Final Fantasy VIII Japan/US Debug Mode Guide
Version 0.8 (.doc)
Written by
NeoFlare/Excalibur/A.W
[email protected]


? Guy([email protected])
? Leo([email protected])


Warning: Use this code at your own risk. I am not liable for anything
that happens to your console or game.

Notice: This guide my be freely distributed, but MAY NOT be sold. If you
plan, to use this, or quote from it, go ahead --- by all means. That is
if you mention where you got it... from me of course. This guide may not
be modified in any way. Private use only.


Introduction

Game Lobo, a well-known Japanese underground/hacking magazine posted a
FF8 'Programmers Code' or debug in their April issue. Though this code
is meant for the imported version of Final Fantasy VIII, the US
version's code will soon be discovered -- after it's release. On with
the guide!

(Note: Both Japan and US versions have completely the same debug
functions)



What's New In This Version:


Version 0.8
- corrected english translations
- New Game+ = Start Map 0
- Apocalypse spell IS in the US version of FF8

Verision 0.7
- More battle combos from Guy
- New stuff/corrections on Location 4a from Leo (leo8
@pacific.net) thanks!

Version 0.6
- Guy ([email protected]) help me out most of the key areas
I didn't get. Thanks a lot!
- New Game+ Option!! (like Chrono Trigger)
- US FF8 Debug Code
- English Names added
- Added Guy's Section on Battle Management

Version 0.5
- discovered a way to get Edea and Seifer back on Disc 3
- finished the Man #C's Options
- found save options: you can easily switch discs now! But you
have to reset then load the saved file


Version 0.4
- continued testing out battles
- noted several game freezes


Version 0.3
- Wordpad format (.doc)
- Color Coded
- Came across battle listings


Version 0.2
- second release
- text format
- finished Location 4a


Version 0.1
- initial release
- text format




Contents
-----------------------------------------------------------------------
I. The Code
II. Area One
1. Location 2a
2. Location 4a
3. Location 5a
4. Location 8a
5. Location 9a
III. Features
1. Getting Seifer & Edea Back
2. New Game+ Option

-----------------------------------------------------------------------
I. The Code

Japanese Version US Version

D006F308 000F D00705E8 010F
8006F1C8 0001 800704A8 0001
D006F308 000F D00705E8 010F
8006F1CA 0049 800704AA 0049

These codes are in Gameshark format. They are compatible with most
versions. Ones that I have tried are 3.1 and 2.4. After loading the
code the game will start. Load any saved game (preferably one where
you're either in a town or outside one). Go in the town and....

Japanese Version: Press L1 + L2 + R1 + R2 all once.
US Version: Press Select + L1 + L2 + R1 + R2 all once.

The screen should fade and the debug mode will begin.
-----------------------------------------------------------------------
II. Area One

Squall (you) will be standing in the center of the screen (under the
darkened FF8 logo). The 'Escape from Dollet' theme will be playing in
the background. Note that there are a lot of Squalls standing on some
tiles.

Map of Area One

3
1
4 5
6 0 7
8 9
2 C
A B

Tile 0: This is where you are after entering the debug mode

Tile 1: Doesn't seem to go anywhere --- upon entering the screen will go
black... that's it, your stuck so don't go here

Tile 2: This tile leads you to another room full of Quistis's, Selphie's
and Rinoa's. Your main character will change (just the look of the main
character-- if you check your menu, everything will still be the same)
upon entering this tile [Go to 2a]

Tile 3: 'Squall' or a duplicate of you is here. If you talk to him, he
will give you an option y/n. If you choose yes, the screen will go black
and then you're stuck.(Yabuta Page)

Tile 4: Another 'Squall' here. If you choose yes, you'll be 'teleported'
to a room which looks very familiar to 2a. A conversation is going on
here... can't make it out but I do know it's something about the PHS as
well as other options.(Tange Page) [Go to 4a]

Tile 5: Takes you to another room, similar to 4a.(Madea Page) [Go to 5a]

Tile 6: doesn't go anywhere, game freezes if you step on it

Tile 7: game freezes.(Iriguchi Page)

Tile 8: teleports you to the 'chocobo' room.(Sato Page) [Go to 8a]

Tile 9: teleports you to another room.(Hishinuma Page) [Go to 9a]

Tile A: if you answer YES the screen turns black.(Moriya's Test Page)

Tile B: shows an FMV (different depending on which Disc you are on)

C: a man is here and he has several options
[Cancel]
Disc Events 1 & 2(To main): Submenu
[Cancel]
1) New Game (Disc 1 Only)
2) Cave of Fire Test (Disc 1 Only): The game prompts you to
name your first G.F.'s, Quetzalcoatl and Shiva. After the
game teleports you to the entrance of the cave (with
Quistis, of course)
3) Dollet Mission - Before (Disc 1 Only): Game prompts you
to name the first three G.F.s, Quetzalcoatl, Shiva, and
Ifrit. Then teleports to the scene where you get to meet
Principal Cid th first time (of course you've already
changed to your uniform already...)
4) Dollet Mission - During (Disc 1 Only): Game prompts you
to name the first three G.F.s then teleports you right at
the entrance of the Radio Tower at Dollet. This is right
after Selphie first joins you.
5) After Dollet Mission (Disc 1 Only): Game prompts you to
name the first four G.F.s (4th is Siren) and then takes you
to the scene when you return to Balamb City where Seifer
takes the car and leaves you behind...
6) SeeD Exam Results (Disc 1 Only): Game prompts you to
name the first four G.F.s and then teleports you to Balamb
Garden where you await your test results.
7) Meeting with Quistis - Following Graduation(Disc 1
Only): Game prompts you to name the first four G.F.s and
teleports you to the entrance of the Garden Training
Facility. Quistis is waiting....
8) First SeeD Mission - Before (Disc 1 Only): Prompts you
to name the first four G.F.s then teleports you right
outside of the Balamb Train Station. (Note: You don't have
the Magic Lamp in your inventory which means you can't
acquire the G.F., Diablos! You're supposed to get it from
Principal Cid...)
9) First SeeD Mission - During (Disc 1 Only): Prompts you
to name the first four G.F.s then teleports you on the
train cart where Watts is where for you to start the 'Train
Scenario'. (Note: Rinoa is in your party, but her name is
on default --- meaning you didn't get a chance to rename
her if you wanted to)
10) The Timber Encounter (Disc 1 Only): Prompts you to name
the four G.F.s then teleports you to Timber right before
you meet up with Seifer (whose holding the President as a
hostage).
[Next] Submenu
[Cancel]
11) Laguna's Second Scenario - Before (Disc 1 Only):
Prompts you to name the four G.F.s and takes you to
the forest right before Galbadia Garden.
12) Fleeing to Galbadia Garden (Disc 1 Only):
Prompts you to name the five G.F.s (5th is Brothers).
Takes place right after Laguna's Second Scenario.
Shows FMV of Galbadia Garden upon entering the area.
13) Galbadia Train Station (Disc 1 Only): Prompts you
to name the five G.F.s and then telports you to the
Galbadia Train Station where you are to depart for
Derring City. Irvine is in your party.
14) Meeting the Colonel (Disc 1 Only): Prompts you
to name the five G.F.s and then teleports you to the
Colonel Karway's Mansion where he leads you to
your destination...
15) Prompts you to name the five G.F.s and then takes
you to the entrance of the Colonel's Mansion then
the game freezes
16) Trapped! (Disc 1 Only): Prompts you to name the
five G.F.s then takes you to the Colonel's Mansion
where Quistis, Zell, and Selphie attempt to find
their way out of his trap.
17) A Sniper's Delimma (Disc 1 Only): Prompts you to
name the five G.F.s then takes you to the compound
where Irvine gets his rifle to assassinate Edea.
18) Rivals & The Witch (Disc 1 Only): Prompts you to
name the six G.F.s (6th is Carbunkle). Teleports you
to the chamber where Squall faces Seifer one-on-
one...
19) Prison (Disc 2 Only)
20) To Missle Base (Disc 2 only): Prompts you to name
the six G.F.s then teleports you outside of the
Missle Base (Disc 2)
[Next]
[Cancel]
21) Before fighting Missle Base Boss: Prompts
you to name the six G.F.s then teleports you to
the scene.
22) Garden Under Attack! (Disc 2): Prompts you
to name the six G.F.s, prompts you to configure
your party, then teleports you to the entrance
of Balamb Garden --- in havoc.
[Next] Cancels menu
Cut Out Battle: No effect
Cut Out Movie: No effect
Save Options: Submenu (Note: You do not to change Discs to use
this option, just save to your memory card and you will see the
change)
Disc 1: Saves file for Disc 1
Disc 2: Saves file for Disc 2
Disc 3: Saves file for Disc 3
Disc 4: Saves file for Disc 4
PHS: Change Party (shows all available characters even if you
haven't met them yet. Exceptions: Laguna, Kiros, Ward)
Balamb Garden Teleport (Fly to World): After selecting this
option, the game teleports you right outside Balamb Garden. If
you are at the point where Balamb Garden is positioned somewhere
else, then you will be teleported to it's original location
(where the crater is).
[Stop Current Music]
Clear Global: No effect
Lots of One Hits: No effect

