Wizards and Warriors



Typed out by Dan Gonzalez

Wizards & Warriors Instruction Manual
Developer: Rare
Publisher: Acclaim - 1987

She's asleep now, the Princess. But who knows what he has planned for her
once she awakens...
He is the Wizard Malkil.
Legend has it that Malkil was once one of the greatest. So great, in fact,
that even the renowned Merlin was his pupil. But alas, Malkil has gone mad
with age, and turned his powerful magic to the dark side.
You are Kuros, the only knight warrior brave enough to enter the woods of
Elrond. Strong enough to wield the Brightsword. Powerful enough to ward
off the demons, the undead, and the caverns of fire. And clever enough to
discover where Malkil has hidden his prisoner.

Preparing For Your Quest.
1) Make sure the Power Switch is OFF.
2) Insert the Wizards & Warriors (tm) cartridge as described in your
Nintendo ~~~Entertainment System manual.
3) Turn the Power Switch ON.

To Start:
Push the Start Button on Player 1's controller.

The Screen Before You.
*Once you press the Start Button, you will see a screen showing a map of the
Kingdom of Elrond. Study it quickly. For it will only be upon the screen
for a few seconds.
*Then the screen will change to the playing area. The scene you have
entered (in the beginning, the Forest Scene) will occupy most of the screen.
Yet across the bottom, you will always see the following information:
*Life Force Remaining.
*Number of Lives Remaining.
*Black Magic Power of Enemy.
*Special Selectable Objects.
*Object in use now (non-selectable.)
*Keys Collected.
*Gem Count.
*Score.

The Journey of Kuros
*Kuros is bound for the Castle IronSpire, deep in the dark, tangled woods of
Elrond.
It is here in the castle that the evil Malkil has imprisoned the Princess.
But Malkil's powers reach beyond the Castle walls. Far beyond them.
*Creatures of the woods, caves, underground passageways and secret tunnels
have all fallen under Malkil's treacherous spell. Which means they are all
destined to try and stop anyone who tries to get anywhere near the Princess.
*But Kuros is famous for fighting evil. His thrice-blessed weapon,
Brightsword, is a legend of its own. So fighting irksome insects, menacing
monsters, or even ghoulish otherworld characters should prove to be second
nature. That is, until the enemy is empowered by Malkil's relentless Black
Magic.
*In addition to fending off enemies, there are many other factors to be
concerned with. Like finding and collecting the right Items and Weapons.
And using them in the right places and against the right enemies.
*You'll start out in the Forest - and you'll quickly see that things aren't
exactly what they seem. *You'll have to figure out how to get inside the
trees. To find what you'll need to get on top of them.
*There will be Secret Caves to explore - caves filled with valuable and
useful Items. There will even be hidden rooms filled with lavish riches.
But you'll have to use your head to locate them.
*You'll have to maneuver through a series of tunnels. The tunnels are laden
with diamonds. But they're also laden with tangled roots that seem to have
a force all their own.
*Beyond the tunnels are the Caves. Some caves are freezing Ice Caves - as
beautiful as they are eerie. Others are scalding hot Lava Caves - complete
with lava bubbles and shooting columns of fire.
*The early Caves are riddled with valuable Items of White Magic. So make
sure to collect all the right Gems, Weapons, and Items before you leave.
*Beyond the Second Forest, is the Castle IronSpire. And in order to go into
it, you must first go over it.
*Inside the Castle are a series of mazes, each more complicated than the
next. Use your Keys - and your Magic - to slip from room to room. And
don't be surprised if you find other captured Maidens beside the Princess
herself.
*And what awaits you beyond these mazes? Aha! Wouldn't you love to know...
*And someday - maybe someday soon - you will.

