - 50F6 - Combat 50F7 - Hold the Briefcase 50F8 - Hacker Central 50F9 - Pop a Cap 50FA - King of the Hill 50FB - Capture the Case 50FC - Touch that Box 50FD - Combat 50FE - Briefcase 50FF - Hacker 5100 - Pop 5101 - Hill 5102 - Capture 5103 - Boxes 5104 - Game Over 5105 - Title: 5106 - Weapon of Choice: 5107 - Awards 5108 - 1st 5109 - 2nd 510A - 3rd 510B - 4th 510C - 5th 510D - 6th 510E - 7th 510F - 8th 5110 - 9th 5111 - 10th 5112 - 11th 5113 - 12th 5114 - Player Ranking 5115 - Deaths 5116 - Score 5117 - Team Ranking 5118 - Stats for %s 5119 - Suicides 511A - Deaths 511B - Kills 511C - Inventory 511D - Control 511E - Game Time: 511F - End Game 5120 - Pause 5121 - Unpause 5122 - End Game 5123 - Are you sure? 5124 - Cancel 5125 - End Game 5126 - PerfectHead 5127 - Load a saved Head 5128 - Make a new Head 5129 - Edit a loaded Head 512A - Edit a PerfectHead 512B - Choose a slot to edit: 512C - Cancel 512d - Make a new Head 512E - Load a Saved Head 512F - Where do you want to be able 5130 - to use this Head? 5131 - Combat Simulator 5132 - All Missions 5133 - Both 5134 - Cancel 5135 - Camera Setup 5136 - Insert your camera into your 5137 - game boy pak. 5138 - Then, inset (sic) your game boy pak 5139 - into any controller. 513A - OK
513B - Cancel 513C - Error 513D - Game boy camera not detected! 513E - Please check all connections 513F - and try again 5140 - cancel 5141 - Choose camera
5142 - More than one camera detected. 5143 - Please select which camera you want to use 5144 - OK 5145 - Cancel 5146 - PerfectHead 5147 - Take a picture from camera 5148 - Load picture from camera 5149 - Cancel 514A - Load from camera
514B - Choose picture to read from camera 514C - Cancel 514D - Take picture 514E - Shoot! 514F - Cancel 5150 - Keep picture 5151 - Try again 5152 - Load PerfectHead
5153 - Inset (sic) the controller pak 5154 - containing the Head you 5155 - wish to load into any 5156 - controller. 5157 - Controller pak: 5158 - Cancel 5159 - Source: 515A - Pak 1 515B - Pak 2 515C - Pak 3 515D - Pak 4
515F - PerfectHead Editor 5160 - Take another picture 5161 - Change Head 5162 - Position picture 5163 - Color face and hair 5164 - Shape Head 5165 - Remove Head 5166 - Cancel changes 5167 - Keep Changes 5168 - Shape Head 5169 - Depth 516A - OK
516B - Cancel 516C - Position image 516D - Brightness 516E - OK 516F - Cancel 5170 - Choose Head 5171 - OK 5172 - Cancel 5173 - Remove PerfectHead 5174 - Are you sure you want to 5175 - remove this Head from memory? 5176 - Delete 5177 - Cancel 5178 - Cancel changes 5179 - Are you sure you want to 517A - throw away your changes? 517B - Throw away 517C - Go back to editor 517D - Save PerfectHead 517E - YOU have edited this head. 517F - Do you want to keep your changes? 5180 - Keep 5181 - Revert 5182 - Save PerfectHead 5183 - Your changes will be kept in memory 5184 - Would you like to save your changes 5185 - to the controller pak? 5186 - Save 5187 - Don't Save 5188 - Save PerfectHead 5189 - You can now save you Head on 518A - a controller pak if you wish. 518B - If you want to do this please 518C - ensure a controller pak is inserted 518D - and choose 'Save'. 518E - Save 518F -Don't save 5190 - Head complete! 5191 - To use you Head in the Combat Simulator 5192 - select the Head from the character 5193 - of the player/simulant settings menu 5194 - Your mission Heads will now appear 5195 - in any level you play. 5196 - You can now edit your Head further. 5197 - Finish 5198 - Edit Head 5199 - Head colour 519A - Face: 519B - Hairstyle: 519C - OK
519D - Cancel 519E - Press the B button to go back 519F - Hanger Information 51A0 - Holotraing 51A1 - Device List 51A2 - Information 51A3 - Locations 51A4 - Vehicles 51A5 - Character Profiles 51A6 - Other information 51A7 - Training stats 51A8 - Time taken: 51A9 - Completed! 51AA - Failed 51AB - OK 51AC - Resume 51AD - Cancel 51AE - Abort 51AF - Character Profiles
51B0 - Name: 51B1 - Age: 51B2 - Race: 51B3 - Press B button to go back. 51B4 - Cheats 51B5 - It is now safe to turn off your console. 51B6 - Cancel 51B7 - Bronze 51B8 - Silver
51B9 - Gold 51BA - Difficulty 51BB - Difficulty: 51BC - Select Difficulty: 51BD - Nothing 51BE - Weapon 51BF - Training Info 51C0 - Training Stats 51C1 - Completed!
51C2 - Score: 51C3 - Targets Destroyed: 51C4 - Difficulty:
51C5 - Time Taken: 51C6 - Weapon: 51C7 - Accuracy: 51C8 - Not Failed
51C9 - Out of Ammo 51CA - Time Over 51CB - Score Unattainable 51CC - Too Inaccurate 51CD - Bull's Eye 51CE - Zone 1 51CF - Zone 2 51D0 - Zone 3 51D1 - Hit Total 51D2 - Scoring 51D3 - 10 51D4 - 5 51D5 - 2 51D6 - 1 51D7 - Ammo Limit: 51D8 - Time Limit:
51D9 - Min Accuracy: 51DA - Goal Targets: 51DB - Goal Score: 51DC - Cheats 51DD - Done 51DE - Warning 51DF - If you activate any cheats you will be unable to progress any further in the game, while those cheats are active 51E0 - OK 51E1 - Cancel 51E2 - Player %d 51E3 - Press START 51E4 - Searching for Camera! 51E5 - Calibrating Camera
51E6 - Downloading Image 51E7 - Loading Image 51E8 - Saving Image 51E9 - Transferring Image 51EA - Uploading Segment 51EB - Checking Controller Pak 51EC - Getting PerfectHead
51ED - Saving PerfectHead 51EE - Auto Camera Adjustment 51EF - please wait... 5800 - Error 5801 - No briefing for this mission 5802 - Nothing 5803 - Objective 5804 - Completed 5805 - Incomplete 5806 - Failed 5807 - One Minute Left 5808 - OBJECTIVES FAILED - Abort Mission 5809 - Guard Greeting 580A - What's that gun? 580B - Don't point that gun at me. 580C - S/MPS 580D - H/M 580E - Y/D 580F - P/D 5810 - CI 2023 5811 - YKK: 95935 5812 - CAMSPY 5813 - MODEL 1.2 5814 - GYROSTAT 5815 - Meat 5816 - Easy 5817 - Normal 5818 - Hard 5819 - Perfect 581A - Dark 581B - Meatsim 581C - Easysim 581D - Normalsim 581E - Hardsim 581F - Darksim 5820 - Peacesim 5821 - Shieldsim 5822 - Rocketsim 5823 - Kazesim 5824 - Fistsim 5825 - Preysim 5826 - Cowardsim 5827 - Judgesim 5828 - Feudsim 5829 - Speedsim 582A - Turtlesim 582B - Vengesim 582C - MeatSim Description 582D - EasySim Description 582E - NormalSim Description 582F - HardSim Description 5830 - PerfectSim Description 5831 - DarkSim Description 5832 - PeaceSim Description 5833 - ShieldSim Description 5834 - RocketSim Descripition 5835 - KazeSim Description 5836 - FistSim Description 5837 - PreySim Description 5838 - CowardSim Description 5839 - JudgeSim Description 583A - FeudSim Description 583B - SpeedSim Description 583C - TurtleSim Description 583D - VengeSim Description 583E - Dark Combat 583F - Skedar Myster 5840 - CI Operative 5841 - dataDyne Action 5842 - Maian Tears 5843 - Alien Conflict 5844 - Carrington Institute 5845 - dD Central 5846 - dDCentral X 5847 - dD Research 5848 - dD Research X 5849 - dD Extraction 584A - dD Extraction X 584B - Carrington Villa 584C - Carrington Villa X 584D - Chicago 584E - Chicago X 584F - G5 Building 5850 - G5 Building X 5851 - A51 Infiltration 5852 - A51 Infiltration X 5853 - A51 Rescue 5854 - A51 Rescue X 5855 - A51 Escape 5856 - A51 Escape X 5857 - Air Base 5858 - Air Base X 5859 - Air Force One 585A - Air Force One X 585B - Crash Site X 585C - Crash Site X 585D - Pelagic II 585E - Pelagic II X 585F - Deep Sea 5860 - Deep Sea X 5861 - Institute Defense 5862 - Institute Defense X 5863 - Attack Ship 5864 - Attack Ship X 5865 - Skedar Ruins 5866 - Skedar Ruins X 5867 - End Credits 5868 - Random 5869 - Select All 586A - Select None 586B - Randomise 586C - Weapon 586D - Function 586E - Orders 586F - No Weapon 5870 - Pick Target 5871 - Follow 5872 - Attack 5873 - Defend 5874 - Hold 5875 - Normal
5876 - Download 5877 - Get Case
5878 - tag Box 5879 - Killed by 587A - Killed 587B - Beginner:21 587C - Trainee:20 587D - Amateur:19 587E - Rookie:18 587F - Novice:17 5880 - Trooper:16 5881 - Agent:15 5882 - Star Agent:14 5883 - SpecialAgent:13 5884 - Expert:12 5885 - Veteran: 11 5886 - Professional:10 5887 - Dangerous:9 5888 - Deadly:8 5889 - Killer:7 588A - Assassin:6 588B - Lethal:5 588C - Elite:4 58CB - Invincible:3 588D - Near Perfect:2 588E - Perfect:1 588F - DARTAMMO 5890 - MODEL 1.4 5891 - JM: 201172 5892 - Save case 5893 - Def Hill 5894 - Hold Hill 5895 - Get Case 5896 - Pop cap 5897 - Protect 5898 - All Simulants 5899 - MODEL 1.3 589A - BNC: 15877 589B - Not enough room to launch 599C - GOAL TARGETS: 599D - GOAL SCORE: 599E - MIN ACCUTACY: 599F - FIRE TO START 59A0 - GET READY! 59A1 - LIMIT: 59A2 - ZONE 3 59A3 - ZONE 2 59A4 - ZONE 3 59A5 - BULL'S-EYE 59A6 - EXPLODED 59A7 - Elvis is Dead. :( 59A8 - 59AB - Style 1 - Style 4 59AC - Blonde 59AD - Black 59AE - Auburn (Auburn's football team sucks, btw) 59AF - Blue Rinse 59B0 - Player 59B1 - Nothing 59B2 - Identify 59B3 - Unused 59B4 - Challenges 59B5 - Load/Preset Games 59B6 - Quick Start 59B7 - Advanced Setup59B8 - Combat Simulator 59B9 - Carrington Institute 59BA - Team Score 59BB - Finish Setup 58BC - 58C1 - Player 1 team - Player 4 Team 58C2 - Number of Simulants 58C3 - Simulant per team 58C4 - Simulant Difficulty 58C5 - Start Game 58C6 - Drop Out 58C7 - Player Settings 58C8 - Game Settings 58C9 - Quick Go 58CA - Ready! 58CB - Quick Team 58CC - Players Only 58CD - Players and Simulants 58CE - Player teams 58CF - Players Vs. Simulants 58D0 - Player-Simulant Teams 58D1 - DRUGSPY 58D2 - BOMBSPY 58D3 - Replay Previous Mission 58D4 - Holograph 58D5 - Aggressive 58D6 - Passive 58D7 - Perfect Buddies 58D8 - Stealth 1c7D - Joanna Dark 1C7E - Human (Female) 1C7F - 23 Years 2 Months 1C80 - Joanna Description 1C81 - Jonathan 1C82 - Human (Male) 1C83 - 28 years 5 months 1C83 - Jonathan Description 1C84 - Daniel Carrington 1C85 - Human (Male) 1C86 - 62 years 8 months 1C87 - Daniel Carrington Description 1C88 - Cassandra De Vries 1C89 - Human (Female) 1C8A - 39 years ? months 1C8B - Cassandra De Vries Description 1C8C - Trent Easton 1C8D - Human (Male) 1C8E - 46 years ? months 1C8F - Trent Easton Description 1C90 - Dr. Caroll 1C91 - The Caroll Sapient (AI) 1C92 - 6 months 1C93 - Dr. Caroll Description 1C94 - Elvis 1C95 - Maian (Male) 1C96 - 320 years 1C97 - Elvis Description 1C98 - Mr. Blonde 1C99 - Human (Male) 1C9A - Late 20's 1C9B - Mr. Blonde Human Description 1C9C - Mr. Blonde 1C9D - Skedar (Disguised) 1C9E - Unknown 1C9F - Mr. Blonde Skedar Description 1CA0 - The U.S. President 1CA1 - Human (Male) 1CA2 - 50 years 1CA3 - President Description