[Cancel]

-----------------------------------------------------------------------
Location 2a:

Rinoa #1 Selphie #2 Quistis #1
Quistis #2
Rinoa #2 [You] Quistis #3
[Save Point]
Selphie #1 Selphie #3 Selphie #4


Rinoa #1's Options:

[Cancel]

Change Party Members: Brings up a submenu
Assign Position: Leader/Second/Third
Squall
Zell
Selphie
Quistis
Rinoa
Irvine
Edea
Laguna
Kiros/Kyros
Ward
Seifer

Party Management: Brings up a submenu
Cancel
Party Format(6): Sets your inactive list to the six
standard characters (no effect if you already have people
in your party)
Party Format(3): No effect
Edea: Puts Edea on your inactive list
Seifer: Puts Seifer on your inactive list
Party Reset: Clears main menu and switches to a blank three
party menu

Character Outfits: Brings up a submenu
Cancel
Squall: Brings up a submenu
Cancel
Normal Dress: Normal Dress in battles
Garden Dress: Garden Dress in battles
SeeD Dress: SeeD Dress in battles (same as
Garden's?)
Bandage: No effect
Zell: Brings up a submenu
Cancel
Normal Dress: Normal Dress in battles
Garden Dress: Garden Dress in battles
SeeD Dress: SeeD Dress in battles (same as
Garden's?)
Bandage: No effect
Selphie: Brings up a submenu
Cancel
Normal Dress: Normal Dress in battles
Garden Dress: Garden Dress in battles
SeeD Dress: SeeD Dress in battles (same as
Garden's?)
Bandage: No effect
Quistis: Cancels screen

Object Management: Brings up a submenu
*UFO???:------>This is NOT available in the US Version!
Item: Gives you all items at 100x each!
Card: Brings up a submenu
All Cards: Gives you all cards
Normal Only: Gives you all cards from pages 1-7
Spells: Brings up a submenu
[Cancel]
Party Format(6): Should give six active players all
spells 100x each!
Squall: Gives Squall all spells 100x each!
Zell: Same above for Zell
Selphie: Same above for Selphie
Rinoa: Same above for Rinoa
Quistis: Same above for Quistis
Irvine: Same above for Irvine
Edea: Same for Edea
Choose a specific spell: Brings up another menu
(Note: character must be on your active list or you
will not see results!)
Squall: Brings up another menu
Select Spell: Brings up another menu
[Invisible Option]: Next set of
spells (submenu) Note of of these
spells are listed as they appear in
the JAPANESE version of FF8
[Cancel]
Water
Aero
Bio
Demi
Holy
Flare
Meteo
Quake
Tornado
Ultima
[Next]: Brings up another set
of spells (submenu)don't let
the characters fool you--
they're not what they seem!
[Cancel]
Cure: doesn't look like
the spell but it is
same with the rest,
they're offseted by one
spell
Cure 2
Cure 3
Raise
Raise 2
Regen
Esna
Despell
Protect
Shell
[Next]
[Cancel]
Reflect
Aura
Double
Triple
Haste
Slow
Stop
????
Confu
Sleep
[Next]
[Cancel]
Silence
Break
Death
Drain
Pain
Berserk
Levitate
Zombie
Merton
Libra
????
[Cancel]
Fire 1
Fire 2
Fire 3
Ice 1
Ice 2
Ice 3
Bolt 1
Bolt 2
Bolt 3
[Cancel]
[Cancel]
Zell: Same as Squall's Options
Irvine: Same as Squall's Options
Quistis: Same as Squall's Options
Rinoa: Same as Squall's Options
Selphie: Same as Squall's Options
Gold: Gives you 100,000 Gil!
Rename Management: Brings up a submenu
[Cancel]
Squall: No effect
Rinoa: Rename Rinoa
Angelo: Rename Angelo
Quetzalcoat/Quezacotl: Rename Quetzalcoatl/Quezacotl
Shiva: Rename Shiva
Ifrit: Rename Ifrit
Siren: Rename Siren
Brothers: Rename Brothers
Carbunkle/Carbuncle: Rename Carbunkle/Carbuncle
Diablos: Rename Diablos
[Next]
[Cancel]
Leviathan: Rename Leviathan
Pandamonium/Pandemona: Rename
Pandamonium/Pandemona
Cerebrus/Cerberus: Rename Cerebrus/Cerberus
Alexander: Rename Alexander
Bahamut: Rename Bahamut
Grasharaboras/Doomtrain: Rename
Grasharaboras/Doomtrain
Sabotander/Cactaur: Rename Sabotander/Cactaur
King Tonberi/Tonberry: Rename King
Tonberi/Tonberry
Eden: Rename Eden
Chocobo: Rename Chocobo
[Cancel]

GF Rename: Renames Guardian Forces only --- one after
another in this order...
Quetzalcoatl/Quezacotl
Shiva
Ifrit
Siren
Brothers
Carbunkle/Carbuncle
Diablos
Leviathan
Pandamonium/Pandemona
Cerebrus/Cerberus
Alexander
Bahamut
Grasharaboras/Doomtrain
Sabotander/Cactaur
King Tonberi/Tonberry
Eden

Battle ON/OFF: Brings up a submenu
[Cancel]
ON: No effect
OFF: No effect
CUT: No effect

Teleport/Game Options (To Start Map): Brings up a submenu
[Cancel]: No effect
Start Map: Takes you back to Area One
Start Map 0: New Game+
Black Map: Black screen. Press Select+L1+L2+R1+R2 to return...