Traveling Through the Kingdom of Elrond
*The kingdom of Elrond is riddled with obstacles - both alive and even
undead. Getting through it all will require a bit of physical prowess - and
a great deal of cunning.
*You must learn to use everything in your path to help you along the way.
In fact, even enemies can often be of assistance if you know how to use them.
*You must also learn when and where to use Special Objects and Weapons to
their fullest advantage. Some of these Items can be carried with you at all
times. Others will be replaced by any new Items you pick up. You'll
quickly come to know which is which.
*In addition to collecting Magic and Weapons, you will also collect Gems,
Coins, and other valuables along the way. In fact, collect as many of these
as you possible can because you'll need to Bribe certain enemies you'll most
certainly encounter. If you don't have enough Gems, these greedy creatures
will never allow you to pass.
*When you lose your Life, you will be able to hold on to the Items, Weapons,
and valuables you have collected if you press Any Button on your controller
within 5 seconds after your Energy runs out. You will then start at the
beginning of the last Level you were in - with your possessions all intact.
*So, gather you wits, your strength, and your Magic. Then study the
following controller movements and you'll soon learn the ways of the Kingdom
of Elrond.

The Controller
To move Left or Right:
*Press the Control Pad right or left.

To Crouch:
*Press the Control Pad Down.

To Jump:
*Press Button A.

For a Diagonal Jump:
*Press Button A while simultaneously pressing the Control Pad in the desired
diagonal direction.

To Wield Sword or to Use Other Weapons:
*Press Button B.
Note: The Weapon you are using will be shown in the bar at the bottom of the
screen.

To use Magic or other Items:
*Press the Select Button.
Note: To use Magic, you must be in possession of it.

To Levitate:
*Press the Control Pad Up.
Hint: To Levitate, you must possess the right Item.

To Pause:
*Press the Start Button.

To Continue from the last level you were in with all your possessions intact:
*Press Any Button within 5 seconds.

To Restart:
*Press the Start Button again.

The Wizard's Black Magic
*Does it seem as if every creature big and small, is working for Malkil?
Maybe that's because they are!
*He's a very powerful magician. Plus, he has summoned some very grotesque
creatures to help him guard his stolen princess.
*And as if Malkil doesn't have enough beastly enemies for you to overcome,
the Forest of Elrond holds a few of her own.
*Most of the creatures can be cut down by your mighty Brightsword. But many
will require special Weaponry or Magic. You will have to remember which
monsters succumb to which Weapons.
*The Enemy's Black Magic Power indicator on the screen, will give your clues
as to how hard a given enemy will be to defeat. The higher the Enemy's
Black Magic Power reading, the more hits - and stronger the Weapon - you'll
need to defeat the enemy.
*Here's a listing of many of the enemies and hazards you'll encounter. And
yet, there are so many, it would take a great tome to list them all.
*Acid.
*Acorn.
*Ant.
*Arrow.
*Baby Vampire.
*Bomb.
*Bones.
*Bullet.
*Deadly Bat.
*Death Globe.
*Demon Skull.
*Eagles.
*Evil Ghosts.
*Evil Goblins.
*Firespout.
*Fly.
*Ghost.
*Guardian.
*Hornet.
*Hornets Nest.
*Jr. Rock Face.
*Lightning.
*Prickly End.
*Queen Spider.
*Red Devil.
*Rock Face.
*Rock Pillar Beast.
*Skeleton Changeling.
*Skeleton's Big Bone.
*Skeleton's Medium Bone.
*Skeleton's Small Bone.
*Skull Hive.
*Snake.
*Souls.
*Spider.
*Vampire Bat.
*Werewolf.
*Winged Goblin.
*Wizard.
*Wizard's Fireball.

The Warrior's White Magic.
*The powers of goodness and truth are on your side. For the Woods and even
the Caverns and the Castle are filled with Magic Chests, Magic Potions, and
Special Objects to help you along the way.
*There are also Gems, Coins, and other valuables you will collect, and
Acorns and Torches that conceal Bonus Objects. There is even Food (hunks of
meat) - to add to your always depleting Life Force.
*Try to pick up everything you can. And, most of all, try to use everything
you pick up because on this magical quest, you're going to need all the help
you can get.
*Most Weaponry and Magical Items will be replaced when you pick up a new
Item. However, some Items, once found, can be constantly used. They are:
*The Dagger of Throwing.
*Axe.
*Shield of Protection.
*Feather of Feather Fall.
*Potion of Levitation.

