Category |
Title |
Hacker |
Code |
Notes |
Top |
Jump Lower (Switch Off Effects If You Get Stuck) |
Galoob |
CB81-0D02
E281-0D62
3C81-0DA2 |
|
Top |
Mega-Jump |
Galoob |
CB81-0D02
E681-0D62
3C81-0DA2 |
|
Top |
Super Jump |
Galoob |
CB81-0D02
EC81-0D62
3C81-0DA2 |
|
Top |
Always Big Luigi |
iamstillhiro1112 |
7E19AC:01 |
|
Top |
Always Big Mario |
iamstillhiro1112 |
7E19AB:01 |
|
Top |
Enemy 1 Speed Always |
Ugetab |
7E1846:?? |
FA - Normal 0A - Fast (After Recovering From A Flip) 14 - Double Fast |
Top |
Enemy 2 Speed Always |
Ugetab |
7E1847:?? |
|
Top |
Enemy 3 Speed Always |
Ugetab |
7E1848:?? |
|
Top |
Enemy 4 Speed Always |
Ugetab |
7E1849:?? |
|
Top |
Enemy 5 Speed Always |
Ugetab |
7E184A:?? |
|
Top |
Fireballs/Boos Constantly Attack Either Player |
Ugetab |
7E190C:97
7E190D:3B |
|
Top |
Fireballs/Boos Never Attack Either Player |
Ugetab |
7E190D:00
7E00A9:00 |
You must turn the codes off for enemies to populate the screen. Only works on Enemy Killing stages. |
Top |
Infinite POWs |
Ugetab |
7E193E:00 |
|
Top |
Level Modifier |
iamstillhiro1112 |
7E1F26:0? |
0 - Round 1 1 - Round 2 2 - Round 3 3 - Round 4 4 - Round 5 5 - Round 6 6 - Round 7 7 - Round 8 8 - Final Round |
Top |
One Coin To Win Mario |
iamstillhiro1112 |
7E192E:04 |
|
Top |
Remove POW Box |
Ugetab |
7E193E:03 |
|
Top |
Spiny #1 Can't Turn Around And/Or Stay Upside Down - Battle Game |
AetherKnight |
7E18E9:FF |
|
Top |
Spiny #2 Can't Turn Around And/Or Stay Upside Down - Battle Game |
AetherKnight |
7E18EA:FF |
|
Top |
Spiny #3 Can't Turn Around And/Or Stay Upside Down - Battle Game |
AetherKnight |
7E18EB:FF |
|
Top |
Spiny #4 Can't Turn Around And/Or Stay Upside Down - Battle Game |
AetherKnight |
7E18EC:FF |
|
Top |
Turtles Can't Turn Around And/Or Stay Upside Down - Battle Game |
AetherKnight |
7E18F4:FF |
For all the turtle codes, switch the f/x off to collect coins. |
Top |
Changes Game A, To A Two Player Game |
Unknown |
17DF-F26D |
|
Top |
Easy Pipes |
Tony Hedstrom |
5DCE-07A3 |
This code makes it easy to remember which pipes you can and can't go down. Pipes you can go down look normal, but pipes you can't go down are upside-down. |
Top |
File A, Starts With 129 Lives |
Unknown |
6D0F-FAAD |
|
Top |
Graphics Are Pixelized |
Unknown |
EE6C-DD02 |
|
Top |
Invincibility Plus! |
Tony Hedstrom |
892B-6FDE |
When you touch an enemy, you are powered-up! |
Top |
Jump As High As You Want! |
Tony Hedstrom |
D989-0D02 |
Mario will keep going up and up until you release the button. No more need to use 3 seperate jump codes (like in the Galoob code book), this 1 code does it all! |
Top |
Mario Is Invincible (You Can Still Die From Falling Down Holes Or Touching The Spinning Fire-Sticks) |
Tony Hedstrom |
292B-67DE |
|
Top |
Mario Swims Everywhere! |
Tony Hedstrom |
DFB2-AF6E |
|
Top |
Run Without Holding The Dash Button |
Unknown |
888B-0D02 |
|
Top |
Star Lets You Be Invincible For About 225 Seconds |
Unknown |
EE2F-6DAE |
|
Top |
Start On Star World 1-1 (Harder) |
Unknown |
17DF-F20D |
|
Top |
Timer Starts With 700 Seconds Instead of 400 Seconds |
Tony Hedstrom |
A3AA-DFBD |
|
Top |
Ultimate Multi-Jump Code! |
Tony Hedstrom |
DD8E-D702 |
