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Road Blasters
Typed out by Jesse Smith
NES-VE-USA*
Road Blasters
MINDSCAPE INC
GETTING STARTED
1 Insert your game cartridge, label side up, into your NES unit and close the
door. Make sure that your NES is properly connected, then press the
POWER button to turn the unit on. Road Blasters is designed for 1 Player
only, using the Controller in Port 1.
2 When the game's title screen appears, press any button on Controller 1 to
advance to the level selection screen. If you do nothing, a short demo will
begin, followed by the high score screen and a screen displaying the Enemy.
Press any button to exit this sequence and advance to the level selection
screen.
3 On the level selection screen, press LEFT and RIGHT on your Control Pad to
choose between the first three regions: Bubble City, Forest Section, and
Desert Region. When the countdown timer appears at the top of the screen,
you will have just 5 seconds to make a selection.
PLAYING THE GAME
Grab the controls of your high-performance armored car and take off on an
action packed journey into the future, where survival is the only law.
Accelerate down the straightaways and spin around the turns, dodging land
mines and
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toxic spills. Blast opponents with your artillery gun and an array of special
weapons dropped by the support jet.
Your object is to reach the Rally Point at the end of each level-50 in all.
The farther you get, the more difficult it becomes. Avoid crashing into enemy
cars, and look out for blasts from gun turrets along the sides of the road.
You must refuel your car along the way in order to make it to the next Rally
Point. Additional fuel is awarded at Rally Points and Check Points (the
halfway point of each level); a series of beeps lets you know when you've
passed a Check Point. You can also get extra fuel by driving through the
green and orange fuel globes you II find along the road. Watch your fuel
level carefully�when you run out, you'll use up one of your three lives."
(You get three attempts to finish all 50 rallies in one game.)
REGIONS
Bubble City: 1-3 Power Plant: 27-30
Forest Section: 4-10 Science Complex: 31-34
Desert Region: 11-14 Molten Zone: 35-38
Ground Zero: 15-18 Ground Zero: 39-42
Crystal Palace: 19-22 Bubble City: 43-46
Weapons Factory: 23-26 Sunset Strip: 47-50
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CONTROL FUNCTIONS
Press UP on the Control Pad to accelerate. When you stop pressing UP
your car will maintain its current speed If you drive off the sides of
the road, your speed will decrease rapidly
Press DOWN on the Control Pad to decelerate.
Press LEFT and RIGHT on the Control Pad to steer your car left and right.
Press the A Button to fire your guns; you will fire in the direction your
car is facing.
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Press the B Button to activate a special weapon (U.Z. Cannon, Electro
Shield, Nitro Inject, or Cruise Missile).
Press the START Button to pause the game; the word PAUSED will appear
in the center of the control panel. Press START again to resume play.
SPECIAL WEAPONS
To acquire a special weapon for your car, catch the attribute pack dropped
by the support jet. The name of the special weapon you have will be
displayed on the control panel. Press the B Button to activate a special
weapon once you have caught it. You have three chances to use the Electro
Shield, Nitro Inject and Cruise Missile. The U.Z. Cannon allows you a
limited number of rounds.
U.Z. CANNON
Rapid-fire gun.
ELECTRO SHIELD
Protects your car from shots and collisions. While the Electro Shield is
activated you can destroy all other cars on the road by driving through them.
NITRO INJECT
Can boost your speed to 298 MPH. for a limited amount of time (and for
up to three times).
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CRUISE MISSILE
Destroys everything in the path of the player (including fuel globes).
THE ENEMY
As you drive, watch out for other cars on the road-if you run into them,
you'll crash. Destroy enemy cars and gun turrets to earn bonus points.
STINGERS
Orange cars-you'll see a lot of them on the roads of the future. Stingers
can be destroyed with normal fire, U.Z. Cannon, Cruise Missile, or Electro Shield.
COMMAND CARS
Large blue cars that are immune to normal fire. Command Cars can be
destroyed with a Cruise Missile, or by driving through them with the
Electro Shield.
