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Thread Title: Final Fantasy 10

  1. #1
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    Default Final Fantasy 10

    Air Ship Passwords

    #1 GODHAND- takes you to Rikku's legendary weapion.
    #2 VICTORIOUS- takes you to Rikku's Victorious armor.
    #3 MURASAME-takes you to get Murasame.

    Note: All of the passwords are in Capslock.

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  3. #2
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    Default Re: Final Fantasy 10

    Al Bhed Primer Locations

    Al Bhed Primer Vol. I Al Bhed Salvage Ship

    Al Bhed Primer Vol. II Crusaders Lodge, Besaid Village - Near the entrance

    Al Bhed Primer Vol. III Engine Room, S.S Liki - South after going down the stairs

    Al Bhed Primer Vol. IV Tavern, Kilika

    Al Bhed Primer Vol. V Bridge (the place where the captain controls the ship), S.S Winno

    Al Bhed Primer Vol. VI Basement B, Luca

    Al Bhed Primer Vol. VII Reception, Luca Theatre

    Al Bhed Primer Vol. VIII Mi'ihen Highroad -talking to Rin

    Al Bhed Primer Vol. IX Mi'ihen Highroad, New Road - North

    Al Bhed Primer Vol. X Precipice, Mushroom Rock Road

    Al Bhed Primer Vol. XI Djose Highroad

    Al Bhed Primer Vol. XII Moonflow, North Wharf

    Al Bhed Primer Vol. XIII Guadosalam, House - with 3000 gils

    Al Bhed Primer VOl. XIV Thunder Plains, Rin Travel Agency - talk to Rin and say that your studying is going ok. If you missed this, you can find it in Sanubia Desert - East

    Al Bhed Primer Vol. XV Macalania Woods, Lake Road

    Al Bhed Primer Vol. XVI Lake Macalania -out side of agency

    Al Bhed Primer Vol. XVII Sanubia Desert -Central

    Al Bhed Primer Vol. XVIII Sanubia Desert -Central

    Al Bhed Primer Vol. XIX Al Bhed Home - in the area where the first Save Sphere you see in the Home incident, the area where the dead bodies where lying around

    Al Bhed Primer Vol. XX Home, Living Quarters

    Al Bhed Primer Vol. XXI Home, Main Corridor - Outside the door of the room to the chest that asked you a few questions. (the questions are, "Are you Al bhed" and more)

    Al Bhed Primer Vol. XXII Bevelle, Priest Passage - Only after the wedding scene.

    Al Bhed Primer Vol. XXIII Calm Lands, Central - Northwest section

    Al Bhed Primer Vol. XXIV Remiem Temple - Near the chocobo

    Al Bhed Primer Vol. XXV Calm Lands, Chamber of the Stolen Fayth

    Al Bhed Primer Vol. XXVI Omega Ruins

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    Default Re: Final Fantasy 10

    Al Bhed Primers

    There are total 26 Al Bhed Primer. This book contain a complete alphabetical words in Al Bhed translate into an alphabetical words. So if you can complete all 26 Al Bhed Primer you can understand what the Al Bhed tribe said to you. The Al Bhed word is highlight in red instead of blue.

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    Default Re: Final Fantasy 10

    Anima

    Collect all the items in each Cloister then Enter Baaj Temple.

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    Default Re: Final Fantasy 10

    AP cheat

    Usually when you verse a tough opponent like seymour 1st you will be allowed to go back out of the temple and fight some fiends. When you beat the fiends you will obtain some AP.

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    Default Re: Final Fantasy 10

    Attack armored fiends without Piercing

    A good way to attack armored fiends without having to have a piercing weapon is to hit it with Armor break.

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    Default Re: Final Fantasy 10

    Aurons Secret Weapon and Aurons Sigil And Crest

    First, you must get the rusty sword from the gorge by the cavern of the faith(not in the cavern of faith). Then, you must take the rusty sword to mushroom rock road and incert it by the statue. It will reveal the swords location. The Crest is found south of Oldroad at Mi'hen Highroad. The sigil is given to you when you capture 10 monsters, 10 different species, and in 10 different regions.

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    Default Re: Final Fantasy 10

    Better Hunting

    This may sound strange but it happened with me, when hunting for fiends if you customize your weapon to add Initiative to it, surprisingly it increases the chances of seeing different fiends.

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    Default Re: Final Fantasy 10

    Blitz Ball Cheat

    If you are having trouble with any of the teams in the blitz ball then you should try this little tactic. Try really hard to score one goal against the opposing team.Then the match will start out again and the opposing team will have the ball. Once you encounter the enemy with the ball try to get the ball off him/her. If you didn't get the ball off him or her then try again next time you encounter the person with the ball. Once you have finally got the ball quickly pass the ball to one of the two people that defend your goal (not the goal keeper) and run all the way into a corner thet you are closest to that is not gaurded by an opponent. If there is an enemy in the corner then pass the ball to the other defender and run into that corner. If both of the defenders are marked by enemies then pass it to another unmarked player, wait till the enermies slowly close in on you and then quickley pass the ball back to one of you defenders. Then all you have to do is wait in the corner for a while until your time is up and you should be at half time. After half time the match should start and either you or the opposing team will have the ball. if you have the ball then just pass it to your defender and go and sit in a corner if not then get the ball off the oposing team, pass it to a defender and then go sit in a corner until the time is up. If you have done this correctly then you should have won the match. This works nearly every time and I have won all of the reels for wakka and have also won wakkas sigil.

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    Default Re: Final Fantasy 10

    Buy all Final Fantasy X Movie and Soundtrack

    Get back to Luca when you have a chance after the Blitz Ball Tournament, or before you fight the last boss. All music that you can hear in Final Fantasy X included the music when you rest at any Inn cost 250 Gil. For the Movie, it cost about 500 Gil. You can only buy the entire movie that you already view it and the soundtrack that you already hear it. Buy the movie at the man at the left side of the cinema entrance and buy the soundtrack at the right man at the entrance too. You can also buy it after you get an airship.