1CA4 - Maians 1CA5 - Maians Description 1CA6 - Skedar Warrior 1CA7 - Skedar Descriptions 1CA8 - Background 1CA9 - Background text 1CAA - The Story 1CAB - THe Story Text 1CAC - dataDyne Corporation 1CAD - The monolithic corporation the dataDyne has become started off as an AI systems programming business. When it became apparent that much of their income came from their work as a defense contractor for the U.S. military, a young and foward-looking manager called Cassandra De Vries started pushing for deals with weapons manufacturers, while ignoring offers from Daniel Carrington and the Institute for collaboration on quantum computing and AI research. After the third armament company was bought by dataDyne, profits became astronomical. Within a month of the receipt of a government contract for weapons development, Cassandra De Vries was CEO. A significant portion of corporation profits were redirected into AI research, with excellent results. 1CAE - Carrington Institute 1CAF - Briefly dismissed as a crackpot inventor, Daniel Carrington was the first to release anti-gravity technology to the world. Revenues from this and related development helped set up the Carrington Institute, ostensibly a technology think tank situated in a remote part of the continental U.S. In actual fact, the Institute is also a training ground for agents who are sent out into the world to keep track of technological development around the globe, for reasons best known to Daniel Carrington himself 1CB0 - Camspy Training Description 1CB1 - Night Vision Training Description 1CB2 - Door Decoder Training Description 1CB3 - X-Ray Scanner Training Description 1CB4 - Disguise Training Description 1CB5 - IR Scanner Training Description 1CB6 - Tracker (Radar) Training Description 1CB7 - Cloaking Device training Description 1CB8 - ECM Mine training Description 1CB9 - Data Uplink training Description 1CBA - FIRING. Press Z Button to fire gun. 1CBB - AUTO REPLOAD - Release Z Button when out of ammo 1CBC - MANUAL RELOAD - Press B Button to reload early if magizine not full 1CBD - Aiming: Hold down R Button to enter Aim Mod 1CBE - Use control Stick to move aiming sight 1CBF - AUTO FIRE. Hold Z Button to repeatedly fire auromatically. 1CC0 - ALTER AIM. Press Up C Button or Down C Button to move sight up/down 1CC1 - ZOOM Hold R Button to enter Zoom mode 1CC2 - FAST FIRE. Press Z Button quickly to fire faster. 1CC3 - Carrington Institute (Base of operations) 1CC4 - Lucerne Tower (Global headquarters) 1CC5 - Laboratory Basement (Underground research labs) 1CC6 - Carrington Villa (Private coastal retreat) 1CC7 - Chicago. (Backstreets of the city) 1CC8 - G5 Building (dataDyne front corporation) 1CC9 - Area 51 (Near Groom Dry Lake, Nevada) 1CCA Alaskan Air Base (Brooks Range, Alaska) 1CCB - Air Force One (The President's airplane) 1CCC - Crash Site (Victoria Island 71N 118W) 1CCD - Pelagic II (Specialized deep-sea research ship) 1CCE - Cetan Ship (The most alien environment on Earth) 1CCF - Skedar Assault Ship (Troop carrying spacecraft) 1CD0 - Skedar Homeworld (The planet of the Battle Shrine) 1CD1 - Jumpship (Agile troop craft) 1CD2 - HoverCrate (Gravity-negation device) 1CD3 - HoverBike (Low altitude vehicle) 1CD4 - Cleaning HovBot (Your helpful buddy) 1CD5 - Hovercopter (Urban AG gunship) 1CD6 - G5 Robot (Urban combat droid) 1CD7 - A51 Interceptor (Robotic air interceptor) 1CD8 - Maian Vessel (Scout and patrol vessel) 1CD9 - Skedar Shuttle (Alien troop dropship) 1CDA - Carrington Institute Description 1CDB - Lucerne Tower (dataDyne Buliding) description 1CDC - DataDyne Underground Research Labs Description 1CDD - Vilaa Description 1CDE - Chicago Streets Description 1CDF - G5 Building Description 1CE0 - Area 51 Description 1CE1 - Air Base Description 1CE2 - Air Force One Description 1CE3 - Crash Site Description 1CE4 - Pelagic II Description 1CE5 - Cetan Battle Cruiser Description 1CE6 - Skedar Assault Ship Description 1CE7 - Skedar Homeworld Description 1CE8 - Jumpship Description 1CE9 - Hovercrate Description 1CEA - Hoverbike Description 1CEB - Hoverbot Description 1CEC - Hovercopter Description 1CED - G5 Sentry Robot Description 1CEE - Area 51 Interceptor Description 1CEF - Maian Shuttle Description 1CF0 - Skedar Shuttle Description 1CF2 - 1CF8 - Holo Training 1 description - Holo training 7 Description 1CF9 - 1CFF - Holo Training 1 Hint - Holo Training 7 Hit 1D00 - 1D06 - Holo Training 1 Complete Hint - Holo Training 7 Complete Hint 1D07 - Data Uplink Device training Hint 1D08 - ECM Mine Device training Hint 1D09 - CamSpy Device training Hint 1D0A - Night Vision Device Training Hint 1D0B - Door Decoder Device training Hint 1D0C - Tracker Device Training Hint 1D0D - IR Scanner Device Training Hint 1D0E - X-Ray Scanner Device Training Hint 1D0F - Disguise Device Training Hint 1D10 - Cloaking Device Training Hint 1D11 - Data Uplink Device training Complete Hint 1D12 - ECM Mine Device training Complete Hint 1D13 - CamSpy Device training Complete Hint 1D14 - Night Vision Device Training Complete Hint 1D15 - Door Decoder Device training Hint 1D16 - Tracker Device Training Complete Hint 1D17 - IR Scanner Device Training Complete Hint 1D18 - X-Ray Scanner Device Training Complete Hint 1D19 - Disguise Device Training Complete Hint 1D1A - Cloaking Device Training Complete Hint 1D1B - Falcon 2 Firing Range Description 1D1C - Falcon 2 Scope Firing Range Description 1D1D - Falcon 2 Silencer Firing Range Description 1D1E - MagSec 4 Firing Range Description 1D1F - Mauler Firing range Description 1D20 - Phoenix firing range Description 1D21 - DY357 Magnum Firing Range Description 1D22 - DY357 Golden Magnum Firing Range Description 1D23 - CMP150 Firing Range Descripiton 1D24 - Cyclone Firing Range Description 1D25 - Callisto Firing Range DescriptioN 1D26 - RC-P120 Firing Range Description 1D27 - Laptop Gun Firing Range Description 1D28 - Dragon Firing Range Description 1D29 - K7 Avenge Firing Range Description 1D2A - AR34 Firing Range Description 1D2A - SuperDragon Firing Range Description 1D2C - Shotgun Firing range Description 1D2C - Sniper Rifle Firing Range Description 1D2E - Farsight XR-20 Firing Range Description 1D2F - Crossbow Firing Range Description 1D30 - Tranquilizer Firing Range Description 1D31 - Reaper Firing Range Description 1D32 - Devastator Firing range Description 1D33 - Rocket Launcher Firing Range Description 1D34 - Slayer Firing Range Description 1D35 - Combat Knife Firing Range Description 1D36 - Laser Firing Range DescriptioN 1D37 - Grenade firing Range Range Description 1D38 - This Maian grenade plays havoc with the neurons in sentient creatures. If you wander into the blast radius, your vision will blur and you will lose your grip on whatever you're holding. The grenade can be set to go off on impact or by proximity trigger. Make sure you throw it far enough away. 1D39 - timed Mine Firing Range description 1D3A - Proximity Mine Firing range DescriptioN 1D3B - Remote Mine Firing Range Description 1D3C - 1D42 - Holo 1 - Holo 7 0200 – Perfect Agent Briefing 0201 – LUCERNE TOWER 0202 – Special Agent Briefing 0203 – Agent Briefing 0204 – NULL3 0205 – NULL4 0206 – NULL5 0207 – NULL6 0208 – NULL7 0209 – dataDyne.Central Divisional HQ Chicago IL USA 020A – 0230 Hours 15 AUG 2023 020B – Obtain De Vries' necklace 020C – Cassandra De Vries' MBR>020D – Necklace 020E – De Vries' necklace 020F – Picked up De Vries' necklace 0210 – Disable internal security hub 0211 – Obtain keycode necklace 0212 – Download project files 0213 – Disable external comms hub 0214 – Gain entrance to laboratory 0215 – Who are you and what are you doing here? 0216 – Look out! She's got a gun 0217 – You won't shoot me, foolish child! 0218 – Don't you know who I am? 0219 – Let's see how you deal with security 021A – PLEASE!!!! Don't kill me! 021B – If I were you, I'd leave... NOW! 021C – Badly placed ECM Mine 021D – ECM Mine placed correctly 021E – MISSION FAILED - objectives incomplete 021F – MISSION SUCCESSFUL 0220 – CANNOT complete all objectives 0221 – Time to erase those files 0222 – Computer executive erased 0223 – I'll do what you want! 0224 – HELP - Intruder! 0225 – You talk too much 0226 – HELP, HELP! 0227 – I'll do what you want 0228 – Logging on now 0229 – Okay, I'm in... 022A – Goodbye, Dr. Caroll 022B – You've written your last bug, traitor! 022C – File download initiated 022D – File download completed 022E – ACCESS DENIED - password needed 022F – Door unlocked 0230 – DOH! 0231 – Unable to download - Data Uplink needed 0232 – LIGHTS NOW ON 0233 – LIGHTS NOW OFF 0234 – Erase Dr. Caroll conversation 0235 – Don't shoot, don't shoot! 