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Thread Title: Super Mario RPG: Legend of the Seven Stars Cheat Codes (for Super Nintendo)

Cheat codes, tips guides & hints for games on the Super Nintendo Entertainment System or SNES.

  1. #1
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    Default Super Mario RPG: Legend of the Seven Stars Cheat Codes (for Super Nintendo)

    Build Character Stats

    If you want a physically powerful character, always pick the POWER bonus on the level up screen.

    If you want a magically powerful character, always pick the SPECIAL bonus on the level up screen.

    If you want a character with really high HP, always pick the HP bonus on the level up screen.

    BUT, if you want a PERFECTLY well rounded character:

    - pick SPECIAL when they go to levels 2, 5, 8, 11, 14, 17, 20, 23, 26, and 29.

    - pick POWER when they go to levels 3, 6, 9, 12, 15, 18, 21, 24, 27, and 30.

    - pick HP when they go to levels 4, 7, 10, 13, 16, 19, 22, 25, and 28.

    This way you always take advantage of the power up bonuses, because on each specified level-up, the stats will lean more towards the indicated bonus (should work with all characters at all levels, but if not it's still the same pattern - special, power, HP - but shifted up or down).

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  3. #2
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    How do you get by the 3D Maze in the Sunken Ship

    Face the entrance of the maze near the bottom-left corner of the screen. Hold the Control Pad diagonally Up and Left until you stop moving, then hold Up until you stop moving. Continue to hold Up and press the B Button to jump once. When you stop moving, hold Right on the Control Pad until you stop again. Continue to hold Right and jump -- this will move you a little farther in the maze. Keep holding Right and jump once more. After you stop, hold Left on the Control Pad until you see Mario on the far-left side of the screen. The next step is tough! Hold Right on the Control Pad until you appear in the open -- but be careful not to hold Right too long or you will fall in to a hole and you'll have to start back at the beginning!

    Enter the door to the right and hold Right on the Control Pad until you see Mario on the right side of the doorway. Jump on to the narrow ledge above you to the right. Hold Up on the Control Pad until you stop moving, then hold Left on the Control Pad. When you stop moving, keep holding Left and jump once, then hold Up on the Control Pad and jump a few times until you don't move any farther. Hold Right on the Control Pad until you stop moving, then hold diagonally Up and Left and jump twice to get up near the switch. Jump on the switch to get your reward: Royal Syrup and a clue in the form of a memo left by DeGama, which reads "It has two vowels."

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    Default RE: Super Mario RPG: Legend of the Seven Stars

    How do you get the Bright Card and get into the Grate Guy Casino

    To get to Grate Guy's Casino, you first must get the Bright Card. Do this by successfully climbing Booster's Tower to the top and beating Knife Guy and Grate Guy. After beating them, start climbing Booster's Tower once again. Once you are getting near the top, you will see Knife Guy. Go talk to him and he will let you play "guess the hand", in which he juggles two balls really fast, a yellow one and a red one, and you must figure out which hand the ball is in. Win about 7 times in a row and he will give you a Bright Card. All his other prizes are bad like a "Rotten Mush", a "Moldy Mush" or a "Wilt Shroom". Then, after you get your Bright Card, keep it until you make your way to Bean Valley. Whatever you do, don't sell it! You can only get one in the entire game! If you sell it, you won't be able to get to Grate Guy's Casino. Beat Megasmilax, the boss of bean valley, and go back to the part where the Shy Away is watering the Pirahna Plants. Wait until it waters the one closest to the top of the screen, then defeat the Pirahna Plant there. Go down the pipe, and you should see a golden Chomp. Defeat it, and make sure you still have the Bright Card in your inventory. After defeating him, jump three times in one of the corners. A platform and another exit should appear. Take the platform up and use the new exit. You will return to the World Map, but there should be a new place on it... Grate Guy's Casino! Go into it, and talk to the guards inside the house. They should let you in, as long as you have the Bright Card. Inside, you can play a slot machine, blackjack, or a game Grate Guy made up called "look the other way". He holds up a finger on one hand and you have to try and look at the other hand (the one with a closed fist). If successful, you should get a prize. The prizes are normally as bad as the prizes from the "guess the hand" game, but if you play enough, there could be prizes such as a royal syrup, a rock candy or even the Star Egg!

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    Default RE: Super Mario RPG: Legend of the Seven Stars

    How do you get the 10 Rock Candy's

    Here's the location to seven of them.

    Booster Pass

    First thing to do is go over to the top left corner of the section. Get on top of the plant then jump straight up. Then exit to the next section is in the top right corner. Before going through it though, go to the left of the exit and jump to reveal hidden chest.

    Seaside Town

    5th shop in the town leads to the Mushroom Boy's Shop. The boy will eat any regular mushrooms you'll let him have. If it's a special Mushroom you'll get an item in return. Only the Mushrooms found in the Forest Maze and ones left by enemies can be special (you can go Mushroom gathering in the Forest Maze any time and return here to see what you get). Rippin Mushroom= Rock Candy.

    Bean Valley

    First, enter the pipe on the right. When you reappear walk over to the left (as far as you can and jump around to reveal hidden chest. Now go down the other pipe that is in this same general area. You'll appear right next to the exit to the next area. Before going through it, however, you should go down and use the pipe you find. It'll take you to a chest. Get the chest then use the pipe to return to where you were. Now use the exit to go to the next section. A Shy Away is flying around watering the plants to make them grow. Fight each plant and go down the pipe it was growing in. The pipes are laid out as follows:

    5
    41
    32
    Pipe #2 leads to a room with a chest in it. Hit the chest to get a slot machine type thing. Jump and hit the chest to stop each of the 3 tumblers. 2 stars= Rock Candy

    Grate Guy's Casino

    Talk to Grate Guy over and over until he offers to play "Look the Other Way". In this game you won't lose anything. To win you just have to get lucky enough to look in the opposite direction of what he points. Most of the time your prize for winning will be trash like a Rotten Mush, a Wilt Shroom, or a Moldy Mush. Once in a while you can get a decent prize though like maybe a Royal Syrup, a Kerokerocola, or Rock Candy, but more likely a Mushroom. Win 100 times to get the big prize: the Star Egg.

    Bowser's Keep

    Puzzle course #1 - Room 3: Ball Solitaire - kick the balls over each other until only one ball remains. Assume the balls are numbered as the buttons were above. Ball 6 is removed by Dr. T.

    The solution is below (6-12 means to kick ball 6 so that it would land in ball 12 [taking out ball 9 on the way]).

    To solve the puzzle kick the balls in this order:
    1-6, 10-3, 12-6, 2-9, 13-5, 4-12, 14-9, 6-12, 3-8, 7-14, 16-11, 11-5, 15-8, 8-3

    Get a Rock Candy in the chest for completing this course.

    Puzzle course #2 - Room 3: Who took what place in the triathlon: Place what they say
    1stI outrode <someone> on my bike...
    2ndI fell into 4th place...
    3rdI placed the same in the swimming...
    4thI came in 3rd for swimming...
    Get a Rock Candy in the chest for completing this course.

    Factory
    After a battle with some Mad Mallets you'll have to fight Clerk. Defeat Clerk and Mallow will press a switch that makes a crane grab him. Mario will get him out. Now, start to go to the next room. Toad will stop you. He'll sell stuff to you for the price you would sell the same stuff for. After shopping he'll give you Rock Candy, so save room for it. If you need anything between now and the end of the game you can return to this room and talk to Toad. For now go on to the next room.

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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Make Mario mad or sad

    When saving, go to a game that where will say, "This isn't your last save. Save anyway?" Say No a lot of times and go to your last save. Mario will be either mad or sad.

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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Hidden treasure boxes in the forest maze

    In the town before the Forest Maze. In the top left corner of the level. There is a mushroom guy who asks you to go up and make a stairway so he can get to his house. Go in and you will find a box. Hit those boxes. Get them and go upstairs and push the switch. Go back and when he asks you did you keep away from the boxes. Say no and go when he goes in. Wait a while then go back in. He will get mad and then calm down. Then he will tell where more hidden treasure boxes is in the forest maze!

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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Easy way to get Frog coins

    The easiest way to get Frog coins is if you get the Troopa Pin . Then go to Sergent Flutter climb up Troppas in 10 seconds and you get 5 frog coins. Keep on doing this to 999 Frog Coins.

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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Giant Squid

    After you have entered the password "pearls" at the Sunken Ship, you have to fight the Giant Squid. It has two sets of arms then you fight the body. Each arm of the first set has 200 hits, each arm of the second set has 260 hits, and the body has 800 hits. After you defeat the Giant Squid, you have to fight Johnny. He has 820 hits. When you beat him you get a star. After defeating Johnny, go back to Seaside Town. Give the fake elder your star. Follow him and his followers to a dead end. Once there, they transform in to the giant robot known as Yaridoyvich and you fight. Yaridoyvich will clone himself, so you have to hit two guys. The real Yaridoyvich has 1500 hits and the clone has 500 hits. After you beat him you get your star back and the key to let everyone out of the room where they were held hostage. Talk to the real elder the go to Land's End. In Land's End you'll have to fight Belome again. He has 1200 hits, but beware, he clones people from your party. When you beat him you go to Monstro Town. There, you will see a key hanging on a ledge. Go into one of the doors and talk to the guy that jumps up and down. Make him jump three times and the key will fall. Sometimes you'll see Belome blocking a room filled with power-ups. Give him the key that you got in Monstro Town and he will leave, letting you get everything in the room. In addition to finding the key to get Belome's riches, Monstro Town gives you the chance to fight two opponents for some cool power-ups: Jinx and Culex. Culex, the guy from outer space, gives you some jewels. To get to Culex, go back to Moleville, and buy fireworks from the guy who's selling them from his house. Then them to a little kid running the stand, for a Shiny Stone. Take the Shiny Stone to the sealed door in Monstro Town. It will unseal itself, giving you the option to fight Culex. You fight Jinx three times before he gives you his belt. The first time he has 600 hits, second time he has 800 hits, and the third time he has 1000 hits.

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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Bean Valley

    When you reach Bean Valley you'll fight a Giant Plant. It will grow 4 times, but just keep after it with magic. The little heads have 200 hits each and the big head has 1000 hits. When you beat it you'll go to Nimbus Land. In Nimbus Land, use Garro, the sculptor, to sneak into the palace. Once inside, check out all the rooms because you will find loads of power-ups. Before reaching Valentina, you'll have to deal with Birdo which has 777 hits. Then it's on to Dodo (800 hits) and Valentina (2000 hits) together. Dodo always picks the middle character to run away with, so put somebody strong there, like Geno or Bowser. When you beat him, you go back to Valentina. After you beat them, go to the hot springs and fall into the Barrel Volcano. The Fire Dragon in the Barrel Volcano is really the first major boss of the game. Make sure to save your game before you get to him. Get over the donut bridge and he's right there. Concentrate on ice attacks from Mallow, along with Mario's Jump. Kill the outside (1400 hits), and then it's time for the skeleton (1800 hits). After you beat him, cross the bridge and there the star is. Beware of another fight because the star gets taken away from the Axem Rangers. The Axem Rangers are the hardest bosses in the game, excluding Smithy. Take aim at the Pink Ranger (400 hits) first, then move to Green 450 hits). You want to knock them out of commission first or you'll just keep getting nailed. Then go for Yellow (600 hits), Black (550 hits) and Red (800 hits). When you beat them Blade will help them, but he only has 999 hits. After defeating Blade you get the star. Go back to Nimbus Land and talk to Mallow's parents. Then go on the Royal Bus, it will take you to Bowser's Keep. In Bowser's Keep there are 6 doors. Door 1 is action, and the Princess gets a Hand Slap when it is completed. Door 2 is battle, and Bowser gets a Drill Claw when it is completed. Door 3 is puzzle: In the first part, try to get to the numbers 16-20. Then you will total control over the count. In the second part, start from a corner and work your way in. You may have to step on a button twice. In the third part, try to keep all of the balls together. Don't let one go out of range of another ball. You'll get a Rock Candy when it is completed. Door 4 is action, and Mallow gets Sonic Cymbals when it is completed. Door 5 is puzzle:

    For the first part, here are answers to Dr. Topper's questions.

