Ninja Gaiden 3: The Ancient Ship of Doom





NES-3N-USA

Ninja Gaiden 3: The Ancient Ship of Doom

Tecmo(r)

Instructions

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1. The tale of the Dragon Sword

Long before the civilization of mankind, extremely fierce yet primitive life
forms roamed the earth and battled for supremacy. Thousands of years ago, the
final battle took place. One side, after using all its strength, perished
while the other was sent to and sealed off in a different dimension. The tale
of this battle was preserved in legend after mankind began to populate the
earth and the two forces, known respectively as the gods of the Dragon and
the demons of Darkness, came to be revered by certain clans among the people.

By the summer of AD 1988, even this ancient great tale had almost been
completely forgotten. However, one very evil being appeared and, with the help
of his followers, began to build an Empire of Darkness. That being was Jaquio-
a member of the Demon clan who plotted to bring the demons of Darkness back
to the earth. He secretly schemed to steal and bring together, for the first
time in aeons, the two "Statues of Light and Darkness" said to contain great
magical power. This would open the passageway between the dimensions.

There was, however, one man who would stop at nothing to foil Jaquio's evil
plans - head of the Dragon clan, Ken Hayabusa. After entrusting the Dragon
Sword, an heirloom of the family and clan so old that no one knew when it had
been made, to his son Ryu, Ken left for the fateful battle. Unfortunately,
Ken was defeated by a powerful warrior and the Statue he was protecting fell
into the hands of Jaquio.

After hearing of his father's death, Ryu took the Dragon Sword and went to
America. Aided by a female CIA spy, Irene, Ryu stealthily infiltrated Jaquio's
secret hideout.

The inevitable duel between them ended in victory for Ryu. Jaquio was van-
quished along with his Empire of Darkness. Or so it seemed....

Watching this duel from afar was the real evil, the head of the Demon clan,
the Evil Lord himself, Ashtar. As it turned out, Jaquio was nothing more than
a pawn of this greater power.

Ashtar hid himself in the darkness, assessing his enemy. His eyes shined
and he licked his lips. He had only to wait for his enemy.

A year passed.

While pursuing her investigation into the movements of the mysterious Ash-
tar, Irene suddenly disappeared. A super-secret CIA special force platoon then
became pinned down in front of some old ruins that were believed to house Ash-
tar's headquarters. The situation looked desperate.

At this point, Ashtar, who himself had actually seen the birth of the Dragon
Sword and know of its potentially awesome powers, emerged again from the depths
of his dark realm. Ryu, who knew nothing of all this, was in grave danger as
Ashtar worked his black magic to destroy him.

And now, the saga continues with the final tale of battle for our brave
hero. After Ryu's victorious duel with Jaquio, Ashtar returned to the bowels
of darkness and bided His time. But another evil creature was already on its
way as another adventure awaits the unsuspecting Ryu Hayabusa...

... in this, the final chapter of Ninja Gaiden.

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2. Continue modes

You will be give only 5 chances to continue your game. Push the Start button
when you reach the GAME OVER screen!

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3. Explanations of screen symbols

1. Score display while you are playing.
2. The stage number while you are playing.
3. If the time drops to 0, you lose one life.
4. When the number of lives is 0, the game is over.
5. Ninja power: the left side shows the power now, and the right side the
maximum power. You cannot have more power than the maximum amount.
6. Types of special weapons you can now use.
7. Your player's strength. This goes down if he's hurt. If it reaches 0, you
lost one life.
8. Strength of the enemy Boss. This goes down if he's hurt. If it falls to 0,
you have overcome the enemy.

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4. Operation of the game console.

Start button: Press this when you want to start the game. If you press it
during a game, you can pause the play. - You can use it to skip the cinema
screens.

Select: Not used
Control Pad: Controls Ryu
A: Jumps
B: Attacks with the Dragon Swords

You can jump onto a wall or post and hang on. While hanging on, you can climb
or descend by using the control pad. Or if while you are grasping a wall, you
press the control pad in the opposite direction Ryu is facing, and at the same
time press the A button, you can jump down from the wall.

Attacking from a wall

While you are hanging onto a wall you can only attack with special weapons. By
pressing the pad left or right, and pressing the B button, you can attack with
weapons in the direction the pad was pressed.

If you press the B button without pressing the pad, Ryu will attack with
weapons in the direction he is facing.

