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Thread Title: Donkey Kong Country 3: Dixie Kong's Double Trouble Cheat Codes (for Super Nintendo)

Cheat codes, tips guides & hints for games on the Super Nintendo Entertainment System or SNES.

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    Default Donkey Kong Country 3: Dixie Kong's Double Trouble Cheat Codes (for Super Nintendo)

    Beat Brash's time in the Riverside Race

    In order to beat Brash's time in the Riverside Race, do the following steps.
    1. Start the stage with Dixie, and fly your way to the first lake.
    2. Then, quickly change to Kiddy, and put Dixie on your back.
    3. Throw Dixie up into the air, and she will land in a Warp barrel.
    4. Grab the ending flag, and go to brash's cabin.
    5. He will get so mad that he will drop the tree branch, and give a free ride to Arich's Ambush.

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    Default RE: Donkey Kong Country 3: Dixie Kong's Double Trouble

    Winner's barrel at Springing Spiders

    In every level of Donkey Kong Country 3 (except the bosses) there is a "winner's" barrel. They are usually located near the beginning of the level. On "Springing spiders" there's one at the first tree. You walk in, jump on the springing spider and jump to the left, right under the branch. The barrel will disappear with you in it and reappear at the finish flag.

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    Default RE: Donkey Kong Country 3: Dixie Kong's Double Trouble

    How do you beat the Knautilus, in the Lost World

    1. You will talk to him for a little bit and recover your partner, if you don't have your partner yet, and he will fire 'canons' and put electricity over your head.
    2. After the electricity disappears throw the metal barrel threw the hole a little after he turns around.
    3. He'll come through the hole and go back and forth. Pick up the metal barrel and go off to the side and jump up on top of where the electricity came out and a second after K. Rool turns around, throw it at him, he should yell, if not try again.
    4. Repeat step 3
    5. Repeat step 2 (except the floor will be moving.)
    6. Repeat step 3 (except the floor will be moving.)
    7. When electricity comes after you, either shield yourself by putting the metal barrel between you and the beam or pause it before you get hit.
    8. Repeat step 6
    9. Repeat step 7 (except the floor will be moving.)
    10. Repeat step 6

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    Default RE: Donkey Kong Country 3: Dixie Kong's Double Trouble

    Easy way to beat Arich

    The best character here is Dixie, because she holds barrels with her ponytail. When Arich jumps, go right under him (of course, with a barrel). He will be hit. If you have a barrel and Arich starts spitting downward, place the barrel on the ground and run for your life. Then when he starts jumping again, pick up the barrel and go under him.

    At the end, you get a patch, so bring it to Funky to get the Hovercraft.

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    Default RE: Donkey Kong Country 3: Dixie Kong's Double Trouble

    Bosses

    Belcha- Belcha will burp out barrels which roll along the ground, jump on it once and a bug will pop out jump on the bug so it's upside down. Then, throw it into his mouth (Kiddy works best) do this until he falls off the ledge Behind him

    Archi- Bounce off his legs when he dives low and jump on to his top then (Dixie works best) jump off and stand underneath him and hit him in the jaw with the barrel do this twice and he'll start spitting at you. Get the barrel, jump off of him and hide under the left branch then jack his jaw two more times and you'll have a blue plate smashed spider special!

    Squirt- Suck up water and spray him in the eye then when he sprays water at you hold Y and run to stay on top of it. Do this 3 more times and he'll be done

    Kaos Karnage- Jump when he blasts fire on your side of the wall then when the blades go out hit him in the head 3 times Then his helmet will pop off and shoot lasers at you. For ever time you hit him the helmet will shoot another laser. Hit him on the head 3 more times and Kaos Karnage will fly away.

    Bleak- He's a typical throw n' dodge boss hit him in the medallion 5 or 6 times. What more can I say?

    Barbos- This one's a doosie. stab the green urchins so they riquichet off the wall and hit the pink ones blowing them away once you've gotten both of them stab him while he's stretched out. He'll go down into another cavern and shoot homing seashells at you. Lure them to lock on (when they're yellow) to the pink urchins and blow them away then poke him He'll go into yet another cavern and shoot spikes at you dodge them and poke him 3 more times to finish him off.

    Kastle Kaos- Go to the other side of the arena pick up the barrel ad throw it at his head. Then a pyro rod will come out and shoot fireworks at you. DODGE THEM! Hit him in the head once again to put him out of his misery.

    Then Smart n' krool will scream at you and start flying around like an idiot, grab the handle drop a barrel pick it up an throw it at his back until he's dead, and no, I have no clue on how many hits he takes!

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    Default RE: Donkey Kong Country 3: Dixie Kong's Double Trouble

    Blast to the end

    In Bobbing Barrel Brawl, kill the bird and bee (For safety). Trade to Kiddy, and put Dixie on his back. Then, throw her up in the air. A hidden barrel will blast you to the end!

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    Default RE: Donkey Kong Country 3: Dixie Kong's Double Trouble

    Fighting green lurchins

    In the first stage of Barbos's Barrier poke the green lurchins to hit the pink one sat Barbos's side. Then poke her in the eye. She'll go down to a lower cavern where she throws homing missiles at you. Lure those to aim at the pink lurchins. You know when they'll set of by when they're totally yellow. Poke Barbos in the eye again. She'll go down to a cavern for the last time. Avoid the spikes she throws at you and poke her three more times.

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    Default RE: Donkey Kong Country 3: Dixie Kong's Double Trouble

    Coins tip

    By the code word "water" make sure you are swimming to get the bonus coins by the first waterfall (located west of Bazaar's General Store). After getting the Bonus Coins don't try to get any more. If you do try, the Bonus Coin Counter will still show the same number of coins Example: 85 Coins would stay 85 Coins.