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    Default Re: Final Fantasy 10

    Cactuar Locations

    There are total 9 Cactuar that can be found all around the world. The location of the Cactuar are:

    Oasis:
    Near the first Save point

    Sanubia Desert (East):
    In the alcove to the east, north of the tent with the save point

    Sanubia Desert (West):
    Search the sign near the Cactuar rock that says “20% off”

    Sanubia Desert (Central):
    Near the ruins to the west, look for two Cactuars running around the desert.

    Sanubia Desert (East):
    Near the save point under the tent.

    Sanubia Desert (West):
    Trapped in the treasure chest in the far west.

    Sanubia Desert (Central):
    Inside one of the sand whirlpools. You must exit and re-enter the area.

    Oasis:
    Teleport back to the airship and go on the outside deck.

    Sanubia Desert:
    Return to the Cactuar statue and the last one automatically appears behind you.

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    Default Re: Final Fantasy 10

    Caladbolg Power Up Items

    Item #1 (Sun Crest)
    Can be found at Zanarkand dome when you fight Yunalesca.

    Item #2 (Sun Sigil)
    Can be obtained after you beat the Chocobo trainer at Calm Land with time 0.0.0

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    Default Re: Final Fantasy 10

    Calm Lands: Easy Monster Captures

    Find the Monster Arena owner. Buy a weapon from him. Go and fight lots of Anacondours and steal 60 Petrify Grenades from them. Customize the weapon with Stonestrike. Capture all the monsters that you need in the Calm Lands. Talk to the Monster Arena owner. He will give you a chest with Nirvana, Yuna's legendary weapon. You cannot open it without the Celestial Mirror. Talk to the man. He will give you 60 Farplane Winds. Customize your weapon with these to get Deathstrike. Now almost any monster can be captured in one move.

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    Default Re: Final Fantasy 10

    Cure ixion, shiva and ifrit

    For ixion cast thunder, thundara or thundaga on himself.

    For shiva cast blizzard, blizzara or blizzaga on herself.

    For ifrit cast Fire, Fira or firaga on himself.

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    Default Re: Final Fantasy 10

    Defeat Aeons

    Get Auron to where he does 9999 so he kills the aeons 1-hit.(You will be forced to fight your aeons.) So you can power up your aeons all you want.

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    Default Re: Final Fantasy 10

    Defeat Belgemaine's Aeons

    When that summoner lady fights you, dont panick just because you're fighting with the weaker Aeon, just cast ice magic on Ifrit and water on Ixion and so on.

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    Default Re: Final Fantasy 10

    Defeat Guado Gaurds

    To beat the guado guards when figting Seymore 1,have Kamiahri's overdrive be full. Then use his overdrive stonebreath. That should kill the guards in one hit.

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    Default Re: Final Fantasy 10

    Defeat the Aeons

    You must do this before fighting the last boss because the boss (Sin) will enter your summon body to take over the body. So, you must kill all your summon to fight the last boss. This battle will be easier if your summon don't get to their highest power.

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    Default Re: Final Fantasy 10

    Defeat Yu Yeven Easier

    Customize one or all of your characters' weapons with the ability "Zombie Strike" and attack Yu Yeven with it. He can be turned into the zombie status. Then with the same or another character use a "Pheonix Down" or cast "Full-Life" on Yu Yevon. This will instantly kill him. It worked for me. His health is about 99,999,999 so have fun with this code and even steal items from him before you kill him.

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    Default Re: Final Fantasy 10

    Defeat the Final Boss (Sin)

    The last boss in this game is very weird one. The size is so small, but the power is so cool. When the battle begin, cast 'Reflect' magic on it, because it will use 'Full-Cure' on it after each attack which will cure 9999 HP. When you reach Yuna's turn, cast 'Reflect' on all of your party members. Use Tidus and Auron to attack and use Yuna's 'Holy' to attack it.

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    Default Re: Final Fantasy 10

    Defeating Behemoth Kings

    If you have a weapon with "Capture" equipped and manage to use it in the finishing hit, the Behemoth King will not do his "Meteor" counter-attack before dying.

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    Default Re: Final Fantasy 10

    Defeating Defender Z

    To defeat Defender Z in Zanarkand Ruins, you need Tidus' Provoke. Use Provoke, and after that just attack normally with other party members. After being provoked, the only thing he will do is a Blast Punch attack to Tidus, and it will not kill him. It will only damage half of Tidus' HP on every attack.

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    Default Re: Final Fantasy 10

    Defeating Evrae Atlana easily

    When you fight Evrae Atlana underwater in Bevelle, simply use some Phoenix Downs on her and she should die quickly. If you don't have any Phoenix Downs, X-Potions and Elixers work wonders against her as well.

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    Default Re: Final Fantasy 10

    Defeating Nemisis Easily

    First and foremost you must have agility, magic, strength, defense, and magic defense at 200+ First off cast hastega, protect, and auto-life,(don't worry about casting shell). When attacking Nemisis always use Quick Hit. Attack with your party untill Nemisis uses its cannon on you after he uses the cannon he will attack with either Armaggedon (which causes 99,999 damage to all characters) or his buster attack (which causes 30,000 damage to all characters). Summon an aeon right after he uses the cannon attack against you, but be aware as sometimes Nemisis can use one of those two powerful attacks without warning at anytime that is why auto-life is needed. Unless his first attack after the cannon is Armaggedon after sacreficing an aeon return to your normal attack pattern using Quick Hit. If he uses Armaggedon then summon another aeon before he attacks again as he will use the Buster attack. Nemisis shouldn't take to long to beat just keep using Quick Hit and time his attacks correctly. Stay focused because one mistake in this battle can cost you dearly. Also don't use overdrive attacks against Nemisis he will counter with Ultima. If you want to steal an item from him use mug because he will also counter a normal steal attack.

