0
Major League Baseball
Code:[Title Page] ------------ // ------------------------------ // // / ENTERACTIVE(TM) VIDEO GAMES / // NES-BS-USA // ------------------------------ // // // // ----------------------------- // // | OFFICIAL LICENSEE | // // | ---------------------- | // // | | [Baseball Picture] | | // // | | | | // // | ---------------------- | // // | MAJOR LEAGUE BASEBALL(R) | // // ----------------------------- // // INSTRUCTION BOOKLET // [Page 1] -------- ------------------------ Treat Your LJN | | Game Carefully | | | THIS GAME IS | * This LJN Game Pak is a precision- | LICENSED BY NINTENDO | crafted device with complex electronic | FOR PLAY ON THE | circuitry. Avoid subjecting it to undue | | shock or extremes of temperature. | | Never attempt to open or dismantle | (NINTENDO) | the Game Pak. | | | | * Do not touch the terminal leads or | ENTERTAINMENT | allow them to come into contact with | SYSTEM(R) | water or the game circuitry will be | | damaged. | | | [Nintendo Seal | * Always make sure your NES Control | of Quality] | Deck is SWITCHED OFF when inserting | | the Game Pak or removing it from the | | NES Control Deck. | NINTENDO AND NINTENDO | | ENTERTAINMENT SYSTEM | * Never insert your fingers or any | ARE TRADEMAKRS OF | metal objects into the terminal portion |NINTENDO OF AMERICA INC.| of the expansion connector. This can | | result in malfunction or damage. | | ------------------------ 2 [Page 2] -------- --------------------------------------- INTRODUCTION --------------------------------------- Sure you've always wanted to be a professional ball player but have you ever thought about managing? Well, here's your chance to prove yourself both on and off the field. * You choose your starting line-ups based on individual stats and playing situations. Each of the 26 major league teams is represented with its own full roster. * You make managerial decisions like using a pinch hitter, bringing in a relief pitcher, choosing a D.H. to face a lefty or having a switch hitter swing from the other side. * You pitch, catch, hit, bunt, pitch out, steal bases, make spectacular fielding plays and even throwing errors. ...and because this is the only officially licensed Major League Baseball video game cartridge, you can actually play American and National League regular season games, All-Star games and World Series using all your favorite teams, complete with home and away uniforms. This is Real baseball...for Real baseball fans. * TABLE OF CONTENTS HOW TO USE THE CONTROLLER ......................... 4 GAME GUIDE ........................................ 5 CHOOSING YOUR STARTING LINE-UP .................... 7 USING THE CONTROLLER - IN THE FIELD ............... 9 USING THE CONTROLLER - AT BAT .................... 11 A/B BUTTONS AND CONTROL PAD FUNCTIONS ............ 12 AMERICAN LEAGUE TEAMS ............................ 14 NATIONAL LEAGUE TEAMS ............................ 16 3 [Page 3] -------- ---------------------------------------------------------------- {1}HOW TO USE THE CONTROLLER ---------------------------------------------------------------- ----------------------------------------------------------------- |The CONTROL PAD and A/B BUTTONS are used differently for fielding| |and batting. Please refer to pages 8 to 11 for details. | ----------------------------------------------------------------- CONTROL PAD A/B BUTTONS [Picture of a Control Pad] SELECT BUTTON: START BUTTON: select game, league, team, start the game and for TIME players, etc. OUT to change pitchers or insert pinch hitters. 4 [Page 4] -------- ---------------------------------------------------------------- {2}GAME GUIDE ---------------------------------------------------------------- * There are two game screens; the infield Screen and a scrolling view of the entire stadium. Once the ball is hit, the infield Screen auto- matically changes to the scrolling Playing Field Screen. * Before starting the game, you must make many managerial decisions; select either 1 PLAYER or 2 PLAYERS, GAME SELECTION, LEAGUE SELECTION, WITH or WITHOUT DESIGNATED HITTER, TEAM SELECTION and SELECTING THE STARTING LINE-UP. * If you select the 1 Player mode, you play against the computer and it automatically selects its own starting line-up after you select both teams and your starting line-up. The PLAYER SELECTION SCREEN contains all of the players' statistics, from which you pick your Starting Line-Up. 5 [Page 5] -------- * INFIELD