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    Default RE: Donkey Kong Country 3: Dixie Kong's Double Trouble

    Poison pipeline mirror tip

    On poison pipeline get a friend to hold a mirror and you watch the mirror and the controls are regular.

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    Default RE: Donkey Kong Country 3: Dixie Kong's Double Trouble

    Control the blocks at Game Over

    At the GAME OVER screen, keep pressing B repeatedly and you will get to control the blocks after the song using the different buttons.

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    Default RE: Donkey Kong Country 3: Dixie Kong's Double Trouble

    How to get to Arich's Hoard

    To get to Arich's Hoard, first beat the bear's time on Riverside race (1:15:00). Then go to Brash's cabin in Kremwood Forest. He should get so mad that you beat his time that he knocks a tree down in the water that you can step over and get to Arich's hoard.

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    Default RE: Donkey Kong Country 3: Dixie Kong's Double Trouble

    Hidden barrel

    In Murky Mill, step on the wooden beam, and let it to take you up, now team-up and throw your partner up to the left, the barrel will appear!

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    Default RE: Donkey Kong Country 3: Dixie Kong's Double Trouble

    How Does Your Flag Wave

    If it has a black Kremling sign, it hasn't been conquered. A yellow pennant means you got the DK Coin. If the flag is blue, Kiddy beat it first. If it's pink, Dixie. An unfurled flag in the breeze means you found all the Bonus Coins. Also, in the stage name, if you have an exclamation point, you found all the Bonus Coins.

    To beat his record time in Riverside Race to get a Banana Bird, you go through the Warp Barrel. It's just above the first lake. Change to Kiddy and team up just before the water. Jump and throw Dixie in mid-air. Be sure the killer bees don't get you.

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    Default RE: Donkey Kong Country 3: Dixie Kong's Double Trouble

    Short cut or bonus

    In Swingin' Spiders, drop down the first hole you see inside a tree and hold left to hit a short cut, or hold nothing for a bonus.

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    Default RE: Donkey Kong Country 3: Dixie Kong's Double Trouble

    Arich's Ambush tip

    In Arich's Ambush there is a barrel on the spider to start with. Grab the barrel and use Dixie preferably (Kiddie will work though) and stand at the bottom right between the spider's legs. He will run into the barrel when he lands. After you use the first barrel more will appear near the top. To get these you must jump on the spiders head and then jump to the ledge to get it. Repeat the process. I believe he takes 5 or 6 hits. The more you hit him the more difficult things become.

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    Default RE: Donkey Kong Country 3: Dixie Kong's Double Trouble

    How do you get past Barbos Barrier

    You have to spear the green things (can't remember the name) so that they hit the pink things on barbos. After which you swim down and spear barbos while he's bouncing up and down - but be careful he doesn't squash you. Next you'll have to swim around in circles while the purple missile type things begin to blink. Get them to focus on the pink things again. Once they're gone and barbos is bouncing up and down, spear him again. Finally, barbos will shoot spears at you dodge them until now more are being fired your way and spear him again - I think you have to do this same thing twice, maybe three times before he dies.

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    Default RE: Donkey Kong Country 3: Dixie Kong's Double Trouble

    Codes

    At the start of the game, where you pick your new or saved game, press the top two buttons in this order : L, R, R, L, R, R, L, R, L, R. Then the new or saved game you have selected will say enter code. There are different codes you can enter, here they are.

    Water = 85 bonus coins in the first waterfall.
    Color = Changes Color of Dixie and Kiddy.
    Merry = Does something cool to your bonus round!
    Lives = Starts the game with 50 lives.
    Music = access to music test.
    Asave = Automatically saves your game after each level.
    Hardr = Removes 29 DK barrels in the game and gives 104% when finishing the game. (This code must be entered before starting a new game or it won't work).
    Tufst = Deletes the star barrels if entered in an already started game. Deletes both star barrels and DL barrels, and also gives 105% when finishing the game, if entered before starting a new game. Erase = Re-initialize Hi-Score screen.

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    Default RE: Donkey Kong Country 3: Dixie Kong's Double Trouble

    Continue the music at Game Over

    At the game over screen you can continue the music by pressing L, R, A, B, X, Y.

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    Default RE: Donkey Kong Country 3: Dixie Kong's Double Trouble

    Lost World

    To find the Lost World, you must go to the four rocks which make the shape of a circle. Using the jet ski, travel around the rocks (not the individual rocks but the whole circle of rocks) counter-clockwise until you hear a noise. The Lost World of Krematoa will appear in the light blue circle in the water between the rocks.

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    Default RE: Donkey Kong Country 3: Dixie Kong's Double Trouble

    Banana Bird Locations

    Arich's Hoard In the Kremwood Forest, you must beat Brash's time
    in the Riverside Race (1:15), then go to Brash's Cabin to have him
    open this cave for you.

    Barnacle's Island Give the Shell to the Bear Brother, and he'll give you a Banana Bird!

    Belcha's Burrow You must have the Gyrocopter in order to reach
    here on the Overworld. Once there, you'll get the Banana Bird.

    Bounty Bay Swim straight up into the cliff from Blue's Beach Hut to open this up for you.

    Bounty Beach You have to sail to the right of Funky's Rentals
    then walk into the cliff on the small beach to open it up.

    Bramble's Bungalow You must have the Turbo Ski in order to get here. It's located straight up from Mekanos.

    Clifftop Cache In the Razor Ridge, you must give the Wrench to
    Bjorn so he can fix his chair lift. Once done, go across the chair lift
    and enter the cliff that's to the left.