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    Default Re: Final Fantasy 10

    Defeating The Spherimorph

    To prepare, start training vigorously from the time the game starts to the time you get to the Spherimorph (about ten fights minimum in each area). You should have about 15000 gil or more when you are ready. Go to O'aka and ask for weapons. Leave, then he will ask you about the prices. Tell him that they are too expensive, then go back and buy weapons. The prices should be lowered to some extent. Buy the Sonic Steel for Tidus, Rod of Darkness for Yuna, and the Force Knuckles for Rikku. When you get to the part of the Macalania Woods where you fight Spherimorph, immediately save if you are uncertain that you can defeat it. To fight Spherimorph you should equip the following recommended items. Tidus (Sonic Steel, any armor with Magic Def 3or 5%), Yuna (Rod of Darkness or Laevatein, Seeker's Ring; HP + 10%), Wakka (Switch Hitter, Emerald Armguard), Lulu (Fatal Cait Sith or Water Moomba, Seekers Bangle), Auron (Shimmering Blade, Recovery Bracer), Rikku (Force Knuckles, NulBlaze Target), Kimahri (Hunters Spear, Red Armlet). Start the fight with Tidus, Auron and Wakka. Tidus goes first, so set the tone with his Overdrive (if he has it). Do not use Wakka's Overdrive because it is elemental and will heal Spherimorph. Instead, use a physical attack. Use Auron's Magic Break to weaken spells, then switch in Kimahri and use his Jump or Seed Cannon Overdrives (if he has them). Use Yuna and summon Ifrit. Use his physical attacks to damage Spherimorph. Spherimorph will attack with Fire, thus healing Ifrit. Switch out Ifrit and use normal characters occasionally. Switch Ifrit back in and use his physical attacks until Spherimorph starts using its physical attacks frequently. Dismiss Ifrit and use Auron's Power Break to weaken its physical attacks. Then, finally pummel it down with either Ixion or Ifrit's physical attacks, occasionally healing them with elemental spells.

    Have Tidus, Lulu, and Yuna on your team. Use Yuna to cast the Nul spells, then use Tidus' attack. Spherimorph will cast an elemental spell on Tidus. However, if you used the Nul spells it will not harm him. Have Lulu cast the opposite of that spell/ Spherimorph will then use Elemental Shift. Keep repeating this and Spherimorph will soon be dead and you will suffer no damage.

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    Default Re: Final Fantasy 10

    Defeating The Stratoavis In The Battle Arena

    Once you collect all the monsters from the desert, go back to the Calm Lands and go to the Battle Arena. If you have caught all of them, the man will offer you a free fight with the new monster he just created. Accept his offer. Once in the battle, make sure you have Yuna in your party. Wakka and Tidus are also recommended. To make this faster you will need the Aeon Yojimbo. He can dodge all the attacks from Strutoavis and put Yojimbo in Overdrive. This should enable you to pay a low price for maximum damage. You should be able to pay 10 to 20 gil and he will do one of four attacks. If he does Wakizashi or Kozuka, it should do maximum damage. Do this about fifteen to twenty times and he should fall. You should get about 10,000 AP for winning, and perhaps a Key Sphere.

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    Default Re: Final Fantasy 10

    Easily Defeat Guado Guards

    Any time you are facing Guado Guards (such as against Seymor the first time). They always auto-potion when you hurt them. The easiest way to beat them is NOT to summon aeons, but insetad to have Rikku steal thier potion. It only takes one steal and then they can't auto-potion anymore.

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    Default Re: Final Fantasy 10

    Easy AP

    This trick requires a Friend Sphere or Teleport Sphere and Rikku on your team. Use a Teleport Sphere or a Friend Sphere to get to where Rikku starts out on the Sphere Grid. Because she starts out with such low HP, the sphere grid has to give her a lot of HP Spheres. Getting other characters there will add at least 1000 HP.

    Collect some Doors Of Tomorrow, either from the first weapon in the Omega Ruins or from the Battle Arena by capturing enemies. Then, gain the ability Overdrive -> AP. Return to the Battle Arena and choose the character who has the weapon with that skill. It is best to have three characters with it for easier levels and to save time. Set the character's Overdrive mode to "Comrade" then choose to fight a King Cactaur. Note: You must have captured all the enemies from the Thunder Plains in order to unlock King Cactaur. In the battle the King Cactaur will use either 10,000 Needles or 99,999 Needles (better). Keep using Phoenix Downs or a Life spell to bring back the character he kills. He will eventually run away and the battle will end with your characters sometimes gaining anywhere from 10 to 20 levels depending on how long the battle lasted and how many times King Cactaur used his attacks.

    Get ten Door To Tomorrows, either by bribing the Mech Leaders with 74,000 gil (found in Mount Gagazet), or by stealing from Omega Weapon. A third way to is to catch many different kinds of monsters and then going to the Monster Arena. When you complete one area, the keeper will give you 99 Door To Tommorows. After you have them, customize a weapon with the Overdrive -> AP ability. Next, get the Loner Overdrive by having everyone but the person with the Drive -> AP weapon flee the battle. After a few turns, the character will learn the Overdrive mode Loner automatically. Next, equip the character with armor that can either block or absorb an elemental attack. Engage in a battle with an enemy that only uses that magic (for example, Flame Flan, Snow Flan, Gold Elemental, etc.). Have everyone else flee, and keep Triangle held with a rubber band. In a few hours, you will have 99 S. Levels from one battle.

    You need to have control of the airship to do this trick and a weapon with Sensor would be helpful. Find the Omega Ruins with the search. Stay close to the Save Sphere where start at, and move around until you are attacked. If you are attacked by a Master Tonberry have Wakka equip his Capture weapon and use the skill Sleep Buster to put it to sleep. It will sleep for only one turn, so bring in Tidus and cast Hastaga. If you only do magic attacks and no physical attacks, it will use its turn to wake up and you just need to put it back to sleep. Keep casting magic (have Lulu use Demi if she has it) and Sleep Buster. Bring in the person with the Sensor weapon and when it gets down enough where you can kill it, use Wakka's Capture weapon to kill and capture it. You will get the 20,000 AP, but now since its caught you and easy to kill, you can go to the Calm Lands. Go to the Monster Arena and you can fight it again for only 3600, and still get 20,000 AP.