Battle/Enemy/Boss Testing: Choose the numbers you want
and choose the last option (start) to begin a battle
[Cancel]
0: Submenu
[Cancel]
0: Submenu
[Cancel]
0: Submenu
[Cancel]
0: Battle- Current party faces a Galbadian
Soldier in Dollet Mission
1: Battle- Current party faces a wierd
Sabotander (white colored) and background is
the first battle with Edea
1: Submenu
[Cancel]
0: Battle- Current Party faces 2 Galbadian
Soldiers in Timber
1: Battle starts then freezes (maybe switch
discs? I was on Disc 3)
2: Submenu
[Cancel]
0: Battle- Current Party faces 2 'flies'
usually found in the Balamb Garden Area. Takes
place in Balamb Garden Hall
1: Battle starts, shows scenery from a 'cargo
bay'? Timer above is at 0:00 and the game
freezes
3: Submenu
[Cancel]
0: Battle- Current Party faces a tubular-
hovering enemy. Background is Esthar.
1: Black screen. Game freezes
4: Submenu
[Cancel]
0: Battle- Current Party faces two bats and a
'flying fish'? Background looks like a dark
mansion surrounded by lights
1: Battle starts, shows the floor of Esthar's
streets then freezes
5: Submenu
[Cancel]
0: Battle- Current Party faces two Galbadian
Soldiers. Background looks like a long bridge
inside some building in Esthar
1: Game freeezes
6: Submenu
[Cancel]
0: Battle- Current Party faces a giant lizard-
like creature with a spiked tail. Background is
a snow plane near a shore
1: Game freezes
7: Submenu
[Cancel]
0: Battle- Current Party faces a green lizard
with electrifying properties. Takes place
Islands Heaven/Hell.
1: Game freezes
8: Submenu
[Cancel]
0: Battle- Current Party faces a 'very
annoying' purple goblin and a tiger with long
whiskers. Note: they are at pretty low levels.
Background is one of Laguna's scenarios-- the
one in the blue colored cave.
1: Background is a snow field. No enemies.
Timer is at 0:00 while the background music
theme is playing. Stuck here.
9: Submenu
[Cancel]
0: Battle- Current Party faces a white-colored
Sabotander in a dark scenery with a spherical
light floating above
1: Game freezes
Start: Battle with numbers you chose

1: Submenu
[Cancel]
0: Submenu
[Cancel]
0: Boss Battle- Current Party faces X-ATM092 at
Dollet(No Time Limit and he CAN be beaten!)
1: Battle- Current Party faces a white-
sabotander in the depths of a dark area...looks
like the area where the elevator was located
during the Dollet Mission
1: Submenu
[Cancel]
0: Battle- Current Party faces a shadow-like
creature at Galbadia Garden
1: Shows scenery from Timber and a Timer at
0:00. Game freezes here.
2: Submenu
[Cancel]
0: Battle- Current Party faces a Galbadian
Soldier (Green) and a strange robot. The
scenery looks like an open area of land
surrounded by a lake
1: Shows scenery from a crater? and a Timer at
0:00. Game freezes here.
3: Submenu
[Cancel]
0: Battle- Current Party faces 3 enemies from
Laguna's scenario at the Lunatic Pandora
Research Center. A big-headed blue haired guy
and 2 miners
1: Game freeze.
4: Submenu
[Cancel]
0: Boss Battle- Current Party faces a giant
looking Behmoth who is red colored with white
hair. Takes place in a large secluded area,
probably a castle. The stats are Lv 100
HP 60000/60000, 30AP. Never seen this guy
before...
1: Game freeze.
5: Submenu
[Cancel]
0: Battle- Some kind of red-creature which
resembles a scorpion (and it looks like a witch
is inside the cockpit!). Background is a plain
area of land with clouds overhead. The stats
are Lv 65 HP ?????/?????. Libra also mentions
something about GIVERA and GIVER...
1: Game freezes while a Timer is at 0:00.
Background looks like a bridge inside on of
Esthar's buildings
6: Submenu
[Cancel]
0: Battle- Current Party faces a fly (from
Balamb Region) and the background is a snow
plain
1: Game freeze.
7: Submenu
[Cancel]
0: Battle- Current Party faces 3 mini
Sabatanders in the desert (Sabotander Island)
1: Game freeze.
8: Submenu
[Cancel]
0: Boss Battle- Fuujin & Raijin (during Lunatic
Pandora event - Disc 3)
1: Game freezes
9: Submenu
[Cancel]
0: Battle- Current Party faces a white-
sabotander like creature in Esthar City.
1: Shows scenery from the missle base with a
Timer 0:00. Game freezes.
Start: Battle with numbers you chose
2: Submenu
[Cancel]
0: Submenu
[Cancel]
0: Battle- Current Party faces 'Snake Horn'(US
Name) at Dollet
1: Battle- Current Party faces a white-
sabotander like creature at Dollet
1: Submenu
[Cancel]
0: Boss Battle- Edea and a 'weakened Seifer'.
You should know where this takes place...
1: Just shows the ground of Esthar (inside of
city) and the game freezes
2: Submenu
[Cancel]
0: Battle- Current Party faces a white-black
spotted flying creature in the depths of some
mountains
1: Just shows a snow plain and the game freezes
3: Submenu
[Cancel]
0: Battle- Current Party faces a Bomb, a Snake
Horn, and a Buel on Warship Island. You can see
the security machine in the background...you
know what that means...
1: Just shows a 'fence'?! and the game freezes
4: Submenu
[Cancel]
0: Battle- Current Party faces 2 flying
creatures (which also can be found at the
Balamb Region) and one green lizard with an
'electric' attitude. Takes place at some
mansion
1: Game freezes
5: Submenu
[Cancel]
0: Battle- Current Party faces 1 flying
creature (which also can be found at the Balamb
Region)
1: Just shows the ground and the game freezes
6: Submenu
[Cancel]
0: Battle- Current Party faces a Mesmerize (US
Name). Background looks like a snow plain
1: Shows a dark area inside a building
(probably a cathedral of some sort). Timer is
at 0:00 and the game freezes
7: Submenu
[Cancel]
0: Battle- Current Party faces a white, black-
spotted flying creature at Esthar City
1: Shows the ground then the game freezes
8: Submenu
[Cancel]
0: Battle- Current Party faces a slithering
creature (usually found at the Galbadia
Region). Takes place in a hallway of some sort
1: Game freezes
9: Submenu
[Cancel]
0: Battle- Current Party faces a white-
sabotander like creature. Takes place outside a
dark castle
1: Shows the inside of a building with arched
windows. Timer is at 0:00 and the game freezes
Start: Battle with numbers you chose
3: Submenu
[Cancel]
0: Submenu
[Cancel]
0: Battle- Current Party faces a Galbadian
Soldier at Dollet near the elevator
1: Game freezes
1: Submenu
[Cancel]
0: Battle- Current Party faces 2 miners at a
forest (one of Laguna's Scenarios)
1: Game freezes
2:
3:
4:
5:
6:
7:
8:
9:
??:
4:
5:
6:
7:
8:
9:
??:
1:
2:
3:
4:
5:
6:
7:
8:
9:
??:
[More on Battle up above section - Guy]
-----------------------------------------------------------------------
There are 1023 battle combinations in this mode. I've spent
around 9 hours to finish just 300 of them. That's about 3/10....

