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Thread Title: Dragon's Dogma: Dark Arisen

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    Default Dragon's Dogma: Dark Arisen

    Steam Achievements

    Achievement How to unlock
    100 Reached LV 100.
    200 200 Reached LV 200.
    A New Ally Summoned your own pawn.
    A Queen's Regalia Dressed a male party member in women's clothing.
    Affinity and Beyond Raised a person's affinity to the maximum.
    Cheat Death Defeated Death in Bitterblack Isle.
    Closure Put an end to all things.
    Come Courting Attended an audience with the duke.
    Conqueror Defeated Daimon for the first time.
    Destiny Accepted the Godsbane blade.
    Dragon Forged Strengthened equipment in wyrmfire.
    Eye Contact Defeated an evil eye.
    Eye Gouger Defeated the Gazer in Bitterblack Isle.
    Foreign Recruit Enlisted a pawn to your party from beyond the rift.
    Freedom Escaped the yoke of eternity.
    Getting a Head Earned the approval of the Enlistment Corps.
    Hardened Veteran Completed game in Hard Mode.
    Headshunter Defeated a hydra or archydra.
    Human Resources Changed your vocation.
    Inhuman Resources Changed your main pawn's vocation.
    Into Dripstone Cave Entered the azure caverns.
    Into Soulflayer Canyon Entered the Soulflayer Canyon.
    Into the Ancient Quarry Entered the ancient quarry.
    Into the Frontier Caverns Entered the southwestern caves.
    Into the Manse Entered the duke's manse.
    It Begins Completed the prologue.
    Local Recruit Directly enlisted a pawn to your party.
    Mercy Dealt the blow of deliverance.
    Onward Departed from Cassardis.
    Peace Took refuge in an illusion.
    Rough Landing Completed the urgent mission.
    Serpents' Bane Defeated a drake, wyrm, and wyvern.
    Servitude Soar unto a new world.
    Solitude Obtained the almighty power of sovereignty.
    The Artisan Combined two materials to make an item.
    The Captain Enlisted a large number of pawns.
    The Coin Collector Earned a total of 10,000,000G.
    The Courier Entered Gran Soren.
    The Escort Acted as a reliable travel companion.
    The Ever-Turning Wheel Completed the adventure a second time.
    The Explorer Visited 150 locations.
    The Hero Completed all pre-planned, non-notice board quests.
    The Inquisitor Defeated the Dark Bishop in Bitterblack Isle.
    The Knave Obtained a forgery.
    The Laborer Completed 50 notice board quests.
    The Message Received the duke's commendation.
    The Messiah Defeated the Ur-Dragon.
    The Patron Helped Madeleine open her shop.
    The Philanthropist Gave 50 presents.
    The Savior Used a Wakestone to restore the dead to life.
    The Specialist Learned all the skills of a single vocation.
    The Sprinter Completed game in Speedrun mode.
    The Tourist Visited 50 locations.
    The Vagabond Visited 100 locations.
    The Veteran Defeated 3,000 enemies.
    Treacherous Peered into the very depths of the world.
    True Conqueror Defeated Daimon in his true form.
    Well Equipped Obtained 350 pieces total of weapons and armor.
    Writ Large Received a writ from the castle.

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  3. #2
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    Default Dragon's Dogma: Dark Arisen

    After finishing your appearance selections, you'll be prompted to answer several questions to shape your pawn's starting inclination. Your top two will be set as your pawn's primary, then secondary inclination respectively. I'll give you a description of each to make your decisions easier.
    Inclination Description
    Scather Tends to burn through tougher enemies. A good tank trait, as they'll get tougher enemies' attention.
    Medicant Pays extra attention to health and stamina values. Will be the first to use recovery items. If you want a mage to heal you during battle, they'll need this trait (all pawns with High/Anodyne will heal you outside of battle).
    Mitigator Aims to reduce enemy numbers by taking down weakest first. A good damage dealer trait to have.
    Challenger Focuses on ranged and casting enemies. Probably the best trait for a ranger-type pawn.
    Utilitarian Gives allies advantages. Physical pawns will hold down or scale enemies more often, mages will favor buffing spells, and buff the entire party instead of just the Arisen.
    Guardian Puts protecting the Arisen above all else. Okay for fighter types that you want to stay near you. Not so much for mages.
    Nexus Puts protecting other pawns above all else. Again, good for fighter types, but not as much mages.
    Pioneer Explores for hidden nooks and crannies, tends to lead the way, walking slightly ahead of the Arisen. Generally not very useful in this writer's opinion.
    Acquisitor Picks up items more often. I found this more useful than it sounds, as it gets tiring after a while looting everything yourself and then offloading items to pawns when your own inventory gets too full.
    Note you can change your pawn's secondary inclination, speech style, and speech rate later by sitting in any "Chair of Knowledge" usually found near inns, and answering your pawn's questions. You'll also be able to buy potions for both primary and secondary inclination shortly.

    Finally, you'll pick your pawn's starting vocation. Again, the same leveling rules apply to them as to you, as far as stats are concerned. You can build your main pawn however you like, but be aware they cannot take on the three hybrid vocations- Assassin, Magick Archer, and Mystic Knight.

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