The Guardian Legend





NES-GD-USA


Instruction Manual - Action Series

Broderbund(r)

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The Guardian Legend

Long ago, in a distant galaxy, an alien race sent a huge world - called Naju -
hurtling toward Earth, loaded with a cargo of mysterious life forms.

During the long journey, these creatures have multiplied and become
increasingly evil - and now Naju teems with evil. However, deep within this
complex globe are self-destruct mechanisms that can be activated to destroy
it before it reaches Earth.

Now, you must battle your way deep within Naju's labyrinths to destroy the
alien world. You are the guardian of Earth and your saga will become The
Guardian Legend

The Labryinth: The external maze on the surface of Naju consists of passages
and rooms.

The Dungeon: Inside Naju, there are mysterious corridors created by the huge,
evil life forms.

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Controlling the guardian

Controller 1
* Controller 2 is not used.

Control Pad
Controls the direction of the player and the bullets. Some weapons can fire in
more than one direction.

START Button
Pressing the START button at the title screen will allow you to start a new
game or enter your password to continue a game in progress. The START button
is also used to pause while playing.

SELECT Button
Press SELECT to switch between the main screen and the subscreen during the
game. The SELECT button is also used to choose START or PASSWORD CONTINUE at
the beginning of the game.

"A" Button
Fires the optional weapon selected from the subscreen.

"B" Button
Fires the normal weapon and lets you page through messages in the game.

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How to play

Activate the 10 safety devices inside the dungeon to destroy Naju. You will
have to fight aliens in the labyrinths and corridors of the dungeon. Try to
locate the entrances to the different corridors by looking at the map on the
subscreen.

Your main weapon has unlimited firepower. You can hold down the "B" button for
continuous firing. Your secondary weapons (scattered on the surface of Naju)
are limited by your Power Chip maximum and the number of Power Chips you are
carrying. Some secondary weapons consume more Power Chips than others.

Some of the aliens drop items (including Power Chips) when they're killed. You
can pick up these items by walking or flying over them. Some of the items
dropped must be blasted open before you can get them.

Explore as much as possible. Naju is big and there are lots of things to
discover.

Labyrinth
The surface of Naju is a labyrinth with two parts: passages and rooms. You can
get items, optional weapons, and important information in the labyrins. When
you receive keys, you can use them to gain access to different parts of the
labyrinth.

Dungeons
There are corridors leading to the dungeons deep inside Naju. If you kill the
master monsters at the end of each corridor, part of the safety system may
activate or you may get a key. On the map, the lights that are blinking are
the entrances to the corridors. Kill all the master monsters to destroy Naju
and rescue the Earth.

Game over
If your life gauge reaches zero, the game is over.

Continuing your game
To get a password, search the labyrinth for a room containing a friendly blue
creature. When you enter this room, he will ask you to disable your secondary
weapon to get a password. To disable your optional weapon, press SELECT to
change to the subscreen and use the control pad to move the optional weapon
cursor to "NONE". Press SELECT again and then press the "A" button to get your
new password. Write down the password. When you want to continue the game
after turning the power off, press START at the title screen, select "PASSWORD
CONTINUE" using the Control Pad and press START. This will allow you to input
your password and continue a game in progress.

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The guardian
The Guardian is a highly sophisticated aerobot transformer. It can assume two
different shapes, depending on which area of Naju is being explored.

Human shape: The Guardian uses this form when exploring the labyrinths.
Fighter shape: When The Guardian enters the dungeons, it transforms into a
fighter aircraft.

The shields are automatic and can be strengthened by finding parts on the
surface of the alien world.

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Optional weapons

Each weapon has different capabilities. Experiment with the different weapons
to discover which ones work best in different situations.

MultiBullets: Fires bullets in the direction you are facing.

Back Fire: Fires bullets to left and right, behind The Guardian.

Area Blaster: Fires "go-through" bullets toward the enemies.

Repeller: Fires spinning bullets in the direction you are facing.

Wave Attack: Fires an energy wave in front of The Guardian. You can "shake"
the wave in the passages.

Bullet Shield: Bullets fly around The Guardian, acting as a shield.

Grenade: These can be thrown in different directions.

Fireball: This weapon goes through most enemies, burning them on the way.

Hyper Laser: A very powerful laser. (You can't use this weapon when you're
walking in the labyrinth).

Saber Laser: A rod-shaped weapon that sticks out in the direction you are
facing.

Cutter Laser: One Saber Laser appears on each side of you, left and right.

Enemy Eraser: This will kill all the enemies on the screen by a high-powered
flash of light.

* Your normal weapon and optional weapons will be powered by items retrieved
from the surface of Naju.

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Items

Energy Tank: Fills energy to maximum.

Blue Lander: Raises maximum energy and restores some energy.

Red Lander: Raises Power Chip maximum.

Gun: Raises attack power.

Power Heart: Fills energy partially.

Blue Chip: Gives 20 Power Chips.

Red Chip: Gives 50 Power Chips.

Blue Pyramid: Indicates an entrance to the different passages and rooms. (Use
your weapons to break through.)

Shield: Raises defensive power.

Consecutive firing: Powers up your standard weapon.

Yellow Pyramid: Destroying these will give you a higher score.

Red Pyramid: Indestructible.

Green Pyramid: If you do something, it will turn into a Blue Pyramid.

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The enemies

Zibzub
Eyegore
Optomon
Grimgrin
Bombarder
Crawdaddy
Teramute
Fleepa
Clawbot