RAT JEEPS
Jeep- Like vehicles that drive along the sides of the road, then cross
in front of you and slow down to cause a crash. Rat Jeeps can be
destroyed with normal fire, or with the U.Z. Cannon, Cruise Missile,
or Electro Shield.
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CYCLES
Small motorcycles that weave in and out of traffic. Cycles can be destroyed
with normal fire, or with the U.Z. Cannon, Cruise Missile, or Electro Shield.
GUN TURRETS
Red and blue structures along the sides of the road equipped with guns that
fire as you pass by. Gun turrets can be destroyed with normal fire or an U.Z. Cannon.
MINES
If there are mines on the road ahead, an indicator light to the left
of your reserve fuel gauge will begin to flash orange. You may eliminate
them with a Cruise Missile, or drive through them unharmed when your
car is protected with the Electra Shield. When driving through a mined area,
it's best to slow down so that you are better able to steer round them.
TOXIC SPILLS
Black pools of radioactive slime that appear every now and then in the
roadway. If you drive through one, your car will spin completely around,
then return to its normal position.
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THE CONTROL PANEL
SCORE
Your score increases as you drive, and is shown on the far right side
of the control panel. You also earn bonus points by shooting enemy cars
and gun turrets (see the POINTS section below). These bonus points are
multiplied by the Multiplier and added to your score.
MULTIPLIER
The Multiplier on the far left side of the control panel reflects your
shooting accuracy. Every time you hit and destroy a target with a single
shot, the Multiplier increases by 1 to a maximum of 10. When you fire at
a target and miss, the Multiplier decreases by 1 to a minimum of 01.
The points you�ve earned by destroying enemy cars and gun turrets are
multiplied by the current multiplier and then added to your total score.
SPEED
Your current speed is shown on the right side of the control panel.
Maximum speed is 212 MPH. (298 MPH. when the Nitro Inject is activated).
Your speed increases in
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increments as you press UP on the Control Pad and will maintain its
current level. If you drive off the road, your speed will decrease rapidly.
FUEL
The amount of fuel you have left in your main tank is indicated by an
orange bar in the center of the control panel. As you drive and your
fuel decreases, this bar will also decrease. Your main tank is refueled
at each check point, and you may also collect green and orange fuel
globes along the way to add to your supply. Fuel globes will sometimes
appear after you shoot an enemy car. If you pick up a fuel globe, you'll
hear a tone. When the fuel in your main tank runs out, your reserve
full will be used.
RESERVE FUEL
The amount of fuel left in your reserve tank is indicated by a short
orange bar to the left of the main tank gauge. Reserve fuel is used
only when your main tank is empty. Extra fuel is added to your reserve
tank at each rally point based on your rally point score- the higher
your score, the more fuel is added to your reserve tank.
MINE INDICATOR
When mines are present in the roadway, the black indicator light to
the left of your reserve fuel gauge will begin to flash orange. You
may want to reduce your speed until you are past the mines-this will
make it easier to maneuver around them.
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SPECIAL WEAPON INDICATOR
If you catch the attribute pack dropped by the support jet, the name of
the special weapon will appear in the black panel beneath your speed
and fuel gauges.
If you have the Nitro Inject, Cruise Missile, or Electro Shield, three
round icons will appear beneath the name of the weapon indicating that
you have three chances to use that weapon. Each time you activate the
special weapon (by pressing the B Button), one of the weapon icons will
disappear. When all three icons are gone, you lose that weapon. You will
lose the special weapon immediately if you crash.
If you have the U.Z. Cannon, an orange bar will appear beneath the
name of the pears, you lose the weapon. You will lose the special weapon
immediately if you crash.
LEVEL NUMBER
The current level number is shown in the upper right corner of the screen.
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POINTS
STINGERS 50 Points
COMMAND CARS 100 Points
RAT JEEPS 50 Points
CYCLES 100 Points
GUN TURRETS 200 Points
THE HIGH SCORE SCREEN
If you qualify for the High Score Screen, it will be displayed at the end
of the current game. To enter your initials, press RIGHT and LEFT on the
Control Pad to scroll through the alphabet; press the A Button to enter
the initial displayed. Press the B Button to back up a letter.