SCREEN AND INFORMATION AREA * INNING * BATTING ORDER * SCORE [Picture of the * PLAYER batting screen] NUMBER * BALL SPEED * BATTING (M.P.H.) AVERAGE * STRIKE/BALL COUNT [Goofy picture of two guys playing baseball] 6 [Page 6] -------- ---------------------------------------------------------------- {3}CHOOSING YOUR STARTING LINE-UP ---------------------------------------------------------------- Move the cursor with either the SELECT BUTTON or CONTROL PAD. Make the following selections with either the START or A BUTTON. --------------------- --------------------- --------------------- |1 or 2 PLAYER | |GAME SELECTION | |LEAGUE | |SELECTION | | | |SELECTION | |---------------------| |---------------------| |---------------------| |select either the 1 | |select one of three | |If you choose REGULAR| |PLAYER or 2 PLAYERS | |games: REGULAR GAME, | |GAME in the GAME | |mode. | |ALL STAR GAME or THE | |SELECTION screen,then| | | |WORLD SERIES. If the | |select either | | |-\|ALL STAR GAME is |-\|AMERICAN LEAGUE or |-\ | |-/|selected, Player 1 |-/|NATIONAL LEAGUE. |-/ | | |will automatically be| | | | | |the AMERICAN LEAGUE | | | | | |and Player 2 will be | | | | | |the NATIONAL LEAGUE | | | | | | | | | --------------------- --------------------- --------------------- 7 [Page 7] -------- --------------------- --------------------- --------------------- |DESIGNATED | |TEAM SELECTION | |PLAYER | |HITTER | | | |SELECTION | |SELECTION | | | | | |---------------------| |---------------------| |---------------------| |AMERICAN LEAGUE | |Select 1 of the 26 | |choose the players | |REGULAR GAMES always | |MAJOR LEAGUE BASEBALL| |for your starting | |use a D.H. and | |teams. | |line-up from the | -\|NATIONAL LEAGUE |-\| |-\|various "position" | -/|REGULAR GAMES never |-/| |-/|listings on the | |do. | | | |bottom half of the | |The D.H. selection is| | | |screen. You can | |optional in ALL STAR | | | |switch "position" | |and WORLD SERIES | | | |listings with the B | |GAMES. The D.H. can | | | |BUTTON. Once | |only hold the number | | | |selected,the player's| |9 spot in the batting| | | |name appears in the | |order. | | | |top half of the | | | | | |screen and any | | | | | |selection can be | | | | | |changed until the | | | | | |START BUTTON is | | | | | |pressed. ALL STAR | | | | | |line-ups are chosen | | | | | |by pushing the SELECT| | | | | |button to show the | | | | | |individual TEAM | | | | | |SCREENS. You can | | | | | |select a player or | | | | | |players from any TEAM| | | | | |SCREEN or move on to | | | | | |the NEXT team. --------------------- --------------------- --------------------- || \/ ----------------- | GAME START | |-----------------| | Press START | | BUTTON | ----------------- 8 [Page 8] -------- ---------------------------------------------------------------- {4}USING THE CONTROLLER - IN THE FIELD ---------------------------------------------------------------- * PITCHING: * Press the A BUTTON to pitch the ball, while using the CONTROL PAD to control its speed and course. [Vertical upper position........................................ change up row of Control lower position........................................ fast ball Pad pictures] right/left position...... inside or outside, depending on batter middle ............................... straight, at medium speed * After pitching the ball, you can make the ball curve right or left with the CONTROL PAD. [More right position............................... curve to the right pictures of left position................................. curve to the left Control Pads] 9 [Page 9] -------- * STAYING POWER A pitcher's staying power is directly related to the speed at which he throws and the number of specialty pitches he uses. * PICK-OFF PLAY [Control Select which base to throw to with the CONTRL PAD and push Pad B BUTTON at the same time. picture] * FIELDING: * Catching the ball: Direct the fielder to the ball using the CONTROL PAD. [Control * Throwing the ball: Pad After catching the ball, use the CONTROL PAD to pick which base picture] to throw the ball to and press the A BUTTON at the same time. If you press the B BUTTON instead, the fielder will run towards that base without throwing the ball. * RELIEF PITCHER: Press the START BUTTON to take a TIME OUT. The PLAYER SELECTION screen is displayed and you can select a relief pitcher. 