To choose the battle you wish, simply enter the numbers BACKWARDS from
the code chart. For example, to start battle 10 (battle with the quick
repair version of XATM092 =), Enter 0, 1, and Start (last option).
Battle numbers that are higher than 99 doesn't have a "start" option.
Example, to start battle 358, enter 8, 5, 3, and 0. Notice that 0358 is
the same as 358.

Since I haven't finished the game yet ("stuck" in the middle of disc 2),
some locations are marked as "Unknown".


Eventually, I will finish all of them in the next 2 weeks....



Code Enemy Location Comments

0000 - 1 Blue soldier City hall of Dollet
0001 - 2 Blue soldiers City hall of Dollet Non-Random
0002 - 3 Blue soldiers City hall of Dollet
0003 - 1 Blue soldier City hall of Dollet
0004 - 2 Blue soldiers City hall of Dollet Non-Random
0005 - 1 Red soldier City hall of Dollet
0006 - 1 Red soldier, 1 Blue soldier City hall of Dollet
0007 - 4 Green Soldiers Garden 2F Classroom Non-Random
0008 - 2 Blue soldiers, 1 Red soldier City hall of Dollet
0009 - XATM092 City hall of Dollet Boss
0010 - XATM092 City hall of Dollet Boss
0011 - 1 Blue soldier Mountain of Dollet
0012 - 3 Blue soldier Mountain of Dollet
0013 - XATM092 Mountain of Dollet Boss
0014 - 1 Blue soldier Mountain of Dollet
0015 - 2 Blue soldiers Mountain of Dollet
0016 - 3 Blue soldiers Mountain of Dollet
0017 - 1 Red Soldier Mountain of Dollet
0018 - 1 Blue soldier, 1 Red soldier Mountain of Dollet
0019 - 2 Blue soldiers, 1 Red soldier Mountain of Dollet
0020 - 1 Green snake Mountain of Dollet
0021 - 2 Green snakes Mountain of Dollet
0022 - 1 Scorpion Mountain of Dollet
0023 - 2 Scorpions Mountain of Dollet
0024 - 3 Scorpions Mountain of Dollet
0025 - 1 Green snake, 2 Scorpions Mountain of Dollet
0026 - XATOM092 Mountain of Dollet Boss
0027 - XATOM092 Mountain of Dollet Boss [same]
0028 - XATOM092 Mountain of Dollet Boss [same]
0029 - Biggs and Wedge Battle EM Tower (2F) Boss
0030 - 1 Blue soldier EM Tower (1F)
0031 - 1 Blue soldier, 1 Red soldier EM Tower (1F)
0032 - 1 Red soldier EM Tower (1F)
0033 - 2 Blue soldier EM Tower (1F)
0034 - 1 Green "flower" EM Tower (1F)
0035 - 2 Green "flowers" EM Tower (1F)
0036 - 2 Green worms, 1 Bomb Outside Garden
0037 - 1 Green Worm Outside Garden
0038 - 1 T.Rex Outside Garden (Whoo!)
0039 - 1 Bomb Inside Garden (1F)
0040 - 4 Blue Bees Inside Garden (1F)
0041 - 1 Jellyfish Inside Garden (1F)
0042 - 2 Jellyfishes, 1 Bomb Inside Garden (1F)
0043 - 1 Green "flower" Inside Garden (1F)
0044 - 1 Bomb Inside Garden (2F)
0045 - 1 Jellyfish, 1 Green worm Inside Garden (2F)
0046 - 1 Green "flower" Inside Garden (2F)
0047 - 1 T.Rex Inside Garden (2F) (Whoo!)
0048 - 2 Blue bees Garden Quad
0049 - 2 Jellyfishes Garden Quad
0050 - 1 Jellyfish, 1 Green worm Garden Quad
0051 - 1 Bomb, 1 Green "flower" Garden Quad
1 Jellyfish
0052 - 1 Green "flower" Garden Hallway
0053 - 1 Green worm Garden Hallway
0054 - 1 Bomb Garden Hallway
0055 - 1 T-Rex Garden Hallway (Whoo!)
0056 - 1 Jellyfish Garden hallway
0057 - 2 Jellyfishes, 1 blue bee Garden hallway
0058 - 1 Green "flower" Training Center
0059 - 2 Green "flowers" Training Center
0060 - 3 Green "flowers" Training Center
0061 - 1 T-rex Training Center (Whoo!)
0062 - Granaldo, 3 Raldo Training Center Boss
0063 - 3 Orbs, Norg Sewer Master Room Boss
0064 - 1 Scorpion Garden Sewer 1
0065 - 2 Scorpions Garden Sewer 1
0066 - 3 Scorpions Garden Sewer 1
0067 - 1 Demon head Garden Sewer 1
0068 - 1 Demon head, 1 Spinning Garden Sewer 1
demon head
0069 - 1 Scorpion Garden Sewer 2
0070 - 1 Spinning demon head Garden Sewer 2
0071 - 1 Three-headed monster Garden Sewer 2
0072 - 1 Scorpion, 1 demon Head
0073 - 2 Demon head, 1 Spinning Garden Sewer 2
demon head
0074 - 2 Scorpions, 1 Demon head Garden Sewer 2
0075 - 1 Scorpion, 1 Demon head Garden Sewer 2
0076 - 2 Blue slimes, 1 Demon head Garden Sewer 3
0077 - 2 Blue slimes Garden Sewer 3
0078 - 1 Three-headed monster Garden Sewer 3
0079 - 2 White octopus Garden Sewer 3 Boss
0080 - 3 Green soldiers Garden 2F Classroom
0081 - 2 Green soldiers Garden 2F Classroom
0082 - 1 Green soldier Garden 2F Classroom
0083 - Raijin, 2 Blue soldiers Outside Hotel Boss
0084 - Fuujin, Raijin Inside Hotel Boss
0085 - 1 Red alien Unknown 2
0086 - 1 Red alien Unknown 3