By tapping the jump button repeatedly, you can make Mario "float" as high or as low as you want! You will keep "floating" as long as you keep tapping the jump button. No more need to use 3 separate jump codes (like in the Galoob code book), this 1 code does it all! Try this code, you'll love it! |
Top |
When You Lose A Life, You Will Automatically Be Warped To The Last Level of The Game (World 8) |
Tony Hedstrom |
9EBE-64DE
D5BE-640E
D5BE-6F6E |
|
Top |
You Can Fly If You Hold Down The A Button |
Unknown |
FE89-0D02 |
|
Top |
Allows You To Select Any World For File A |
Unknown |
708010:07 |
|
Top |
Always Fire |
Unknown |
7E0756:02 |
|
Top |
Always Have 99 Coins |
Ugetab |
7E07DE:09
7E07DF:09 |
|
Top |
Background Modifier |
BobTheMidget |
7E00DB:?? |
|
Top |
Can't Die |
Unknown |
7E0756:01 |
|
Top |
Change Permanent Sprite |
Unknown |
7E0790:?? |
94 Cruise 95 Ride 96 Dead 98 Pudgy 9A Head 9C Small Peace 9E Peace ?? Various |
Top |
Cloud Land! |
MegamanX |
7E0743:04 |
Fall into a bottomless pit and instead of dying, you'll end up at a random place! Watch out: you might get stuck! |
Top |
Enable Hard Mode For SMB1 (Goombas Are Replaced With Beetles) |
MegamanX |
7E07FC:01 |
|
Top |
Energy |
Unknown |
7E04C3:1F |
|
Top |
Energy |
Unknown |
7E04C3:3F |
|
Top |
Every Coin = 1-UP |
Unknown |
7E075E:63 |
|
Top |
Every Coin Is Worth 10 |
jeffsback2223 |
7E07DF:09 |
|
Top |
Fill Most Bottomless Pits With Green Blocks On Which You Can Safely Walk On! (Only Works In Certain Levels) |
MegamanX |
7E0741:04 |
|
Top |
Fire |
Unknown |
23C2BB:03 |
|
Top |
Fire Power Regular Color |
Unknown |
7E0756:03 |
|
Top |
Freeze Timer |
AetherKnight |
7E07EB:01 |
Switch f/x off after completing a level. |
Top |
Have Lots of Time |
Freekill |
7E07E9:04 |
|
Top |
Infinite Coins From Multiple Coin Boxes |
AetherKnight |
7E07AD:FF |
|
Top |
Infinite Lives |
Freekill |
7E07EA:01 |
|
Top |
Infinite Lives |
Macrox |
7E075A:63 |
|
Top |
Invincibility Lasts Longer |
Unknown |
03DE13:50 |
|
Top |
Invincible (Star Effect) |
AetherKnight |
7E07AF:0F |
|
Top |
Invincible (Transparent) |
AetherKnight |
7E07AE:0F |
|
Top |
Jump Modifier |
MegamanX |
7E0709:?? |
The smaller the value, the higher you will jump. |
Top |
Kill Enemy |
Unknown |
7E0055:00 |
|
Top |
Level Modifier For File A |
AetherKnight |
7E00C0:0? |
02 - Level 2 03 - Level 3 04 - Level 4 |
Top |
Level Modifier For File B |
AetherKnight |
7E00C4:0? |
|
Top |
Level Modifier For File C |
AetherKnight |
7E00C8:0? |
|
Top |
Level Modifier For File D |
AetherKnight |
7E00CC:0? |
|
Top |
Lives Luigi |
Unknown |
7E0737:05 |
|
Top |
Lives Mario |
Unknown |
7E0736:05 |
|
Top |
Lowers Far Jumping |
jeffsback2223 |
7E0700:00 |
|
Top |
Mega Jump |
Unknown |
03B561:A9
03B562:F8
03B563:EA |
|
Top |
No Gravity Jump |
jeffsback2223 |
7E043C:00 |
|
Top |
One Fireball Destroys All Bowsers |
AetherKnight |
7E0283:01 |
|
Top |
Play Only 2 Levels In Each World |
AetherKnight |
7E0760:03 |
|
Top |
Player Modifier |
jeffsback2223 |
7E0753:?? |
00 - Mario 01 - Luigi |
Top |
Save A At Maximum Level (Lost Levels) |
Ugetab |
7E00810D |
To save the settings for an individual slot to SRAM, open that Save, then immediately Save and Quit the game. |
Top |
Save A At Maximum Level (Mario Bros.) |
Ugetab |
7E008008 |
To save the settings for an individual slot to SRAM, open that Save, then immediately Save and Quit the game. |