    Glacial Grotto Go to the left of Blizzard's Basecamp on the Overworld Screen.

    Hill-Top Hoard You must have the Gyrocopter in order to reach here on the Overworld screen.

    K's Kache You must have the Gyrocopter in order to reach here on the Overworld screen.

    Kong Cave Once you have the Hover Craft, sail to the left
    of Bazzar's General Store then walk into the cliff on the beach to open it up.

    Sewer Stockpile In the Kaos Kore you must swim around the two
    rocks that are in the middle of the lake in a figure-eight pattern. Then
    the sewer grate will open up for you.

    Sky-High Secret In Mekanos, once you have the Bowling Ball, give
    it to Bazooka. He will then fire you out of his cannon in order to reach here.

    Smuggler's Cove In Lake Orangatanga you must swim underneath the
    top bridge then walk into the cliff that's on the little beach to open it up.

    Undercover Cove Sail to the left and up of the Kong Cave, go up
    the waterfall, then walk into the cliff on the little beach. You must
    have the Turbo Ski in order to reach here.

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    Default RE: Donkey Kong Country 3: Dixie Kong's Double Trouble

    Bonus Levels

    Doorstop Dash

    When you first start the stage, go to the right then jump and grab the bar above the letter "K." Stay on the bar for a couple of seconds to open the door to the right. Once done, drop off of the bar and go to the right through the door. Go to the right and grab the bar to go through the door on the right. Go to the right and grab the next bar to go through another door. Jump on the platform, then jump to the platform that's up and to the left. Grab the letter "O" and go through the left door. Go to the left and grab the bar to go through the door on the left. Go all the way to the left and you will see a bar that is out of reach and a door on the left. Put Kiddie Kong on the back of Dixie Kong and throw him up to the bar to open the door on the left. Use Dixie's Helicopter Spin to float through the door on the left. Once through the door, hop into the barrel to get sent off to the Bonus Level!

    From the Continue Barrel, get on the moving platform to the right and ride the platform to the top, then jump off of it to the left. Go to the left and through the door. Continue to go to the left and hop into the Barrel Cannon. Fire yourself straight up to grab the bar. Stay on the bar for a couple of seconds then drop down and go through the door on the left. Go to the left and climb up the rope at the end. Jump off to the right and grab the bar to open the door on the right, and go through it. Hop into the barrel to get sent to the Bonus Level!

    Tidal Trouble

    When you first start the stage, go to the right and drop down into the water. Swim to the right and you'll reach the letter "K." Keep swimming all the way to the right. Once done, hop out of the water and jump to the dock on the right. Go to the right and you'll reach the letter "O." Drop down into the water and swim to the left to reach Engaurde. Swim all the way to the right and you'll reach a Bonus Level!

    Keep swimming from the Continue Barrel all the way to the right until you reach two flying red bugs. Hop out of the water and bounce on top of the bugs to reach the dock that's above you. Once done, go to the right and hop onto the green barrel. Pick up the barrel and get rid of the bird there to get the letter "N." Now you must run and jump off the end of the dock to the right. Be sure to use Dixie's Helicopter Spin to float over to the high dock on the right. Now, enter the barrel to get sent off to the Bonus Level!

    Skidda's Row

    When you first start the stage, go to the right and you'll reach the letter "K." Continue going to the right and you'll notice a Bonus Barrel that's up and to the right of you. Jump into the barrel to get sent off to the Bonus Level!

    Keep going to the right from the Continue Barrel and you'll find the crocodile holding a shield with a DK Coin on it. Keep going to the right and you'll reach the letter "N." Continue going to the right and you'll see two purple crocodiles running back and forth on top of a house. Bump them both off and jump into the barrel that was above them to get sent off to a Bonus Level!

    Murky Mill

    From the Continue Barrel, go to the right and you'll reach a Steel Barrel. Pick up the barrel and destroy the green buzzer on the left. Once done, hop onto the doors on the floor to drop down into a barrel. This will send you to the Bonus Level!

    From the Continue Barrel, go to the right and pick up the Steel Barrel to get rid of the rat to the right of you. Continue going to the right and get onto the moving platform at the end. Ride it down to the bottom, then go to the right. Go to the right and you'll see the crocodile holding a shield with a DK Coin on it. Pick up the Steel Barrel that's to the left of him and hop onto the moving platform to ride it up to the top. Go to the right and throw the barrel at the rat to get rid of him, then go to the right and hop onto the moving platform. Ride it down to the bottom, then pick up the barrel and go to the left. Throw the barrel at the rat to get rid of it, then go to the left to reach the letter "N." Continue to the left and inhale the barrel into the rat by holding down the Y Button. Once done, go to the left and hop onto the moving platform at the end. At the bottom, go to the left corner to enter a secret Barrel Cannon. After you get shot out, get onto the platform on the left. Now inhale the Steel Barrel off of the ledge by holding down the Y Button to get rid of the green buzzer. Once done, drop down off of the ledge to enter a barrel that will send you to the Bonus Level!

    Barrel Shield Bust-Up

    When you first start the stage, go to the right and enter the tree. Jump up and climb up the rope to reach the letter "K." Continue up the rope to the top and exit the tree to the left. Go up the branches and enter the tree on the left. Climb up the rope to reach the letter "O," then continue to climb up to the top. Exit the tree to the right, then enter the next tree on the right. Climb the rope up to the top and you'll reach a TNT Barrel. Pick up the barrel and walk into the left wall. Once you break through the wall, you can hop into the barrel to get sent to a Bonus Level!