    If your characters have the double AP (customize with 20 Megalixers) or triple AP (customize with 50 Wings to Discovery) then go to Bikanal Island (the desert) and complete the Cactuar mini-game so the sandstorm will disappear. Go to where the sandstorm was located and you will encounter either Sand Worms or Cactuars. Sometimes there will be three Cactuars in a battle so you can get 36m000 AP just for winning that fight. With your Double or Triple AP, you receive 72,000 or even 108,000 AP. Just have strong attackers with good agility and accuracy or they will run away or cast 10000 Needles, which can be quite deadly.

    Unlike other Final Fantasy games, the AP earned during battles are not divided among the people in the party. Try to as many characters as you can involved to level up faster.

    Immediately after you get the Aeon Bahamut, you will be in the Via Purifico (the place where you have to control Yuna because your party was split). Go north to a long hallway lit in red. Go into the hallway, fight a larva person and summon Bahamut. From there, use Thundaga or Firaga. You will get 1000 to 1200 AP. After each battle, go back to the save point to heal your Aeons and party. Repeat until you reach your desired level.

    Use the following trick to get more levels and fill your total Sphere Grid within three or less hours. Certain items and weapons are required. First, you need to be able to fight One Eye on the monster arena (in the Calm Lands). Fight and kill One Eye until you get a triple AP weapon with two empty spaces for one of your characters. After you get the weapon, use the Customize Weapon option and add the abilities: Overdrive -> AP (which uses ten Door To Tomorrows), and also either Triple Overdrive (which uses Winning Formula) or Double Overdrive (which uses Underdog's Secret). Once done, change the character's Overdrive to Loner and get into a battle anywhere (preferably Besaid Island). When in the battle, make all other characters leave, and have your character choose the special weapon. After you equipped the weapon, have them skip their turns for at least twenty five turns. Try using Haste on your character and Slowga on the enemies. Then, kill all the enemies. The post-battle screen should state that your character either gained 200,000 AP (if Double Overdrive was used), or 300,000 AP (if Triple Overdrive was used). Within a few hours of gaining these levels quickly, you should be able to complete on the characters entire Sphere Grid.

    Complete the Village Of The Cactuars side quest, then equip as many people as possible with weapons that have the Double AP, Triple AP option. Have everyone in your party use a skill. For example, Tidus with Cheer, Yuna with Pray, etc. Have Auron perform Zombie Break on the Cactuars. If it is successful, it does a 100% Overkill.

    The best place to train, is at the Sea Of Sorrow. More AP can be gained here than anywhere else, and the enemies are not as difficult as in Omega Ruins.

    Have a weapon that has Triple Overdrive, Triple AP, and Overdrive > AP. Set Overdrive to Stoic and fight Don Tonberry. Attack him with the weapon, then he will kill you. Revive that character then repeat the process until you kill him. You will get 30 to 80 Sphere levels.

    To get easy AP early in the game, have Tidus learn Cheer. When you battle Sin for the first time on the boat to Kilika, instead of attacking Sin have Tidus use Cheer on himself, Wakka, and Kimahri. Then, repeatedly attack the blue that Sin sends at you. Make sure you use Lulu and Yuna at least once so they also get some AP. If you do this long enough, you can get at least 20 levels up per hour.

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  30. #29
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    Default Re: Final Fantasy 10

    Easy Full Overdrive

    Activate the tutorial console and select "Fiend Info". As the battle goes on, call an Aeon. When the Overdrive gauge is full, use an attack other than the Overdrive. After the battle ends, you Overdrive gauge will be full.

    Go to Monster Arena in the Calm Lands. Buy weapons with the Capture ability. Capture all monsters from all areas, then go back to the arena and talk to the man. He will give you a lot of items, then he will say that he has created a monster. He will ask if you want to fight it for free. Answer "Yes". The monster is called Catastrophe. When you fight, it will release an attack called Poison Breath. It will do over 10,000 damage and all of your characters that are fighting will die. However, your Overdrive will either be full or very close to being full.

    Go to the Monster Arena in the Calm Lands. Set all your party members' Overdrives to "Stoic". Preferably, battle a created monster that can easily kill a party member with one hit. Have at least Auron and Yuna in your party if you do not want waste a lot of gil. Have Auron use Guard on Yuna and have Yuna use Life on party members. Then, switch the party members until each one has been killed.

    Note: You must have the Slayer Overdrive and the airship in order to do this trick. To get very easy Overdrives, set the designated character to Overdrive mode Slayer. Then, fly to Besaid or Djose Road. Battle the fiends there. They hopefully will be easy for you to defeat, and you will get your overdrive faster.

    Use the airship to go to Guadosalam. The Inn you are in will have a Tutorial Monitor. Select "Fiend Info" and battle Iron Giant. Call all of your Aeons and have them use Boost. The Iron Giant will miss every time. Then, use your characters to kill it. In five minutes you will have all Aeon Overdrives full.

    Note: Equip the Victory Overdrive ability and Double Overdrive. Fly to Besaid in the airship and fight. You should have all your Overdrives in about two battles.

    Set the Overdrive to "Stoic" and go to the Monster Arena. Fight Master Tonberry. When the fight starts, hit Master Tonberry with the person whose Overdrive you want to fill. The Overdrive should be filled in one hit. You will most likely die when he counterattacks.

    If you want to get Tidus' Blitz Ace Overdrive, have him in the party almost every time you kill the last monster. You should eventually get the Victor Overdrive mode, which puts in one fifth of your Overdrive gauge after every battle. Then, go to a location, such as Besaid, and fight enemies. Kill them quickly. The Overdrive will charge up five battles later.

    Set your Overdrive mode on Warrior. You must have the Break Damage Limit ability and Ultima magic. If your magic status is more than 200 or is 255, fight with three or more enemies in a battle. Use Ultima at the start of the battle. Your Overdrive gauge will rise very high.

