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Thread Title: Castlevania 2: Simon's Quest Instruction Manual (for NES)

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    Default Castlevania 2: Simon's Quest Instruction Manual (for NES)

    Castlevania 2: Simon's Quest





    NES-QU-USA

    How to play

    Castlevania 2: Simon's Quest(tm)

    Konami(r)

    ---

    The second coming of Count Dracula

    You're Simon Belmont, bravest of the brave, boldest of the bold, a gothic
    warrior respected by kings.

    You earned your praise, not by crushing Viking invaders or Turkish hordes, but
    by destroying the evil Count Dracula in a duel to the death at Castlevania.
    But your victory proved painful, as the wounds inflicted during the duel
    slowly gnawed at your soul.

    One day, though, a beautiful maiden appeared. With a soft voice she warned
    that you were possessed by the Count's curse. She said your only hope of
    destroying the curse and healing your scars was to find the five body parts of
    Count Dracula and burn them all in his Castle, ending forever the reign of
    the Prince of Darkness.

    Suddenly, like most beautiful visions, she began to fade. And as you reached
    to touch her, she spoke her final words -

    "Fear not, brave Simon, for if you have the courage to risk your life, you
    will find the strength to win again."

    ---

    How to play

    In this one-player adventure your quest is to discover Count Dracula's 5
    missing body parts. Upon finding these gruesome items, proceed to Dracula's
    Castle, where you'll again duel to the death with the Count. But heed the
    spirit's warning and find the Magic Cross before entering his domain.

    This quest won't be easy, for you must battle hideous fiends who stalk the
    land. Fortunately, the longer you survive, the greater your Experience rating
    and the less vulnerable your troubled soul.

    Secrets to this adventure can be found as you wander around friendly
    Transylvania. Stop and talk to the villagers, because these helpful strangers
    will give you clues. Some are also merchants who'll sell you weapons and other
    mystical items. Your purchasing power depends on how many hearts you've
    collected during your confrontations with evil.

    Another warning from the spirit: a few friendly villagers are town pranksters,
    and their clues are false. Of course, you'll never know until you take the
    chance.

    ---

    Press start button for multi-screen

    1. The time you've spent in the adventure.
    2. Your Experience Rating
    3. Type of Whip
    4. The parts of Dracula's corpse you've collected
    5. Weapons and mystical items
    6. Supply of medicinal herbs.
    7. Player level.
    8. Number of Hearts. Remember, these increase your Experience Rating and the
    number of times a weapon or magical item can be used. Hearts are also used
    as money to buy weapons and magical items.
    9. Weapons and items that can be used just by holding them (For example: The
    Whip)
    10.The Oak Stake
    11.Supply of Garlic

    ---

    How to use your controller

    Control Pad
    Press Up or Down to go up and down stairs. Press Left or Right to go to the
    left or right. When in front of a door, press Up to go inside. To squat and
    avoid enemy projectiles, simply press Down.

    Select Button
    Press the Select Button during the game to pause.

    Start Button
    Press the Start Button to begin the game. Press during the middle of the game
    to display a "Multi Screen", which gives you the option to choose from weapons
    and magical items you've found. Press again after making your selection to
    return to the game.

    B Button
    Press B Buton to lash with a whip. If you press B Button and A Buton
    simultaneously, you can jump and lash with a whip at the same time. Also press
    B Button to talk with the friendly Transylvanian villagers and merchants.

    A Button
    Press A Button to jump.

    How to use certain weapons

    Press Up on the Control Pad while pressing B Button to throw the Holy Water or
    Dagger, drive in the Oak Stake, use the Flame, place the Garlic in strategic
    locations, etc.

    ---

    Night and day

    Transylvania at High Noon

    When the sun shines bright on this Eastern European village, all appears well
    and calm. This is a perfect time to discover clues and purchase weapons.