0087 - 1 Spinning demon head Fire Cave (Blur)
0088 - 1 Bomb Fire Cave
0089 - 2 Red bats Fire Cave
0090 - 2 Red bats, 1 Spinning demon
head Fire Cave
0091 - 2 Bombs Fire Cave
0092 - 2 Red bats, 1 Spinning demon
heads, 1 Bomb Fire Cave
0093 - 2 Red bats, 2 Bombs Fire Cave
0094 - Ifrit Fire Cave G.F boss
0095 - 1 Blue soldier Timber Station 1
0096 - 2 Blue soldiers Timber Station 1
0097 - 3 Blue soldiers Timber Station 1
0098 - 1 Red soldier, 1 Blue soldier Timber Station 1
0099 - 1 Blue soldier Timber Station 2
0100 - 2 Blue soldiers Timber Station 2
0101 - 3 Blue soldiers Timber Station 2
0102 - 1 Red soldier Timber Station 2
0103 - 2 Red soldiers Timber Station 2
0104 - Fake President Inside Train Boss
0105 - 1 Blue Soldier Inside Galbadia 1
0106 - 2 Shadows Inside Galbadia 1
0107 - 1 Three-Headed monster Inside Galbadia 1
0108 - 2 Shadows, 1 Rod skeleton Inside Galbadia 1
0109 - 2 Rod skeletons Inside Galbadia 1
0110 - 1 Shadow Inside Galbadia 2
0111 - 2 GIM52A Inside Galbadia 2 Blue Robots
0112 - 2 Three-eyed faces Inside Galbadia 2
0113 - 2 Three-eyed faces, 1 Shadow Inside Galbadia 2
0114 - 1 Red skeleton Inside Galbadia 2
0115 - 1 White bear Inside Galbadia 3
0116 - 1 Three-Headed monster Inside Galbadia 3
0117 - 1 Red Dragon Inside Galbadia 3
0118 - Carbunkle Inside Galbadia 3 G.F. Boss
0119 - Seifer Inside Galbadia 4 Boss
0120 - Seifer, Edea Inside Galbadia 5 Boss
0121 - 1 Green worm Unknown 4
0122 - 1 Green worm, 1 Blue bee Unknown 4
0123 - 1 Blue Bear Church
0124 - 1 Three-eyed face Church
0125 - 1 SAM08G Church Green
Robots
0126 - 1 Blue soldier, 1 Red soldier Church
0127 - 3 Hockey players Hockey Field
0128 - 4 Hockey players Hockey Field
0129 - 1 Blue worker Sentra 1 Esthar
Soldiers
0130 - 2 Blue workers Sentra 1
0131 - 3 Blue workers Sentra 1
0132 - 1 Blue worker Sentra 2
0133 - 1 Green worker Sentra 2
0134 - 1 Green worker, 2 Blue workers Sentra 2
0135 - 2 Blue soldiers, 1 Red soldier Unknown 5
0136 - Edea Unknown 6 Boss
0137 - 1 Red bat Deling Sewer
0138 - 2 Red bats Deling Sewer
0139 - 3 Red bats Deling Sewer
0140 - 1 Shadow Deling Sewer
0141 - 2 Shadows Deling Sewer
0142 - 2 Shadows, 2 Red bats Deling Sewer
0143 - 1 Spider Deling Sewer
0144 - 1 Shadow Unknown 7
0145 - 2 Shadows, 1 Spider Unknown 7
0146 - 1 Spider Unknown 7
0147 - 2 Shumelke Unknown 8 Boss
0148 - 1 Blue Soldier Unknown 9
0149 - 2 Blue Soldiers Unknown 9
0150 - 1 GIM52A Unknown 9 Yellow
Robots
0151 - 1 Blue soldier, 1 Red soldier Delta Prison 1 Non-Random
0152 - 1 Blue soldier Delta Prison 1
0153 - 2 Blue soldier Delta Prison 1
0154 - 1 GIM52A Delta Prison 1
0155 - 1 GIM47N Delta Prison 1 Blue Robots
0156 - 1 GIM47N, 2 Blue soldiers Delta Prison 1
0157 - 2 GIM47N, 2 Blue soldiers Delta Prison 1
0158 - 1 GIM47N Delta Prison 2
0159 - 1 GIM47N, 1 Blue soldier Delta Prison 2
0160 - 1 GIM52A Delta Prison 2
0161 - 2 GIM52A, 1 Red soldier Delta Prison 3 Boss
0162 - 3 small fish Desert Burrowed
0163 - 2 small fish, 1 big fish Desert Burrowed
0164 - BGH251F2 Missile Base (Out) Boss
0165 - 1 Blue soldier Missile Base (In) 1
0166 - 2 Blue soldiers Missile Base (In) 1
0167 - 1 Blue soldier, 1 SAM08G Missile Base (In) 1
0168 - 1 Red soldier Missile Base (In) 1
0169 - 1 Blue soldier Missile Base (In) 2
0170 - 2 Blue soldiers Missile Base (In) 2
0171 - 1 Blue soldier, 1 SAM08G Missile Base (In) 2
0172 - 1 Blue soldier Missile Base (In) 3
0173 - 2 Blue soldiers Missile Base (In) 3
0174 - 1 SAM08G Missile Base (In) 3
0175 - 1 Red soldier, 2 Blue soldiers Missile Base (In) 3 Non-Random
0176 - 1 Blue worker Unknown 4 Non-Random
0177 - 2 Blue workers Unknown 4 Non-Random
0178 - 2 Blue workers, 1 Green worker Unknown 4 Non-Random
0179 - 1 Blue soldier Missile Base (In) 1 Non-Random
0180 - 1 Red jelly Forest
0181 - 1 Scorpion, 2 Red Jellies Forest
0182 - 1 Spinning demon head,
0183 - 2 Spinning demon head Inside Tomb 1
0184 - 1 Pure skeleton Inside Tomb 1
0185 - 1 Turtle Inside Tomb 1
0186 - 2 Blue Slimes Inside Tomb 1
0187 - 1 Spinning demon head, 1 Pure Inside Tomb 1
skeleton
0188 - 2 Turtles Inside Tomb 1
0189 - Brothers (Minotaur only) Inside Tomb 2 G.F. Boss
0190 - Brothers (Both) Inside Tomb 2 G.F. Boss
0191 - SAM08G Plaza 1
0192 - 2 Blue soldiers Plaza 1
0193 - 1 Red soldier, 2 GIM47N Plaza 1