    What do Culex, Jinx, and Goomba have in common?

    They live in Monstro Town.

    Who is the famous sculptor in Nimbus Land?

    Garro

    What's the password to the Sunken Ship?

    PEARLS

    What does Belome really like to turn people into?

    Scarecrows

    Who helped you up the cliff at Land's End?

    Sky Troopas

    What technique does Bowser learn at level 15?

    Crusher

    What color is the end of Dodo's beak?

    Red

    What's the full name of the boss at the Sunken Ship?

    Jonathan Jones

    Mite is Dyna's what?

    Little brother

    What's the name of the boss at the Sunken Ship?

    Johnny

    What's the forth selection on the menu screen?

    Equip

    What's the chef's name at Marrimore?<

    Torte

    What words does Shy Guy use when he sings?

    La dee da~

    How much... does a female beetle cost?

    1 coin

    What was Mallow asked to get for Frogfucius?

    Cricket Pie

    Which monster does not appear in Booster's Tower?

    Terrapin

    How many underlings does Croco have?

    3

    The man getting his picture taken at Marrymore hates what?

    Getting his picture taken

    The boy getting his picture taken at Marrymore can't wait 'til what season?

    Skiing

    What color are the curtains at Mario's house?

    Blue

    What does Red Essence do?

    Gives you strength

    In the Moleville blues, it's said that the moles are covered in what?

    Soil

    Who is the leader of the Axem Rangers?

    Red

    What was Toadstool doing when she was kidnapped by Bowser?

    She was looking at flowers

    How long have the couple in the chapel been waiting for there wedding?

    30 minutes

    What is Hinopio in charge of at the middle counter?

    The Inn

    Who is the famous composer at Tadpole Pond?

    Toadofsky

    Who is the ultimate enemy in this adventure?

    Smithy

    What does Birdo come out of?

    An eggshell

    Booster is what generation?

    7th

    How many leg does Wiggler have?

    6

    What is Raini's husband's name?

    Raz

    What did Carroboscis turn into?

    A carrot

    What's the first monster you see in the pipe vault?

    Sparky

    Johnny loves which beverage?

    Currant Juice

    Where was the 1st star piece found?

    Mushroom Kingdom

    For the second part, the answers are usually 45, 46, or 47. For the third part, use the lines below to help you. They're usually correct, but there are variations. "I outrode ___ on my bike, and ___ was never able to pass me!" Whoever says this comes in 1st. "I fell into 4th place during the bike race, but finally ended up in the same place as I did in the swimming event." Whoever says this comes in 2nd. "I placed the same in the swimming and cycling events, but 2 others beat me in the marathon." Whoever says this comes in 3rd. "I came in 3rd for swimming..." Whoever says this comes in 4th. Door 6 is battle, and Geno gets a Star Gun when it is completed.

    After you complete 4 doors, you'll fight Magikoopa who has 1600 hits. Magikoopa will send down a dragon and a big bomb to try to get you. Once again, use your magic to get rid of these quickly, and get back to killing Magikoopa. When you beat him, he'll reward you with a ? Box that has unlimited coins. Stock up to the max: 999. Enter the next room to fight Boomer on the chandelier. He has 2000 hits, but he's easy if you use magic. Right after you beat him you go to fight Exor, the giant sword. You can easily get the eyes(left eye: 500 hits right eye: 300 hits) in a couple of magic hits. Do this, because they rejuvenate and will cause you much damage as the fight continues. Make sure you keep going after Exor (Exor: 1800 hits Neo Squid: 800 hits), wearing him down, or you'll be stuck in a war of attrition that you'll probably lose unless you re-heal with Toadstool. When you beat Exor you'll enter the Factory. The first boss you verse in the Factory is Count Down, a! giant clock. Count Down (2400 hits) can keep rejuvenating his hit points. Get the bells (1200 hits each) first and then go after the face of the clock. Watch the hours, because sometimes it takes a break and you can get 2 hits in. The next battle you have to fight is against Cloaker, Domino and Mad Adder. This is a two-part battle that starts with you defeating Cloaker. After that, Domino gets on Mad Adder and they team up to kill you. Aim at both Mad Adder and Domino with magic to kill them. Get ready for the end battles by saving up some Maple Syrups. The series of bad guys, Clerk (500 hits), Manager (800 hits), Director (1000 hits), Factory Chief (1000 hits), and Gunyolk (1500 hits), are pretty easy to beat once you get past Experience Level 24. Just be persistent and use a lot of Magic attacks, restoring Flower Points with Maple Syrup that you buy from the Toady that comes after you in the Factory. The Gunyolk is hard because it will keep blasting you with attacks that kill you right off, but use Pick-Me-Ups and Princess Toadstool to bring your characters back to life. Finally, you've gotten to Smithy. Kill the bearded version (2000 hits) using Mario, Princess Toadstool, and Geno. Keep after Smelter (2000 hits) with Ultra Jumps from Mario and Geno Blasts from Geno. Toadstool takes up defense by Group Hugging every round. If she a chance, use her slap that you got in the Castle to do some damage on Smithy. When the first is gone, you destroy the Factory, but in the rubble, Smithy transforms into a giant robot with 8000 hit points. Dig in, because you're going to be here for a while. This whole time you should have been saving all your bombs. Use them now. Then attack him with all you got. When transforms into the tank, keep all defenses up because one Magnum shot and you're dead! The witch can only be hurt with normal attacks, but you can take away a lot of damage. The chest is easily hurt, but will cast a crazy spell on you that turns into scarecrows, mushrooms, or whatever. Hang in there and you'll eventually wear him down. This can take 45 minutes.

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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Quick Experience Points

    For some quick Experience Points, find an invincible star. Save before you get it. Then kill everything in sight, and die. You'll begin at the last save point with all you EXP. This also works for items, special items, etc. However, use this as a last resort, because the game becomes too easy!

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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Fighting Bundt

    When fighting Bundt, have Bowser, Geno, and Mario as a party. Have Mario heal when someone's health is critical. Otherwise everyone should just attack. If you aren't low on FP, use Magic Attacks to speed up the fight. After you've beat Bundt, Raspberry is easier. Have Bowser use Physical attacks, Geno Special, and have Mario heal, replenish FP, and use his Jumps.

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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Coin boxes refill

    Go to Rose Way and find the place where the coin boxes are with the little guys on top take all the coins and go out the way you came in. Go back in and you'll find that the boxes have refilled! This is useful when your broke.

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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Ten extra flowers

    When you get to the part where you catch the beetles at Booster Pass, go there without your Beetle Box and when Toad asks you to leave, go through and you get about ten extra flowers.

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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Solutions for the three tunes

    Here are the solutions for the three tunes at the place after kero sewers:

    Solution one: So La Mi Re Do Re Do Re.
    Solution two: Mi Do So Do Re La Ti Do.
    Solution three: La Ti Do Re So Do Re Mi.

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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Quiz Master tips

    Having problems with "Quiz Master"? Try this- -racing-

    1st= I out rode (name) on my bike, and (name) was never able to pass me.

    2nd= I fell into 4th place during the bike race, but finally ended up in the same place as I did in the swimming event.

    3rd= I placed the same in swimming as cycling event, but two others beat me in the marathon.

    4th= I came in 3rd for swimming

    At the barrels a large set of them has 45 in them!

    "!" jumping time.
    0040
    2000
    0003
    0100
    That is the set up!

    "THE DREAM TEAM"
    Mario= pin the "safety bag" to Mario's "Hero shirt" and arm him with the "Lazy Shell" weapon.

    Toadstool= Grab a "Frying Pan" and the "Lazy Shell" armor! Also put that "Rare Scarf" or you'll freeze!

    Bowser= Have a little fun with his "Drill Claw", and that "Heal Shell" seems to have the "Jinx Belt".

    After you beat-up "Valentia" and "Dodo" return to the mushroom-boy who is playing "game-boy" (make sure you have at least 500 coins). Go ahead bug him he will sell the "Game-Boy" to you for 500 gold coins(what a rip huh... NOT! That game gives you Flower tab, jar, or box, a "RED SCENCE", even a "ROCK CANDY"! All you have to do is beat his high score.

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  17. #16
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Medal tip

    Once you get the Medal from the three Musty Fears, don't sell it. Every time you attack with it on, your defense goes up how much damage you give to the enemy.

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  18. #17
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Beating Johnny

    To beat Johnny with absolutely no problem, use Bowser's Fear attack, and destroy 3 of the little sharks. Leave one shark alone and destroy Johnny. Johnny will never convert to the mode where he fights Mario!

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  19. #18
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    3 red esscences

    Go to Nimbus Land. Go in the Inn. Keep sleeping in there with the Dream Pillow. Eventually, Mario has a dream where Toad confesses that he is a monster and turns into a ghost. When Mario wakes up, Toad is there. Mario runs into the corner of the room and starts to shake. Toad gives you 3 red esscences.

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  20. #19
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Geno Blast tip

    If you press the A button at just the right time during the Geno Blast, you'll take 9,999 off of your opponent.

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  21. #20
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Toads dream

    If you use the dream pillow in cloud city enough times, you will see a dream that shows Toad saying that he is a monster and turning into a monster. When Mario awakens, Toad is there and Mario gets scared and runs to a corner. Toad gives him 3 red essences.

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  22. #21
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Selling the bright card

    If you find the casino or you don't like the casino, don't sell the bright card to a guy anywhere in town for 777 coins. Go to Marrymore and go into the hotel and then talk to him he will offer you 100 coins for the card. Say NO. Then he will offer you 5 frog coins. Say NO. Then he will try to persuade you with 10 Frog Coins. Now say YES. Then you will receive the 10 frog coins. But if you want your card back you will then have to pay him 15 frog coins, so beware.

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  23. #22
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Royal Syrup

    Get cookies from the pink Yoshi walking near the nest. Challenge Boshi to a race and when he asks you if you'll race Yoshi or watch him, choose you'll race him and bet all your cookies. You'll practically win every time. Here's one for tons o' cookies, bet 10 cookies, race Yoshi, and if it's 10-1 odds, go for it. If you win, you'll get 100 cookies and you'll give the pink Yoshi (the one that stores your cookies) 90 cookies to store. Yet another tip, for all the Royal Syrups you'll ever want, in the Barrel Volcano, run into a Stumpet (the volcano creature) and use a Yoshi Cookie and Yoshi will eat it and give you a Royal Syrup.

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  24. #23
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Defeating Culex

    The secret to defeating Culex with ease and not struggling to survive is to wait to enter battle with him until you're past Nimbus Land so that you can at least have the Lazy Shell armor and weapon. I went to defeat Culex and Mario had the Lazy Shell weapon, The Super Suit (yes it took me about 3 months of practicing to get it) and the Attack Scarf. He was so strong that Mario's turn was first before Culex even began talking and before the crystals appeared. Equip Princess with the Lazy Shell armor, it will weaken her magic but if you leveled up to 20+ you'll be fine. Take Geno along also and equip him with the Safety Ring. If you managed to equip everyone with the items listed, Culex will be gone in no time. Mario's almost invincible, the Princess is practically invincible but your third party member (Geno or Bowser) will be immune only to petty magic attacks. Power Blasts and Crystallines are not necessary but you can use them if you want to. Have at least 2 Pick-me-ups in case the Princess get bopped. She can Use Come Back to bring your allies back. A few Maple or Royal Syrups are necessary. Bombs are fun!!

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  25. #24
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Beating the Crystals

    A Power blast or Geno's Boost + Mario's Super Jump about 35-45 time can defeat the Wind crystal (green).

    A Power blast or Geno's Boost + 3 of Mario's Super Flame can defeat the Water crystal (blue).

    A Power blast or Geno's Boost + Regular Attacks (Lazy Shell, Hand Cannon) or Ice Bombs can defeat the Fire Crystal (red).

    A Power blast or Geno's Boost + Regular Attacks can defeat the Earth Crystal (yellow).

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  26. #25
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    800 coins

    After you get the Ghost Medal, sell it. You will get 800 coins!