Top |
Save A At Maximum World (Lost Levels) |
Ugetab |
7E0091:04 |
|
Top |
Save B At Maximum Level (Lost Levels) |
Ugetab |
7E00850D |
To save the settings for an individual slot to SRAM, open that Save, then immediately Save and Quit the game. |
Top |
Save B At Maximum Level (Mario Bros.) |
Ugetab |
7E008408 |
To save the settings for an individual slot to SRAM, open that Save, then immediately Save and Quit the game. |
Top |
Save B At Maximum World (Lost Levels) |
Ugetab |
7E0092:04 |
|
Top |
Save C At Maximum Level (Lost Levels) |
Ugetab |
7E00890D |
To save the settings for an individual slot to SRAM, open that Save, then immediately Save and Quit the game. |
Top |
Save C At Maximum Level (Mario Bros.) |
Ugetab |
7E008808 |
To save the settings for an individual slot to SRAM, open that Save, then immediately Save and Quit the game. |
Top |
Save C At Maximum World (Lost Levels) |
Ugetab |
7E0093:04 |
|
Top |
Save D At Maximum Level (Lost Levels) |
Ugetab |
7E008D0D |
To save the settings for an individual slot to SRAM, open that Save, then immediately Save and Quit the game. |
Top |
Save D At Maximum Level (Mario Bros.) |
Ugetab |
7E008C08 |
To save the settings for an individual slot to SRAM, open that Save, then immediately Save and Quit the game. |
Top |
Save D At Maximum World (Lost Levels) |
Ugetab |
7E0094:04 |
|
Top |
Score Is Always 9999990 P1 |
Ugetab |
7E07CE:09
7E07CF:09
7E07D0:09
7E07D1:09
7E07D2:09
7E07D3:09 |
|
Top |
Score Is Always 9999999 P2 |
Radical Hacker |
7E07D4:09
7E07D5:09
7E07D6:09
7E07D7:09
7E07D8:09
7E07D9:09 |
|
Top |
Screen Movement Modifier |
jeffsback2223 |
7E005D:?? |
00 - The screen doesn't move, neither do you. 16 - Always moves forward. Can pass through things but holds screen back and pushes you forward. 50 - Super speed jump (just push forward). |
Top |
Size Always |
Ugetab |
7E0754:0? |
The 'small fire-mario' glitch will work with only 1 frame glitch compared to the NES version. 1 - Small 0 - Large |
Top |
Some Monsters Aren't There, Others Are Out of Place |
jeffsback2223 |
7E073B:00 |
|
Top |
Start At Any Level, Select Level On Load Screen Pressing B |
Unknown |
7E00B3:08 |
|
Top |
Start File A Game With 10 Lives |
Unknown |
708013:09 |
|
Top |
Start File A Game With 100 Lives |
Unknown |
708013:63 |
|
Top |
Start File A Game With 2 Lives |
Unknown |
708013:01 |
|
Top |
Start File A Game With 50 Lives |
Unknown |
708013:31 |
|
Top |
Start On 2nd Quest |
AetherKnight |
7E076A:0F |
|
Top |
Super Jump |
Unknown |
03B561:A9
03B562:FA
03B563:EA |
|
Top |
Switch F/X On To Levitate |
AetherKnight |
7E00A0:FF |
|
Top |
Time |
Unknown |
7E05F0:09 |
|
Top |
Upside Down Bowser |
AetherKnight |
7E0283:00 |
The Bowser(s) have Infinite Health. Switch f/x off to defeat them. |
Top |
W1-1 Monsters In Random Places/Start Out of Place |
jeffsback2223 |
7E072B:01 |
|
Top |
W1-1 No Blocks |
jeffsback2223 |
7E072B:00 |
|
Top |
W4-1 Lukita Can't Throw Spikes |
jeffsback2223 |
7E0011:00 |
|
Top |
W4-1 Lukita Isn't There |
jeffsback2223 |
7E0010:00 |
|
Top |
Walk Thru Enemies |
Unknown |
7E07AE:05 |
|
Top |
World Modifier For File A |
AetherKnight |
7E00B0:0? |
Super Mario Bros. 1 01 - World 1 02 - World 2 03 - World 3 04 - World 4 05 - World 5 06 - World 6 07 - World 7 08 - World 8 |