    Transylvania At the Stroke of Midnight

    When the sun sets behind the Transylvanian Mountains, the friendly villagers
    scatter for the safety of their homes, as creatures of all shapes, sizes and
    hairiness roam the darkness.

    ---

    The six haunting scenes

    The Mansions
    There are 5 mansions located throughout the Transylvanian countryside, and
    within each is a heavily guarded piece of the Count's corpse.

    The Church
    You'll enter the Church through certain doors in the village. When you
    arrive, a holy man will return your strength and give you the courage to
    continue.

    The Ferryman
    The ferryman will know exactly where to take you, depending on the body parts
    you possess. Have confidence in this man; he knows where he's going.

    The Forest Primevil
    Enemy creatures scour the countryside. You must destroy these dastardly beings
    to increase your experience and hearts (purchasing power).

    Bridge Over the River Die
    Enemy creatures await you on the bridge as well, and getting to the other side
    will be more terrifying than a traffic jam on the Golden Gate.

    The Graveyard
    Are you dying to get into the graveyard? If so, find the old man, who is
    caretaker for the dead.

    ---

    Count Dracula's missing pieces

    The Nail
    The nail is the symbol of evil power.

    The Eyeball
    When it comes to the most fightening piece, the eyes have it.

    The Rib Bone
    The rib bone will make the ordinary hero feel like a spineless coward.

    The Ring
    It's been in the Count's family for hundreds of years. Then again, the Count's
    also been in his family for hundreds of years.

    The Heart of Dracula
    Watch out! The heart attacks.

    ---

    Magic weapons

    The Dagger
    The dagger can be thrown to kill distant enemy creatures.

    The Silver Knife
    The Silver Knife can be thrown farther than the dagger.

    The Gold Knife
    This is your strongest knife, and it has a mysterious power.

    The Oak Stake
    You'll need the Oak Stake to collect Dracula's corpse at the mansions.

    The Flame
    The flame weakenes the creatures' evil powers.

    The Leather Whip
    This is the weapon you begin the game with.

    The Thorn Whip
    The Thorn Whip is stronger than the Leather Whip.

    The Chain Whip
    The Chain Whip is stronger than the Thorn Whip.

    The Morning Star
    The Morning Star is longer than the Chain Whip.

    The Flame Whip
    Magic changes the Morning Star into the Flame Whip and gives it mysterious
    powers.

    ---

    Magic items

    The Cross
    You must have the Cross to seal Dracula's fate.

    White Crystal
    The White Crystal offers a weakened source of magic power.

    Blue Crystal
    Offers stronger magical powers than the White Crystal.

    Red Crystal
    You must have the Red Crystal before you enter Dracula's Castle.

    Garlic
    Place the Garlic in front of enemies, and it will weaken them significantly.

    The Diamond
    Toss it and see what happens.

    Silk Bag
    If you have the Silk Bag you can carry a larger supply of medicinal herbs.

    Hearts
    Hearts appear when you destroy an enemy creature. Collect them because they
    will increase your Experience Rating, and give you extra purchasing power.

    Holy Water
    Holy Water disintegrates walls and floors which conceal weapons and items.

    The Laurel
    Laurel helps make you invincible against enemy attacks. You can purchace
    Laurel from town merchants.

    ---

    Count Dracula's best buddies

    Vampire Bat
    Raven
    The Spider
    Man-Eating Plant
    The Zombie
    Vampira
    Slimey BarSinister
    The Fish Man
    The Flame Thrower
    The Two-Headed Creature
    Freedie
    Ghostly Eyeball
    The Mud Man
    The Wolf
    Dragon Bones
    The Ghastly Leech
    The Skull
    Meduas Head
    The Gargoyle
    The Grim Reaper
    The Mummy
    The Wolf Man
    The Zombie Hand
    The Pirate Skeleton

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    Default Re: Castlevania 2: Simon's Quest

    Need more help with Castlevania 2?

    Castlevania 2: Simon's Quest game genie codes

    Castlevania 2: Simon's Quest cheat codes

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