0236 – Critical mission object destroyed 0237 – Unacceptable civilian casualties 0238 – MISSION FAILED . - objectives cannot be completed 0239 – Critical mission personnel killed. 023A – Obtain ECM Mines 023B – Dr. Caroll's 023C – ECM Mine 023D – An ECM Mine 023E – Picked up an ECM Mine 023F – Obtain Data Uplink 0240 – Nothing 0241 – Data Uplink 0242 – A Data Uplink 0243 – Picked up a Data Uplink 0244 – Yes, yes, I agree. Personality is expendable. in this case 0245 – No, I can start the process from my office. terminal and delete the necessary files. at the same time 0246 – I'll begin at once. Goodbye 0247 – Move it! 0248 – I’ve got a password problem, and you're .the man to help me with it 0249 – Don't shoot, don't shoot! 024A – Datalink broken - connection terminated 024B – Datalink error - incomplete file download 024C – Internal security system temporarily disabled 024D – External ommunications hub disabled 024E – Laboratory lift located 024F – Security Help me! 0250 – ECM Mine needed to disable security hub 0251 – ECM Mine needed to disable comms hub 0252 – Dummy 0253 – How dare you disturb me! 0254 – You will regret this intrusion, girl! 0255 – If I were you, I'd leave...NOW! 0256 – Please don't kill me! 0257 – Don't shoot! 0258 – Obtain CamSpy 0259 – Dr. Caroll's 025A – CamSpy 025B – A CamSpy 025C – Picked up a CamSpy 025D – We're getting a positive reading - .the internal comms hub is nearby 025E – You're on the same floor as .Cassandra's office 025F – The other hub has got to be in the .Security Room 0260 – The basement elevator must be around .there somewhere 0261 – Security system is now back online 0262 – You vandal, you've broken it! 0263 – 2023 AD, 2214 Hours Lucerne Tower - dataDyne HQ 0264 – Why the big hurry? 0265 – If Dr. Caroll is not extracted tonight, .dataDyne will put him through mind .conitioning, and we'll lose our best .chance of finding out what dataDyne .are up to 0266 – Are they all expendable? 0267 – Don't joke! You have to be careful, Joanna. .Code keys will only operate while the owner .is alive. If you kill them,the key is .useless. Armed guards are a different matter, .of course 0268 – What's the target location? 0269 – Work your way down the building to the ground .level. Dr. Caroll will be in a research lab .somewhere in the underground facility 026A – How will I recognize him? 026B – We don't have an image record, and we can't .find any official files. All we have is the .name. Good luck, Perfect Dark 026C – Right, I'm in 026D – I...I'm logging on now Investigation – 1EXX 1E00 – Perfect Agent Briefing 1E01 – BASEMENT ABORATORY 1E02 – Special Agent Briefing 1E03 – Agent Briefing 1E04 – Nothing 1E05 – Nothing 1E06 – Nothing 1E07 – Nothing 1E08 – Nothing 1E09 – Locate Dr. Caroll 1E0A – Shut down experiments 1E0B – Start security maintenance cycle 1E0C – Obtain experimental technologies 1E0D – Holograph radioactive isotope 1E0E – Machinery scream sound Fx 1E0F – Maintenance robots activated 1E10 – Maintenance robos reprogrammed 1E01 – Security doors unlocked 1E02 – Maintenance cycle activated 1E03 – Routine cleaning cycle activated 1E14 – Operation not allowed - robots busy 1E15 – Maintenance robots deactivated 1E16 – Critical mission object destroyed 1E17 – Maintenance robot system offline 1E18 – MISSION FAILED . - objectives cannot be completed 1E19 – Who are you? 1E1A – Unacceptable scientist casualties 1E1B – Terminal is not active 1E1C – Powering down active systems 1E1D – Experiment has been shut down 1E1E – Alarm activated 1E1F – Alarm deactivated 1E20 – Don't shoot me - I'll help you 1E21 – What the hell are you doing in my lab? 1E22 – Let me help you 1E23 – Accidents will happen 1E24 – ACCESS DENIED - security code required 1E25 – Searching for password 1E26 – Nothing 1E27 – Password located - bypassing lock 1E28 – Contact broken - reestablish link 1E29 – Security door already unlocked 1E2A – Experiment aleady powered down 1E2B – Strange - the experiment's already off! 1E2C – It appears someone has broken my PC 1E2D – Obtain Night Vision 1E2E – Cassandra De Vries' 1E2F – Night Vision 1E30 – De Vries' briefcase 1E31 – Picked up Night Vision 1E32 – btain shield tech item 1E33 – Cassandra De Vries' 1E34 – Shield tech item 1E35 – De Vries' briefcase 1E36 – Picked up shield tech item 1E37 – Obtain Data Uplink 1E38 – Nothing 1E39 – Data Uplink 1E3A – A Data Uplink 1E3B – Picked up a Data Uplink 1E3C – Connection established 1E3D – Maintenance hatch is now open 1E3E – Maintenance hatch is already open 1E3F – WARNING - radioactive matter detected 1E40 – What are you doing in my lab? 1E41 – I haven't seen you before 1E42 – Who the hell are you? 1E43 – Shut down the experiment 1E44 – Pull the plug on that, NOW 1E45 – Switch this thing off 1E46 – I'll shut it down 1E47 – Please don't hurt me 1E48 – Allw me to assist you 1E49 – My experiments! 1E4A – There, the experiment is down 1E4B – Leave this area NOW! 1E4C – Security! 1E4D – I'm calling security 1E4E – Accidents will happen 1E4F – How did that happen? 1E50 – Looks like it's off already 1E51 – Have you been tampering with this? 1E52 – Someone's broken my equipment 1E53 – What's happened to the terminal? 1E54 – You vandal - you've broken it 1E55 – Connection broken - experiments still active 1E56 – Experimental item 1 acquired 1E57 – Experimental item 2 acquired 1E58 – Experimental item 3 acquired 1E59 – Obtain CamSpy 1E5A – Dr. Caroll's 1E5B – CamSpy 1E5C – A CamSpy 1E5D – Picked up a CamSpy 1E5E – That's the highest security sector - Dr. Caroll .has got to be nearby 1E5F – Something around here's using a lot of power 1E60 – Reprogram that cleaning bot - .it'll give you a way in 1E61 – Get out, Jo! The levels are too high. .Use the CamSpy 1E62 – Secet weapons compartment opened 1E63 – Enemy detected - weapon cache locked. 1E64 – Dr. Caroll? 1E65 – Dr. Caroll, are you here? 1E66 – Well, is it safe to come out? 1E67 – Yes, all clear 1E68 – Wh..what... you're 1E69 – Very professionally done, my dear, but there's .no time to waste! We must leave immediately! 1E6A – Come on. I have vital information, and you .must protect me Extraction – 06XX 0600 – Perfect Agent Briefing 0601 – LUCERNE TOWER 0602 – Special Agent Briefing 0603 – Agent Briefing 0604 – Nothing 0605 – Nothing 0606 – Nothing 0607 – Nothing 0608 – Nothing 0609 – Access foyer elevator 060A – Reactivate office elevator 060B – Destroy dataDyne hovercopter 060C – Defeat Cassandra's bodyguards 060D – Rendezvous at helipad 060E – Accessing elevator controls 060F – LIGHTS ARE NOW ON! 0610 – Dr. Caroll has been killed! 0611 – Dr. Caroll is under attack! 0612 – Dr. Caroll has been damagd! 0613 – Too late! She's here 0614 – You've become quite an annoyance 0615 – Good night, Ms. Dark 0616 – LIGHTS NOW ON 0617 – LIGHTS NOW OFF 0618 – MISSION FAILED 0619 – MISSION SUCCESSFUL 061A – Helichopper warning goes here 061B – Obtain Night Vision 061C – Cassandra De Vries' 061D – Night Vision 061E – Night Vision 061F – Picked up Night Vision 0620 – We meet again, girl! 0621 – Foyer elevator accessed 0622 – Office elevator door has been unlocked 0623 – DataDyne Hovercopter eliminated 0624 – Cassandra's bodyguards have been defeated 0625 – That's not how it goes 0626 – Yes, it is 0627 – Give it to me - you're doing it wrong 0628 – Stop annoying me 0629 – Will you just hurry up! 062A – Oh, no...too late 062B – She's here 062C – Get her! 062D – Critical mission object destroyed 062E – Obtain CamSpy 062F – Dr. Caroll's 0630 – CamSpy 0631 – A CamSpy 0632 – Picked up a CamSpy 063– They've locked down the ground floor - .get to the elevator! 0634 – That copter needs to be taken out, or .the jumpship'll get shot down! 0635 – I can't leave any bodyguards standing 0636 – Don't keep the jumpship waiting - .get back to the landing pad 0637 – Obtain alpha key card 0638 – Guard's 0639 – Office key card 063A – Office key card 063B – Picked up Cassandra's office key card 063C – Sound the alarm - she's here! 063D – Lights out! 063E – What the...? 063F – Going somewhere? 0640 – Something I can do for you, old woman? 0641 – Return our sapient immediately! You don't .know what you're doing 0642 – Yes I do. I'm leaving. 0643 – One more chance! Give it back, and you .could come and work for me 0644 – Sorry! Gotta shoot 0645 – You must get the sapient back. We cannot .proceed without it 0646 – I know that! 0647 – I also know who to talk to... .Mr. Carrington 0648 – Elevator door is inactive on this floor Villa– 20XX 2000 – Perfect Agent Briefing 2001
Top 1st fu. Time To Detonate FoxDie 8106DE40 llll
Top 1st Function Image Modifier FoxDie 8106DE3E 0kkk
Top 1st Function Modifier FoxDie 8106DE76 XXXX
Top 2nd Function Modifier FoxDie 8106DE7A XXXX
Top Position Modifier FoxDie 8106DE8C rrrr
Top Zoom Modifier FoxDie 8106DE86 zzzz
Top 1st # Items Ammo Go Thru FoxDie 8106E7A0 gggg
Top 1st Function - 3 Second Blast FoxDie 8006E777 00FF
Top 1st Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106E776 1618
Top 1st Function - Super Rapid Fire FoxDie 8106E788 0000
Top 1st Function Modifier FoxDie 8106E822 XXXX
Top 1st Function Power Modifier FoxDie 8106E780 hhhh
Top 1st Function Sound Modifier FoxDie 8106E79E yyyy
Top 2nd Function - 3 Second Blast FoxDie 8006E7AF 00FF
Top 2nd Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106E7AE 1618
Top 2nd Function - Super Rapid Fire FoxDie 8106E7C0 0000
Top 2nd Function Distance FoxDie 8106E7BC wwww
Top 2nd Function Modifier FoxDie 8106E826 XXXX
Top 2nd Function Power Modifier FoxDie 8106E7B8 hhhh
Top Clip Size FoxDie 8106E800 ????