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  27. #26
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Beat the Axem Rangers

    The easiest way to defeat the Axem Rangers at the Barrel Volcano is to get at least 2 Rock Candies and 1 Power Blast before entering the volcano. You can pick mushroom in the Forest Maze and trade them for a Rock Candy in Seaside Town. Do not use the Rock candies or the Power Blast while fighting the Czar dragon!!! When you enter battle with the Axem Ranger, don't worry about your HP unless you haven't sufficiently leveled-up, around 20, your first move should be to use the Power Blast, the second should be the first Rock Candy and the third should be the other one. Unless Axem Pink does a major recover move during these turns you should have defeated 4 out of 5 Rangers. The only one left should be Axem Red. The Lazy Shell weapon should take care of him easily.

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  28. #27
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Beat Yaridoyvich

    To beat Yaridoyvich, its really simple, use Mario, "Princess", and Bowser. Have them equipped with all the stuff from the sea, but have Bowser equipped with the Work Pants from Mole Ville. To beat him, get up to Level 14. You need to be in this level if you want to beat him easy. To beat him, just use "Ultra Jump." With Mario, heal with the Princess because he will do that move he has that makes water come and it all most kills everyone so heal right away. With Bowser just do regular attacks, and just do that over and over again. To beat him I didn't even use one item because in the Sunken Ship there is a battle where you get 26 exp. points and I just kept on wining that battle until I got to Level 20!!! When I was in the Sunken Ship and didn't beat Yaridovich yet...P.S it took me 3 hours to get my level up that high.

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  29. #28
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Fighting Smithy

    To fight Smithy, the easiest way I know is use Mario, Princess, and Bowser. In that order equip Mario with: Lazy Shell weapon, Hero shirt, Jump Scarf or Super Jacket. To get the Jump Scarf you have to do 30 super jumps then go to Monstro Town and talk to the first person in the second door, to get the Super Jacket do 100 super jumps. Equip the Princess with: Lazy Shell armor, Frying pan, Rare scarf. Equip Bowser with: The claw from Bowser's keep, Work pants or Heal shell, Jinx Belt. The trick to beating Smithy is use a Crystaline in the battle to up your attack power, and whenever your people get hurt a lot heal them with group hug.

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  30. #29
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Beating Jonathan Jones

    The easiest way to beat Jonathan Jones, is to have the 3 guys who have the strongest weapons. Buy a couple Fire Bombs from the guys at Seaside Town and get a Rock Candy from the guy at Rose Town that you give mushrooms to. Keep getting them from the Forest Maze and give them to the guy in Rose Town until he gives you a rock candy. Make sure you have plenty of Mid Mushrooms, then go fight Johny, save all the bombs and Rock Candy until it's one on one, just Mario and Johny, then let him have it. Use Mid Mushrooms when you need it, and don't worry, the Mega Drain doesn't hurt Mario.

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  31. #30
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Ten frog coins

    At Sky Bridge, there is a hole with smoke coming out. Jump in and follow it to the end. You will end up at the Kero Sewers. Hold down and left then jump to the box. Inside there will be Crickit Jam, take it to Frogfucius for ten frog coins.

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  32. #31
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Crystalline, Power Blast, Bracer, Energizer, and Sleepy Bomb tip

    If you ever need Crystalline, Power Blast, Bracer, Energizer, or a Sleepy Bomb don't buy it just yet... Instead wait until you make it to Moleville and after your first time through the trolley ride go back to the Melody Bay in the Tadpole Pond and play the Mole Mountain Blues and you'll be nicely rewarded with a Tenor Card and you'll get a much better discount with it than without it.

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  33. #32
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Coins tip

    If you're in need of frog coins, if you get all 100 coins, then you'll be nicely awarded with 5 frog coins plus the regular amount!!! If you're in need of money (coins) buy the "coin trick" in SeaSide Town and fight the enemies in Rose Way. You get treasure boxes full of coins there too.

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  34. #33
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Frying Pan

    To get the Frying Pan, you first must defeat the bosses in Barrel Volcano. Then go to moleville and talk to the mushroom in the Item shop.

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  35. #34
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Hidden items

    If you have already beaten Culex, give the shiny stone to the little girl in the item shop, she'll give you a carbo cookie, give that to the girl on the bucket outside. When she leaves, jump onto the bucket and go through the Midas river course. When you get another 500 coins, go to the fireworks guy and buy more fireworks, trade it for the shiny stone again, trade it for the cookie, and give it to the girl and get the frog coin she had. Repeat if necessary. If you like the safety badge you'll love the safety ring. Go to the sunken ship. go into the water in the area with the squid. You have to be underwater to do this now. Jump to the left of the pile of barrels and you will loose site of mario. Press Up-Right and you will go through a door. In the chest you find the safety ring. Not only does it do the same as the safety badge, but it protects the wearer from automatic death techniques. Equip it to the princess along with the lazy shell armor to make a nearly indestructible character. If you want bombs and rock candy, go to the forest maze and pick the mushrooms there. Feed them to the mushroom boy in the seaside town. If you get lucky you will get an item in return. If it is a maple syrup, trade it for 12 points at the trade in shop at Moleville. Can you say kablam!? If you get so many yoshi cookies you don't know what to do with them, feed the little baby in with the pile of eggs. If it gets full enough it will give you terrific items. If you find the grate guys casino, play the look away game. If you win 100 times you get the Star Egg, which does 100+ hp of damage and it is an infinite item.

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  36. #35
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Hidden people in Mush Kingdom and Rose town

    There are people in Mush Kingdom and Rose town behind houses. MK's is behind the house with the kid that's always jumping on his bed and RT's is behind the house with the switch that activates the the stairs. ALSO, after you rescue the princess from Booster, there will be a secret passage that's visible in the back of Rose town. It'll lead to the gardener who wants a seed and fertilizer. you get the seed after you beat Smilax in Beanvalley and you get fertilizer in Midas by the most north-eastern house. You walk along the clouds until you start walking down an invisible path. Keep going until you see Shyaway. He gives you the Fertilizer. Give to the Gardener. (by the way, you get the Fertilizer after you beat Valintina.) I wont tell you what happens! Be surprised! Also, in Bean Valley, go into one of the pipes where Shy Away waters them and Phirana Plants grow. I think it's the one in the north west. Anyway, the inside is shaped sort of like a staple and there's a gold chomp at the end with some lizards scattered around. Fight chomp and right after you beat him, jump around where he was and a yellow block will appear. Jump on it and then jump up on the wall. When the block appears, so will an entrance that leads to the Casino where you gamble for frog coins. If you go through the entrance, you'll get there. But don't forget your mission. To get into the Casino, you'll need some card that you get after playing a LONG time with KnifeGuy that you find in one of the rooms in Booster tower. He apologizes for starting the fight and asks if you want to play some short juggling game. You need to win many times and then he'll give you the card.

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  37. #36
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Lazy Shell defense and Lazy Shell attack

    After you get the seed at Bean Valley, get the fertilizer at Nimbus Land. Then go to Rosetown. Go all the way to the back and there will be a pathway. Go down the pathway and go into the house there. There will be a man there. Talk to him and he will plant a beanstalk. Climb up it and you will find two treasure boxes. Hit both of them and you will get Lazy Shell defense and Lazy Shell attack. you can only equip them on Mario. Do not equip both of them on him at the same time. Then they will be worse than worthless. On Smithy only equip the Lazy Shell defense. His hammer will only do two damage and his Sledge will only do one damage.

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  38. #37
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Infinite Flowers

    Infinite Flowers! At Booster Hill, after you beat it the 1st time, and before you beat the pirate ship, go to Booster Hill and run the course. Say "Yes" to Toad. Go along, and don't worry about the barrels. Near the end, 2 flowers will appear and raise your Maximum FP by 1 each. You have to get them though.

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  39. #38
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Temple Key

    Go to Belome Temple and defeat Belome, and before the elevator ask the man in blue and jump on the tongue of the Belome and when it says "Mmmm I'm so hungry wish I had something to eat" it's the room for the key and go to Monstro Town ask the stump. Talk to him several times and you get the Temple Key and leades to the room with lots of goodies.

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  40. #39
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Yaridovich

    Here's a fast way to kill of Yaridovich (The guy who takes your star after you've beaten Johnny in Seaside town).

    Your team should be: Mario, Geno and Bowser armed with the weapons and armor you bought at the shop in the "sea" stage. You should have at least 2 Kerekorero cola (?That's not the name but you get the point), 1 power blast (attack up for all your team) and at least be at Level 13 or + ( It's not bad luck). You should also have 5 pick me ups (at least, you never know)and Max mushrooms. Start of with the Geno beam unless you have Geno blast, then you don't touch your magic attacks (Y button) and the normal attacks (doubles, if possible). Then, when he separates for the first time, use the power blast and then the Geno blast (if you have it). Keep using your normal attacks with Mario and Bowser and Geno's Geno blast until you have no more FlowerPoints, then, it's back to basics. Keep doing that, use mushrooms and pick me up's regularly and you'll kill him in a flash.

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  41. #40
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Marrymore glitch

    In Marrymore, go to the Suite (with 200 coin only) and spend the night. Then spend 5 more nights. Go downstairs, and the guy will make you work, but if you go to the save, the guy will say "No breaks!" This is where it get glitchy. Jump on the yellow headed person and jump on the save box (You can Save your game!) but that's not all. Press (and hold) the L, R, Start, Select (to reset). Now Go to that saved game. Then you will see People at the counter then poof, there coming down the stairs! I think Nintendo knew that saving will do glitches, because that guy says no "rest breaks."

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  42. #41
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Reset the game

    If you press R, L, Select and press Start. The game will bring you back to the beginning part where it say's Nintendo and then it say's Square.

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  43. #42
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Marrymore suite for 200 coins

    When you visit Marrymore, you can stay in a very nice suite for 200 coins. Make sure after paying for the room that you have less than 100 coins. Turn out the lights. When you wake up, turn out the lights and say yes to the question. In the morning, the Inn Keeper will not be pleased. You'll have to work for him! You'll have to show people to the suite and they'll tip you sometimes with mushrooms, coins, etc. If you keep having to work long enough, a man will tip you with a flower jar (this one's worth 5 flower points.)

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  44. #43
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Level up

    There are a couple of places in the game where you can easily get 4 or 5 levels. They happen at Land's End and the Sea. There will be save points and boxes with stars in them near each other. What you do is save your game, then get the star. Then go kill as many creatures as you can. When the star has worn off, unequip all your stuff, then go kill yourself. When you come back, all of your items and weapons will be the same, but you will also have the experience. Keep doing this until it ceases to be worth it to kill yourself and go back. WARNING: Be sure you DO NOT save before you kill yourself, or the star will not be back.

    If you have Bowser in your party when you go back to his keep, you will scare all the Goombas and Troopers away so that you don't have to fight them.

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  45. #44
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Where is the Grate Guy Casino?

    First you need a Bright Card. You can get a Bright Card in Boosters Tower, by talking to knife guy and playing 30 games with him... you have to win each one. If you mess up, you can start over. After you get the card, go to Bean Valley. Keep going where there's ways to go until you find a big place with a bunch of pipes. Piranha plants are in them. Go to the last one, fight the Piranha plant in it, go in it, kill the Chomp in the left hand corner of the room. Go where it was standing and jump 3 times. A floating block should appear. Jump on it, and then leap to the top of the wall and go where that path beginning thing leads and to your left should be Grate Guy Casino.

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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Gardener

    To find the Gardener, beat Seaside town and go back to Rose Town. There is another path thing. Go through it, go in the house, and talk to the old geyser who lives there. He'll tell you what he needs, you find it and bring it back. And you will be rewarded with something.

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  47. #46
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Free frog coin

    At the sand pits leading to the monster Village, jump 3 consecutive times on the Shogun's head without touching the ground for a free frog coin.

    When you first reach Bowser's Keep, go back to Mushroom Kingdom and find for the little blue mushroom headed person near the bottom left hand corner from the Inn. Talk to him and and he will offer you a free frog coin. If you talk to him again, he will say "Ok, enough chatter".

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  48. #47
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Treasure finder

    After defeating the boss at the cloud kingdom, go to the bottom right house and meet Croc. He will rush away and leave an item that "beeps" when you are in a room with a hidden treasure.