    Enter the tree to the right of the Continue Barrel and jump up to the rope. Climb up the rope to the top, then exit the tree to the left. Go to the left and enter the tree on the left. Climb the rope to the top to reach the letter "N." Now exit the tree to the right, and enter the tree on the right. Climb up the rope to the top and you will find a hopping spider helping you get to the letter "G." Exit the tree on the left, and enter the tree on the left. Climb up the rope to the top and you'll see a TNT Barrel. Pick the barrel up and run into the left wall. Once it's destroyed, go through the wall and jump up to the top. Enter the tree to the right and switch to Dixie Kong. Now jump off of the platform and have Dixie Kong use her Helicopter Spin to float all the way to the right through two trees. Once through, it will drop you off into the Bonus Level!

    Riverside Race

    When you first start the stage, go to the right and enter the water. Swim to the right and hop out of the water. Go to the right and you'll reach the letter "K." Continue going to the right and perform Kiddie Kong's Water Skip maneuver to hop across the water and reach the high land on the other side. Walk to the right and enter the barrel to get taken to the Bonus Level!

    Swim to the right and up from the Continue Barrel, then hop out of the water. Go to the right and drop down in the water. Swim to the right and hop out of the water. Go to the right and you'll reach the letter "N." Drop straight down in the water to find an Invincibility Barrel. Touch the barrel and then swim up and to the right and you'll see three red buzzers. Jump onto the red buzzers to reach the high ground that's up and to the right of you. Go to the right and enter the barrel to get sent of to the Bonus Level!

    Squeals On Wheels

    When you first start the stage, go to the right and pick up the Steel Barrel. Throw the barrel to get rid of the rat that's running on the wheel to make the door open up. Once done, go through the door and go to the right. Climb up the rope to the top, then jump off to the right. Go to the right and pick up the Steel Barrel. Throw the barrel to get rid of the rat that's running on the wheel to make the door open up. Go through the door to reach the letter "K." Continue going to the right and get rid of the rat that's running on the wheel and keep going to the right. At the end, hop onto the moving platform and ride it up to the top. Hop off to the left, and go to the left. Get rid of the rat that's running on the wheel and keep going to the left. Get rid of the rat that's running on the wheel and keep going to the left to reach the letter "O." Get rid of the rat that's running on the wheel then hop onto the moving platform. Jump to the wheel that the rat was spinning on and jump to the platform that's up and to the left. Go to the left and hop into the barrel to get sent off to the Bonus Level!

    Go to the right from the Continue Barrel and get rid of the two rats that are running on wheels. Now jump on top of the first wheel and have Dixie Kong hop onto Kiddie Kong's back. Throw her up to the top of the second wheel, then jump to the platform that's up and to the right. Go to the right and enter the barrel to get taken to the Bonus Level!

    Springin' Spiders

    When you first start the stage, go to the right and enter the tree. Jump onto the hopping spider to get bounced up. Jump up to the top of the tree and exit to the left. Go to the left and jump onto the hopping spider to get bounced up again. Jump off to the right and enter the tree to the right. Jump up to the top of the tree (using the bouncing spiders along the way) and you'll reach the letter "K." Exit the tree to the left and drop down to Squawks the Parrot. Fly up and enter the tree on the left. Fly all the way up and exit the tree to the right. Destroy the green buzzer and fly down to a barrel. Enter the barrel to get sent to the Bonus Level!

    Exit the tree with the Continue Barrel to the right, then enter the tree on the right. Work your way up to the top and exit the tree to the left. Enter the tree to the left and work your way up to the top. Exit the tree to the left then jump up the branches and enter the tree on the right. Drop down to the bottom and exit the tree to the right. Go to the right to reach the letter "N." Now jump onto the flying red bug and enter the tree to the right. Work your way up to the top of the tree and exit to the left. Jump up the branches and enter the tree to the left. Work your way up to the top and exit the tree to the right. Now look at the top right branch and you'll notice a bird there. Jump towards the bird to have it swoop down towards you and get stuck in the tree. Jump on the bird, then jump up to the branch. Here is where you'll reach the letter "G." Drop back down and enter the tree on the right. Go to the right and drop down off of the ledge to enter the barrel. This will take you to the Bonus Level!

    Bobbing Barrel Brawl

    When you first start the stage, go to the right and pick up the DK Barrel. Throw it straight up to knock out the bird, which in turn will drop a TNT Barrel onto the red buzzer who will give you the letter "K." Once done, go to the right and hop into the Barrel Cannon to get shot up to the higher level. You will automatically get Ellie the Elephant. Go to the right until you reach water. Inhale the water until your meter is full. Now shoot the green buzzer and hop across the barrels. Go to the right and you'll reach the letter "O." Keep going to the right until you reach water. Inhale the water and shoot the bird, then it will drop a barrel for you to go across the water. Go to the right and hop into the Barrel Cannon to get shot across the water. When you land on the other side, turn around and you'll see a Bonus Barrel. Shoot up and to the left to get rid of the bird, then it will drop a TNT Barrel on the red buzzer. Once done, hop into the barrel to get sent off to the Bonus Level!

    Go to the right from the Continue Barrel and cross the water. Go to the right and drop the barrel in the water to reach the letter "N." Keep going to the right then shoot the bird with water to cause him to drop a barrel for you into the water. Go to the right and drop down into the water. You'll notice a Bonus Barrel below you that you can't get to. Go to the right and wait for two red bugs to fly into position. Once done, jump on the bugs and land into the water to reach the barrel (the higher you jump, the deeper you'll go down into the water). Then you will be sent off to the Bonus Level!