0194 - BGH251F2 Plaza 2 Boss
0195 - Seifer Unknown 6 Boss
0196 - 1 Blue Soldier Garden Hallway (God, when
will
this ever
end?)
0197 - 1 T-rex Garden Hallway (Whoo!!)
0198 - 2 Bombs Garden Hallway
(Stronger...?)
0199 - 1 Green worm Garden Hallway (Yep.)
0200 - 2 Blue bees Garden Hallway
0201 - 1 Green "flower" Garden Hallway
0202 - 1 G.F. 1 Blue bee Garden Hallway
0203 - 1 SAM08G Inside Garden (1F)
0204 - 2 GIM52A Inside Garden (1F)
0205 - 1 Blue soldier, 1 Red soldier,
1 Green soldier Inside Garden (1F)
0206 - 2 Blue soldiers Inside Garden (2F)
0207 - 2 SAM08G Inside Garden (2F)
0208 - 2 Blue soldiers, 1 Green soldier Inside Garden (2F)
0209 - 1 Green soldier Garden Quad
0210 - 1 GIM52A, 1 Green soldier Garden Quad
0211 - 2 Green soldiers, 1 SAM08G Garden Quad
0212 - 2 Gray hands Glacier
0213 - 1 Gray head Glacier
0214 - 4 Gray hands Glacier
0215 - 2 Gray hands, 1 Gray head Glacier
0216 - Avadon Summit Boss
0217 - 1 Blue Bee Mountain Cliff 1
0218 - 1 Boomerang horse Mountain Cliff 1
0219 - 2 Blue bees, 1 Boomerang horse Mountain Cliff 1
0220 - 1 Eel Mountain Cliff 2
0221 - 1 Huge plant Mountain Cliff 2
0222 - 1 Blue worker Sentra Cave 1
0223 - 2 Blue worker Sentra Cave 1
0224 - 1 Blue worker, 1 Green worker Sentra Cave 1
0225 - 1 Blue worker Sentra Cave 2
0226 - 1 Blue traveller Sentra Cave 2
0227 - 1 Spinning "lamp" Sentra Cave 2
0228 - 2 Blue worker, 1 Blue traveller Sentra Cave 2
0229 - 1 Blue worker Sentra Cave 3
0230 - 2 Blue traveller Sentra Cave 3
0231 - 1 Blue worker Sentra Cave 4
0232 - 1 Spinning "lamp" Sentra Cave 4
0233 - 2 Green workers Sentra Cave 4
0234 - 1 Green worker Sentra Cave 4
0235 - 1 Tonberi Sentra Ruins 1 G.F. enemy
0236 - 1 Tonberi Sentra Ruins 1 [same]
0237 - 1 Tonberi Sentra Ruins 1 [same!]
0238 - 2 Tonberi
0239 - Red Skeleton, 1 Spinning Demon
head Sentra Ruins 2
0240 - 1 Bomb, 1 Blue Slime Sentra Ruins 2
0241 - 1 Bomb, 1 Red bat, 1 Turtle Sentra Ruins 2
0242 - 1 Red skeleton Sentra Ruins 2
0243 - 2 Red bats, 1 Skeleton Sentra Ruins 2
0244 - 1 "Cake" Warship Island 1
0245 - 2 'Cakes" Warship Island 1
0246 - 1 'Cake", 2 Purple Goblins Warship Island 1
0247 - 1 Cheetah Warship Island 2
0248 - 1 Iron Giant Warship Island 1
0249 - 2 Blue workers Unknown 10
0250 - 2 Green workers Unknown 11 Non-Random
0251 - 1 Blue soldier Unknown 12
0252 - 1 Blue Soldier, 1 Red soldier Unknown 12
0253 - 1 GIM52A, 2 Blue soldiers Unknown 12
0254 - 1 SAM08G, 1 Blue soldier Unknown 12
0255 - 1 GIM52A Unknown 12
0256 - 1 GIM52A, 1 SAM08G Unknown 12
0257 - 1 Blue soldier Unknown 13
0258 - 1 SAM08G Unknown 13
0259 - 1 Blue soldier, 1 Red soldier Unknown 13
0260 - 1 Red soldier, 2 GIM52A Unknown 13
0261 - 1 Red soldier, 2 Blue soldiers Unknown 13
0262 - 2 Blue soldiers Inside shopping mall
0263 - 1 Blue soldier, 1 GIM52A Inside shopping mall
0264 - 1 Red soldier Unknown 14
0265 - 1 SAM08G Unknown 14
0266 - 1 Red soldier, 1 Blue soldier,
1 GIM52A
0267 - 1 Blue soldier Unknown 15 (Sigh...)
0268 - 2 Blue soldiers Unknown 15
0269 - 2 SAM08G Unknown 15
0270 - 1 SAM08G, 1 GIM52A, 1 Blue Unknown 15
soldier
0271 - 1 Blue soldier, 1 Red soldier Unknown 16
0272 - 1 Blue soldier, 1 Red soldier Unknown 16
0273 - 1 SAM08G, 1 Red soldier Unknown 16
0274 - 1 "Cake" Unknown 17
0275 - 1 Cheetah Unknown 17
0276 - 1 Cheetah Unknown 17 (Same...?)
0277 - 2 Purple Goblins, 1 Cheetah Unknown 17
0278 - 1 Iron Giant Unknown 17
0279 - 1 Behemoth Unknown 17
0280 - 1 Purple Goblin Unknown 18
0281 - 2 "Cakes" Unknown 18
0282 - 2 Purple Goblin Unknown 18
0283 - 1 Behemoth Unknown 18
0284 - 1 Elniole (Elviole's "sister") Unknown 18
0285 - 1 "Cake" Unknown 19
0286 - 1 Cheetah, 1 Purple Goblin Unknown 19
0287 - 1 Cheetah, 1 "Cakes" Unknown 19
0288 - 1 Iron Giant Unknown 19
0289 - 1 Elniole Unknown 19
0290 - 1 Blue worker Unknown 15
0291 - 2 Blue workers Unknown 15
0292 - 1 Blue traveller, 1 Blue worker Unknown 15
0293 - 1 Green worker Unknown 15
0294 - 1 Blue traveller Unknown 15
0295 - 1 Spinning "lamp" Unknown 15
0296 - 1 Blue worker Unknown 16
0297 - 1 Blue worker, 1 Green worker Unknown 16
0298 - 3 Blue workers Unknown 16
0299 - 2 Blue workers, 1 Blue traveller Unknown 16
0300 - 1 Spinning "lamp" Unknown 16
-----------------------------------------------------------------------