*Here's a listing of the Items you will discover along the way. Some are
magical. Others are just plain practical. But they are all here to help
you. So make good use of them.
Chests:
*You'll notice Chests of 3 different colors:
**Red.
**Blue.
**Purple.
*Each Chest contains:
**Weapons.
**Wealth.
**Magical Items.
*But to get inside each Chest you need the Key whose color matches that of
the Chest. Or else you need the Boots of Force.
*Since many Items replace Items you are carrying, there are times when
you'll want to leave certain Chests unopened - so that you can hang on to
certain Items of value.

Doors:
*Like Chests, they are either:
**Red
**Blue
**Purple
*And like Chests, they need the right color Key to open them.

Keys:
You'll find them in 3 different colors. To help you open Doors and Chests
of the same color.

Boots of Force:
*These can be used instead of Keys to open Chests, Doors, and other places.

Potions:
*These also come in 3 different colors. And each color gives you a
different type of power. For a limited amount of time.
**Red Potion - Invulnerability.
**Blue Potion - Extra Speed.
**Purple Potion - Extra Jump Height.

Gems:
*Purple:
*Collect as many of these as possible because if you don't have enough of
them, you won't be able to Bribe each the monsters who guard each new Level.
*Red:
**Worth double what Purple Gems are worth.

Acorn and Torch:
*Both of these objects conceal Bonus Objects.

Shield:
*Helps protect you against enemies.

Potion of Levitation:
*Allows you to float to the surface.

Dagger of Throwing:
*It's one of your most important Weapons because it is quite deadly an comes
back to you ever time you throw it. It's available early on. So don't miss it.

Axe of Igor:
*When your Brightsword just isn't enough.

Feather of Feather Fall:
*This gives you a slow controlled descent. - which allows you to stop at
certain places on the way down.

Wand of Wonder:
*It's far-reaching ice rays freezes everything in its path.

Staff of Power:
*Spits out balls of deadly fire.

Cloak of Darkness:
*Hides you from the monsters.

Boots of Lava Walk:
*Allows you to walk on lava, columns of fire, and over other places that are
too hot to handle.

Small & Large Coins:
*To earn Extra Points. Naturally, Large Coins are worth more points than
Small Coins.

Exploding Egg:
*Fling it. Watch it destroy everything on the screen.

Alarm Clock:
*This clever little device freezes all enemies until the alarm sounds. So
make good use of its time.

Scroll:
*This shows you the Map for a few seconds. Look Fast!

Small Knife:
*Makes your Throwing Weapons go farther.

Valuable Items:
*The following Items, though not used in travel or in battle are worth
valuable Points.

The Orb:
*10,000 Points.

The Chalice:
*10,000 Points.

The Treasure Hoard:
*20,000 Points.

Damsels in Distress:
*Inside the castle, you will find several kidnapped Maidens. Which proves
that that the Princess isn't the first that Malkil has kidnapped . Rescuing
each Damsel will earn you many Points.

First Damsel:
*50,000 Points.

Esmarelda:
*100,000 Points.

Galadriel:
*200,000.

Grizelda:
*300,000.

Penelope:
*400,000 Points.

The Many Lives of Kuros
*Kuros begins each game with 3 Lives. And each Life begins with 12 Life
Force units. But time and the trials of travel and battle take their toll.
Sometimes, all to quickly. And when all the Energy from one Life has been
drained, Kuros must start a new Life.
*Though the Life Force drains on it's own with the passage of time, certain
factors, like a one-on-one encounter with the enemy, will make it drain at a
much faster rate.
*When all 3 Lives have been used up, you can either begin with 3 new Lives
from the Level in which you lost your last Life - keeping the Items and
Wealth you have collected, but losing your Points. Or you can start over
from the beginning.