Top Double Guns FoxDie 8006E85A 00F6
Top Position Modifier FoxDie 8106E838 rrrr
Top Zoom Modifier FoxDie 8106E832 zzzz
Top P1 All Weapons FoxDie D01B87EF 001E
801B87F0 0007
Top P1 Infinite Health FoxDie D01B87EF 001E
811B705C 3F80
D01B87EF 001E
811B704C 3F80
Top P1 Infinite Shield FoxDie D01B87EF 001E
811B7070 3F80
Top P1 L Hand Infinite Ammo FoxDie D01B87EF 001E
811B7F7E 0002
Top P1 Moon Jump FoxDie D1099FB0 4000
811B7000 40F2
D1099FB0 4000
801B6FB3 0000
You have to be running off a ledge or stairway, then hold "B" to rise.
Top P1 R Hand Infinite Ammo FoxDie D01B87EF 001E
811B77DA 0002
Top P1 Weapon Modifier FoxDie D01B87EF 001E
801B75B8 00XX
00 = Unarmed 01 = Disarmed 02 = Falcon 03 = Falcon Silenced 04 = Falcon Scope 05 = Magsec 4 06 = Mauler 07 = Phoenix 08 = Magnum 09 = CMP 150 0B = Cyclone 0C = Canisto 0D = RC-145 0E = Laptop Gun 0F = Dragon 10 = K7 Avenger 11 = AR34 12 = Super dragon 13 = Shotgun 14 = Reaper 15 = Sniper rifle 16 = Farsight 17 = Devastator 18 = Rocket launcher 19 = Slayer 1A = Combat knife 1B = Bolts 1C = Injections 1D = Laser
Top P2 All Weapons FoxDie D01B87EF 001E
801BA460 0007
Top P2 Infinite Health FoxDie D01B87EF 001E
811B8CCC 3F80
D01B87EF 001E
811B8CBC 3F80
Top P2 Infinite Shield FoxDie D01B87EF 001E
811B8CE0 3F80
Top P2 Moon Jump FoxDie D1099FB0 4000
811B8C70 40F2
D1099FB0 4000
801B8C23 0000
Top P2 R Hand Infinite Ammo FoxDie D01B87EF 001E
811B944A 0002
Top P2 Weapon Modifier FoxDie D01B87EF 001E
811B9BEE 00XX
Top P3 All Weapons FoxDie D01BC0CF 001E
801BC0D0 0007
Top P3 Infinite Health FoxDie D01BC0CF 001E
811BA93C 3F80
D01BC0CF 001E
811BA92C 3F80
Top P3 Infinite Shield FoxDie D01BC0CF 001E
811BA950 3F80
Top P3 L Hand Infinite Ammo FoxDie D01BC0CF 001E
811B9BEE 0002
Top P3 Moon Jump FoxDie D1099FB0 4000
811BA8E0 40F2
D1099FB0 4000
801BA893 0000
Top P3 R Hand Infinite Ammo FoxDie D01BC0CF 001E
811BB0BA 0002
Top P3 Weapon Modifier FoxDie D01BC0CF 001E
811BB85E 00XX
Top P4 All Weapons FoxDie D01BDD3F 001E
801BDD40 0007
Top P4 Infinite Health FoxDie D01BDD3F 001E
811BC5AC 3F80
D01BDD3F 001E
811BC59C 3F80
Top P4 Infinite Shield FoxDie D01BDD3F 001E
811BC5C0 3F80
Top P4 L Hand Infinite Ammo FoxDie D01BDD3F 001E
811BB85E 0002
Top P4 Moon Jump FoxDie D1099FB0 4000

811BC550 40F2
D1099FB0 4000
801BC503 0000
Top P4 R Hand Infinite Ammo FoxDie D01BDD3F 001E
811BCD2A 0002
Top P4 Weapon Modifier FoxDie D01BDD3F 001E
811BD4CE 00XX
Top Hi-Res/Lo-Res Multi Level Modifier Anz 800AD139 00XX Random 01 FREEZE 02 FREEZE 05 Ravine 17 Death on entry to level (total blackness)/FREEZE 18 FREEZE 19 FREEZE 1A FREEZE 1B FREEZE 1C FREEZE 1D FREEZE 1E Complex 1F G5 Building 20 FREEZE 21 FREEZE 25 Pipes 29 Skedar 32 Base 39 Area 52 3B Warehouse 3C Car Park 3D FREEZE 3E FREEZE 3F FREEZE 40 Ruins 41 Sewers 42 Felicity 43 Fortress 44 Villa 45 Death on entry to level (total blackness) 46 Grid 47
Top Level emptier Stone Code 80323160 0000
80323168 0000
80323170 0000
80323178 0000
Top P1 All weapons Kola D013F86F 001E
8013F870 0007
Top P1 All weapons (Fortress) Gamesgodo 8013D070 0007
Top P1 Inf Ammo Left Hand (Fortress) Phrolox 8113C7FE 0008
Top P1 Inf Ammo Right Hand (Fortress) Phrolox 8113C05A 0008
Top P1 Inf Health (Fortress) FoxDie 8113B8DC 3F80
8113B8E4 3F80
8113B8EC 3F80
Top P1 Inf Shield (Fortress) Gamesgodo 8113B8E8 3F80
8113B8F0 3F80
Top P1 Infinite Health Kola D013F86F 001E
8113E0DC 3F80
D013F86F 001E
8113E0CC 3F80
Top P1 Infinite Shield Gamesgodo D013F86F 001E
8113E0F0 3F80
Top P1 L Hand Inf Ammo Gamesgodo D013F86F 001E
8113EFFE 0002
Top P1 Moon Jump Kola D1099FB0 4000
8113E080 40F2
D1099FB0 4000
8013E033 0000
You have to be running off a ledge or stairway, then hold "B" to rise.
Top P1 Moon Jump (Fortress) FoxDie D1099FB0 4000
8113B880 40F2
D1099FB0 4000
8013B833 0000
Top P1 Only Die once Kai666 8013F943 0000
Top P1 R Hand Inf Ammo Gamesgodo D013F86F 001E
8113E85A 0002
Top P1 Weapon Mod FoxDie D013F86F 001E
8013E638 00xx
00 = Unarmed 01 = Disarmed 02 = Falcon 03 = Falcon Silenced 04 = Falcon Scoop 05 = Magsec 4 06 = Mauler 07 = Phoenix 08 = Magnum 09 = CMP 150 0B = Cyclone 0C = Canisto 0D = RC-145 0E = Laptop Gun 0F = Dragon 10 = K7 Avenger 11 = AR34 12 = Super dragon 13 = Shotgun 14 = Reaper 15 = Sniper rifle 16 = Farsight 17 = Devastator 18 = Rocket launcher 19 = Slayer 1A = Combat knife 1B = Bolts 1C = Injections 1D = Laser
Top P1 Weapon Mod (Fortress) Phrolox 8013BE38 00xx
Top P2 All weapons Kola D01414DF 001E
801414E0 0007
Top P2 All weapons (Fortress) Gamesgodo 8013ECE0 0007
Top P2 Inf Ammo Left Hand (Fortress) Phrolox 8113E46E 0008
Top P2 Inf Ammo Right Hand (Fortress) Phrolox 8113DCCA 0008
Top P2 Inf Health (Fortress) FoxDie 8113D54C 3F80
8113D554 3F80
8113D55C 3F80
Top P2 Inf Shield (Fortress) FoxDie 8113D558 3F80
8113D560 3F80
Top P2 Infinite Health Kola D01414DF 001E
8113FD4C 3F80
D01414DF 001E
8113FD3C 3F80
Top P2 Infinite Shield FoxDie D01414DF 001E
8113FD60 3F80
Top P2 L Hand Inf Ammo FoxDie D01414DF 001E
8113FD26 0002
Top P2 Moon Jump Kola D1099FB6 4000
8113FCF0 40F2
D1099FB6 4000
8113FCA3 0000
Top P2 Moon Jump (Fortress) Gamesgodo D1099FB6 4000
8113D4F0 40F2
D1099FB6 4000
8013D4A3 0000
Top P2 R Hand Inf Ammo Kola D01414DF 001E
81140C6E 0002
Top P2 Weapon Mod FoxDie D01414DF 001E
801402A8 00xx
Top P2 Weapon Mod (Fortress) FoxDie 8013DAA8 00xx
Top 1st Function Modifier FoxDie 8106FACA XXXX
Top 1st # Items Ammo Go Thru FoxDie 8106E784 gggg
Top 1st Function - 3 Second Blast FoxDie 8006EE7B 00FF
Top 1st Function - Gun Disarms People And Makes Them Dizzy FoxDie 8106EE7A 1618
Top 1st Function Modifier FoxDie 8106EEE6 XXXX
Top 1st Function Power Modifier FoxDie 8106EE84 hhhh
Top 1st Function Sound Modifier FoxDie 8106EEA2 yyyy
Top 1st Funtion - Super Rapid Fire FoxDie 8106EE8C 0000
Top Clip Size FoxDie 8106EEC4 ????