Climbing on top of a wall

When you climb to the highest point of a wall or column, press the pad in the
direction Ryu is facing, and press the A button to enable Ryu to climb on top
of the wall.

Hanging down

If there are pipes or jungle ivy, press the A button to jump, fly, and hang
down. While hanging down, press the pad to move left or right. Also press the
A button, and you can climb up onto the pipe. Press the pad down and the A
button and you will jump down.

When you are on top of the pipes, you can move just like at other times. If
you press the pad down and the A button you will jump down from the pipes. If
you let go of the pad in the middle of jumping down, you can hang down from
the pipes. If you keep holding the pad down, you can descend to the bottom in
a single bound.

While you are hanging down you can only attack with special weapons. Press the
B button to attack in the direction Ryu is facing.

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5. Items

When you come upon a Dragon Spirit Crystal ball, a special weapon or an item
will appear. Use them effectively to press the fight to your advantage. (You
must slash or use a special weapon to release the power of the crystal. Move
quickly, before the power of the crystal disappears.)

Ninja Power - This is the special power necessary when Ryu uses Ninja arts.
Take it, and his Ninja power revives. There are two types, blue and red. Blue
is worth 10 points, and red brings you back to full power.

Recovery Medicine - This pill will heal Ryu's fighting fatigue. Take one of
these and 6 units of the strength meter scale will be restored.

The Scroll of the spirit of the Dragon - Take one of these and overall Ninja
power for Ryu will increase.

1-up - This item increases you supply of lives by one. This is an item you
definitely want to take.

Dragon Spirit Sword - The power of the dragon god dwells in this powerful
sword. Take this and you'll widen your range of attack.

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6. Special weapons

Take a power increase, and you will be able to use Ninja arts. However, when
you do, your Ninja power will be used up. You can use Ninja arts by pressing
the pad up, and the B button. The number in parentheses is the amount of
Ninja power that will be consumed each time you use the weapon.

- Windmill Throwing Star (10 points)
These will fly straight and pierce the enemy, go as far as the edge of the
screen and return. During this flight it will damage all enemies it strikes.

- Fire Wheel Art (8 points)
This is the secret art Ryu invented at the end of his special training. You
can throw a flame at an upward angle and burn the enemy.

- Fire Dragon Balls (8 points)
Only the person carrying the Dragon Sword is permitted to use this art. The
power dwelling in the dragon sword is changed into a ball, which you can
throw downward at an angle.

- Vacuum Wave Art (10 points)
This is the art where you can transform the "spirit" that dwells within you
into a vacuum blade and throw it up and down at the same time. This cuts all
enemies who touch it.

- Invincible Fire Wheel (20 points)
Ryu can call up fire, have it rapidly revolve around him, and inflict fatal
wounds on the enemy. This art lasts for 4 seconds and destroys all enemies.
But take other special weapons and this will lose effect, so use it with
care.

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7. The cast

Ryu Hayabusa - Descendent of the Dragon clan. In the fight with Jaquio, the
spirit of the Ninja Dragon was awakened. He was falsely accused of Irene's
murder, and sets out to find the truth.

Irene Lew - CIA special task force analyst. She met Ryu through the Jaquio
case. She was said to have died in the process of further investigation of
Jaquio, but...

A. Foster - High ranking CIA staff officer. He uses Ryu to crush the evil
designs of Jaquio. He discovers a certain fact. What would that fact be?

H.P. Clancy - A mysterious person Ryu meets. It seems he knows something about
Irene's case, but...

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8. The four great beasts

Stage 1 Boss - Mantiss Warrior
A mantiss bionoid, the beast commander of fire. With sabers on both arms,
he guards himself against attacks by Ryu's sword. The fire that comes out
of his chest crawls along the ground and attacks Ryu. Not good at close
combat.

Stage 2 Boss - Night Diver
The beast commander of the sky. Able to fly freely through the sky, he is
especially good at surprise attacks from the sky. Death blows are dealt out
with tremendous momentum, and like a glowing bomb he attacks Ryu!

Stage 3 Boss - Great Koganei
The beast commander of water. A lizard bionoid skilled in Ninja arts. He can
split his body and use Windmill Throwing Stars to plague Ryu.

Stage 4 Boss - Sandeater
The beast commander of earth. He is ranked as the leader of the four main
unit beast commanders. He can move freely through the earth and attack with
Ryu's Ninja "Fire Wheel Art".