    Bazza's Blockade

    Swim down and to the right until you reach the letter "K." Swim to the right, up, left, up, right, and down to reach a Bonus Barrel. Enter the barrel to get taken to a Bonus Level!

    From the Continue Barrel, swim to the left, up, right, down, right, up, right, up, left, and you'll see a Bonus Barrel. Swim into the barrel to get taken to the Bonus Level!

    Rocket Barrel Ride

    Go to the right and hop into the Rocket Barrel and ride it all the way to the top. When it stops, jump out to the left. Go to the left and hop into the next Rocket Barrel. When it stops, jump out to the right. Go to the right and hop in the next Rocket Barrel. When it stops, jump out to the left. Go to the left and hop into the next Rocket Barrel. When it stops, jump to the next Rocket Barrel on the right to reach the letter "K." Hop into the Rocket Barrel on the left. When it stops, jump out to the left. Go to the right and hop into the Rocket Barrel. When it stops, hop into the Rocket Barrel on the left. Hop into the next Rocket Barrel on the left. Ride it up and hop into the next Rocket Barrel on the left. Ride it up and jump out to the left. Jump up and go to the right then hop into the Barrel Cannon. Shoot yourself straight up into the barrel and you'll get shot over to the left. Go to the right and hop into the Rocket Barrel that's just to the left of the letter "O." Ride it up to the top, then jump out to the left and bounce across three red bugs to enter the Bonus Barrel. Then it will send you to the Bonus Level!

    From the Continue Barrel, go to the left, up, right, then hop into the Barrel Cannon. You will automatically get shot to the left, then the right. Go to the right and hop into the Rocket Barrel. Ride it up to the top and jump out to the right. Hop into the next Rocket Barrel to the right and ride it up to the top. Jump into the Rocket Barrel on the left. Ride it up to the top and hop into the next Rocket Barrel on the left. Ride it up to the top and hop into the next Rocket Barrel. Jump into the Barrel Cannon to get shot straight up. Go to the right and get Parry the Parallel Bird, then go to the left and get the letter "N." Keep going to the left then go up. Go to the right then go up. Go to the left, then go up. Go to the left and hop into the Barrel Cannon to get shot straight up. Go to the right and hop over the Rocket Barrel and drop down. Go to the left and drop down into the barrel. This will send you off to the Bonus Level!

    Kreeping Klasps

    Go to the right to reach the letter "K." Keep going to the right until you reach two green buzzers circling around above you. Jump straight up to enter a Bonus Barrel that will take you to the Bonus Level!

    From the Continue Barrel, go to the right until you reach two ropes with Klasps. When you reach the dock on the other side, drop down into the water and swim to the barrel on the right. Enter the barrel to get taken to the Bonus Level!

    Tracker Barrel Trek

    Go all the way to the right and hop into the Tracker Barrel at the end. Go to the left and hop into the Barrel Cannon. Now have Dixie jump off to the right and use her Helicopter Spin to reach a barrel that you can't see on your right. When you enter the barrel, it will take you to the Bonus Level!

    From the Continue Barrel, go to the left and hop into the Tracker Barrel to get into the Barrel Cannon. Go to the right and get Ellie the Elephant. When you are standing by a waterfall, push the L Button to stock up on water. Then, go to the right and jump up to reach the Tracker Barrel above you. Go to the left in the Tracker Barrel and shoot the green buzzers with water to get rid of them. Once done, enter the barrel to get sent off to the Bonus Level!

    Fish Food Frenzy

    Swim all the way to the right, down, left, up, then right. Enter the barrel to get taken to the Bonus Level!

    From the Continue Barrel, swim all the way to the end of the level until you reach the "no fish" sign. Now swim back to the left until you see a see urchin going up and down. Avoid the sea urchin, then swim straight up the narrow passageway and enter the barrel at the top. This will take you to the Bonus Level!

    Fire-Ball Frenzy

    Go all the way to the right and hop onto the moving platform at the end. Ride it up and climb across the rope to the left. Go all the way to the left and climb across the rope to the left. Get onto the moving platform and ride it up. Work your way up to the top of the shaft (by jumping on the platforms and crossing the ropes) then go to the right to reach the Continue Barrel. Go all the way to the right and drop down the passageway at the end. While you are dropping down, go to the left through the narrow passageway. Go all the way to the left and enter the barrel at the end to reach the Bonus Level!

    From the Continue Barrel, go all the way to the right and go down the passageway at the end. At the bottom, go all the way to the right and ride the platform up to the top. At the top, go to the left and look along the ceiling for a single banana. Now put Dixie Kong on the back of Kiddie Kong and throw her up to the banana. You will be on top of a moving platform that will take you up. Now just jump to the right and enter the barrel to get taken to the Bonus Level!

    Demolition Drain-Pipe

    When you start, go to the right and jump onto the ninth green buzzer. You'll automatically jump onto the tenth, then you will pop into a Bonus Barrel. It will take you to the Bonus Level!

    From the Continue Barrel, go to the right and pass 13 green buzzers. After the thirteenth, look at the bottom of the pipe and you'll see a red bug floating above a hole. Drop into the hole right after the red bug to find a secret barrel. This will take you to Bonus Level!

    Ripsaw Rage

    There's only one way to go because of the saw that's forcing you to go through the stage, which automatically scrolls. When you reach a green buzzer with a barrel that's right below it, pick up the barrel and get rid of the green buzzer. Once done, go through the tree and hop into the barrel to get sent to the Bonus Level!

    From the Continue Barrel, work your way up through the trees until you come to a green buzzer with a Steel Barrel below it. Pick up the barrel and throw it at the buzzer to get rid of it. Walk through the tree and hop into the barrel to get sent off to the Bonus Level!