Top Position Modifier FoxDie 8106EEFC rrrr
Top Zoom Modifier FoxDie 8106EEF6 zzzz
Top 16-bit Death Animations Krijy 81070A48 XXXX
81070A4A XXXX
81070A4C XXXX
81070A4E XXXX
81070A50 XXXX
81070A52 XXXX
81070A54 XXXX
81070A56 XXXX
Quantity digits by hack master and Espio. 00 - Null Animation - Can't Die - Messed Up 01 - Standing Holding Gun (2 Hands Gun) 02 - Shooting (2 Hands Gun) 03 - Shooting Low(2 Hands Gun) 04 - Shooting Left(2 Hands Gun) 05 - Take Out Gun And Shoot High (2 Hands Gun) 06 - Same As Above - Faster 07 - Shooting , 1 Knee On Ground (2 Hands Gun) 08 - Same As Above - Slower 09 - Same As 07 (Different) 0A - Same As 07 (A Bit On The Back) 0B - Roll And Shoot - Left(2 Hands Gun) 0C - Roll And Shoot - Right(2 Hands Gun) 0D - Roll And Stay Crouched - Left(2 Hands Gun) 0E - Left Shoulder Hit 0F - Right Shoulder Hit 10 - Left Arm Hit 11 - Right Arm Hit 12 - Left Hand Hit 13 - Right Hand Hit 14 - Left Leg Hit 15 - Right Leg Hit 16 - Walking 17 - Throat Hit (Not Dieing) 18 - Walking (2 Hands Gun) 19 - Falling Against A Wall 1A - Falling Front - Straight 1B - Walking (No Guns) 1C - Falling On The Ass Waving Arms 1D - Running (No Guns) 1E - Running (No Guns) 1F - Walking Dead (Head/Arms Staying In The Same Position) 20 - Falling Twist 21 - Falling On Knees Then Face 22 - Falling On Knees Then Face (Shock) 23 - Ball Dead (Arm In X And Crouched On The Ground) 24 - Fall On The Ground - Back - Powerful Shot 25 - Fall On The Ground - Back - Powerful Shot 26 - Dodging Right 27 - Roll On Ground And Shoot (2 Hands Gun) 28 - Walking (2 Hands Gun) 29 - Running (2 Hands Gun) 2A - Running Slower (2 Hands Gun) 2B - Walking (No Guns) 2C - Walking - Turn And Shoot (GoldenEye Intro) 2D - Go Half Thru The Ground Then Look At Their Watch 2E - 2 Hands Up (Give Up) 2F - Throw Gun And Puts Hands Up (Give Up) 30 - Walking & Shooting (2 Hands Gun) 31 - Running & Shooting (2 Hands Gun) 32 - Stop, Aim, Shoot And Stop (2 Hands Gun) 33 - Nothing - Disappear Still 34 - Jump Left , Shoot, Jump Right, Stop 35 - Jump Right, Shoot, Jump Left, Stop (Slower) 36 - Shot In The Ass! (2 Hands Gun) 37 - Shot In The Ass (Jump) 38 - Head Shot - Slowing Going On The Ground 39 - Rrght Leg Shot - Slowing Going On The Ground 3A - Slow Dodging - Right 3B - Slow Dodging - Left 3C - Fake Death - Thrown Themself On The Ground - Left 3D - Activate The Alarm! 3E - Pull Out Grenade And Throw 3F - Start Laughting - (2 Hands Gun) 40 - Look Around (Fast) 41 - Stop, Aim, Shoot, Stop (1 Hand Gun) 42 - Get Out Gun And Shoot ( 1 Hand Gun) (Fast) 43 - Get Out Gun And Shoot With 2 Hands (1 Hand Gun) (Fast) 44 - Point Gun And Shoot (1 Hand Gun) 45 - Point Gun And Shoot (1 Hand Gun) Alternative 46 - Point Gun And Shoot With Leg In Front (1 Hand Gun) 47 - Point Gun On The Right And Shoot (1 Hand Gun) 48 - Point Gun On The Right And Shoot (1 Hand Gun) (Faster) 49 - Point Gun On The Left And Shoot (1 Hand Gun) 4A - Point Gun On The Left And Shoot & Crouching (1 Hand Gun) (Fast) 4B - Point Gun In Front With 1 Knee On Ground And Shoot (1 Hand Gun) 4C - Same As Previous - Faster 4D - Point Gun On The Right With 1 Knee On Ground & Shoot (1 Hand Gun) 4E - Point Gun On The Right With 1 Knee In Front On Ground & Shoot (1 Hand Gun) 4F - Point Gun On The Left With 1 Knee On Ground & Shoot (1 Hand Gun) 50 - Point Gun On The Left With 1 Knee On Ground & Shoot W/2 Hands (1 Hand Gun) 51 - Point Gun On The Left With 1 Knee On Ground & Shoot (1 Hand Gun) 52 - Walk With Gun Pointing In Front (1 Hand Gun) 53 - Walk With Gun Pointing On The Left (1 Hand Gun) 54 - Walk With Gun Pointing On The Right (1 Hand Gun) 55 - Running With Gun Pointing In Front (1 Hand Gun) 56 - Running With Gun Pointing On The Right (1 Hand Gun) 57 - Running With Gun Pointing On The Left (1 Hand Gun) 58 - Running Faster With Gun Pointing In Front (1 Hand Gun) 59 - Running With Gun (1 Hand Gun) 5A - Running Faster With Gun (1 Hand Gun) 5B - Fall On Ground - Front - Smashed From Behind The Head 5C - Walk Slowly 5D - Running Slowly Like A Girl 5E - Running Fast Like A Girl 5F - Running While Covering The Head (Rain) 60 - Running While Covering The Face (Wind) 61 - Turning - Walk Reverse Pointing Gun In Front (1 Hand Gun) 62 - Walking While Pointing Gun On The Right (1 Hand Gun) 63 - Walking While Pointing Gun On The Left (1 Hand Gun) 64 - Turning Top Body Pointing In The Back (Surprise) 65 - Turn Top Body (Avoiding A Ball) Then Come Back 66 - Scared, Both Hands In The Air Going Back 67 - Same As Above, Different 68 - Crouching / Dodging Right 69 - Dodging To The Left By Rolling On The Ground 6A - Stands Still 6B - Walking 6C - Top Body Freeze And Walk 6D - Walking With 2 Guns, Arms In X (1 Hand Gun) 6E - Running With 2 Guns Poiting In Front (1 Hand Gun) 6F - Running Slower With 2 Guns, Arms In X (1 Hand Gun) 70 - Running Fast With 2 Guns Poiting In Front (1 Hand Gun) 71 - Running Fast With 2 Guns, Arms In X (1 Hand Gun) 72 - Walk Then Stop 73 - Running Slow 74 - Put 1 Knee On Ground And Shoot, 2 Guns (1 Hand Gun) 75 - Put 1 Knee On Ground And Shoot Left, 2 Guns (1 Hand Gun) 76 - Put 1 Knee On Ground And Shoot Right, 2 Guns (1 Hand Gun) 77 - Put 1 Knee On Ground And Shoot, 2 Guns, Arms In X (1 Hand Gun) 78 - Put 1 Knee On Ground And Shoot Left, 2 Guns, Arms In X (1 Hand Gun) 79 - Put 1 Knee On Ground And Shoot Right, 2 Guns, Arms In X (1 Hand Gun) 7A - Stand Shooting In Front, 2 Guns (1 Hand Gun) 7B - Stand Shooting On The Left, 2 Guns , 1 Leg On The Left(1 Hand Gun) 7C - Stand Shooting On The Right, 2 Guns , 1 Leg On The Right(1 Hand Gun) 7D - Stand Shooting On The Left, 2 Guns , Arms In X(1 Hand Gun) 7E - Stand Shooting On The Right, 2 Guns , Arms In X(1 Hand Gun) 7F - Shoot In Front - High (2 Hands Gun) 80 - Shoot In Front - Crouched (2 Hands Gun) 81 - Electric Shock - Stands Still Shaking Like Crazy 82 - Fall By Diving In Front 83 - Rolling In Front 84 - Falling (Explosion) On The Left/Back 85 - Falling (Explosion) On The Back 86 - Falling (Explosion) On The Right 87 - Falling (Explosion) On The Front/Right 88 - Falling (Explosion) On The Back (Different) 89 - Falling (Explosion) On The Front - Rolling 8A - Falling (Explosion) On The Front 8B - Falling (Explosion) On The Left ( 2 Hands Gun) 8C - Falling (Explosion) On The Front/Right (2 Hands Gun) 8D - Jump Falling (Explosion) On The Front/Right (2 Hands Gun) 8E - Falling (Explosion) On The Front/Right (2 Hands Gun) Different 8F - Spinning While Falling 90 - Hit In The Chest - Watching Himself Dieing (Great One) 91 - Same As Above - Longer - Better! 92 - Right Leg Shot Dieing 93 - Running Hands Up Like A Girl 94 - As Above (Faster) 95 - Holding Something, Putting It On Himself And Then In His Left Pocket (Weird) 96 - Pointing A Gun To The Left And Come Back (GE Intro Action) (1 Hand Gun) 97 - Pointing A Gun To The Right And Come Back (GE Intro Action) (1 Hand Gun) 98 - Talking! (GE Intro Action) 99 - Talking, Putting Gun On The Ground And Want To Fight Hand To Hand! 9A - Stretching Arms In The Air 9B - Scratching Head 9C - Twisting Neck 9D - Repositioning His Front "Pants" 9E - Same As Above But His Back 9F - Sneeze, Holding A Gun (2 Hands Gun) A0 - Talking (CI Personnal/In Mission Talk) A1 - Holding A 2 Hands Gun And Chatting A2 - Holding A 2 Hands Gun Down With 1 Hand And Talking A3 - Angry Talk A4 - Put Hands In The Air (Civilian) A5 - Choking A6 - Same As Above (Different) A7 - Same As A5 (Different) A8 - Laying On The Ground, "Waking Up" And Going Back On His Feets A9 - Front Rolling AA - Dancing! AB - Dancing! (Different) AC - Activating Something (Someone Working) AD - As Above (Different) AE - As AC (Different) AF - As AC (Different) B0 - Left Shoulder Hit (Small Shot) B1 - Left Shoulder Hit (Big Shot) B2 - Right Shoulder Hit (Small Shot) B3 - Right Shoulder Hit (Big Shot) B4 - Left Arm Hit (Small Shot) B5 - Left Arm Hit (Big Shot) B6 - Right Arm Hit (Small Shot) B7 - Right Arm Hit (Big Shot) B8 - Left Hand Hit (Small Shot) B9 - Left Hand Hit (Big Shot) BA - Left Leg Shot (Small Shot) BB - Null - Goes Thru Ground And Poly Messup , Warning! BC - Left Leg Shot (Big Shot) BD - Crotch Hit BE - Right Leg Hit (Small Shot) BF - Right Leg Hit (Big Shot) C0 - Null - Floating In The Air - Default Model Position C1 To FF - Null - Various Weird Effects - Warning! Can Bug Your Game! (Disappearing Simulants (Out Of The Map - Not Respawning)) - Use At Your Own Risks!! 00C0 - Skedar Standing Still 00F3 - FREEZE! 00F4 - Hit By Bullet In Crotch 00F5 - Nothing 013D - FREEZE! 013E - Dr. Caroll - Standing Still 015F - Dr. Caroll - Moving 0160 - Dr. Caroll - Moving Faster 0161 - Nothing 0162 - Nothing 0163 - Dr. Caroll - Being Hit By Bullet 0164 - Dr. Caroll - Dying 0165 - Nothing 0166 - Nothing 0167 - Nothing 0168 - Nothing 0169 To 01F1 Is Unchecked 01F2 - FREEZE! 