To increase your Life Force:
*Look for - and pick up - Food (meat) randomly scattered throughout the kingdom.

To Start over from the beginning of the last screen you were in:
*Press Any Button within 5 seconds after you've lost all your Life Force.

To start over from the beginning of the game:
*Wait for more than 10 seconds and press the Start Button.

Points to Consider
*The points you earn for catching certain Items and defeating different
enemies are added together.

Item.......................................Points
-------------------------------------------------
Acid..........................It's indestructible
Acorn.........................................500
Alarm Clock...................................500
Ant............................................25
Arrow.........................................400
Axe of Igor.................................1,000
Baby Vampire...................................25
Bomb..........................................300
Bones.........................................300
Boots of Force..............................1,000
Boots of Lava Walk..........................1,000
Bullet.........................................35
Chalice....................................10,000
Chest.......................................1,000
Cloak of Darkness...........................1,000
Coins.................................200 or More
Dagger of Throwing..........................1,000
Deadly Bat....................................100
Death Globe...................................200
Demon Skull................................20,000
Eagles.....................................65-200
Evil Ghost.................................20,000
Evil Goblins..............................200-500
Exploding Egg.................................500
Feather of Feather Fall.....................1,000
Firespout.....................It's Indestructible
Fly............................................25
Food..........................................500
Gems......................................100-200
Ghost..........................................25
Guardian......................It's Indestructible
Hornet.........................................25
Hornets Nest..................It's Indestructible
Jr. Rock Face..................................65
Keys..........................................200
Lightning......................................50
Orb........................................10,000
Potion of Levitation........................1,000
Potions.......................................500
Prickly End...................It's Indestructible
Queen Spider...............................20,000
Red Devil.....................................400
Rock Face..................................20,000
Rock Pillar Beast.............It's Indestructible
Scroll......................................1,000
Shield......................................1,000
Skeleton Changeling........................50,000
Skeleton's Big Bone............................50
Skeleton's Medium Bone.........................50
Skeleton's Small Bone..........................50
Skull Hive....................It's Indestructible
Small Axe.....................................200
Small Knife...................................100
Snake.........................................500
Souls....................................100-1000
Spider........................................100
Staff or Power..............................1,000
Torch.........................................500
Treasure Hoard..............................5,000
Vampire Bat................................20,000
Wand of Wonder..............................1,000
Werewolf......................................500
Winged Goblin.................................300
Wizard.....................................50,000
Wizard's Fireball...............................0

Special Tips
*Remember to leave no corner unexplored, no stone unturned and nothing left
behind because you're going to need all the Weapons, Magic, and Special
Items you can get your hands on.
*When Jumping, remember: you Bounce off stationary as well as moving
objects. But when Jumping off an enemy, use him strictly as a springboard
because if you linger too long, you'll use up valuable Life Force Energy.
*To Progress to each new Level, you need to have collected a certain number
of Gems. If you find repeatedly impossible to get through a new Level, it
may be that you haven't collected enough Gems.
*When exploring the Castle, don't be surprised if you find that the Princess
is not the only beautiful young Maiden the evil Malkil had kidnapped. You
will find he has several other Damsels locked away there.
*When you lose a game, and want to start over from the beginning of the last
Level you were in, press Any Button within 5 seconds of losing all your Life
Force Energy.
*Some caverns and castle rooms are dead ends. So make sure you want to go
in before you discover there is no way out.

The Time is Upon Thee
*She's waiting, and time is short.
*You are Kuros, the only knight warrior strong enough in body spirit to take
on the treacherous Wizard Malkil. You're the only one who knows enough
about the inner Forests, about the Magic Keys, and Special Potions and about
conquering evil.
*So don't wait any longer. The power lies within the strength of your hands
and the purity of your soul.
*Only you have Magic strong enough to counter the blackness of Malkil's
powers. So only you can overcome the darkness and bring the princess back
to the throne.

Onward, Kuros!