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  49. #48
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Marymoore castle tip

    When you are in Marymoore, you can go to a castle if you walk straight on the sidewalk. The door is locked, so you have to go on the right side. When you go in, there is a bad guy. Don't worry, because it just wants to get in to the Chapel. So help him bust the door open and it will open if you both go at the same time. He will run right through the other door. There's a save spot in the door you entered. Then go out of the castle door to a shop and you will get weapons for Bowser and armor. Then go back in the castle, save your game, go out the door you busted, go back in again, then Bowser will come out. Help him bust the other door open. You'll see four bad guys. One of them is getting married. When Bowser hits the princess, her stuff falls out. Help her get it from the bad guys. Talk to them to get it back. Then go to the one bad guy getting married, if you do it fast the princess will kiss you. When you take the princess to go to the mushroom kingdom, two stone bad guys come with a giant cake. You have to defeat the cake, but don't try defeating the stone turtles. They'll just run away. Once you do that, the cake will have candles. Every person that hits the cake one candle will blow out. But when it does it's bad guy stun it will get a candle back. When you do that there will only be one part of the cake left. And that's the bottom layer. Defeat that and you can go to the mushroom kingdom.

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  50. #49
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    How to get in to the locked door in Monstro Town

    To get in to the locked door in Monstro Town you must first get the Shiny Stone. To do that go to Molevill and talk to the guy in the corner at the upper left hand room, he will offer to sell you fire works for 500 coins. Then take the fire works to the little girl to the right of the house you just came out of. She will trade you the fire works for the stone. make sure you pay attention because she is sort of hiding behind the boxes. After that take the Shiney Stone to the door and talk to the door twice. The door will open and in side is a boss from the NES game Final Fantasy. Be careful he is extremely hard and has four crystals to help him. Three of the crystals have 2,500 hp but the fourth one has 400 hp. the boss Cullex has 4,750 hp. If you beet him he will talk to you and the theme song from Final Fantasy will play. He will also give you a cool accessory make sure you equip it. After that go back to Malevill and talk to the girl inside the items store, she is in the corner. She will trade the Siney Stone for a Carbo Cookie. You can give the Carbo Cookie to the girl sitting on the bucket outside the store she will give you a Fog Coin or leave and you can slide down the bucket she was on.

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  51. #50
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Three musty Fear's Flags

    To find the three musty Fear's Flags, sleep in there bed. 1 flag is found behind the Rosetown sign. Another flag is between the O and A on goal on Yo'ster Isle. The other flag is on the top right corner of Mario's bed

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  52. #51
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Easy way to beat Jonathon Jonny Jones

    A easier way to beat Jonathon "Jonny" Jones, the shark. If you kill all the body Guards, and leave one. Then you don't have to fight Jonny 1 on 1, and it is easier to beat him

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  53. #52
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Where are the flags from the Three Musty Fears

    Greaper-behind a wooden flower, in Rosetown.
    Dry Bones-under a green bed-Mario's pad.
    Big Boo-between an "o" and an "a", Yosters Island
    You have to press A to get them.

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  54. #53
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Frog Coin

    You can get a Frog Coin in the Land's End Dessert by jumping on a Shogan (that thing moving in the ground) three times without touching the ground. It's hard!

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  55. #54
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Firework presentation

    At the end of the game there is a firework presentation. To have a good presentation buy 5 fireworks from the Mole who sells them in Moleville.

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  56. #55
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    8-Bit Mario

    In Booster's Tower find a place that has two curtains. Go behind one and watch.....you will be 8-Bit Mario, and you can only do this once!!!!

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  57. #56
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Beetle Mania

    After you beat Booster, go to the inn. Talk to the kid there. Keep on talking to him and he will sell you his Game Boy for 500 gold coins. Buy it, and you can play Beetle Mania, on the menu. There are a total of three different backgrounds, and they appear in different lands.

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  58. #57
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Super lightning bolt

    Buy fireworks from the Mole in Moleville, and trade it for a Shiny Stone, from the little girl. Use the Shiny Stone on the Sealed door in Monstro Town, and it will open. Inside is a Final Fantasy boss called Culex. Beat him and he will give you the Quartz Gem. Equip it on Geno, and you will see a red star in the next battle. Just when the star disappears, press Y. You'll cast a super lightning bolt on all enemies.

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  59. #58
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Where is the seed\fertilizer

    After you have cleared Nimbus Land go back and walk along the right hand edge (press right and up at the same time so you walk sideways) you will go across an invisible pathway. And there you will find it! I don't know which one you find but you need them both.

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  60. #59
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Red Essance or Yoshi Ade

    On Yo'ster Isle after you beat Boshi, feed the baby to the left some cookies and get awesome items like: the Red Essence or Yoshi Ade.

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  61. #60
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Star Egg

    First you go to Boosters Tower and there is a guy that wants you to play a game where you guess which hand has the yellow ball. You play that game many many times until you get a bright card. Then you go to Bean Valley. You will find a Shy Away watering plants. In one of them there is a gold Chomp, beat him and jump around there a LOT! A block will appear. Jump on it and go threw the path. On the map Great Guys Casino will appear. There Great Guy will want You to play a game which is where you have to look a way. Play that game many many times and he will give you a Star Egg. It is kind of like Rock Candy But it is infinite but it takes away less lives.

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  62. #61
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Lambs Lure

    Get the B'tub ring and Mystery Egg. Put the B'tub ring on toadstool and fight a battle. Use the Mystery Egg 10 times and it will give you Lambs Lure.

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  63. #62
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Hidden items

    Here's a list of a few hidden items. In these descriptions, the term "Search" means to jump around to reveal hidden boxes above your head.

    Location: Forest Maze
    Directions: Search the left corner of the screen near the entrance to the Forest Maze.
    Prize: Kero Drink

    Directions: When you walk one screen from the start you will see a wiggler. Stomp on its head ten times without falling off (but don't enter the battle screen).
    Prize: Frog Coin

    Location: Yo'ster Island
    Directions: Search to the left of the Save Point.
    Prize: Frog Coin

    Location: Booster Pass
    Directions: In the first area, search to the left of the exit.
    Prize: Rock Candy

    Location: Marrymore
    Directions: Go to the second floor of the hotel. Search along the tops of the shelves.
    Prize: Frog Coin

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  64. #63
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Link

    Spend a night at the Rose Town Inn and you will find Link from The Legend of Zelda for the NES sleeping in one of the beds!!!!

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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Samus Aran

    After you beat Belome 2 and before you get to Nimbus Land, you can find Samus Iran of the Metroid Saga. Go to the Mushroom Village from the beginning and go inside the castle. Go to the right from the hall into the next little room. Go up to the guest room and look at who is sleeping in the bed!!!!

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  66. #65
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    I can't go anywhere on the world map. What should I do

    There's something somewhere you haven't done yet, or someone you haven't talked to. If you're at the beginning of the game, go back to Mario's Pad and talk to Toad. (He may be inside the house.) If you're further along in the game, backtrack and talk to every single person you meet. Someone will get you headed in the right direction again.

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  67. #66
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    How do you do 30 or 100 super jumps

    You have to practice the timing. The timing does change at certain points, so you need to pay close attention to Mario's feet. Usually, the timing changes around the 16th through 17th jump and again around the 22nd through 23rd jump. This is very, very difficult to do -- keep trying!

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  68. #67
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Where's the Lamb's Lure

    To get it, the Princess must equip the B'tub Ring and use the Mystery Egg 10 times in battle. The Lure will try to draw enemies away from battle with its soft, fuzzy charm. If you use the Lamb's Lure 48 times in battle, it will turn into the elusive Sheep Attack, an exceptionally interesting item to use in battle.
    Warning: If you use the Lamb's Lure and Sheep Attack to rid yourself of enemies, you won't acquire any Experience Points.

    Go to Booster's tower after his weeding. Play Knife Guy at his game, beat him 9 times in a row or 12 total times and he will give you the bright card. Now go to the circle of plants in Bean Valley and enter the Northern pipe. There should be a golden Chomp to the left. Now stomp the Chomp, and continue stomping about ten times. You should hear a weird sound every time you jump. A block and the entrance to the Casino will appear!!!!

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  69. #68
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Hidden Boxes

    1. 1: Mushroom Kingdom - Frog Coin

    Jump on Toad's head when you get to the Mushroom Castle the first time. As Toad gets to the door to the throne room, jump to reveal a platform. From the platform you can get the box.

    1. 2: Mushroom Kingdom - Flower

    Go down the stairs of the Item Shop to the basement. Some dude will give you a little lesson in finding hidden boxes. Jump to get the box.

    1. 3: Mushroom Kingdom - Flower

    After telling you about hidden Treasure Boxes, the man in the Item Shop basement will take a walk. Jump on his head. When he reaches the Right corner, jump to get the Box.

    1. 4: Bandit's Way - Kerokero Cola

    Stand atop the spinning flower. Jump up and slightly to the right to find the Box. Make sure that you get this box!!

    1. 5: Rose Town - Frog Coin

    Jump on the bookshelf behind the counter in the Item Shop to reach this Box.

    1. 6: Rose Town - Frog Coin

    After hopping from the man's head to reach his house on the hill, go upstairs. The hidden Box is over the bed. Next, step on the switch to make the front steps appear.

    1. 7: Forest Maze - Kerokero Cola

    Go to the left side of the very first section of the Forest Maze. Jump to reveal the Box.

    1. 8: Forest Maze - Frog Coin

    First go to the underground section, then leap on a trampoline to get topside once more. Go left and jump to reveal the box.

    1. 9: Forest Maze - Kerokero Cola

    When you reach the area with Wigglers crawling out of seven stumps, hop down the stump on the far left. Once in the cavern, go to the far corner and leap to reveal the Box.

    1. 10: Forest Maze - Flower

    Hop into the far right stump, elude the belligerent Buzzers and angry Adamitas, then stand in the patch of light and then jump.

    1. 11: Forest Maze - Empty!!!!

    In the section with the seven stumps, jump down the left stump in the second row. Jump in the corner directly behind the trampoline the reveal the, it's empty!

    1. 12: Forest Maze - Red Essence

    Before exiting the section with the hollow stump and the Save Block, head right and jump to reveal a Treasure Box.

    1. 13: Pipe Vault - Frog Coin

    Hop down the second of six pipes sprouting Piranha Plants. Jump at the end of the row of blocks to make a platform appear. Walk to the second block and jump to reveal the Box.

    1. 14: Pipe Vault - Frog Coin

    Another hidden Box hovers two block beyond the first one. To get the Frog Coin below, press Right and hold the Y Button to run, then press down the slide.

    1. 15: Yo'ster Isle - Frog Coin

    The Treasure Box floats slightly to the left of the Save Box.

    1. 16: Booster Pass - Flower

    In the very first section, stand on the plant over the cave entrance and jump to reveal the box.

    1. 17: Booster Pass - Rock Candy

    There are two exits from the first section, on through a cavern and the other over the hill. Just to the right of the above-ground exit, jump to reveal this Box.

    1. 18: Booster Tower - Frog Coin

    Evade the Snifits while climbing the first flight of stairs. A Box floats over the landing. Simply stand on the dark square

    and jump. Try to avoid the Snifits and save your HP for later.

    1. 19: Booster Tower - Frog Coin

    After the Thwomp see-saws you to the stairwell with the parachuting Spookums, go to the far left corner to find this Box.

    1. 20: Booster Tower - Goodie Bag

    At the top of Booster Tower you'll find yourself in a room with giant ledges projecting from the wall and a Save Block. Climb the ledges until you can hop on the top of a visible box, then jump again to reveal the hidden box.

    1. 21: Booster Tower - Mushroom

    Just before leaving the room with the hidden Box floating over a visible one, go to the right and jump to find another Box.

    1. 22: Marrymore - Frog Coin

    Spend the night in the regular room in the Inn. When you wake up, climb the bookshelf and jump to get the hidden box.

    1. 23: Sunken Ship - Flower

    After killing King Calamari, Mario will enter a room with a Mario clone. The box is in the middle of the room. You get the clone in the middle of the room, then jump on his head. A platform will come up and then you jump on the platform to get the box.