01F3 - Nothing 01F4 - Dodging Right 01F5 - Blocking Shots By Covering Face With Arms 01F6 - Looking Behind, But The Hands Are Detached From The Body 01F7 - Taking Clip Out Of Pocket And Reloading A Very Long Gun 01F8 - Walking And Holding Injured Arm Up To Body 01F9 - Limping, And Dragging Leg Along 01FA - Standing Up From Chair 01FB - Sitting Down Typing 01FC - Walking Casually (But Stuck Halfway Through The Floor) 01FD - Looking In Sniper Rifle And Aiming (While Standing Up) 01FE - Sitting In Chair 01FF - Taking Clip Out Of Pocket And Reloading 0200 - Reloading Gun 0201 - Shaking With Arms Up In The Air 0202 - Surprised 0203 - Surprised 0204 - Examaining In Search Of Bullets 0205 - Examaining Something 0206 - Cowering Down On One Knee 0207 - Talking To Radio In Hand 0208 - Backing Away 0209 - Reloading Gun 020A - Limping 020B - Lying Face-Down Dead On The Ground 020C - BETA Lying Down 020D - Running With Injured Arm 020E - Upper-Cut 020F - Lunge Punch 0210 - Lunge Gun Swipe 0211 - Throwing Grenade 0212 - Punching Straight Out 0213 - Swiping Gun 0214 - Swiping Gun 0215 - Swipe Punch 0216 - Looking Behind While Holding Gun 0217 - Looking Behind 0218 - Peeking Around Corner 0219 - Peeking Around Corner 021A - Scratching Head, Then Being Shot In The Head And Dying 021B - Being Shot And Bending Back 021C - Being Shot And Bending Back 021D - Running Like A Girl 021E - Talking With Hands On Hips 021F - Talking With Arms Crossed 0220 - Cowering Down And Covering Head 0221 - Pushing Button 0222 - Pushing Button 0223 - Waving 0224 - Standing Still Holding Injured Arm 0225 - Pointing Right Hand At Something 0226 - Backing Away With Hands Up 0227 - Sitting In Arm Chair 0228 - Shot In Head But Surviving 0229 - Cowering And Covering Face With Hands 022A - Lying Dead Face-Down On The Ground 022B - Dying In Arm Chair 022C - Dying In Chair 022D - Dying In Chair 022E - Nothing 022F - Farting, And Waving Gun Behind Back 0230 - Stretching Arms 0231 - Gesturing With Arm 0232 - Gesturing With Arm 0233 - Gesturing With Arm 0234 - Gesturing With Both Arms 0235 - Walking And Waving Hand In Air 0236 - Being Shot In The Foot 0237 - G5 Sentry Bot - Standing Still 0238 - G5 Sentry Bot - Moving 0239 - G5 Sentry Bot - Moving Backward A Bit 023A - Scratching Back Of Head 023B - Rolling Neck 023C - Looking Sideways 023D - Picking Up Gun 023E - Sneezing 023F - Sneezing 0240 - Shaking And Rubbing Hands In Cold Weather 0241 - Rubbing Hands In Cold Weather 0242 - Throwing Grenade 0243 - Rolling Grenade Along The Ground 0244 - Throwing Grenade And Bending Down To Take Cover 0245 - Pulling A Gun Out Of A Pocket 0246 - Being Shot In The Foot 0247 - Being Shot In The Arse 0248 - Being Shot In The Arse 0249 - BETA Running And Shooting Out To The Right 024A - BETA Running And Shooting Out To The Left 024B - Lunge Punch 024C - Lunge Gun Swipe 024D - BETA Stepping Back And Bending Down To Snipe 024E - Falling Backwards, Flailing Arms And Dying 024F - Falling On Knee, Then Rolling Over And Dying 0250 - Being Shot From Behind And Falling Over Dying 0251 - Being Shot In The Neck And Slowly Dying 0252 - Being Shot In The Neck And Slowly Dying 0253 - Falling On Back And Dying 0254 - Being Shot In Stomach And Falling Forward Dying 0255 - Falling Over Dying 0256 - Being Shot In The Face And Falling Backwards Dying 0257 - Dying Up Against A Wall 0258 - Being Shot In The Hip And Dying 0259 - BETA Rolling Backwards Along The Ground 025A - Something, But Not Human Or Skedar 025B - Looking Around 055C - Looking Around 025D - Looking Around 025E - Looking Around 025F - BETA Looking Around 0260 - BETA Looking Around 0261 - FREEZE! 0262 - FREEZE! 0263 - FREEZE! 0264 - Walking With 2 Handed Gun While Looking From Side To Side 0265 - Sitting Down Talking 0266 - Talking To Radio In Hand 0267 - FREEZE! 0268 - FREEZE! 0269 - Moving Down Into A Sniper Position On Ground 026A - Lying On Ground In Sniper Position 026B - Getting Up From Sniper Position 026C - Dying In Sniper Position 026D - BETA Swaying Like A Drunkard 026E - BETA Swaying Like A Drunkard 026F - BETA Walking Sideways 0270 - BETA Backing Off Sideways 0271 - BETA Backing Away Like A Drunkard 0272 - BETA Slapping Own Head 0273 - BETA Holding Head In Pain 0274 - BETA Falling Down To The Ground Like A Drunkard 0275 - BETA Falling Down To The Ground Like A Drunkard 0276 - Fiddling With Something 0277 - Examaining Something With Hands On Hips 0278 - Scratching Head In Puzzlement 0279 - Running With Arm Stuck Out Behind Back 027A - Lying On Ground In Sniper Position 027B - Stuck 30 Feet Up In The Air 027C - Spin Kick 027D - BETA Punch While Standing In Martial Arts Position 027E - BETA Air Kick Followed By Downwards Block 027F - Side Kick 0280 - Player - Bent Half-Way Down (No Guns) 0281 - Player - Bent Half-Way Down (1 Handed Gun) 0282 - Player - Bent Half-Way Down (2 Handed Gun) 0283 - Player - Bent Half-Way Down (2xGuns) 0284 - Player - Bent All The Way Down (No Guns) 0285 - Player - Bent All The Way Down (1 Handed Gun) 0286 - Player - Bent All The Way Down (2 Handed Gun) 0287 - Player - Bent All The Way Down (2xGuns) 0288 - Pulling Out Gun From Front Pocket 0289 - Pulling Out Gun From Front Pocket 028A - Gesturing With Arm 028B - Something, But Not Human or Skedar 028C - Waving 028D - Gesturing With Arm 028E - Gesturing With Arm 028F - Nothing 0290 - Fiddling With Something 0291 - Waving Arm As A Direction To Somebody 0292 - Something, But Not Human or Skedar 0293 - Something, But Not Human or Skedar 0294 - Something, But Not Human or Skedar 0295 - Something, But Not Human or Skedar 0296 - President Talking "Who Are You, Young Lady?" 0297 - President Talking In Air Force One Intro "I Said No And I Mean No!" 0298 - Trent Easton Talking In Air Force One Intro 0299 - Reloading Gun And Pointing It Forward 029A - Reloading Gun 029B - Riding Hoverbike 029C - Riding Hoverbike (1xGun) 029D - Riding Hoverbike (2xGuns) 029E - Riding Hoverbike 1xGun Held In Middle 029F - Nothing 02A0 To 031B Is Unchecked 031C - FREEZE! 031D - Nothing 031E - Nothing 031F - Nothing 0320 - Something, But Not Human Or Skedar 0321 - BETA Skedar Standing Up 0322 - Nothing All The Way To 0328 - Nothing 0329 - BETA Skedar Creeping Forward 032A - BETA Skedar Halting 032B - BETA Skedar Prowling Around 032C - BETA Skedar Turning 180 And Pointing Gun Pistol Style 032D - Something, But Not Human Or Skedar 032E - Something, But Not Human Or Skedar 032F - BETA Skedar Scratching His Ear With His Left Foot 0330 - BETA Skedar Streching His Right Claw 0331 - BETA Skedar Swaying Tail And Reloading 0332 - BETA Skedar Swaying From Side To Side, And Swaying Tail 0333 - BETA Skedar Bending Up And Down 0334 - BETA Skedar Lifting Gun Up And Down 0335 - BETA Skedar Streching Left Leg Behind Him 0336 - Skedar Fall Forward And Die 0337 - Skedar Dying 0338 - Skedar Dying And Falling On His Side 0339 - Skedar Backflip And Die 033A - Skedar Backflip Sideways And Die 033B - Skedar Dying 033C - Skedar Dying 033D - Skedar Dying 033E - Skedar Fly Forward And Die From Explosion 033F - Skedar Fly Sideways And Die From Explosion 0340 - BETA Skedar Spin Round And Die 0341 - Skedar Hit By Bullet 0342 - Skedar Hit By Bullet 0343 - BETA Skedar Sticking His Right Arm Out 0344 - BETA Skedar Rear Spin Kick 0345 - Nothing 0346 - Skedar Horisontal Swipe 0347 - Skedar Vertical Swipe 0348 - BETA Skedar Turn Towards Right And Shoot With One Gun Pistol Style 0349 - Skedar Running 034A - Skedar Shooting 034B - BETA Skedar Forward Summer-Salt In Air 034C - Skedar Kick (Works For Both Legs) 034D - Skedar Dash Forward Attack 034E - BETA Skedar Stepping Backwards 034F - BETA Skedar Rear Kick 0350 - Skedar King Holding Skedar Sceptre Up In Air 0351 - Skedar Bowing To Skedar King 0352 - Skedar Lying Dead On The Floor (From Deep Sea) 0353 - Nothing All The Way To 0383 - Nothing 0384 - Mini Skedar Jump 0385 - Mini Skedar Flying Through Air After Jump 0386 - Nothing All The Way To 038A - Nothing 038B - Skedar Hit By Bullet In Arm 038C - Skedar Hit By Bullet 038D - Skedar Hit By Bullet 038E - Skedar Hit By Bullet 038F - Skedar Hit By Bullet, Putting Arms Up In Air 0390 - Skedar Hit By Bullet 0391 - Skedar Hit By Bullet 0392 - Skedar Walking 0393 - Skedar Running 0394 - Skedar Running Faster 0395 - Skedar Upper-Cut 0396 - Snipe Mode - Bending Down To Snipe 0397 - Snipe Mode - Bending Down To Snipe And Rolling Over To The Left 0398 - Snipe Mode - Rolling Over To The Left 0399 - Snipe Mode - Rolling Over To The Right 039A - Boxing Mode - Being Punched And Bending Backwards 039B - Boxing Mode - Dodging To The Right 039C - Boxing Mode - Dodging To The Right 039D - Cowering Down 039E - Nothing 039F - Nothing 03A0 - Nothing 03A1 And Up Is Unchecked
Top 2 Player Carrington Institute FoxDie D1099FB0 0020
800717BB 0002
D1099FB0 0020
800625F7 0002
Instructions; 1. Load game 2. Set up a Counter-Operative mission (2 Human Players) 3. Hold L while chosing 'Accept' 5. When game has loaded you may stop pressing L 4. Abort the game using Player 1 5. Hold L while pressing B on both pads 6. Hold L until the institute starts 7. Voilá!