    Blazing Bazukas

    Go to the right and hop into the Barrel Cannon to get shot up to a rope. Go across to the right and drop down. Go to the right and drop down. Go to the right across the boiling pot to reach the letter "K." Go to theright and hop into the Barrel Cannon to get shot up to another Barrel Cannon. Shoot yourself straight up to the rope and go across to the right. At the end, hop into the Barrel Cannon to get shot up to the platform that's up and to the left. Go to the left and pick up the TNT Barrel then go to the left. Get rid of the Bazzoka shooting crocodile to get Squitter the Spider. Now go back to the right a little ways and look at the ceiling to notice a gap. Have Squitter use his platform webs and go up into the gap. Go to the right while using your regular webs with the B Button to destroy the TNT Barrels being shot at you, then jump into the barrel at the end. This will take you to the Bonus Level!

    From the Continue Barrel, walk to the left and shoot the "S" Barrel so that it's not TNT. Now go to the right and bounce across the stream of barrels to reach the other side. Once across, go to the right. When you come to the rope that you must cross, go to the right avoiding the TNT Barrels and hop into the Barrel Cannon at the end to get shot upwards. Land on the platform to the left, then go all the way to the left to reach the letter "N." Hop into the Barrel Cannon there to get shot into a second Barrel Cannon. Shoot yourself up to the rope and go to the left. Drop down at the end and go to the left. Hop into the Barrel Cannon at the end to shoot yourself up to the next Barrel Cannon. You will automatically get shot into a third cannon, then shoot yourself to the right. Stand on top of the bazooka crocodile and have Dixie Kong use her Helicopter Spin to float to the left and enter the barrel on the small platform. This will take you into the Bonus Level!

    Low-G Labyrinth

    Work your way through the level until you reach the letter "O." Drop down the hole and then go to the right until you see three green buzzers all in a row with a hole in the ceiling above them. Go past them and hit the Continue Barrel. Go to the right and get Squawks the Parrot. Now, go back to the left and enter the hole where the three green buzzers are going back and forth. Go straight up and enter the barrel to get sent to the Bonus Level!

    From the Continue Barrel, go to the right to get Squawks the Parrot. Now go up, right, down, right, up, to reach the letter "N." Continue going up, left, then go down the hole where the fast moving green buzzer is going back and forth. Go down, to the left, then enter the barrel to get sent onto the Bonus Level!

    Krevice Kreepers

    Go to the right and hop up nine ropes. Jump up to the tenth one and go to the left. Hop into the Barrel Cannon to get shot into the Bonus Barrel. This will take you to the Bonus Level!

    From the Continue Barrel, work your way to the letter "N." Stand right underneath the "N" and put Dixie Kong on Kiddie Kong's back. Throw her straight up and to the right off of the screen to reach a hidden ledge. Once on top, go to the right and hop into the barrel to get sent off to the Bonus Level!

    Tearaway Toboggan

    When you first start the level, go to the right and hop into the Barrel Cannon. Now, instead of shooting yourself straight across to the right, shoot yourself down and to the right diagonally to get into the Bonus Barrel that you cannot see. This will send you to the Bonus Level!

    From the Continue Barrel, go to the right until you reach the sixth green buzzer. Right after him, is the Bonus Barrel. It's within plain sight, you just have to make sure not to go on the roof of the house otherwise you will miss it. When you get inside the barrel, you will get sent to the Bonus Level!

    Barrel Drop Bounce

    Go all the way to the right and hop into the Barrel Cannon at the end. It will shoot you up to the letter "K." Go to the left and hop across the two barrels that are floating down the waterfall. When you get across to the left, turn around and jump on the upper-most barrel, then jump from it to the right. You'll see a Bonus Barrel there. Enter the barrel to get taken to the Bonus Level!

    From the Continue Barrel, work your way through the stage until you get to the letter "N." From the "N," jump off to the right and use Dixie's Helicopter Spin to float to the right. You will see a Bonus Barrel to the right. Float to the right and then jump off of a barrel that's floating down the waterfall to get into the barrel. This will take you to the Bonus Level!

    Krack-Shot Kroc

    When you start the stage, go down the pit and you will automatically turn into Squitter the Spider. Go all the way to the right. Go up by using your web platforms, then go up and to the left across the boiling pot. As you are going to the left, look very carefully along the top of the ceiling. You will notice a very narrow gap there. Stand directly underneath the gap and jump straight up. As you are jumping, make a web underneath of you (push the A Button twice very quickly). Keep doing this to go straight up the passageway to reach a Bonus Barrel. This will send you onto the Bonus Level!

    From the Continue Barrel, work your way to the letter "N." From there, go all the way to the left, then make web platforms to go up. At the top, you'll notice a red buzzer going around in a circle. Use your web platforms to go up above it, and you'll see a Bonus Barrel there. Enter the barrel to get taken to the Bonus Level!

    Lemguin Lunge

    As soon as you start the stage, look at the top part of the screen and you'll notice a red buzzer with a Bonus Barrel above it. Put Dixie Kong on the back of Kiddie Kong then throw her up to the barrel. This will take you to the Bonus Level!

    From the Continue Barrel, go to the right of the letter "G" until you reach a small house that's buried in the snow. Right in front of it, in plain sight, is a Bonus Barrel. Hop into the barrel to get taken to the Bonus Level!

    Buzzer Barrage

    When you start the stage, jump up and hop into the Squawks Barrel. As Squawks, fly up and to the right. Pick up the barrel, then get rid of the green buzzer to the right. Now go all the way to the right until you reach the end. Pick up the barrel there, then drop it onto the green buzzer. Once done, fly down where it was. Enter the barrel there to get taken to the Bonus Level!