    1. 24: Land's End - Flower

    Reach the moving platform by firing yourself out of the first pot cannon you reach. Stand on the far corner of the platform and leap away when the platform reaches its highest point.

    1. 25: Land's End - Flower

    In the second stage, stand between the cannon and the plateau and jump to activate a hidden platform. Crawl back into the cannon and shoot yourself so you can get to the platform. Once you've landed, jump up to reveal the box.

    1. 26: Land's End - Frog Coin

    Just before you get to the Sky Bridge, jump between the two stationary purple flowers to reveal the Treasure Box.

    1. 27: Land's End - Frog Coin

    Hop into the cave beneath the Sky Bridge and follow the secret passage to Kero Sewers. In the first section, go to the corner in the back. Get the heck away from the Chow and leap to reveal the Box.

    1. 28: Belome's Temple - Frog Coin

    After getting your fortune told, a gate will open and admit you to a passageway with two visible boxes. Leap from the wall onto the Box on the left, then jump straight up.

    1. 29: Belome's Temple - Frog Coin

    After opening the first box, descend down the stairs. Stand in the corner to the right, then jump.

    1. 30: Monstro Town - Flower

    On your way out (The door to the far right), stand between the flowering bush and the wall and jump to reveal the Box.

    1. 31: Bean Valley - Rock Candy

    After entering the valley from Monstro Town, hop down the pipe on the right. When you pop out, go to the red hill on the left and jump to find the box.

    1. 32: Bean Valley - Kerokero Cola

    In the area with the five Piranha Plants growing out of the pipes, take out the Piranha Plant on the lower right and climb down its pipe. Go to the far side of the room and jump to find the box.

    1. 33: Bean Valley - Red Essence

    Defeat the Piranha Plant on the far right and hop into the pipe. Walk right. The box is halfway between the trampoline and the yellow stairs.

    1. 34: Nimbus Land - Frog Coin

    Enter the Item Shop and jump up to the back, then jump toward the shopkeeper to make a the box appear.

    1. 35: Nimbus Land - Frog Coin

    Enter Nimbus Castle and head for the grand hallway with the three doorways. Go to the far left side and say "Hi" to the bird, then stand in the corner and jump to find the Box.

    1. 36: Nimbus Land - Frog Coin

    After killing Birdo, head out the back door to the room where King Nimbus is being held prisoner. Pause on your way to jump on the Treasure Box hovering over the lower passageway. The Box over it contains a Frog Coin.

    1. 37: Nimbus Land - Frog Coin

    Starting in the hallway with the three doors, enter the door on the left. Go down the second set of stairs. Just before you enter the room with the Save Block, a hidden Box hovers overhead.

    1. 38: Nimbus Land - Frog Coin

    The fifth Frog Coin in Nimbus Land floats in space! After finding the hidden Treasure Box behind the third door on the left, walk straight out into the void. When you can't go any farther, leap to reveal another one.

    1. 39: Smithy Factory - Mushroom

    Just after getting out of the area with the multiple screws and evading the Ameboids, you'll come across the rest stop with a Save Block. Just to its left is a hidden box.

    0 Not allowed! Not allowed!

    Find free Unofficial Cheats, Tips, Codes, Passwords, Hints, Secrets, Game Shark, and Game Genie codes And much more including Cheat Engine Tables here at Video Game Cheats.

  70. #69
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    Jan 1995
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Enemy list
    Code:
    Ju.= Jump (Jump, Super Jump, Ultra Jump)
    Fi.= Fire (Fire Orb, Super Flame, Ultra Flame)
    Th.= Thunder (Thunderbolt, Schoker)
    Ic.= Ice (Snowy)
    
    Fe.= Fear (Terrorize)
    Po.= Poison (Poison Gaz)
    Sl.= Sleep (Sleepy Time)
    Si.= Silence (Mute)
    
    Alley Rat
    
    HP: 105
    S.D: None
    Exp: 9
    Attack: 70
    Coins: 3
    Defence: 55
    W.P: None
    Item(s): Mushroom
    M.Attack: 13
    M.Defence: 12
    
    Amanita
    
    HP: 52
    S.D: None
    Exp: 3
    Attack: 35
    Coins: 0
    Defence: 30
    W.P: Th.
    Item(s): Mushroom
    M.Attack: 31
    M.Defence: 18
    
    
    Ameboid
    
    
    HP: 220
    S.D: Ju.
    Exp: 10
    Attack: 130
    Coins: 0
    Defence: 1
    W.P: Fi.
    Item(s): Royal Syrup
    M.Attack: 30
    M.Defence: 120
    
    
    Apprentice
    
    
    HP: 120
    S.D: None
    Exp: 1
    Attack: 50
    Coins: 4
    Defence: 50
    W.P: Ic.
    Item(s): Mid Mushroom
    M.Attack: 20
    M.Defence: 20
    
    
    Arachne
    
    
    HP: 82
    S.D: None
    Exp: 6
    Attack: 35
    Coins: 6
    Defence: 35
    W.P: Ic.
    Item(s): Able juice
    M.Attack: 6
    M.Defence: 0
    
    
    Armored Ant
    
    
    HP: 230
    S.D: Fi.
    Exp: 30
    Attack: 130
    Coins: 5
    Defence: 120
    W.P: Ic.
    Item(s): None
    M.Attack: 24
    M.Defence: 80
    
    
    Artichoker
    
    
    HP: 200
    S.D: Th.
    Exp: 12
    Attack: 50
    Coins: 10
    Defence: 54
    W.P: Ju. Fi.
    Item(s): Fear Bomb
    M.Attack: 27
    M.Defence: 24
    
    
    Bahamut
    
    
    HP: 1200
    S.D: Fi. Fe. Sl.
    Exp: 50
    Attack: 220
    Coins: 200
    Defence: 120
    W.P: Ic.
    Item(s): None
    M.Attack: 120
    M.Defence: 80
    
    
    Bandana Blue
    
    
    HP: 150
    S.D: None
    Exp: 20
    Attack: 80
    Coins: 30
    Defence: 60
    W.P: Fi. Th.
    Item(s): None
    M.Attack: 20
    M.Defence: 30
    
    
    Bandana Red
    
    
    HP: 120
    S.D: None
    Exp: 18
    Attack: 78
    Coins: 10
    Defence: 60
    W.P: Fi. Th.
    Item(s): Mushroom
    M.Attack: 25
    M.Defence: 25
    
    
    Big Bertha
    
    
    HP: 350
    S.D: None
    Exp: 35
    Attack: 170
    Coins: 7
    Defence: 130
    W.P: Th.
    Item(s): None
    M.Attack: 0
    D.Defence: 0
    
    
    Birdy
    
    
    HP: 150
    S.D: Fi. Sl.
    Exp: 16
    Attack: 110
    Coins: 3
    Defence: 75
    W.P: Ic.
    Item(s): Energizer
    M.Attack: 55
    M.Defence: 13
    
    
    Blaster
    
    
    HP: 120
    S.D: None
    Exp: 12
    Attack: 70
    Coins: 0
    Defence: 70
    W.P: Th.
    Item(s): Pick Me Up
    M.Attack: 0
    M.Defence: 10
    
    
    Bloomber
    
    
    HP: 130
    S.D: None
    Exp: 12
    Attack: 80
    Coins: 0
    Defence: 36
    W.P: Fi. Th.
    Item(s): None
    M.Attack: 21
    M.Defence: 16
    
    
    Blue Bird
    
    
    HP: 200
    S.D: Ic. Sl.
    Exp: 14
    Attack: 95
    Coins: 6
    Defence: 50
    W.P: Fi.
    Item(s): Bracer
    M.Attack: 80
    M.Defence: 94
    
    
    Bob-Omb
    
    
    HP: 90
    S.D: None
    Exp: 4
    Attack: 50
    Coins: 1
    Defence: 38
    W.P: Ju. Fi.
    Item(s): Pick Me Up
    M.Attack: 1
    M.Defence: 10
    
    
    Box Boy
    
    
    HP: 900
    S.D: All except
    Exp: 100
    Attack: 180Ju.
    Coins: 150
    Defence: 110
    W.P: Ju.
    Item(s): None
    M.Attack: 80
    M.Defence: 40
    
    
    Buzzer
    
    
    HP: 43
    S.D: None
    Exp: 4
    Attack: 37
    Coins: 1
    Defence: 15
    W.P: Fi. Ic.
    Item(s): None
    M.Attack: 4
    M.Defence: 1
    
    
    Carroboscis
    
    
    HP: 90
    S.D: None
    Exp: 10
    Attack: 55
    Coins: 4
    Defence: 44
    W.P: Ju. Fi.
    Item(s): Able Juice
    M.Attack: 28
    M.Defence: 22
    
    
    Chained Kong
    
    
    HP: 355
    S.D: Fi.
    Exp: 35
    Attack: 150
    Coins: 8
    Defence: 80
    W.P: Ic.
    Item(s): Max Mushroom
    M.Attack: 22
    M.Defence: 50
    
    
    Chester
    
    
    HP: 500
    S.D: All except
    Exp: 0
    Attack: 170 Ju.
    Coins: 0
    Defence: 100
    W.P: Ju.
    Item(s): None
    M.Attack: 80
    M.Defence: 20
    
    
    Chewy
    
    
    HP: 90
    S.D: Ju.Fe.Po.
    Exp: 14
    Attack: 110Sl.Si.
    Coins: 0
    Defence: 82
    W.P: None
    Item(s): Sleepy Bomb
    M.Attack: 70
    M.Defence: 52
    
    
    Chomp
    
    
    HP: 100
    S.D: None
    Exp: 10
    Attack: 60
    Coins: 0
    Defence: 65
    W.P: Th.
    Item(s): Mushroom
    M.Attack: 5
    M.Defence: 31
    
    
    Chomp Chomp
    
    
    HP: 150
    S.D: None
    Exp: 12
    Attack: 100
    Coins: 5
    Defence: 92
    W.P: Th.
    Item(s): None
    M.Attack: 14
    M.Defence: 30
    
    
    Chow
    
    
    HP: 80
    S.D: Fe. Sl.
    Exp: 15
    Attack: 82
    Coins: 3
    Defence: 77
    W.P: None
    Item(s): None
    M.Attack: 8
    M.Defence: 28
    
    
    Cluster
    
    
    HP: 60
    S.D: Ju.
    Exp: 8
    Attack: 50
    Coins: 8
    Defence: 50
    W.P: None
    Item(s): Pick Me Up
    M.Attack: 21
    M.Defence: 10
    
    
    Corkpedite
    
    
    HP: 200
    S.D: Fi.Fe.Po.
    Exp: 50 (head)
    Attack: 130
    Sl.Si.
    Coins: 10
    Defence: 110
    W.P: Ic:
    Item(s): Fear Bomb
    M.Attack: 80
    M.Defence: 20
    
    
    Corkpedite
    
    
    HP: 300
    S.D: FI.Fe.Po.
    Exp: 30 (body)
    Attack: 100Sl.Si.
    Coins: 0
    Defence: 99
    W.P: Ic.
    Item(s): Honey Syrup
    M.Attack: 6
    Royal Syrup
    M.Defence: 1
    
    
    Crook
    
    
    HP: 38
    S.D: None
    Exp: 10
    Attack: 35
    Coins: 10
    Defence: 32
    W.P: None
    Item(s): Honey Syrup
    M.Attack: 12
    M.Defence: 25
    
    
    Crusty
    
    
    HP: 80
    S.D: Ju.
    Exp: 25
    Attack: 100
    Coins: 7
    Defence: 100
    W.P: Fi. Th.
    Item(s): Honey Syrup
    M.Attack: 12
    Royal Syrup
    M.Defence: 35
    
    
    Doppel
    
    
    HP: 333
    S.D: Ju.
    Exp: 40
    Attack: 140
    Coins: 12
    Defence: 60
    W.P: None
    Item(s): Pure Water
    M.Attack: 44
    M.Defence: 50
    