Top Accuracy Medals Modifier Krijy 800ACDDE 00??
800ACDDF 00??
Top Accuracy Modifier Krijy 800ACDCA 003E
800ACDCB 0080
Gives player one 100% accuracy
Top Accuracy Modifier Krijy 800DB5C2 00XX
Top Ammo Used Modifier Krijy 800ACDD9 00??
800ACDDA 00??
800ACDDB 00??
Top Biotechnician Costume And Mask Modifier Krijy D0099FB1 0020
80087AB5 00FF
D0099FB1 0020
80087E75 00XX
This code has one major flaw. The human player animations have been changed into Skedar animations, which means that all the human players that are using human bodies will look weird. They will be flying in the air with their legs and arms sticking out! This code works best with just one player (because you can't see yourself). Several minor flaws result from the fact that the Skedar animations were never meant to be used in multiplayer. When the Skedar run their guns will point downward, but they will still shoot in the right direction. Another flaw is the fact that there is no Skedar bent down animation. I used a BETA halting Skedar animation that has the Skedar look like it's bent down, but they jump up and down. Don't play with the sims in Warehouse because the Skedar sims jump out of the level in the small air ducts. I changed the "sim standing still with no guns" animation into the BETA Skedar Scratching His Left Ear animation, because it's cute to watch. The animation codes use the multiplayer death animation modifiers, so thanks go to the person that hacked that part of the code.
Top Character Select Modifier NaeD 8109EC7E 00?? ?? = 01 - 1st saved player 02 - etc...etc..
Top Damage Modifier Krijy 800DB5DA 00XX
Top Dammage Dealt Krijy 800ACDCE 00??
800ACDCF 00??
Top DataDyne Sniper Costume And Mask Modifier Krijy D0099FB1 0020
80087AB9 00FF
D0099FB1 0020
80087E0D 00XX
If you want to play with a selection of different Skedar types, use these additional codes. These codes use the same values as above. To give an example, if you want to play with Skedar and Skedar Kings at the same time, set the main code as Skedar (5C), and the dataDyne Sniper code as Skedar King (93). When you select character costumes for the sims, set all Skedar to the ShockTrooper costume, and all Skedar Kings to the dataDyne Sniper costume (with the correct masks).
Top Deaths Modifier Krijy 800ACDB2 00??
800ACDB3 00??
Top Distance Modifier Krijy 800ACDC5 00??
800ACDC6 00??
800ACDC7 00??
Top Door Code Stone Code 5000FC01 0000
800ADD00 0001
The first code changes the appearance of the small red doors in the Carrington Institute. (Can be found in the Hacker Central room and the object training room.)
Top Fog Code Stone Code 81202200 0000
81202202 0000
The third creates a strange green fog on all solo missions. It looks very odd, since it seems to move in circles.
Top Game File Picture Modifier Krijy 8010D55000XX 00 - New recruit 08 - Defection 10 - Investigation 18 - Extraction 20 - Villa 28 - Chicago 30 - G5 Building 38 - Infiltration 40 - Rescue 48 - Escape 50 - Air Base 58 - Air Force One 60 - Crash site 68 - Pelagic II 70 - Deep Sea 78 - Defense 80 - Attack Ship 88 - Skedar Ruins
Top Game Score Modifier Krijy 800AD13B 00XX 00 is one point, ff is 256.
Top Game Time Modifier Krijy 800AD13A 00XX 00 is one minute, FF is 256 minutes.
Top Games Lost Modifier Krijy 800ACDBE 00??
800ACDBF 00??
Top Games Played Modifier Krijy 800ACDB6 00??
800ACDB7 00??
Top Games Won Modifier Krijy 800ACDBA 00??
800ACDBB 00??
Top Gives Game Warped, Sucked-Inwards Look Neo-Egyptian 81053EFC 4000
Top Glass Code Stone Code 5000FC01 0000
800ADA00 0001
The final code changes the reflective qualities of the glass in the firing room. It has some cool effects.
Top Glass Code 1 Stone Code 50000D01 0000
800AD7D2 0000
The fourth code drastically alters the appearance of practically all the glass in the Carrington Institute. (Look at the main ceiling and the lifts). It also alters certain glass in solo levels, often magnifying certain details. (G5 building is an example of this, when you see all the glass)
Top Glitch Code Stone Code 50002D01 0000
800AD7FE 0001
The fifth code creates a white effect, similar to a computer screen, That float around the Carrington Institute. It may work on some solo levels too.
Top Groovy Effect NaeD 8109EA9A ???? ???? = E5A0 = E610 don't really know how to explain this just goto saved player select screen and press left/right more than once and you'll see the effect
Top Head Code Stone Code 5000FC01 0000
800AF000 0001
The second code changes the appearance of ALL of Jo's heads. It is a HI-RES code and works in solo and multi. It appears to wrap her clothes around her head. It also drastically changes the appearance of the Falcon 2 (all variations) Making it glow red when fired and shine with loads of reflective colours.
Top Headshot Medals Modifier Krijy 800ACDE2 00??
800ACDE3 00??
Top Headshots Modifier Krijy 800ACDCE 00??
800ACDCF 00??
Top Health Modifier Krijy 800DB5D2 00XX
Top Killmaster Modifier Krijy 800ACDE6 00??
800ACDE7 00??
Top Kills Modifier Krijy 800ACDAE 00??
800ACDAF 00??
Top Language Modifier Krijy 8009A993 00XX 00 - English 01 - French 02 - German 03 - Italien 04 - Spanish
Top Makes Rare And Nintendo Logos Backwards And Upside Down Neo-Egyptian 81053EFC 1008
Top Makes Rare Logo Bigger Than Screen Neo-Egyptian 81053EFC 40FE
Top Multi Music Modifier Krijy, Kode-Z 800AAB9B 00XX XX: 03 - Pause menu 0A - Death music from Solo 1B - Control Pak menu music or when you complete Defense 47 - Failed mission music 48 - Combat Simulater Menu music 49 - Level complete music 59 - Perfect Menu music 64 - The Last Boss music 65 - Training 67 - Combat Simulater Game Complete 3A - Dark Combat 3B - Skedar Mystery 3C - The BETA soundtrack (starts like Deep sea but changes) 3D - CI Operative 3E - dataDyne Action 3F - Maian Tears 40 - Alien Conflict 0D - Carrington Institute 09 - Defection 10 - Defection X 12 - Investigation 13 - Investigation X 02 - Extraction 11 - Extraction X 0C - Villa 27 - Villa X 0E - Chicago 28 - Chicago X 0F - G5 Building 29 - G5 Building X 14 - Infiltration 2A - Infiltration X 16 - Rescue 32 - Rescue X 06 - Escape 33 - Escape X 17 - Air Base 34 - Air Base X 18 - Air Force One 35 - Air Force One X 1D - Crash Site 1E - Crash Site X 1C - Pelagic II 36 - Pelagic II X 07 - Deep Sea 37 - Deep Sea X 04 - Defense 24 - Defense X 1F - Attack Ship 20 - Attack Ship X 21 - Skedar Ruins 38 - Skedar Ruins X 58 - End Credits Cut-Scene Music: 0B - Sound effects from Defection intro 22 - Defection intro without sound effects 23 - Defection outro 25 - Investigatin intro 26 - Investigation outro 2D - Extraction intro 2C - Extraction outro 30 - Villa intro version one 43 - Villa intro version two 44 - Villa intro version three 1A - Jumpship sounds from Villa intro 63 - Villa outro 2F - Chicago intro 2B - Chicago outro 2E - G5 Building intro 46 - G5 Building Special 45 - G5 Building outro 31 - Infiltration intro 53 - Infiltration outro 51 - Rescue intro 42 - Rescue outro 41 - Escape intro 50 - Escape Special 55 - Escape outro 76 - Escape outro (Short version) 72 - UFO from Escape outro 4B - Air Base intro 39 - Air Base intro (Last part only) 60 - Air Base outro 4E - Air Force One intro 5B - Air Force One Special 5D - Air Force One outro 4A - Confrontation intro 57 - Confrontation outro 54 - Pelagic II intro 5C - Pelagic II outro 52 - Deep Sea intro 4D - Deep Sea Special 5A - Deep Sea outro 56 - Defense intro 61 - Defense outro 4C - Attack Ship intro 4F - Attack Ship outro 5E - Skedar Ruins intro 62 - Skedar Ruins outro 6C - Joanna using PC cut-scene Sound Effects: 05 - Experiments from Investigation 08 - Traffic from Defection 66 - Wind (With strange beats?) 68 - The sound of the sea from Pelagic II 69 - Wind 6A - Traffic from Chicago 6D - Frogs and Grasshoppers from Infiltration 6E - Ceten Screams from Deep Sea 6F - Hum from Air Force One 70 - Hover sound 71 - Wind 73 - Area 51 employee comandments (The only one with speach) 74 - Same as above Short Sound Effects: 01 - Rareware logo 15 - BETA Combat Simulater death soundtrack 19 - Combat Simulator death 5F - A simple tone (Bloop) 6B - Perfect Dark Logo music 75 - BETA A few plongs which sound like a Mario theme
Top No Menus NaeD 8109E5DC 0000
8109E64C 0000
Best used with activator like this D109EC7E 0002 then go to saved player 2.