    When against fighting the Magic Urn in the Cave Of Stolen Fayth, just defend. It will not attack you. However, you will have to set your Overdrive to "Ally".

    Hint: Kimarhi's Overdrives:

    Jump: Standard
    Seed Cannon: Ragora species (Kilika Woods)
    Aqua Breath: Biran and Yenke Ronso (Mt. Gagazet), Chimera species (Macalania Woods, Home, Calm Lands, Monster Arena)
    Stone Breath: Biran and Yenke Ronso (Mt. Gagazet), Basilisk species (Djose Highroad)
    Bad Breath: Malboro species (Calm Lands, Omega Ruins
    Thrust Kick: YKT species(Bevelle, Zanarkand Ruins)
    White Wind: Biran and Yenke Ronso (Mt. Gagazet), Dark Flan (Mt. Gagazet Caves)
    Mighty Guard: Behemoth species (Zanarkand, Sin, Monster arena)
    Fire Breath: Biran and Yenke Ronso (Mt. Gagazet), Dual Horn (Mi'ihen Highroad)
    Self Destruct: Bomb species(Airship, Mi'ihen Highroad, Mt. Gagazet, Omega Ruins)
    Doom: Biran and Yenke Ronso (Mt. Gagazet), Ghost species (Cavern of the Stolen Fayth)

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  31. #30
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    Default Re: Final Fantasy 10

    Easy potions and spheres

    Its not really a cheat, but after Tidus is rescued from the ruins by Rikku and her Al Bhed family and friends, you will be prompted to dive off of the ship and enter the airship. The guard closest to the save sphere will give you x3 potion when you talk to him. If you dive and return to the ship after leaving the screen he will give you another 3 potions. Its an easy way to build up potions as well as recieve spheres from the fish in the water. You can also take this opportunity to steal grenades for later use in the game.

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  32. #31
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    Default Re: Final Fantasy 10

    Get Triple AP

    If you are having a hard time finding a weapon with Triple AP and you are in dire need of AP, Simply when a battle starts get two to escape and the one left will get Triple AP, imagine if you also have a weapon with Triple AP, you'll get nine times the usual AP.

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  33. #32
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    Default Re: Final Fantasy 10

    Gil Gil and more Gil

    In the Omega Dungeon you will sometimes face a lone lizard with a treasure chest steal from the chest. You will sometimes get a mega-potion or a turbo-ether which are great items, but I would rather get nothing ang fight a mimic because they give you 50,000 Gil and 100,000 Gil if you have the Gillionare ability.

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  34. #33
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    Default Re: Final Fantasy 10

    Guado Attack on Stadium

    After you get the airship if you go to Macalania and go to where you camped before, a Guado woman will tell you that Seymour was responsible for the attack on the stadium.

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  35. #34
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    Default Re: Final Fantasy 10

    Have Reserved Weapons and Armor

    Every character should have an armor piece that is resistant to all four elements and another that is resistant to bad statuses like poison and silence. Also every character needs to have at least one piece of armor with the break HP limit, auto-regen, magic defense + 20%, and defense + 20%

    Every character needs a weapon with the triple AP ability also you may want to create weapons for each character that inflicts status ailments like death or poison.

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  36. #35
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    Default Re: Final Fantasy 10

    Hidden Aeons

    Yojimbo: In the Calm Lands, circle past the right side of the bridge leading to Mt. Gagazet, and descend into the gorge below. To the left of the Save Sphere is the Cavern of the Stolen Fayth. Proceed through the cave until you encounter a spirit. Defeat Yojimbo and speak to him to negotiate a fee for his services.

    Anima: Go to Baaj Temple with the Airship. Dive into the water and fight Geosgaeno. Defeat it and swim toward the underwater temple entrance. Approach the six statues on either side. There is one hidden item in each of Spira's six Cloisters of Trails. You should have five of these items, now get the last one from Zanarkand Dome. Solve the puzzle there and return with the last item and get your prize Aeon.

    The Magus Sisters: Capture all of the required types of fiends on Mt. Gagazet and return to the monster arena and get the Blossom Crown. You must possess all other Aeons, including Yojimbo and Anima. Next, go to Remiem Temple. Defeat
    Spathi, and receive the Flower Scepter. After defeating all of the Aeons at Remiem Temple, use the Blossom Brown and the Flower Scepter on the door in the back to unseal it and acquire the Magus Sisters.

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  37. #36
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    Default Re: Final Fantasy 10

    Hidden locations

    There are several hidden locations on the world map that you can find by selecting specific coordinates while aboard the airship. Move the pointer to the approximate coordinates and press X to search that region.

    Location X coordinate Y coordinate

    Baaj Temple 11-16 57-63
    Sanubia Desert 12-16 41-45
    Besaid falls 29-32 73-76
    Mi'ihen Ruins 33-36 55-60
    Battle Site 39-43 55-60
    Omega Ruins 69-75 33-38

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  38. #37
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    Default Re: Final Fantasy 10

    How to get the Celsestial mirror

    To get the celestial mirror you need to go to the calm lands where you come after you fight seymore.Then go to the place where there is a chocobo feather laying on the ground.press "x" button and your chocobo should jump the gap.after that de-mount your chocobo and go near the huge crack.you will go to the remiem temple where you also get the magus sisters if you have anima and yojimbo.go across the bridge and to the left.make sure you go to the LEFT.when you are there look on the ground you will see a jecht sphere press "x"by it and it will say some stuff. then go to the right of the temple you will see another chocobo go to it and press "x"and it will say "it seems to be telling you to ride it"select yes and a race will begin.beat the other chocobo to the bottom and you will get the cloudy mirror.if you did not win you can play again so dont worry.then go to macalania woods from the calm lands.go to the mother and the kid . the mother should say something like"i lost my husband"then go back through the area you came from.go to the campsite where you went after you beat seymore.the dad will be there.press the X button and he will say "i lost my wife do you know where she is"select over there and he will say thanks.then go back to the mother and she will say her son is lost.go onto the crystal path and go up it after the screen turns black and turns up again and ho up the paath that doesnt have a green [] by it and the son will be there go up the path and go to the son and he will say something.then a purple box will come up and it will have present cloudy mirror do it then you will get the celestial mirror to get the legendary weapons.have fun.