10 [Page 10] --------- ---------------------------------------------------------------- {5}USING THE CONTROLLER - AT BAT ---------------------------------------------------------------- * BATTING Press the A BUTTON to swing the bat, while using the CONTROL PAD to control the swing as follows: [Control right/left position: hit an inside or outside pitch, Pad depending on the batter. picture] Press the upper or lower positions of the CONTROL PAD to move the batter back and forth in the batter's box. If you release the A BUTTON halfway through the swing, the batter will bunt or check his swing. * BASE RUNNING Use the CONTROL PAD to select which base to run to and press the B BUTTON at the same time. Also use this method to steal a base. If you must return to the last base you were on after starting to run, select the base you want to return to using the CONTROL PAD and press the A BUTTON at the same time. You can cause all runners to return to their bases by pressing the HOME PLATE position of the CONTROL PAD and the A BUTTON at the same time. * PINCH HITTER Press the START BUTTON to take a TIME OUT and the PLAYER SELECTION screen is displayed. Select one of the PINCH HITTERS. 11 [Page 11] --------- ---------------------------------------------------------------- {6}A/B BUTTONS AND CONTROL PAD ---------------------------------------------------------------- ------------------------------------------------------------------ |PITCHER: | |------------------------------------------------------------------| |PITCHING | A BUTTON | |------------------|-----------------------------------------------| |SPEED AND COURSE | upper and lower positions of the CONTROL PAD | | | for speed, right and left positions for | | | direction. | |------------------|-----------------------------------------------| |BALL CONTROL | after pitching the ball, right and left | | | positions of the CONTROL PAD for direction. | |------------------|-----------------------------------------------| |PICK-OFF PLAY: | Select which base to throw to with the CON- | |B BUTTON | TROL PAD and push B BUTTON at the same time. | |------------------|-----------------------------------------------| ------------------------------------------------------------------ |FIELDER | |------------------------------------------------------------------| |CATCHING | use the CONTROL PAD to move the fielder to | | | the ball. | |------------------|-----------------------------------------------| |THROWING | select which base to throw to with the | | | CONTROL PAD and press the A BUTTON at the | | | same time. | |------------------|-----------------------------------------------| |TAGGING | select which base to run to with the | | | CONTROL PAD and press the B BUTTON at the | | | same time. | ------------------------------------------------------------------ 12 [Page 12] --------- ------------------------------------------------------------------ FUNCTIONS ------------------------------------------------------------------ ------------------------------------------------------------------ |BATTER | |------------------------------------------------------------------| |BATTING | A BUTTON, plus right or left position of | | | CONTROL PAD to hit an inside or outside pitch.| |------------------|-----------------------------------------------| |POSITION | upper or lower position of CONTROL PAD to | | | move back and forth in the batter's box | |------------------|-----------------------------------------------| |BUNT/CHECK SWING | release A BUTTON halfway through swing. | ------------------------------------------------------------------ ------------------------------------------------------------------ |RUNNER | |------------------------------------------------------------------| |ADVANCING | select which base to run to with CONTROL PAD, | | | press B BUTTON at the same time. | |------------------|-----------------------------------------------| |RETURNING TO BASE | select which base to run to with CONTROL PAD, | | | press A BUTTON at the same time. | ------------------------------------------------------------------ 13 [Page 13] --------- {7}------------------------------------------------------------------------- | | [American League Emblem] | | EAST WEST [Orioles picture] |BALTIMORE ORIOLES CALIFORNIA ANGELS |BOSTON RED SOX CHICAGO WHITE SOX |CLEVELAND INDIANS KANSAS CITY ROYALS [Indians picture] |MILWAUKEE BREWERS MINNESOTA TWINS |DETROIT TIGERS OAKLAND ATHLETICS |NEW YORK YANKEES SEATTLE MARINERS [Yankees picture] |TORONTO BLUE JAYS TEXAS RANGERS | -------------------------------------------------------------------------- 14 [Page 14] --------- --------------------------------------------------------------------------- | [Red Sox picture][Angels picture][White Sox picture] | | [Tigers picture][Royals picture][Brewers picture][Twins picture] | | [Athletics picture][Mariners picture][Rangers picture][Blue Jays picture] | | --------------------------------------------------------------------------- 15 [Page 15] --------- {7}------------------------------------------------------------------------- | | [National League emblem] | | EAST WEST [Braves picture] |CHICAGO CUBS ATLANTA BRAVES |MOTREAL EXPOS CINCINNATI REDS |NEW YORK METS HOUSTON ASTROS [Dodgers picture] |PHILADELPHIA LOS ANGELES | PHILLIES DODGERS |PITTSBURGH PIRATES SAN DIEGO PADRES [Pirates picture] |ST. LOUIS CARDINALS SAN FRANCISCO | GIANTS | -------------------------------------------------------------------------- 16 [Page 16] --------- --------------------------------------------------------------------------- [Cubs picture] [Reds picture] [Astros picture] | | [Expos picture] [Mets picture] [Phillies picture] | | [Cardinals picture] [Padres picture] [Giants picture] | | --------------------------------------------------------------------------- 17 [Page 17] --------- COMPLIANCE WITH FCC REGULATIONS This equipment generates and uses radio frequency energy and if not installed and used properly, that is, in strict accordance with the manufacturer's instructions, may cause interference to radio and television reception. It has been type tested and found to comply with the limits for a Class B computing device in accordance with the specifications in Subpart J or Part 15 of FCC Rules, which are designed to provide reasonable protection against such interference in a residential installation. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures: - Reorient the receiving antenna - Relocate the NES with respect to the receiver - Move the NES away from the receiver - Plug the NES into a different outlet so that computer and receiver are on different circuits If necessary, the user should consult the dealer or an experienced radio/television technician for additional suggestions. The user may find the following booklet prepared by the Federal Communications Commission helpful: How to Identify and Resolve Radio-TV Interference Problems. This booklet is available from the U.S. Government Printing Office, Washington, DC 20402, Stock No. 004-000-00345-4. 18 [Page 18] --------- LIMITED WARRANTY LJN TOYS, LTD. warrants to the original purchaser of this LJN software product that the medium on which this computer program is recorded is free from defects in materials and workmanship for a period of ninety (90) days from the date of purchase. This LJN software program is sold "as is," without express or implied warranty of any kind, and LJN is not liable for any losses or damages of any kind resulting from use of this program. LJN agrees for a period of ninety (90) days to either repair or replace, at its option, free of charge, any LJN software product, postage paid, with proof of date of purchase, at its Factory Service Center. This warranty is not applicable to normal wear and tear. This warranty shall not be applicable and shall be void if the defect in the LJN software product has arisen through abuse, unreasonable use, mistreatment or neglect. THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES AND NO OTHER REPRESENTATIONS OR CLAIMS OF ANY NATURE SHALL BE BINDING ON OR OBLIGATE LJN. ANY IMPLIED WARRANTIES APPLICABLE TO THIS SOFTWARE PRODUCT, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE LIMITED TO THE NINETY (90) DAY PERIOD DESCRIBED ABOVE. IN NO EVENT WILL LJN BE LIABLE FOR ANY SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE OR MALFUNCTION OF THIS LJN SOFTWARE PRODUCT. Some states do not allow limitations as to how long an implied warranty lasts and/or exclusions or limitations of incidental or consequential damages so the above limitations and/or exclusions of liability may not apply to you. This warranty gives you specific rights, and you may also have other rights which vary from state to state. 19 [Back Cover] ------------ Ljn (R) TOYS LTD. 1107 BROADWAY, NY,NY 10010 TM and (C)1987 LJN Toys, Ltd. (C)1987 MLB. All rights reserved. Nintendo and Nintendo Entertainment System(R) are trademarks of Nintendo of America, Inc. Game Pak "NES-GP" Printed in Japan