Top Pain Received Modifier Krijy 800ACDD1 00??
800ACDD2 00??
800ACDD3 00??
Top Player Rank Modifier Krijy 800ACDED 00XX
800ACDEE 00XX
00 - Beginner:21 01 - Trooper:20 02 - Amateur:19 03 - Rookie:18 04 - Novice:17 05 - Shock Trooper:16 06 - Agent:15 07 - Special Agent:14 08 - 09 - 0A - Veteran:11 0B - Proffesional:10 0C - Dangerous:9 0D - 0E - Killer:7 0F - Assassin:6 10 - Lethal:5 11 - Elite:4 12 - Invincible:3 13 - Near Perfect:2 14 - Perfect:1 15 - DARTAMMO 16 - MODEL 1.4 17 - JM: 201172 18 - Save Case 19 - Def Hill 3D - Advance Setup 2D - Elvis is dead. 57 - Replay Previous Mission
Top Preset Weapon Setup Modifier Krijy 80087A1B 00XX 00 - Pistols 01 - Automatics 02-0E is like the rest of the list 0E is Custom but you can't change the guns.
Top Real Skedar Sims! Krijy D0099FB1 0020
80087AB1 00FF
D0099FB1 0020
80087DC5 00XX
81070A48 0337
81070A4A 0338
81070A4C 0339
81070A4E 033A
81070A50 033B
81070A52 033C
81070A54 033D
81070A56 0336
810658C0 00C0
81067780 0392
810677C8 0394
81070CD4 032A
81070D1C 032A
810653A0 00C0
810676F0 0392
81067738 0394
81070D64 032A
81070DAC 032A
81070FD8 032F
81070FF0 0392
81071008 0394
81071020 032A
81071038 032A
81071050 032A
81071068 032A
810660B8 00C0
81067810 0392
81067858 0394
81070DF4 032A
81070E3C 032A
If you want to play with a selection of different Skedar types, use these additional codes. These codes use the same values as above. To give an example, if you want to play with Skedar and Skedar Kings at the same time, set the main code as Skedar (5C), and the dataDyne Sniper code as Skedar King (93). When you select character costumes for the sims, set all Skedar to the ShockTrooper costume, and all Skedar Kings to the dataDyne Sniper costume (with the correct masks). The following codes change the ShockTrooper character into Skedar, and change the human animations seen in multiplayer into Skedar animations. To get this code working set all the sim characters to ShockTrooper, with ShockTrooper helmets. Exit the character select menu and hold down L for a few seconds. Unfortunately, you can't play as a Skedar, so make sure none of the human players are using the ShockTrooper costume. Once you've pressed L, don't enter the character costume menu again.
Top Remove All Cutescenes Stone Code 8026D87C 0003 It lets you punch in the carrington institute and KILL EVERYONE!!! They will all die when you either shoot or punch them. FINALLY that rude guy in the hangar can get what's coming to him. (Is there a code to allways have a gun in solo, cos it would now work in the C.I???) There is a VERY strange thing that happens though that I did not expect. You know how the people are stored o the level somewhere if they're in a cutscene (like Mr Blonde and elvis), well EVERYONE now stays rigid but all are killable. EVEN Mr Blonde. I assume it's because since there are now no cutscenes, the "actors" are never activated for play. It's amazing - there are often multiple Trent Eastons, and Elvis appears on the weirdest of places (Airforce 1, Skedar etc) The oddest thing though, is what can only be described as BETA effects on certain levels. For example, you now have to collect the target amplifiers on Skedar, and there is a brand new bridge going accross the canyon. It makes it so much easier to cross. There are 2 breifcases on Chicago, (one is on the road) and the lights don't go out on dD stage 3. also, Dr Carrol is in the lift immediately behind you. There are many more cool things, like the army on skedar (complete with King) and Trent and his crew on the level before airforce 1. Check all the levels out for more cool stuff. Oh yeah, Villa and Area 51 stage 1 still won't load. Why?!?! I got a load more codes if anyone want's them. I hacked a code to make all characters frozen and invincible, and one that makes carrington give you a tour again. I've just found the area for weapon mods in solo, so I'll start working on that too. p.s play C.I in solo, It looks amazingly funny. HAHAHAHA.
Top Scenario Modifier Krijy 800AD138 00XX 00 - Combat 01 - Breifcase 03 - Hacker Central 04 - Pop a Cap 05 - King of the Hill 06 - Capture the Case 07 - FREEZE!
Top Self Destruct Krijy 812033CC 45E9
812033CD 7957
81203B70 45E9
81203B71 7957
You may want to turn on Invincibility.
Top Sim Difficulty Modifier Krijy 800ACB20 00XX 00 - Meat 01 - Easy 02 - Normal 03 - Hard 04 - Perfect 05 - Dark 06 and up is meatsim and game freezes when you start a game Enemy health, Damage and Accuracy mod: These are from the Perfect Dark difficulty. I don't know if they work in the other difficultys so can someone please try them and see if they work or not?
Top Simulant Modifier Krijy 800AD13E 000X
800AD13F 00XX
Set the values over 10 and you get one simulant. Set them to 30 and you get two. I set it at 30 and started a game. There were two sims and I decided to see if I could change them. I changed digits to 3F in-game and for some mysterious reason players two, three, and four appeared on the list when you pause the game?
Top Single Player Music Modifier Kode-Z 800AABB7 00XX Use values 01 to about 6F. Once you have played one level and complete or exit, when you go into another level, the music resets...
Top Speed Modifier (Effects All Human Players) Chris_A 810229B2 XXXX Where XXXX = player speeed 3F00 = Handicap Slow 3F80 = default 3FFF = GE's turbo mode 4100 = Scary Fast The higher the number, the faster you go. Affects all human players, but not Sims. Works in hi & low-res modes. Seems to freeze Mission 2/4, works on others.
Top Survivor Modifier Krijy 800ACDEA 00??
800ACDEB 00??
Top Team Colour Modifier Krijy 800ACD69 00??
Top Team Score Modifier Krijy 800AD13C 00XX 00 is 1 point, FF is -111
Top The Extremely Small But Imperfect Menu NaeD 8109E614 0000
8109E615 0000
8109E5A5 0000
Top Time Modifier Krijy 800ACDC1 00??
800ACDC2 00??
800ACDC3 00??
Top Timer Locked On 2 Seconds GE_EXPERT 81203AFE 0078
Top Turn Off Characters DBMoDiFieD 80323160 0000
Top Turn Off Everything Else (Except Level) DBMoDiFieD 80323168 0000
80323170 0000
80323178 0000
Top View Modifier On Character Select Screen NaeD 8109EC7C 00?? ?? = OB - 1ST saved player 33 - 2nd saved player etc...etc..(any number can be used good for an activator)
Top Walk Thru Doors Lewis Davidson 8022E608 0001
Top 1st Function - 3 Second Blast FoxDie 8006E883 00FF
Top 1st Function Modifier FoxDie 8106E8AA XXXX
Top 1st Function Power Modifier FoxDie 8106E88C hhhh
Top 1st Funtion - Super Rapid Fire FoxDie 8106E894 0000
Top Double Guns FoxDie 8006E8FE 00F6
Top Position Modifier FoxDie 8106E8DC rrrr
Top Zoom Modifier FoxDie 8106E8D6 zzzz
Top Change Skedar Into Another Level Krijy 81080898 00ww
8108089A 0xxx
8108089C 0yyy
810808A0 0zzz
Replace the ww with the BG Data you want, the xxx with the Tiles you want, the yyy with the pads you want, and the zzz with the MP setup you want. For example: 81080898 000E 8108089A 0160 8108089C 015F 810808A0 0118 Would change Skedar into Pelagic II and use's Skedar's MP set-up BG Data Digits: Ravine - 0004 Crash Site - 0009 Chicago - 000A G5 Building (Solo) - 000B Complex - 000C G5 Building (MP) - 000D Pelagic II (000E) Temple - 0012 Carrington Institute - 0013 Air Base - 0014 Pipes - 0016 Skedar Ruins - 0017 Villa (Solo) - 0018 Area 51 - 001B dataDyne Building - 001C Air Force One - 001D Skedar - 001E Investigation - 001F Attack Ship - 0020 Deep Sea - 0024 Base - 0029 Area 52 - 002B Warehouse - 002C Car Park - 002D Ruins - 0031 Sewers - 0032 Felicity - 0033 Fortress - 0034 Villa - 0035 Grid - 0037 Titles Digits: Ravine - 0150 Crash Site - 0156 Chicago - 017C G5 Building (Solo) - 0162 Complex - 017E G5 Building (MP) - 015E Pelagic II - 0160 Temple - 016E Carrington Institute - 0166 Air Base - 015A Pipes - 015C Skedar Ruins - 018A Villa (Solo) - 016A Area 51 - 0176 dataDyne Building - 014C Air Force One - 0180 Skedar - 0178 Investigation - 0168 Attack Ship - 0170 Deep Sea - 017A Base - 01E4 Area 52 - 01Ec Warehouse - 01F0 Car Park - 01F4 Ruins - 0204 Sewers - 0208 Felicity - 020C Fortress - 0210 Villa - 0214 Grid - 021C Pads Digits: Ravine - 014F Crash Site - 0155 Chicago - 017B G5 Building (Solo) - 0161 Complex - 017D G5 Building (MP) - 015D Pelagic II - 015F Temple - 016D Carrington Institute - 0165 Air Base - 0159 Pipes - 015B Skedar Ruins - 0189 Villa (Solo) - 0169 Area 51 - 0175 dataDyne Building - 014B Air Force One - 017F Skedar - 0177 Investigation - 0167 Attack Ship - 016F Deep Sea - 0179 Base - 01E3 Area 52 - 01EB Warehouse - 01EF Car Park - 01F3 Ruins - 0203 Sewers - 0207 Felicity - 020B Fortress - 020F Villa - 0213 Grid - 021B MP Setup Digits: Complex - 011B G5 Building (MP) - 010B Skedar - 0118 Villa - 0212