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  39. #38
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    Default Re: Final Fantasy 10

    How to get the ultimate weapon

    Each character has a specific ultimate weapon that can be acquired by using the Celestial Mirror. When the weapon is first found, it is equipped with No AP ability. To remove this ability and empower the weapon to it's full potential, you need to find 2 specific event items for each character. Upon doing so, you must then return to the Macalania Woods and use the Celestial Mirror to power up the weapon at the large spherical crystal high amid the treetops. Below is the description on how to get the weapon.

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  40. #39
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    Default Re: Final Fantasy 10

    How to get unlimited gil

    Ok this cheat is very simple but requires 350,000 gil and the airship. Goto any merchant (preferably the guy on the airship) and buy 3 variable steels. After that the guy should say thank you for buying from me. I found this in my bag 1 day and found it useless. I think you should have it. Then check your weapons and all three variable steels should have the ability "Gil Pockets". Now when you go fight monsters with this weapon it gives you quadruple the gil you earn from the monster per how many times you have fought it divided by 5. So when you normally fight a mimic, it will give you 50,000 gil, but if you have fought a mimic 20 times you, would get 8,000,000 gil after you kill the 21st mimic. This cheat is very good to earn unlimited gil and buy whatever you want. I have tested this out myself and have gotten 999,999,999 gil (most gil you can get in the game) and i am able to buy absolutely anything without worrying bout a budget for potions or pheonix downs.

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  41. #40
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    Default Re: Final Fantasy 10

    Huge AP

    To earn Huge AP you need to have done a couple things; first it’s preferable that you do the Cacter quest to find Cacters (little green guys that look like walking cactus’s) easier. Then you need to have 10 x Doors to tomorrow (Doors to tomorrow can be stolen from Omega Weapon 10 each steal; or bribed from Mech Leaders for 74,000 gil avg. 2 each steal, or Mech Scouts for 55,000 gil Mech Leaders give more, they are found on mt. Gagazet. Once you have done this customize the weapon of a character that you wish to acquire Huge AP and add to his/her weapon Overdrive->AP ability (if possible try to have both Overdrive->AP and Double AP/ Triple AP on your weapon as well) it takes 10 Doors to tomorrow to add the Overdrive->AP ability on your weapon. Once you have gone through these steps you need to go find some Cacters; once in a battle with a Cacter you need to have one player with Provoke and the other 2 with haste on themselves. If the player with the Overdrive->AP ability on his/her weapon has Provoke then set their overdrive to Stoic, and if not then set it to comrade. (Hint; when in the start of a battle with Cacters don’t waste any moves by pushing triangle, because Cacters are fast and tend to flee easily). Provoke at least one Cacter so it doesn’t run away; when in battle try to minimize your enemies down to one Cacter; once a Cacter is provoked he will use 10,000 needles when it is his turn to attack, and killing who ever he uses it on, then quickly use a phoenixdown on your KO’d party member and provoke all over again. You will notice that the character with Overdrive->AP does not gain any overdrive for an attack; this is because all the overdrive points are going to AP. If you use about 7 phoenixdown’s your character will have acquired around 250,000+ AP once done each battle. I have proved this and I’ve successfully unlocked every sphere on the sphere grid for Tidus.

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  42. #41
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    Default Re: Final Fantasy 10

    Items

    After your ship docks at the first town (the one torn apart by Sin), proceed through the intermission sequence with Yuna, and you will find yourself in a hut. Exit the hut, and proceee to the left side of the screen. You will see a child on a pile of rubble. Press X near the child to rescue her before the rubble collapses. Proceed to the hut at the top right of the current screen for a free item from the chest.

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  43. #42
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    Default Re: Final Fantasy 10

    Items from dodging lightning

    In the Thunder Plains, if you can dodge the lightning a certain number of times in a row, you will be rewarded with items. Additionally, if you get struck by lightning 30 times, you get an Ether. If you get hit 80 times, you get an Elixir.

    Times Dodged Item

    5 Two X-Potions
    10 Two Mega-Potions
    20 Two MP Spheres
    50 Three Strength Spheres
    100 Three HP Spheres
    150 Four Megalixirs
    200 Venus Sigil

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    Default Re: Final Fantasy 10

    Jecht Sphere locations

    1. Obtained automatically after defeating the Spherimorph.
    2. Besaid Village, to the right of the temple.
    3. Onboard the S.S. Liki.
    4. Luca Stadium in Basement A of Auroch's locker room.
    5. Mi'hen highroad, southern most part.
    6. Mushroom rock road, near the elevator.
    7. South Moonflow.
    8. South Macalaina Woods.
    9. Mt. Gagazet.
    10. Entrance/path to Thunder Plains; where two men tell you to see Seymour.

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  45. #44
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    Default Re: Final Fantasy 10

    Kimarhi's Overdrives

    Jump: Standard
    Seed Cannon: Ragora species (Kilika Woods)
    Aqua Breath: Biran and Yenke Ronso (Mt. Gagazet), Chimera species (Macalania Woods, Home, Calm Lands, Monster Arena)
    Stone Breath: Biran and Yenke Ronso (Mt. Gagazet), Basilisk species (Djose Highroad)
    Bad Breath: Malboro species (Calm Lands, Omega Ruins
    Thrust Kick: YKT species(Bevelle, Zanarkand Ruins)
    White Wind: Biran and Yenke Ronso (Mt. Gagazet), Dark Flan (Mt. Gagazet Caves)
    Mighty Guard: Biran and Yenke Ronso (Mt. Gagazet)
    Fire Breath: Biran and Yenke Ronso (Mt. Gagazet), Dual Horn (Mi'ihen Highroad)
    Self Destruct: Bomb species(Airship, Mi'ihen Highroad, Mt. Gagazet, Omega Ruins)
    Doom: Biran and Yenke Ronso (Mt. Gagazet), Ghost species (Cavern of the Stolen Fayth)
    Nova: From Omega Weapon.
    Nova can also be learned from Nemesis in the Monster Arena after catching ten of every monster in the game and defeating each monster arena creations.