    From the Continue Barrel, work your way through the stage until you get to the end. At the end, there will be a "No Birds" sign. Go to the right of the sign and look along the ceiling. There will be a helicopter crocodile flying up into a hole in the ceiling. You must jump onto its head (it's safe, just so long you jump on its head) and bounce all the way up the hole. At the top, enter the barrel there to get taken to the Bonus Level!

    Kong-Fused Cliffs

    From the start, climb up the first rope until it burns out. Then, jump to the left to start climbing the second rope. Go up just a short ways and you'll notice a single banana on the far right side of the screen. It's just up from two green buzzers going back and forth. Jump off of the rope to the right, then jump up the small hill. At the top, hop into the barrel there to get taken to the Bonus Level!

    From the Continue Barrel, go up the ropes until you reach the letter "N." From the "N," go up until you reach the part where three green buzzers are going back and forth. Now look to the up and to the right of them and you'll see a trail of bananas. Jump and follow the trail of bananas to get into an invisible Barrel Cannon which will shoot you into the Bonus Barrel. This will take you to the Bonus Level!

    Floodlit Fish

    Swim to the right and down to get Engaurde. Swim down, right, down, left, down, right, down, left, down, all the way right, down, left, down to the second passageway on the right, swim to the right and enter the barrel. This will take you to the Bonus Level!

    From the Continue Barrel, work your way to the letter "G." Swim up and to the right of it. You will come to two sea urchins going up and down with a passageway going down. Get rid of the sea urchins by hitting them when they are open, then swim down the passageway and enter the barrel. This will take you to the Bonus Level!

    Pot Hole Panic

    From the Continue Barrel, hop onto Ellie the Elephant and go all the way to the right without losing her. At the end, drop down into the water. As soon as you enter the water, swim to the left to reach the letter "N." Jump up out of the water, then jump off of Ellie (by pushing the X Button) to reach a barrel that you can't see. This will take you to the Bonus Level!

    From the Continue Barrel, work your way through the level with Squitter the Spider until you reach the end. Right before the Flag, there is a "No Spiders" sign. Jump straight up, by using the web platforms, to the top of the cavern to find a Bonus Barrel that will take you to the Bonus Level!

    Ropey Rumpus

    From the start of the stage, go to the right and climb across the rope all the way to the end. At the end, jump up six ropes to reach the letter "K" and a TNT Barrel. Pick up the Barrel and walk through the little doorway on the left. As soon as you go through it, drop straight down off of the platform and hold to the right on the Control Pad as you fall. At the bottom, walk to the right through the doorway and jump to the platform on the right. Walk into the right wall to set off the TNT Barrel and this will make a doorway for you to go through. Go through the doorway and hop into the barrel to get sent to the Bonus Level!

    From the Continue Barrel, work you way through the stage until you get to the letter "N." From the "N," go to the left and hop up the series of ropes. At the top, go to the right and you'll see a Parry crate. Get Parry and go all the way through the stage without losing him. When you get towards the end, walk through the "No Birds" sign and Parry will turn into a Bonus Barrel. Hop into the barrel and you will get sent to the Bonus Level!

    Konveyor Rope Klash

    Go to the right until you reach the letter "O." Now, hop back on the conveyor rope and go back to the left. Once across the gap, drop down and walk all the way to the left, but don't hop back onto any conveyor ropes. At the end, the ground will dip down leading you to a Bonus Barrel. Enter the barrel to get taken to the Bonus Level!

    From the Continue Barrel, go to the right until you reach four green buzzers hovering around two conveyor ropes. Go to the right of them and you will see two green buzzers going around in a circle. Jump on the rope that they are circling and go all the way to the left. Now look at the upper-left part of the tree and you will see a banana in the leaves. Jump to the banana to access a hidden barrel. After you jump into the barrel, it will take you to the Bonus Level!

    Creepy Caverns

    From the Continue Barrel, go to the right and pick up the DK Barrel there. Now carry it to the right until you see a green buzzer flying up above. Throw the barrel at the buzzer to get rid of it. Once done, put Dixie Kong on the back of Kiddie Kong then throw her up to the Barrel Cannon that the buzzer was blocking. At the top, hop onto the crate to get Squitter the Spider. Drop down to the right and go all the way to the left. Now you need to go back up using your web platforms. Once at the top, go to the left. Now you must go over the Barrel Cannon and the gap, again, using your web platforms to do so. On the other side, you will see a Bonus Barrel. Enter the barrel to get sent to the Bonus Level!

    From the Continue Barrel, go to the right and pick up the DK Barrel there. Now carry it to the right until you see a green buzzer flying up above. Throw the barrel at the buzzer to get rid of it. Once done, put Dixie Kong on the back of Kiddie Kong then throw her up to the Barrel Cannon that the buzzer was blocking. At the top, hop onto the crate to get Squitter the Spider. Drop down to the right, then go all the way to the right. Hop into the Barrel Cannon at the end and shoot yourself up to the top. At the top go to the left until you see a passageway in the ceiling with a "ghost barrel" appearing and disappearing. You must use your web platforms to go straight up along the left side through the group of barrels to reach the top. This is the most difficult Bonus Level to get to because the barrels will keep shooting you back down to the ground. Once you make it to the top, hop into the barrel to get sent to the Bonus Level!

    Lightning Look-Out

    From the beginning, go to the right until you reach the letter "O." Once done, drop straight down into the water underneath the "O" to find a Bonus Barrel. Enter the barrel to get sent to the Bonus Level!