    
    Dry Bone
    
    
    HP: 0
    S.D: None
    Exp: 12
    Attack: 74
    Coins: 5
    Defence: 0
    W.P: Th.
    Item(s): Pure Water
    M.Attack: 7
    Max Mushroom
    M.Defence: 0
    
    
    Enigma
    
    
    HP: 150
    S.D: None
    Exp: 10
    Attack: 55
    Coins: 5
    Defence: 40
    W.P: Ju.
    Item(s): Maple Syrup
    M.Attack: 30
    M.Defence: 35
    
    
    Fautso
    
    
    HP: 420
    S.D: Fi.Th.Fe.
    Exp: 5
    Attack: 130
    Po.Si.
    Coins: 0
    Defence: 100
    W.P: Ju. Ic.
    Item(s): None
    M.Attack: 60
    M.Defence: 60
    
    
    Fink Flower
    
    
    HP: 200
    S.D: Fe.Po.
    Exp: 20
    Attack: 95
    Sl.Si.
    Coins: 2
    Defence: 32
    W.P: Fi.
    Item(s): Mid Mushroom
    M.Attack: 63
    M.Defence: 90
    
    
    Fire Ball
    
    
    HP: 10
    S.D: Fi.
    Exp: 8
    Attack: 55
    Coins: 0
    Defence: 16
    W.P: Ju. Ic.
    Item(s): Pick Me Up
    M.Attack: 30
    M.Defence: 16
    
    
    Frogog
    
    
    HP: 80
    S.D: None
    Exp: 3
    Attack: 15
    Coins: 4
    Defence: 8
    W.P: Fi. Th.
    Item(s): Mushroom
    M.Attack: 0
    M.Defence: 8
    
    
    Geckit
    
    
    HP: 100
    S.D: Fi.
    Exp: 18
    Attack: 84
    Coins: 0
    Defence: 63
    W.P: Ic.
    Item(s): Able Juice
    M.Attack: 20
    M.Defence: 8
    
    
    Gecko
    
    
    HP: 92
    S.D: Th.
    Exp: 10
    Attack: 68
    Coins: 0
    Defence: 46
    W.P: Fi.
    Item(s): None
    M.Attack: 9
    M.Defence: 32
    
    
    Glum Reaper
    
    
    HP: 180
    S.D: Fi.
    Exp: 35
    Attack: 120
    Coins: 3
    Defence: 55
    W.P: None
    Item(s): Pure Water
    M.Attack: 60
    M.Defence: 80
    
    
    Goby
    
    
    HP: 40
    S.D: None
    Exp: 3
    Attack: 22
    Coins: 2
    Defence: 14
    W.P: Th.
    Item(s): Mushroom
    M.Attack: 2
    M.Defence: 10
    
    
    Goomba
    
    
    HP: 16
    S.D: None
    Exp: 1
    Attack: 3
    Coins: 0
    Defence: 3
    W.P: Fi.
    Item(s): None
    M.Attack: 1
    M.Defence: 1
    
    
    Goombette
    
    
    HP: 100
    S.D: None
    Exp: 0
    Attack: 90
    Coins: 0
    Defence: 10
    W.P: Ju.Fi.Th.
    Item(s): None
    M.Attack: 30
    M.Defence: 30
    
    
    Gorgon
    
    
    HP: 140
    S.D: None
    Exp: 20
    Attack: 86
    Coins: 0
    Defence: 73
    W.P: Th.
    Item(s): Mid Mushroom
    M.Attack: 24
    M.Defence: 52
    
    
    Gu Goomba
    
    
    HP: 132
    S.D: None
    Exp: 15
    Attack: 115
    Coins: 1
    Defence: 66
    W.P: None
    Item(s): Max Mushroom
    M.Attack: 13
    M.Defence: 66
    
    
    Guerrilla
    
    
    HP: 135
    S.D: None
    Exp: 8
    Attack: 42
    Coins: 8
    Defence: 32
    W.P: Th.
    Item(s): Able Juice
    M.Attack: 1
    M.Defence: 5
    
    
    Heavy Troopa
    
    
    HP: 250
    S.D: None
    Exp: 32
    Attack: 160
    Coins: 4
    Defence: 100
    W.P: Ju.
    Item(s): None
    M.Attack: 1
    M.Defence: 50
    
    
    Hidon
    
    
    HP: 600
    S.D: All except
    Exp: 50
    Attack: 110 Ju.
    Coins: 100
    Defence: 90
    W.P: Ju.
    Item(s): None
    M.Attack: 60
    M.Defence: 30
    
    
    Hippopo
    
    
    HP: 400
    S.D: Fe. Po.
    Exp: 80
    Attack: 150Sl. Si.
    Coins: 50
    Defence: 110
    W.P: Th.
    Item(s): None
    M.Attack: 85
    M.Defence: 53
    
    
    Hobgoblin
    
    
    HP: 50
    S.D: None
    Exp: 4
    Attack: 22
    Coins: 3
    Defence: 22
    W.P: Ju.
    Item(s): Pure Water
    M.Attack: 8
    M.Defence: 12
    
    
    Jabit
    
    
    HP: 150
    S.D: None
    Exp: 0
    Attack: 120
    Coins: 0
    Defence: 95
    W.P: Th.
    Item(s): None
    M.Attack: 27
    M.Defence: 34
    
    
    Jawful
    
    
    HP: 278
    S.D: Fe.
    Exp: 27
    Attack: 130
    Coins: 0
    Defence: 110
    W.P: None
    Item(s): Sleepy Bomb
    M.Attack: 8
    M.Defence: 12
    
    
    Jester
    
    
    HP: 151
    S.D: Th. Ic.
    Exp: 10
    Attack: 48
    Coins: 10
    Defence: 35
    W.P: Fi.
    Item(s): Item
    M.Attack: 22
    M.Defence: 35
    
    
    K-9
    
    
    HP: 30
    S.D: None
    Exp: 2
    Attack: 13
    Coins: 0
    Defence: 13
    W.P: None
    Item(s): None
    M.Attack: 1
    M.Defence: 10
    
    
    Klinklink
    
    
    HP: 0
    S.D: None
    Exp: 0
    Attack: 0
    Coins: 0
    Defence: 0
    W.P: None
    Item(s): None
    M.Attack: 0
    M.Defence: 0
    
    
    Kriffid
    
    
    HP: 320
    S.D: Fi. Po.
    Exp: 35
    Attack: 95
    Coins: 6
    Defence: 100
    W.P: Ic.
    Item(s): None
    M.Attack: 50
    M.Defence: 40
    
    
    Lakitu
    
    
    HP: 124
    S.D: Th.
    Exp: 10
    Attack: 450
    Coins: 3
    Defence: 43
    W.P: None
    Item(s): Mid Mushroom
    M.Attack: 35 Maple Syrup
    M.Defence: 40
    
    
    Leuko
    
    
    HP: 220
    S.D: Th.
    Exp: 20
    Attack: 65
    Coins: 3
    Defence: 50
    W.P: Fi.
    Item(s): Mid Mushroom
    M.Attack: 42 Honey Syrup
    M.Defence: 60
    
    
    Li'L Boo
    
    
    HP: 66
    S.D: Ju.
    Exp: 28
    Attack: 120
    Coins: 0
    Defence: 20
    W.P: None
    Item(s): None
    M.Attack: 74
    M.Defence: 120
    
    
    Machine Made
    
    
    HP: 120
    S.D: Fe. Sl.
    Exp: 20 (Axem Black)
    Attack: 120
    Coins: 0
    Defence: 110
    W.P: Th.
    Item(s): Max Mushroom
    M.Attack: 4
    M.Defence: 40
    
    
    Machine Made
    
    
    HP: 80
    S.D: Sl. Si.
    Exp: 10 (Axem Green)
    Attack: 105
    Coins: 0
    Defence: 80
    W.P: Ic.
    Item(s): Royal Syrup
    M.Attack: 80
    M.Defence: 120
    
    
    Machine Made
    
    
    HP: 100
    S.D: Sl. Si.
    Exp: 30 (Axem Pink)
    Attack: 95
    Coins: 0
    Defence: 90
    W.P: Fi. Ic.
    Item(s): Maple Syrup
    M.Attack: 40
    M.Defence: 100
    
    
    Machine Made
    
    
    HP: 180
    S.D: Fi. Fe.
    Exp: 50 (Axem Red)
    Attack: 135
    Sl.Coins: 0
    Defence: 95
    W.P: Ic.
    Item(s): Royal Syrup
    M.Attack: 24
    M.Defence: 80
    
    
    Machine Made
    
    
    HP: 200
    S.D: Th. Po.
    Exp: 25 (Axem Yellow)
    Attack: 140Sl.
    Coins: 0
    Defence: 130
    W.P: Ju.
    Item(s): Max Mushroom
    M.Attack: 16
    M.Defence: 20
    
    
    Machine Made
    
    
    HP: 1000
    S.D: Fe. Po.
    Exp: 150 (Bowser)
    Attack: 150
    Sl. Si.
    Coins: 40
    Defence: 120
    W.P: None
    Item(s): Ice Bomb
    M.Attack: 90
    M.Defence: 80
    
    
    Machine Made
    
    
    HP: 180
    S.D: None
    Exp: 0 (Drill Bit)
    Attack: 130
    Coins: 0
    Defence: 82
    W.P: None
    Item(s): None
    M.Attack: 31
    M.Defence: 69
    
    
    Machine Made
    
    
    HP: 300
    S.D: Fe. Po.
    Exp: 120 (Mack)
    Attack: 160
    Sl. Si.
    Coins: 30
    Defence: 120
    W.P: Th.
    Item(s): Fire Bomb
    M.Attack: 95
    M.Defence: 40
    
    
    Machine Made
    
    
    HP: 100
    S.D: None
    Exp: 0 (Shyster)
    Attack: 135
    Coins: 0
    Defence: 95
    W.P: None
    Item(s): None
    M.Attack: 90
    M.Defence: 65
    
    
    Machine Made
    
    
    HP: 800
    S.D: Fe. Po.
    Exp: 180 (Yaridovich)
    Attack: 180
    Sl. Si.
    Coins: 50
    Defence: 130
    W.P: None
    Item(s): None
    M.Attack: 90
    M.Defence: 50
    
    
    Magmite
    
    
    HP: 26
    S.D: Ju.
    Exp: 5
    Attack: 45
    Coins: 1
    Defence: 70
    W.P: Ic.
    Item(s): None
    M.Attack: 3
    M.Defence: 1
    
    
    Magmus
    
    
    HP: 50
    S.D: Ju.Fi.Fe.
    Exp: 18
    Attack: 110
    Po.Sl.Si.
    Coins: 3
    Defence: 140
    W.P: Ic.
    Item(s): Bracer
    M.Attack: 3
    M.Defence: 25
    
    
    Malakoopa
    
    
    HP: 95
    S.D: None
    Exp: 23
    Attack: 130
    Coins: 3
    Defence: 120
    W.P: Th.
    Item(s): Honey Syrup
    M.Attack: 47
    M.Defence: 98
    
    
    Mastadoom
    
    
    HP: 180
    S.D: Th.
    Exp: 20
    Attack: 90
    Coins: 0
    Defence: 65
    W.P: Fi.
    Item(s): Mid Mushroom
    M.Attack: 30
    M.Defence: 50
    
    
    Mokura
    
    
    HP: 620
    S.D: Ju.Th.Fe.
    Exp: 30
    Attack: 0
    Sl. Si.
    Coins: 0
    Defence: 0
    W.P: None
    Item(s): None
    M.Attack: 50
    M.Defence: 60
    
    
    Mr. Kipper
    
    
    HP: 133
    S.D: None
    Exp: 8
    Attack: 75
    Coins: 2
    Defence: 45
    W.P: Fi. Th.
    Item(s): Able Juice
    M.Attack: 14
    M.Defence: 10
    
    
    Muckle
    
    
    HP: 320
    S.D: Ic.Fe.Po.
    Exp: 6
    Attack: 90
    Sl. Si.
    Coins: 3
    Defence: 44
    W.P: Fi.
    Item(s): Ice Bomb
    M.Attack: 90
    M.Defence: 44
    