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  46. #45
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    Default Re: Final Fantasy 10

    Legendary Weapons

    Each Legendary weapon must be acquired by using the Celestial Mirror.

    Tidus: Caladbolg
    Race and defeat the Chocobo trainer in the Calm Lands. After winning the race, walk to the upper northwest section of the Calm Lands. The guard blocking a narrow pathway down into the gorge will have left his post, allowing you to pass. Tidus will then be able to use the Calastial Mirror to acquire Caladbolg.

    Yuna: Nirvana
    Capture all nine types of fiends in the Calm Land region. After collecting them all, return to the monster arena owner. He will produce a treasure chest, containing the weapon.

    Auron: Masamune
    Acquire the Rusty Sword, which is found on the eastern cliff of the Cavern of the Stolen Fayth in the Calm Lands. Take the Rusty Sword to the statue of Lord Mi'ihen on the Mushroom Rock Road. Place the Rusty Sword before the statue to reveal a glyph. Touch it to reveal the Masamune's secret location.

    Wakka: World Champion
    Talk to the bartender in Luca Cafe. If she refuses to turn it over, it is because you have been neglecting to play Blitzball.

    Kimahri: Spirit Lance
    Active three of the Qactuar Stones on the Thunder Plains, then find the Qactuar ghost flying just above the ground at Thunder Plains-South. Follow it to a small ruined lighting tower on the right side. Press Square to send a bolt of lightning to the tower to reveal a treasure holding the weapon.

    Lulu: Onion Knight
    Return to Baaj Temple and dive underwater. Swim towards the doors to the north and fight Geosgaeno. After defeating it, search the southern part of the circular underwater area and look for a treasure chest containing the weapon.

    Rikku: Godhand
    Input the airship password, "GODHAND" to open a secret location at Mushroom Rock. Move north to the end of this ravine, and use the Celestial Mirror on the symbol embedded in the rock face.

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  47. #46
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    Default Re: Final Fantasy 10

    Loads of AP quickly

    To gain loads of AP quickly, teach the ability "Overdrive > AP" to a weapon for each character. To learn this ability you will need 70 Door to Tomorrows (10 per character). You can get these by stealing from Ultima Weapon in the Omega Ruins (10-20 per steal), or generate 6 creatures during the area conquest for the monster arena (99 will be a reward). Now take a trip to the Northern Thunder Plains past the travel agency. As you head towards Macalania Woods you should notice a man by a tower. Speak to him and you will be attacked by Dark Ixion. Escape ASAP and then equip all your characters with the weapon that has the "Overdrive > AP" abilty. Set all your characters overdrive modes to comrade. Save you game and face Ixion! Don't attack just wait, and for each of his turns he should use Thundaja on a character causing a whopping 99999 points damage depending on how weak you are! Instead of charging your overdrive meter, your characters will get truckloads of AP each time they witness an ally being zapped. Keep reviving the fallen comrades til you think it is best to flee/escape before all 3 are toast. Try and get as many of the 3 out alive to benefit from the AP. The ones who are KO'd will get 0. When the level up screen appears you will get thousands of AP equivalant to how powerful Ixions attacks were against the poor victim. And the more zaps witnessed the more AP! They should gain at least 4 or 5 AP for each zap they saw. See 3 expect 15 AP!

    This tactic will also work with other powerful enemies. I haven't tried it against the other Aeons, but believe Ixion to be the best as you are right near a save sphere, and he will only attack once at a go (when it will be more and you have 2 or less characters standing you should escape). If you fight Don Tonberry in the monster Arena (you need to capture all monsters in the cavern of the stolen fayth/sunken cave then pay 8000 for a battle), set one characters overdrive mode as stoic, keep[ing the others as comrade. Then get that character to attack, and the others to revive. Then flee when you are done and expect loads of AP! Not as much as Ixion though!

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  48. #47
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    Default Re: Final Fantasy 10

    Masamune Power Ups

    The Crest for the masamune is found south of the Oldroad at Mi'hen Highroad. The sigil will be given to you if you capture 10 monsters, 10 different spicies, and 10 different regions.

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  49. #48
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    Default Re: Final Fantasy 10

    Mixed Characters

    This needs lots of AP and if possible some Friend Spheres but if you do it right your result will be a fast Auron and a strong Rikku or if you want you could just make any character like another. All you have to do is after you are done with one's sphere grid use a friend sphere to go to another one's grid, like for example when you get with Auron to Sentinel and Entrust you have theoretically finished Auron's grid so just use a Friend sphere to go to Rikku's or Tidus' grid and it would be even better if the character you are going to is close to the end so you would take it from top to bottom, I've done this and now my Auron is as fast as Rikku and casts BLK magic like Lulu

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  50. #49
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    Default Re: Final Fantasy 10

    One of the Best Blitzball Shots

    On the S.S. Winno you will get the Jecht Shot Challenge. If you pass it you can use the Jecht Shot in blitsball when you pass level 3.

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  51. #50
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    Default Re: Final Fantasy 10

    Overdrives

    Auron: Find different Jeckt Spheres laying about the world. Some of these will give Auron a new Overdrive. You need to find all ten to get Auron's final overdrive.

    Kimari: Use the Dragon Sword ability to drain HP and MP from the enemy. If the enemy has a Blue magic skill that Kimari can learn, he will gain it automatically. The only one that is difficult to get is "Sunshine", which you obtain from the Omega Weapon.