FMV Test: Submenu
[Cancel]
Disc 1 (Disc 1 Only!): Submenu
[Cancel]
0: Balamb Garden
1: Quistis
2: Zell
3: Dollet Assault
4: Selphie
5: Satellite Tower (Dollet)
6: X-ATM092 crushing a car
7: X-ATM092 chasing after Squall
8: Squall meets Rinoa
9: Ballroom Dance
[Next]
[Cancel]
10: The Train Mission
11: The Train Mission (2)
12: TV Broadcast (fade out)
13: TV Broadcast (2)
14: Galbadia Garden
15: Irvine
16: Elevator Stairs (Derring City)
17: Edea
18: Edea (2)
19: The Crowd (Edea's Speech)
[Next]
[Cancel]
20: The Schelkes Strike!
21: The Sewers & Edea
22: The Parade
23: Seifer's Back
24: 20:00:00
25: It's Over Edea!
26: Irvine's Shot
27: Squall's Turn!
28: Face to Face!
29: Edea's Defeat
30: Introduction
Disc 2 (Disc 2 Only!):
Disc 3 (Disc 3 Only!):
Disc 4 (Disc 4 Only!):
[Cancel]

Music: Submenu
[Cancel]
Lose
Win
Open (the demo music intro!!)
Combat
Run
Battle
Funsui (sound of running water?!)
End
Antena
Waiting
[Next]
[Cancel]
Ante
Wind
Kani
Battle2
Friend2
Fuan2
March2
Jouriku
Julia
Waltz
[Next]
[Cancel]
Friend
Dungeon
Pianosolo
Parade
March1
Himitsu
Garden
Fuan
Polka2
Anthem
[Next]
[Cancel]
FlangChorus
DubChorus
SoloChorus
FemaleChorus
Chorus
M7F5
Majo
Reet
Soyo
Rouka
[Next]
[Cancel]
Night
Field
Guitar
Concert
Sea
Silent
Resistance
Kaiso
Horizon
Master
[Next]
[Cancel]
Battle2
Rinoa
Travia
Horizon2
Truth
Jail
GarGarden
Timber
Garbadia
Pinchi
[Next]
[Cancel]
Scene1
Pub
Bat3
Stage
Choco
White
Majomv
Musho
Missle
Enzetsu
[Next]
[Cancel]
Card
Gomon
Soto
Majobat
Train
Garden2
Bossbat2
Lasdun
Gafly
Demo
[Next]
[Cancel]
Spy
VoiceDeChocobo
Salt
Alien
Sekichu
Esta
Moonmv
MDmotor
Moonmv2
Hikutei
[Next]
[Cancel]
Bossbat1
Rag1
Rag2
Lasboss
Laswhite
Lasbl
Keisho
Ashuku
[Cancel]

Stop Music: Stops current song
[Cancel]


Rinoa #2's Options:

[Cancel]

Set Flag 1(Garden Beginning): Brings up a submenu
[Cancel]
End class. Feel free: Submenu
[Cancel]
Before Encountering Selphie
Deny Selphie
Showing Selphie around
End Selphie Tour
To Go To Ifrit Dungeon, end: Submenu
[Cancel]
Just Arrived
Break from Quistis
Get Changed. Evening
Squad Assignments For the Exam
End Dollet Event.: Submenu
[Cancel]
Just Arrived
Just Separated
Cid & Seifer
SeeD Inauguration: Submenu
[Cancel]
Right After it Ended
Shown by Selphie
Changed into SeeD Uniform
Party Half Over
End party: Submenu
[Cancel]
Alone in SeeD Uniform
Got Changed
Met up With Quistis
Went to Secret Area
Saved Ellone
[Next]
[Cancel]
First Mission
Go to Timber
[Cancel]
Set Flag 2(Prison): Submenu
[Cancel]
Begin Prison: Set screen to 6 Party format and puts Squall on the
inactive list
End Zell & Co in prison conversation
Rinoa is taken away
End first Torture
Mumba Appears
Seifer Returns
Retrieve Weapon
Begin Prison Escape
Open torture room door
Meet up with Squall
Assign Carnation to Deity: Submenu
[Cancel]
Split up with Irvine
Squall Team reaches top
Irvine team reaches bottom
Pressed switch
Defeated Guard robot
Watched prison movie
Escaped from prison
[Cancel]
Set Flag 3(After Missle): Submenu
[Cancel]
End missle base
End return to Garden event
End gate 2 event
End gate 5 event
Met Fujin & Rajin
Able to go to 2F
Met Xu
Met Xu 2
Go to MD level
Avoid Missles
[Next]
Party of 3 goes down
Reached deck
Garden Moves
End battle with Master
Crash into FH
Called forward
Agreed to order
Met up with members
Talk to Dr. Kadowaki
Heard ship has arrived
[Next]
[Cancel]
Squall awakes(after moving): Submenu
[Cancel]
Together with Rinoa
Alone
Ellone goes back
End recollection 1
[Cancel]
Set Flag 4(After FH)
Set Flag 5(After Garden vs Garden)

Play with scenario global
Clear guro
Junction
Fei Wong
Talent is matured


-----------------------------------------------------------------------
Location 4a:

Zell

Laguna Soldier Selphie

Quistis Rinoa Mystery Woman


Zell's Options:

????10-21: Seems that this one lets you reform your party. Seifer, Edea
are here too. Seifer and Edea are at the levels they were at when you
were with them previously (ex: Seifer Lv 10... makes sense doesn't it?)
this option is darkened out but you can still select it.

????-X(Zell?): Hmm.. if you choose this one, Zell will be the leader of
your party with Edea, and Selphie. You'll be in Esthar (on the spherical
elevator.. it will land). Also, if you check your main menu, Seifer will
be in your party at the bottom (where the inactive members
are). I think this takes you to the point in the game where you're
supposed to fight Pandora in the three attack spots.

????-X: Same as the above option except Squall is the leader of the
party.

???? ???1: The next screen you will see is the transfer screen. This
looks similar to the PHS but shows an arrow showing which character is
transfered with who. After an event will be shown in Esthar. This event
is takes place where Elone was held captive. One person have some
dialog and walks around the room (continuously... it repeats). Nothing
else.

???? ???2: Shows the begining of the scene where Laguna rescues Elone.
But he continues to run against the glass wall. Ha ha ha. It's pretty
funny. Well, nothing else here.

???? ??: Brings up a computer-generated map of Esthar. This is the
debriefing on the mission where Pandora attacks the three points in
Esthar. You party will then be put in Esthar near the blue glass wall
where Elone was held captive.

???? ???: Same as above except you don't have to see the computer map.
Your party will just be placed in the same area.

??? ????: One of Laguna's Scenarios. The scenario where you're supposed
to save Elone on Disc 3. You'll be positioned in front of the elevator.
Note: You'll have all the equipment you've gained thus far --- which
includes GF's you didn't have when you first played this scenario!

??? ???????: You'll end up in the area with the glass wall where Elone
is held captive. The only difference is that your party consists of
Laguna, Kiros, and Ward.

????? ???: Your current party will be teleported to the room right
outside the room where Elone was jailed in.

????? ?????: Same as above except a guy is missing in the next room.

????? ????: You current party will be teleported to the room right
outside the room where Elone was jailed in.


Laguna's Options:

????-: Laguna's Scenario where he meets Julia. You are located right
outside near the save point. Of course your party is Laguna, Kiros, and
Ward in their military uniforms.

???? ??-(?): Same as above except you're control of only Laguna.

???? ??-(?): Same as above.

[Blank Option]: Screen turns black. Game freeze. Nothing else here.