    
    Mukumuku
    
    
    HP: 108
    S.D: Th.
    Exp: 8
    Attack: 60
    Coins: 1
    Defence: 47
    W.P: Fi.
    Item(s): Maple Syrup
    M.Attack: 22
    M.Defence: 30
    
    
    Ninja
    
    
    HP: 235
    S.D: All except
    Exp: 32
    Attack: 130
    Ju.Coins: 6
    Defence: 76
    W.P: None
    Item(s): Maple Syrup
    M.Attack: 51
    M.Defence: 67
    
    
    Octolot
    
    
    HP: 99
    S.D: None
    Exp: 6
    Attack: 38
    Coins: 4
    Defence: 27
    W.P: Fi. Th.
    Item(s): None
    M.Attack: 25
    M.Defence: 30
    
    
    Octovader
    
    
    HP: 250
    S.D: Th.
    Exp: 30
    Attack: 90
    Coins: 8
    Defence: 50
    W.P: Fi.
    Item(s): None
    M.Attack: 63
    M.Defence: 50
    
    
    Oerlikon
    
    
    HP: 85
    S.D: Ju.Fi.Fe.
    Exp: 22
    Attack: 120
    Po.Sl.Si.
    Coins: 0
    Defence: 125
    W.P: Ic.
    Item(s): Energizer
    M.Attack: 17
    M.Defence: 50
    
    
    Orb User
    
    
    HP: 8
    S.D: Fi. Th.
    Exp: 5
    Attack: 42
    Coins: 2
    Defence: 80
    W.P: None
    Item(s): Honey Syrup
    M.Attack: 28
    M.Defence: 40
    
    
    Orbison
    
    
    HP: 30
    S.D: Fi. Th.
    Exp: 18
    Attack: 113 Ic.
    Coins: 0
    Defence: 140
    W.P: Ju.
    Item(s): Pure Water
    M.Attack: 63
    M.Defence: 65
    
    
    Pandorite
    
    
    HP: 300
    S.D: All except
    Exp: 20
    Attack: 30 Ju.
    Coins: 30
    Defence: 20
    W.P: Ju.
    Item(s): Flower Jar
    M.Attack: 20
    M.Defence: 20
    
    
    Pinwhell
    
    
    HP: 99
    S.D: Th.Fe.Po.
    Exp: 23
    Attack: 120
    Sl. Si.
    Coins: 0
    Defence: 90
    W.P: None
    Item(s): Pick Me Up
    M.Attack: 70
    M.Defence: 66
    
    
    Piranha Plant
    
    
    HP: 168
    S.D: Ju
    Exp: 5
    Attack: 45
    Coins: 5
    Defence: 14
    W.P: None
    Item(s): Sleepy Bomb
    M.Attack: 20
    M.Defence: 22
    
    
    Pounder
    
    
    HP: 180
    S.D: None
    Exp: 24
    Attack: 130
    Coins: 2
    Defence: 70
    W.P: Th.
    Item(s): None
    M.Attack: 45
    M.Defence: 60
    
    
    Poundette
    
    
    HP: 150
    S.D: None
    Exp: 28
    Attack: 140
    Coins: 3
    Defence: 60
    W.P: Th.
    Item(s): None
    M.Attack: 66
    M.Defence: 45
    
    
    Pulsar
    
    
    HP: 69
    S.D: Ju.
    Exp: 15
    Attack: 75
    Coins: 12
    Defence: 90
    W.P: Fi.
    Item(s): Pick Me Up
    M.Attack: 33
    M.Defence: 35
    
    
    Puppox
    
    
    HP: 300
    S.D: Th.
    Exp: 30
    Attack: 145
    Coins: 10
    Defence: 110
    W.P: Fi.
    Item(s): None
    M.Attack: 20
    M.Defence: 32
    
    
    Pyrosphere
    
    
    HP: 167
    S.D: Fi. Po.
    Exp: 17
    Attack: 105
    Coins: 2
    Defence: 66
    W.P: Ic.
    Item(s): None
    M.Attack: 100
    M.Defence: 48
    
    
    Rat Funk
    
    
    HP: 32
    S.D: None
    Exp: 2
    Attack: 20
    Coins: 6
    Defence: 14
    W.P: Fi.
    Item(s): Able Juice
    M.Attack: 0
    M.Defence: 6
    
    
    Reachel
    
    
    HP: 18
    S.D: None
    Exp: 30
    Attack: 4
    Coins: 8
    Defence: 95
    W.P: Th.
    Item(s): None
    M.Attack: 75
    M.Defence: 80
    
    
    Remo Con
    
    
    HP: 88
    S.D: Th. Ic.
    Exp: 8
    Attack: 56
    Coins: 7
    Defence: 52
    W.P: Fi.
    Item(s): Honey Syrup
    M.Attack: 25
    M.Defence: 10
    
    
    Ribbite
    
    
    HP: 250
    S.D: Fi. Po.
    Exp: 22
    Attack: 115
    Coins: 8
    Defence: 20
    W.P: Ic.
    Item(s): None
    M.Attack: 31
    M.Defence: 29
    
    
    Rob-Omb
    
    
    HP: 42
    S.D: None
    Exp: 6
    Attack: 54
    Coins: 1
    Defence: 63
    W.P: Ju. Fi.
    Item(s): Pick Me Up
    M.Attack: 1
    M.Defence: 20
    
    
    Sackit
    
    
    HP: 152
    S.D: None
    Exp: 20
    Attack: 70
    Coins: 30
    Defence: 53
    W.P: None
    Item(s): Max Mushroom
    M.Attack: 13
    Royal Syrup
    M.Defence: 20
    
    
    Shadow
    
    
    HP: 85
    S.D: Ju.
    Exp: 3
    Attack: 24
    Coins: 2
    Defence: 5
    W.P: None
    Item(s): Pick Me Up
    M.Attack: 20
    M.Defence: 20
    
    
    Shaman
    
    
    HP: 150
    S.D: None
    Exp: 17
    Attack: 92
    Coins: 4
    Defence: 50
    W.P: None
    Item(s): Maple Syrup
    M.Attack: 80
    Honey Syrup
    M.Defence: 90
    Last edited by final kaoss; 01-29-2011 at 01:03 AM. Reason: wrapped code boxes for easier page reading

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  71. #70
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    Default RE: Super Mario RPG: Legend of the Seven Stars

    Psychopath list


    This list just displays whatever information that you can get out of a monster using Mallow's Psychopath spell, which is:

    a) number of HP points it has
    and
    b) and a quote.

    The monsters are listed in chronological order, the probable order in which you will encounter them.