    Lulu: Rotate the Right Analog-stick clockwise as fast as possible. The number will go up the more you rotate it. The more you level Lulu up, the easier it is to cast multiple spells.

    Rikku: Rikku's overdrive combines items to create special attacks and power-ups during battle. You have to choose any two items to combine. Note: Two of the same kind will work.

    Tidus: Just keep using them over and over. After a while, he will learn his next Overdrive.
    Wakka: You can win new overdrive roulette (slots) types in the Blitzball Ranking and Tournament modes.

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  52. #51
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    Default Re: Final Fantasy 10

    Penetrate Reflect

    If your enemy has reflect on him, instead of casting Dispel over and over just cast reflect on your self and cast BLK magic on yourself and WHT magic on him.

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  53. #52
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    Default Re: Final Fantasy 10

    Secret Place Coordinates

    When you have an airship, talk to Cid, and choose the second option in Map menu (Search). The secret place are:

    Secret Place #1 X: 34 Y: 58
    Secret Place #2 X: 15 Y: 41
    Secret Place #3 X: 31 Y: 73
    Secret Place #4 X: 16 Y: 57
    Secret Place #5 X: 42 Y: 57
    Secret Place #6 X: 74 Y: 36

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  54. #53
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    Default Re: Final Fantasy 10

    Speak Perfect Al Bhed At The Start

    Play through and collect all the Al Bhed Primers, then save the game. Start a new game. At the point where Tidus first arrives in Spira, he is in the water with a bird on it. When he can move, swim over to the left of the screen. Over on that side is an Al Bhed Compilation Sphere. Make sure that you have the same memory card in that your first game was saved to. Touch the sphere and have it compile the Al Bhed dictionary. Check your key items. You will now find that you have every single Al Bhed Primer that you found in your first game. If you found all 26 of them, you will be speaking perfect Al Bhed, even before meeting Rikku for the first time. Note: If this is done, all the Al Bhed Primers will disappear from the "new" game, as you will already have them. Also, you can roam and get every single Primer in the game except for XXII, which is in the Temple Of Bevelle -- If you did not get it the first time around, you will have to wait until you can get it in the second game. All other Primers can be found at any time in the game.

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  55. #54
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    Default Re: Final Fantasy 10

    Steal From Chest's Without Fighting Mimics

    Later in the game you will incounter treasure chest's during battle. Some of these chests have nothing in them and as a result you have to fight a powerful mimic. But there is away around this. First make sure Rikku (or anyone) has the ability "Mug." When in a battle with a chest, use mug on the chest, if the chest has an item, you get it and kill the chest. If not, you get no item and kill the chest. Since chest's have 1 HP this is a great way to avoid mimics.

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  56. #55
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    Default Re: Final Fantasy 10

    Super Aeons

    Since your Aeons are related to Yuna, so if you get Yuna to Auron's Grid by a Friend sphere or something your Aeons will get Auron's strength over their own.

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  57. #56
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    Default Re: Final Fantasy 10

    ULTIMATE AP GAINING TRICK

    Ok first you have to have a weapon for 2 of the characters you want to earn ap (bout 300,000 ap per battle) with and a weapon for the character that you want to earn ultimate ap (im talking 900,000 ap each battle!!!!) with:

    2 characters have to have:
    Overdrive>ap

    Ultimate ap character will have to have:
    Overdrive>ap
    Triple overdrive

    Optional:
    Triple Ap

    Optional Armour but helps heaps:
    Auto Pheonix

    All characters may have triple overdrive on the weapon for more ap to the other 2 characters.

    You also need to have the Don Tonberry Unlocked at the Monster Arena (capture 1 of each monster in the sunken cave aka. chamber of the stolen faith aka. place where you get yojimbo.

    Now for the serious ap gaining.
    Switch the 1 ultimate ap gainers overdrive mode to stoic and the other 2 ap gainers overdrive mode to comrade. Also equip the weapons with the abilities i just wrote down and go into a fight with the don tonberry and get the other two people cast haste on the ultimate ap gainer each turn and have the ultimate ap gainer attack the don. He will counter with karma which does 99,999 damage each time if you have killed enough monsters. Do this each turn until he stops using karma, then flee the battle or kill the don for triple the finishing ap (youll see the average ap gotten per battle when you read on) if you have triple ap. When the ap screen comes up to get the sphere levels, the other two people that dont have triple overdrive should get bout 300,000 ap and the ultimate ap gainer should get an average of 900,000 ap. If these characters need over 20,000 ap per sphere level you should get at least 5-10 sphere levels for the ap gainers and a massive minimum of 25-35 sphere levels each battle. Ive done this two times in 10 minutes and gotten 99 sphere levels. I have made tidus able to hit 99,999 on hard shelled monsters such as bunyip and voivre and even element species. i have also made yuna able to hit 97,575 as a minimum hit on the element species. Tidus also has 255 magic defense on him. To earn massive magic defense you can just kill One-Eye lots of times (get him in species conquest at monster arena after you capture 4 of each of the uhh eye species such as buer and floating eye and floating death and ahriman). you get 1 magic defense sphere each time you kill one-eye, 2 for overkill. You also rarely get 1 dark matter each time you kill him, 2 for overkill. dark matter gives a weapon the break damage limit ability.

    If you have any questions for me email me at (my email address really is this too cause every other one i could think of was taken)
    [email protected]
    Ill be very happy to answer any questions you have for me.
    Thank you for reading this article and have a great time clocking Final Fantasy X

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  58. #57
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    Default Re: Final Fantasy 10

    Unlocking Nemisis and Ultima Buster

    To be able to fight Nemisis you must catch 10 of every monster in the world. To be able to fight Ultima Buster you must catch 5 of every monster in the world.

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    Default Re: Final Fantasy 10

    Very Easy Win with YuYevon

    I am not saying the boss is easy, but if you manage to make it passed all your summons and you fight Yu Yevon this is what you do. No matter how much you hit him he uses Curage and heals 9,999. So use a reflect on him and hit him. He will heal you 9,999 almost every hit he takes.

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