Quistis's Options(Songs... don't know the names to them though):

[Darkened out option]: Hmmm... dunno what this does. Nothing happened
when I selected it. I'm betting it means cancel

????:

????: The song Julia plays in Laguna's scenario

????: Dance/SeeD Ball Theme

????: SeeD Training Zone Theme

????: Overworld Theme

????: Ocean sounds with birds in the background

????:

????: Wind blowing

????: Birds chirping

[Blank]:


Rinoa's Options:

Cancel

????: Takes your party to the train track in Fisherman's Horizon (a draw
point is nearby)

????: Fisherman's Horizon. The scene where Squall is carrying Rinoa on
his back.

????: Another scene at Fisherman's Horizon. This continues where the
above left off...

????: Another scene at Fisherman's Horizon. Squall (while carrying Rinoa
on his back) talks to the party

????: Same area as above, except you are in control of your party which
includes Zell, Edea, and Selphie.

????: One of Laguna's Scenarios. This one takes place at the Lunatic
Pandora Research Center. What's strange here is you are in control of
Laguna but when you check your menu, nobody's in your party! What's even
more strange is that all of your party members (including Seifer and
Edea) are in the inactive list which overlaps the bottom half of the
screen!!

????: You're back at Esthar but before the event where monsters have
broken loose. You are in control of the party the you had before and
both Seifer and Edea are on your inactive list!


Mystery Woman's Options:

Cancel

????1: Scene here you are in a hovercar at Esthar

????1: Your current party starts where the above scene left off

????1: Your party starts at the front entrance of Esthar

????2: Shows the FMV when you enter (elevator) in Esthar

Zell??2: Same as above except Zell is the party leader and Edea is in
your party along with your other member

???1: Attack spot #1 during the Lunatic Pandora event (warning! the game
doesn't give you time to finish it!)

???2: Attack spot #2 during the Lunatic Pandora event (warning! the game
doesn't give you time to finish it!)

???3: Attack spot #3 during the Lunatic Pandora event (warning! the game
doesn't give you time to finish it!)

????: Your party is 'floating' above the ground near the entrance to the
airport at Esthar--- before the monster attack... by the way, your party
is stuck here.

????: Party is at the Esthar Shopping Center (before the monster attack)

????: You party is inside the Esthar main building (before monster
attack)

????: Same as above

[Press Down one more time... arrow disappears then press circle]: Party
rides the circular elevator down from the main building at Esthar


Selphie's Options:

Cancel

????: Your current party is teleported to the bar where Julia met Laguna
(outside near save point)

????: Your current party is teleported to the bedroom where Laguna and
Julia had their little 'chat' :)

MD?4-1: Screen turns black then freezes

MD?4-2: Screen turns black then freezes

MD?4-3: Screen turns black then freezes

????: Screen turns black then freezes

????: Screen turns black then freezes


Guard's Options (Center):

Cancel

PHS: Yep, it's just as it sounds! You get to change party members and
Seifer and Edea are even there too!

MD?: Nothing happens

????: Nothing happens

????: Nothing happens

??->: Party transfer... Squall's stats to Laguna's an so on... once you
do, your party will be Laguna, Kiros & Ward (but why are they holding
their arms out... like they're crucified or something??!). Notice that
your main menu is empty!

????: Nothing happens

FH??: Nothing happens

????: Nothing happens

????: Nothing happens

????: Nothing happens

??->: Resets the screen but you're stuck...

[Leo's Findings on Location 4a]
-----------------------------------------------------------------------
Location 4a (Tange page)
"To go to Esthar,
use the PHS of the Esthar Soldier
in the middle to choose your members.
Take the bottom right person to the house."

Zell's Options
Research facility full? 10-21
Magic research lab lobby (Zell)
Magic research lab lobby (after lunar cry)
Magic research lab Restraining room 1
Magic research lab Restraining room 2
Magic reseach lab explanation
Magic reseach lab Laboratory
Laguna Magic research lab
Laguna Magic research lab laboratory
Magic research lab before making contact
Magic research lab after making contact
Magic research lab after hearing story

Esthar Soldier's Options
Select setting setup:
PHS
MD Level
Laguna, to Julia's room
Laguna Party
Junction SquallXLaguna
Squall alone
Meet FH Dobe
Arrive in Esthar
Squall gives piggy back
Clear
Junction LagunaXSquall

Selphie's Options
Select where you want to go:
Galbadia hotel lobby
Galbadia hotel room
Balamb Garden MD level 4-1
Balamb Garden MD level 4-2
Balamb Garden MD level 4-3
Balamb Garden Cid's office
Cid's office, cockpit
[Blank]
[Blank]

Quistis' Options
Select music:
Julia
Piano solo
Waltz
Unsure
Solo chorus
Sound of ocean
Secret
Sound of wind
Sound of gentle breeze
[Blank]

Laguna's Options
Hotel lobby with everyone
Julia and Laguna Hotel lobby (can't drink)
Julia and Laguna Hotel lobby (can drink)
[Blank]

Rinoa's Options
Select where you want to go:
Fisherman Station
Fishermans Horizon tracks
For event on the tracks
Esthar station
Esthar station after Lunar cry
Lunatic Pandora Lab Mor
Esthar Magic lab

Mystery Woman's Options
Select Lots of Esthar:
Official residence
In front of official residence
Capital entrance 1
Capital entrance 2
Zell Capital entrance 2
Encounter Lunatic Pandora 1
Encounter Lunatic Pandora 2
Encounter Lunatic Pandora 3
In front of landing zone
Shopping Arcade
Presidential palace meeting room
Inside the residence after Lunar cry

-----------------------------------------------------------------------
Location 5a:

Seifer's Options: PHS, press X to exit

Quistis's Options:
????: Submenu
????: Teleports your party to Balamb Garden's Cafeteria

-----------------------------------------------------------------------
Location 8a:
[Under Construction]
-----------------------------------------------------------------------
Location 9a:
[Under Construction]
-----------------------------------------------------------------------
III. Features


1. Getting Seifer & Edea Back

As may know, both Seifer and Edea are temporary characters which you
encounter during the game. Ever wish that you can use them against the
Ultimate Weapon or the Omega Weapon? Look no further. Here's what you
do:

- Make sure you park your vehicle in the Balamb Region
- Enter the Debug Mode
- Go to Location 2a
- Choose 2nd Option
- Configure your party as follows: Squall, Edea, Seifer
- Talk to Quistis #3
- Choose 4th Option

You'll be teleported back to Balamb. Then continue on with the game!


2. New Game+

Here's what you do:

- Determine what Disc you are on
- Enter the Debug Mode
- Clear all party members: Set to Format 3 Empty Slots
- Put Squall in party alone
- Save your data in Disc 1 format
- Reset your PSX
- Load the saved file
- Choose the New Game+ Option: Location 2a, Rinoa #1, Seventh Option,
says '????0' in the submenus

There! Now you will begin a new game with everything you had (GFs,
Items, Stats) on Disc 1!
-----------------------------------------------------------------------