    Code:
    Monster                     HP      Thoughts
    
    GOOMBA                      16      "Goomba gumba... phew!"
    SKY TROOPA                  10      "What a gorgeous day!"
    SPIKEY                      20      "Just try and jump on me!"
    FROGOG                      80      "This bright sunlight better not fry me!"
    K-9                         30      "May I take a BITE?"
    CROCO (1st battle)         320       "Gosh, I'm good!"
    SHYSTER                     30      "Boing, boing, boing."
    BODYGUARD                   30      "Boing, boing, boing."
    MACK                       480      "Boing, boing, boing."
    GOBY                        40      "Blub blub blub..."
    RAT FUNK                    32      "Squeek, squeek..."
    HOBGOBLIN                   50      "Havin' a blast today!"
    SHADOW                      85      "You're a model, right?"
    PANDORITE                  300      "I'm trying to sleep, OK?"
    THE BIG BOO                 43      "Stop staring at me!"
    BELOME (1st battle)        500      "I just... wanna sleep."
    STARSLAP                    62      "They think I'm goofy..."
    ARACHNE                     82      "[musical note] Day-o..."
    SHY GUY                     78      "Hold still, okay?!"
    SNAPDRAGON                  90      "I did a lot in my youth."
    CROOK                       30      "You can't run away! Ha!"
    WIGGLER                    120      "I'm just a helpless wiggler..."
    BUZZER                      43      "Buzzzzz..."
    GUERRILLA                  135      "Don't confuse me with someone else!"
    AMANITA                     52      "Gotta work on my tan!"
    BOWYER                     720      "What's with these folks?"
    MAGMITE                     26      "Got a thorn in my foot."
    CLUSTER                     60      "I'll psyche you out!"
    SPARKY                     120      "Fire EVERYWHERE!"
    BOB-OMB                     90      "Ouch, HEY! Watch it!"
    CROCO (2nd battle)         750      "Ooh! I'm good!"
    PUNCHINELLO               1200      "Yeeha! I see we're already famous!"
    MICROBOMB                   30      "Small is as small does."
    MEZZO BOMB                 150      "Look out!"
    CARROBOSCIS                 90      "I ALWAYS eat my vegetables!"
    SPIKESTER                   50      "Why, you're AFRAID of me!"
    ARTICHOKER                 200      "Relax a little, okay?"
    SNIFIT                     200      "Minimum wage for THIS?!"
    SPOOKUM                     98      "Que pasa?"
    ORB USER                     8      "I hate Kinklinks!"
    REMO CON                    88      "The world is history."
    JESTER                     151      "I've failed my King..."
    ROB-OMB                     42      "Disappear? Maybe later!"
    BLASTER                    120      "Wanna join me?"
    FIREBALL                    10      "Blurb blurb blurb..."
    CHOMP                      100      "Workin' on a chain gang."
    KNIFE GUY                  700      "Happiness is hip!"
    GRATE GUY                  900      "Peace is just a dream."
    TORTE                      100      "Cake! Vatch zee CAKE."
    BUNDT                     800?      "Congratulations."
    RASPBERRY                  500      "Congratulations!"
    GECKO                       92      "Red? What about Green?"
    MASTADOOM                  180      "Phew, I'm FREEZING..."
    PULSAR                      69      "I'm a mini-pulsar."
    MUKUMUKU                   108      "Ya trying to bug me?!"
    SACKIT                     152      "This is just how I am."
    ZEOSTAR                     90      "Oh, I can't stand him!"
    BLOOBER                    130      "I love floating around."
    GREAPER                    148      "Any reaping to be done?"
    STRAW HEAD                 131      "Gotta press this shirt!"
    REACHER                    184      "Hope you'll stay close."
    DRY BONES                    0      "I'm sick of gettin' hit!"
    GORGON                     140      "I just wanna go home."
    ALLEY RAT                  105      "Don't pity me, Mario!"
    TENTACLES                  200      "You wouldn't... EAT me?!"
    KING CALAMARI              800      "The ship's MINE! SCRAM!"
    HIDON                      600      "You wanna run, huh?!"
    GOOMBETTE                  100      "Me speak soft, BIG STICK!"
    MR*KIPPER                  133      "I'm a fresh little fish."
    CRUSTY                      80      "Look at THIS!"
    BANDANA RED                120      "I love the color RED!"
    BANDANA BLUE               150      "Color me Blue, mates!!"
    JOHNNY                     820      "Whoa! It's all over."
    LEUKO                      220      "Floating's a bad habit."
    YARIDOVICH                1500      "My promotion's at stake!"
    YARIDOVICH (mirage)                  Eq.to abv's "I'm not the real McCoy!"
    SHOGUN                     150      "Do as you like."
    OCTOVADER                  250      "I'm a part-time typist!"
    CHOW                        80      "Hey, I fought you already!"
    SPINTHRA                   230      "Oh! I'm gonna poison ya!"
    GECKIT                     100      "Geck... Geck... GOCK?"
    CHEWY                       90      "I'm just a fresh flower."
    SHY AWAY                   140      "La Dee Dah~ Ha Ha."
    STINGER                     65      "Strike the pose!"
    KRIFFID                    320      "Aloe~ there!"
    FORMLESS                    10      "I have a secret!"
    MOKURA                     620      "Mwa ha ha..."
    FINK FLOWER                200      "Gimme your best shot!"
    RIBBITE                    250      "My dad says, "Hello.""
    BELOME (2nd battle)       1200      "Gotta yummy in my tummy!"
    BOWSER CLONE              300?      "Grr... my castle..."
    MALLOW CLONE               150      "Ma? Pa? Where are ya?"
    MARIO CLONE                200      "......"
    GENO CLONE                 250      "Star Pieces... Star..."
    TOADSTOOL                 2120      "It's tough to be pretty!"
    JAGGER                     600      "Oh! I'm so excited!"
    JINX (1st battle)          600      "You're just a beginner!"
    JINX (2nd battle)          800      "Sympathy!? Not from me!"
    BOX BOY                    900      "Been waitin' 100 years!"
    FAUTSO                     420      "Thanks to you I'm free!"
    CHOMP CHOMP                150      "Hey, let's PLAY!"
    SMILAX                     200      "Turn your eyes!"
    MEGASMILAX                1000      "I was a water baby!"
    BIRDY                      150      "I HATE Valentina."
    HEAVY TROOPA               250      "I'll make ya beautiful!"
    PINWHEEL                    99      "What a day it's been..."
    SLING GUY                  120      "Hear my song."
    ORBISON                     30      "Don't jump on me!"
    MUCKLE                     320      "Gotta know your limits."
    SHAMAN                     150      "I'm losing this fight!"
    JAWFUL                     278      "Huh?"
    SHELLY                     500      "Slow down!"
    BIRDO                      777      "I just love life!"
    BLUEBIRD                   200      "You are...magnificent"
    DODO (1st battle)          800      "I'm STARVED!"
    DODO (2nd battle)         1000      "I'm starved...later!"
    DODO (batl.w/Vlnt)   HP varies      "I'm starved...later!"
    VALENTINA                 2000      "I tell ya, he's NOTHING!"
    OERLIKON                    85      "I live to eat."
    MAGMUS                      50      "Clobber me for good life!"
    PYROSPHERE                 167      "Vroom, VROOM!!"
    CHAINED KONG               355      "A tad warm, isn't it?!"
    CORKPEDITE                 200      "Off! FORGET IT!"
    BODY                       300      "......"
    VOMER                        0      "Nobody, NOBODY likes me."
    ARMORED ANT                230      "Do one good turn a day!"
    STUMPET                    500      "Express yourself!"
    CZAR DRAGON               1400      "Flamin' hot, right at ya!"
    HELIO                       10      "I'm burnin' up inside!"
    ZOMBONE                   1800      "Hey! We're not done yet!"
    AXEM PINK                  400      "Red, WRONG POSITION!"
    AXEM BLACK                 550      "You're timing stinks!"
    AXEM RED                   800      "I'm all thumbs today!"
    AXEM YELLOW                600      "We're lookin' GOOD!"
    AXEM GREEN                 450      "Are we done here?"
    AXEM RANGERS               999      "It's a melee!"
    TERRA COTTA                180      "Oh, Mr.Bowser~~"
    FORKIES                    350      "Shikashikashika~~!"
    GU GOOMBA                  132      "Hey, maybe I CAN win!"
    STAR CRUSTER                72      "I'M NOT A CRAB!!"
    MALAKOOPA                   95      "Just call me "General!""
    BIG BERTHA                 350      "Adabing, ADABANG!"
    CHESTER                   1200      "I love my job![heart]"
    BAHAMUTT                   500      "Give me a chance, here."
    GLUM REAPER                180      "Comin' through..."
    LAKITU                     124      "Why do people hate me?"
    MAGIKOOPA                 1600      "That's... my child?"
    KING BOMB                  500      "I LIVE to explode!"
    JINX CLONE                 320      "I'm the REAL thing!"
    BOOMER                    2000      "It's all over now..."
    EXOR                      1800      "Gotta mow the lawn soon."
    RIGHT EYE                  500      "I've got an astigmatism!"
    LEFT EYE                   300      "I can't see a thing!"
    NEOSQUID                   800      "I'm so utterly alone..."
    CULEX                     4096      "A little off, eh?"
    WIND CRYSTAL               800      "Whhhhhhooooo..."
    EARTH CRYSTAL             3200      "I hate being awakened!"
    WATER CRYSTAL             1800      "Get me back underground!"
    FIRE CRYSTAL              2500      "I gotta vacuum tonight!"
    AMEBOID                    220      "Get outta my face."
    DING-A-LING               1200      "Wake up sleepy heads!"
    COUNTDOWN                 2400      "We're into overtime!"
    MACHINE MADE (Axem Pink)   100      "Oh! My makeup!"
    MACHINE MADE (Axem Green)   80      "Whew! Vertigo!"
    MACHINE MADE (Axem Red)    180      "Gotta fight for evil!"
    MACHINE MADE (Axem Black)  120      "Will I make the team?"
    MACHINE MADE (Axem Yellow) 200      "I'm STARVED!"
    JABIT                      150      "This is the pits!"
    SPRINGER                   122      "What's going on here?"
    PUPPOX                     300      "What does it all MEAN?"
    MACHINE MADE (Bodyguard)   100      "Boing, boing, boing."
    MACHINE MADE (Mack)        300      "Mario! I'm BAAAAAAAACK!"
    HIPPOPO                    400      "This is a drag..."
    LI'L BOO                    66      "Beep pa doodle dee![music note]"
    DOPPEL                     333      "This has been a bad year!"
    MACHINE MADE (Bowyer)     1000      "Nya! I'll SNUFF ya! NYA!"
    NINJA                      235      "Wooo HOOO! I'm a FOO!"
    MACHINE MADE (Yaridovich)  800      "My promotion's at stake!"
    MACHINE MADE (Multiplier)  180      "Look out, LOSERS!"
    CLOAKER                   1200      "I love cold hard steel!"
    DOMINO                     900      "MAGIC! DEAL with it!"
    MAD ADDER                 1500      "I'm alive and kicking."
    DOMINO (w/Mad Adder)    varies      "Sh... sho... shocked!"
    MAD MALLET                 200      "Work, work, work..."
    CLERK                      500      "10 years I've been here!"
    POUNDER                    180      "Wham bam SLAM!"
    MANAGER                    800      "25 years of working, sigh."
    POUNDETTE                  150      "Love conquers ALL."
    DIRECTOR                  1000      "I just lost EVERYTHING."
    GUNYOLK                   1500      "If we're beaten, the boss is alone!"
    FACTORY CHIEF             1000      "Who DARES to fight ME?!"
    JINX (3rd battle)         1000      "Ooh! I'm gonna hurt ya!"
    SMELTER                   1500      "I brush after each meal!"
    SMITHY                    2000      "Eh?! Not bad!"
    SHYPER                     400      "Ooh! This'll be fun!"
    SMITHY (body)             1000      "What a heavy head!"
    SMITHY (toaster head)     8000      "This isn't good at all!"
    SMITHY (tank head)        8000      "Don't shock me! DON'T!"
    SMITHY (wizard head)      8000      "Good magic, bad defense."
    SMITHY (furnace head)     8000      "Nothin' can hurt me!"
    SMITHY (treasurebox head) 8000      "What's hidden inside?!"

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  72. #71
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    Default Re: Super Mario RPG: Legend of the Seven Stars Cheat Codes (for Super Nintendo)

    Super Mario RPG Maze Solutions

    First one is this one.

    One of the hardest puzzles in this game is the 3D maze in the sunken ship. I haven't seen a video that shows how to complete It yet, So I decided to upload one of my own. Basically the 3D maze is designed to make you think your going the right way when your not, And I really don't know how to explain how complete It. I seriously doubt that this will help anybody, But If It does I'll be happy. This is the third time I completed the maze by the way, I completed It twice before I recorded this and this was the fastest that I ever completed It out of the three. This is also the first video I've ever uploaded that has no editing done to It at all.
    And here is a second maze solution.


    I missed a puzzle in the Sunken Ship. And then I get back to the real game.

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  73. #72
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    Default Super Mario RPG: Legend of the Seven Stars Cheat Codes (for Super Nintendo)

    This is a list of all the booty to be found in the SMRPG universe.
    * Also, please note that this does NOT contain Hidden Treasure Boxes.

    Mario's Pad
    Items: 4 Mushrooms, Dry Bones Flag
    Mushroom Way
    Items: Honey Syrup, Flower Tab, Hammer
    Chests: Coin Block x2, Flower, Recovery Mushroom
    Mushroom Kingdom
    Items: Map, Mushroom, Pick Me Up, 10 Coins, Flower Tab x3, Cricket Pie, Star Piece, Frog Coin, Beetle Mania game
    Chests: Coin Block x2, Flower x2, Recovery Mushroom x2
    Bandit's Way
    Items: Wallet, RareFrogCoin
    Chests: Recovery Mushroom x2, Invincibility Star, Flower
    Kero Sewers
    Items: Trueform Pin
    Chests: Flower, Invincibility Star, Recovery Mushroom, Coin Block, Cricket Jam
    Midas River
    Items: NokNok Shell, Flower Tab x2, Frog Coin x5
    Tadpole Pond
    Items: Froggie Stick, Alto Card, Tenor Card, Soprano Card, Frog Coin x10
    Rose Way
    Items: Recovery Mushroom x2, Flower
    Chests: Coin Block x4, Frog Coin, Recovery Mushroom
    Rose Town
    Items: Flower Tab, Finger Shot, Greaper's Flag, Lazy Shell (weapon), Lazy Shell (armor)
    Chests: Flower x3 (or Flower, Coin Block x2)
    Forest Maze
    Items: Mushrooms (Infinite), Star Piece
    Chests: Recovery Mushroom x3, Frog Coin, Flower (chests vary sometimes...)
    Pipe Vault
    Items: Flower
    Chests: Flower x2, Coin Block
    Yo'ster Isle
    Items: Big Boo Flag, Yoshi Cookie x3 (win more by winning races)
    Moleville
    Items: Flower Tab x3, Bambino Bomb, Shiny Stone, Carbo Cookie, Frog Coin, Star Piece
    Chests: Invincibility Star, Coin Block, Flower, Recovery Mushroom
    Booster Pass
    Items: Flower, Frog Coin
    Chests: KeroKero Cola, Flower, Frog Coin
    Booster's Tower
    Items: Flower Tab, Chomp, Frog Coin x4, Amulet, Elder Key, Room Key, Bright Card
    Chests: Masher, Recovery Mushroom, Zoom Shoes
    Booster Hill
    Items: Flower (up to 8, just keep climbing the hill)
    Marrymore
    Items: Flower Tab, Flower Jar, Frog Coin
    Star Hill
    Items: Star Piece
    Sea
    Chests: Invincibility Star, Flower, Recovery Mushroom, Max Mushroom, Frog Coin
    Sunken Ship
    Items: Flower x2, Recovery Mushroom, Royal Syrup, Safety Badge, Frog Coin x5, Star Piece
    Chests: Coin Block x5, Recovery Mushroom x2, Frog Coin, Safety Ring
    Seaside Town
    Items: Flower Box, Shed Key, Beetle Box
    Land's End
    Items: Max Mushroom, Royal Syrup, Fire Bomb, Frog Coin x8, Flower x4, Troopa Pin
    Chests: Frog Coin x3, Recovery Mushroom, Invincibility Star, Coin Block x2
    Monstro Town
    Items: Temple Key, Jinx Belt, Quartz Charm, Ghost Medal, Attack Scarf, Super Jacket
    Bean Valley
    Items: Frog Coin x4, Seed
    Chests: Flower x4, Frog Coin x2, Coin Block, Rare Scarf
    Grate Guy's Casino
    Items: Star Egg
    Nimbus Land
    Items: Red Essence, Feather, Flower Jar x2, Flower, Signal Ring, Castle Key 1, Castle Key 2, Fertilizer
    Chests: Recovery Mushroom, Flower x3, Invincibility Star
    Barrel Volcano
    Items: Frog Coin x4, Star Piece
    Chests: Flower x4, Coin Block x2, Invincibility Star, Frog Coin
    Bowser's Keep
    Chests: Recovery Mushroom x2, Star Gun, Rock Candy x4, Fright Bomb, Royal Syrup x2, Ice Bomb, Fire Bomb x2, Max Mushroom x2, Flower x5, Red Essence, Super Slap, Kerokero Cola x2, Pick Me Up x2, Sonic Cymbal, Drill Claw, Coin Block
    Factory
    Items: Rock Candy, Star Piece
    Chests: Ultra Hammer, Recovery Mushroom x3, Flower x2, Royal Syrup, Max Mushroom

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