    From the Continue Barrel, go to the right until you come to three barrels. Above the middle barrel (within plain sight) is a Bonus Barrel. Hop into the barrel to get sent off to the Bonus Level!

    Koindozer Klamber

    From the Continue Barrel, jump up and grab the rope above you. Now go all the way to the left on the rope and you'll see a bazooka crocodile right below you. Straight up above him is a Bonus Barrel partially hidden in the trees. Hop inside the barrel to get sent off to the Bonus Level!

    From the Continue Barrel, go to the right until you reach the letter "N." Go to the right of the "N" and you'll see a Bonus Barrel up in the air. Right below the barrel is a crocodile holding a shield. Jump on top of the crocodile (his shield will hold you up), then put Dixie Kong on the back ofKiddie Kong and throw her up into the barrel. This will take you to the Bonus Level!

    Poisonous Pipeline

    From the start, swim all the way to the right then down. Swim all the way to the left and you will see a Bonus Barrel. Swim past the fish and two sea urchins to enter the barrel. Once you enter, it will take you to the Bonus Level!

    From the Continue Barrel, swim down then all the way to the left. Swim down, then all the way to the right, past the "No Swordfish" sign. Swim up, left, up, right, up, all the way to the left, then down into the Bonus Barrel. Once you enter the barrel, it will take you to the Bonus Level!

    Stampede Sprint

    Right when you begin, there are two Bonus Barrels up above you. Put Dixie Kong on the back of Kiddie Kong and throw her up to the left barrel (the one that is to the left of the blue pillar in the background. This will take you to the Bonus Level!

    Right when you begin, there are two Bonus Barrels up above you. Put Dixie Kong on the back of Kiddie Kong and throw her up to the right barrel (to the right of the blue pillar in the background. This will take you to the Bonus Level!

    You must take Parry the Parallel Bird all the way from the beginning through the level without him leaving you (having him not get hit by an enemy). When you reach the "No Birds" sign, Parrywill turn into the third Bonus Level!

    Criss Kross Cliffs

    From where you start, go to the right and get bounced up by the barrels that are being shot up from the bazooka crocodile. As soon as you reach an opening on your right, you will see two red buzzers on top of each other. Jump over them to the right, then hop into the Bonus Barrel there. You will then be taken to the Bonus Level!

    From the Continue Barrel, work your way through the stage until you reach the letter "G." Once there, hop onto the barrels and ride them up until you reach a big open space to the left and the right of you. Hop off of the barrels and go to the bottom-right corner of this big open space. Now put Dixie Kong on the back of Kiddie Kong and throw her straight up into a Bonus Barrel that you cannot see on the screen. Once done, you will be taken to the Bonus Level!

    Tyrant Twin Tussle

    From the beginning, go to the right past two sets of big crocodiles going back and forth. Once you get past the second set, look along the ceiling and you'll see a single banana all by itself. Put Dixie Kong on the back of Kiddie Kong then throw her up to a ledge on the left that you cannot see. Once up there, jump to the left to get Squitter the Spider. Once you get Squitter, drop down and go to the right until you reach the letter "K." To the right of the "K," you'll see a green buzzer going around in a circle near the top of the screen. Go all the way to the right until you reach the letter "O." Continue to go to the right and you will reach the "No Spiders" sign. Straight above the sign a little bit off to the left is a Bonus Barrel near the ceiling. Use your web platforms to get into the barrel and it will take you to the Bonus Level!

    From the Continue Barrel, go to the right until you reach the letter "N." Once done, go to the left then look along the ceiling and you'll see an opening. Put Dixie Kong on the back of Kiddie Kong and throw her up into the hole. You will enter a Barrel Cannon, then shoot yourself up and to the left. Once done, pick up the TNT Barrel and go all the way to the right. Throw the barrel into the two red buzzers to get rid of them, then hop into the Bonus Barrel. This will take you to the Bonus Level!

    Swoopy Salvo

    From the beginning, go to the right and hop up the branches to get Squawks the Parrot. Now shoot the green buzzer to the right, then enter the tree. Go all the way up in the tree and exit to the left. Go to the left and enter the tree. Go all the way up in the tree, then exit the tree to the right. Go to the right and enter the tree to the right. As soon as you enter the tree, fly straight down and enter the Bonus Barrel. This will take you to the Bonus Level!

    From the beginning, go to the right and hop up the branches to get Squawks the Parrot. Now shoot the green buzzer to the right, then enter the tree. Go all the way up in the tree and exit to the left. Go to the left and enter the tree. Go all the way up in the tree, then exit the tree to the right. Go to the right and enter the tree to the right. Go all the way up in the tree and exit to the left. Go to the left and up then enter the tree on the left. Fly up and exit the tree to the right. Fly all the way up and enter the tree on the left. Fly up in the tree and exit to the right. Fly all the way up to the top and enter the tree to the left (where the woodpeckers are coming out). Once inside the tree, fly up to two red buzzers going around in a circle around a single banana really quickly. Now fly to the single banana (it's really tricky doing this without getting hit) and it will turn into a Bonus Barrel which will take you to the Bonus Level

    From the Continue Barrel, go all the way up on the rope and exit the tree to the left. Hop up the branches and enter the tree on the left. Go to the left and bounce off of one of the woodpeckers to enter the Barrel Cannon above. Once done, go all the way up in the tree and exit to the right. You will now see a stream of woodpeckers flying down and to the right. You must jump onto the woodpeckers and bounce up to the branches above. When you bounce on their backs to the upper-left corner, you will enter a Bonus Barrel that will take you to the Bonus Level!

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