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Bad Street Brawler
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BAD STREET BRAWLER
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Program copyright (C) 1989 Beam Software. All Rights Reserved.
Game Released By Mattel (NES-BV-USA). Licensed by Nintendo for play on the
Nintendo Entertainment System.
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Thank you for purchasing BAD STREET BRAWLER by Mattel for your Nintendo
Entertainment System. For greater game satisfaction and maximum enjoyment,
read these game instructions throughly before you start playing.
CONTENTS
The Bad Street Brawler Story ......................... 4
Ste Set Up ........................................... 5
The Screen ........................................... 6
Controlling the Action ............................... 7
The Bad Street Brawler Enemies ....................... 11
Wicked Weapons ....................................... 15
Bad Street Brawler Locations ......................... 16
PRECAUTIONS
1. This is a high precision Game Pak. It should not be stored in places
that are very hot or cold. Never hit ot drop it. Do not take it apart.
2. Avoid touching the connectors. Do not get them wet or dirty. Doing so
may damage the game.
3. Do not clean with benzene, paint thinner, alcohol, or other such
solvents.
4. Always turn the power off before inserting or removing the Game Pak
from the Nintendo Entertainment System.
BAD STREET BRAWLER - THE STORY
Lawbreaking crooks, thugs, and circus renegades rule the mean streets.
It's a real zoo out there! The city is unsafe and the good citizens live
in constant fear. You are DUKE DAVIS-former punk rocker and the world's
coolest martial arts vigilante! You are a lean, mean, thug-trashing
machine, returning to your native city streets as the ultimate defender of
freedom! There's evil waiting behind every bush and danger lurking behind
every corner-LOOK OUT! It's up to you to send the bad guys reeling with
furious fist & foot bashing action. It's non-stop martial arts madness!
Nail the no-gooders today-and watch the street savages scatter!
THIS SET UP
Insert the game Pak into the slot in your Nintendo Entertainmetn System
and turn the power on.
The game's title screen will appear.
Press START on controller #1. Use UP and DOWN arrows to select type of
game to be played. Press START again to begin playing.
THE SCREEN
[Picture of status bar]
1 - Location
2 - Time
3 - Score
4 - Player
5 - Enemy
6 - Game life
1. Indicates how far to go in your present game location.
2. Indicates amount of time left to complete the round.
3. Displays 1st Player's score.
4. Indicates Player's vitality. A game life is lost each time vitality
is used up.
5. Indicates Enemy's vitality. Enemy dies when vitality is used up.
6. Indicates number of game lives the Player has left. Game is over when
lives are used up.
CONTROLLING THE ACTION
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