Top |
World Modifier For File A |
AetherKnight |
7E00B1:0? |
Super Mario Bros. The Lost Levels 01 - World 1 02 - World 2 03 - World 3 04 - World 4 05 - World 5 06 - World 6 07 - World 7 08 - World 8 09 - World 9 0A - World A 0B - World B 0C - World C 0D - World D |
Top |
World Modifier For File B |
AetherKnight |
7E00B4:0? |
|
Top |
World Modifier For File B |
AetherKnight |
7E00B5:0? |
|
Top |
World Modifier For File C |
AetherKnight |
7E00B8:0? |
|
Top |
World Modifier For File C |
AetherKnight |
7E00B9:0? |
|
Top |
World Modifier For File D |
AetherKnight |
7E00BC:0? |
|
Top |
World Modifier For File D |
AetherKnight |
7E00BD:0? |
|
Top |
You Only Need 10 Coins For A Free Extra Life |
Unknown |
29E6FD:0A |
|
Top |
You Only Need 5 Coins For A Free Extra Life |
Unknown |
29E6FD:05 |
|
Top |
255 Lives After Continue |
Brian Kent |
EE61:D0 |
|
Top |
All 4 Characters Have Multi-Jump! |
Tony Hedstrom |
D966-6166 |
Just keep tapping the jump button to make them jump as high as you want. |
Top |
Allows You To Pull-Up An Infinite Number of Plants! |
Tony Hedstrom |
D863-69DB |
This means you can get infinite vegetables, infinite potions, infinite coins, infinite bombs, infinite turtle shells, infinite time freeze clocks, as well as infinite POW blocks!! |
Top |
Can Land And Save Yourself As You Are Dying |
Sir Dave |
F163-D5A6 |
|
Top |
Displays A Warning About Copying |
Sir Dave |
6660-D500 |
|
Top |
Every Character Has Floating Ability |
gedowski |
6267-A5A6 |
|
Top |
Hyper Mega Jump! |
[email protected] |
DC66-A966 |
With this code if you don't jump you can walk in the sky!. This code makes enemies disappear too! Turn off to land. |
Top |
Infinite Coins For Slot Machine Game At End of Level |
gedowski |
C268-6565 |
Turn Game Genie off to continue. |
Top |
Infinite Time In Subcon |
Galoob |
C26F-A0A8 |
|
Top |
Only Need One Cherry For The Star To Appear |
Galoob |
DF66-69AB |
|
Top |
Scary Black enemies! |
[email protected] |
6655-A966 |
|
Top |
Skip Bonus Chance |
nolberto82 |
DD65-6065 |
|
Top |
Skywalking |
Colin Healey |
4361-A966 |
|
Top |
Super Power At Death |
Sir Dave |
6D60-D506 |
Press "X" for lots of energy and a star. This code makes you able to float all around the screen until you go in a door or climb a vine. |
Top |
Throw Birdo's Eggs Back Without Having To Catch Them |
Hackwiz |
DD6A-D1AB |
Turn off the Game Genie to pick up things normally. |
Top |
Warp When You Die |
Sir Dave |
FF63-D5A6 |
|
Top |
1 Life After Continue |
Unknown |
11816C:01 |
|
Top |
25 Lives After Continue |
Unknown |
11816C:19 |
|
Top |
50 Lives After Continue |
Unknown |
11816C:32 |
|
Top |
9 Lives After Continue |
Unknown |
11816C:09 |
|
Top |
99 Lives After Continue |
Unknown |
11816C:63 |
|
Top |
All Characters Have Infinite Float Time |
AetherKnight |
7E04CA:FF |
|
Top |
Allows You To Select Any World For File A |
Unknown |
708021:06 |
|
Top |
Always Charged For Super Jump |
AetherKnight |
7E04CB:3C |
|
Top |
Always Have 4 Health Hearts |
AetherKnight |
7E04C4:02 |
|
Top |
Always Have Coins |
Unknown |
7E062B:02 |
|
Top |
Always Small |
Unknown |
7E04C3:0F |
|
Top |
Character Movement Modifier |
jeffsback2223 |
7E003C:XX |
00 - Some movement. 55 - Always fast to the right. |
Top |
Collect 1 Cherry For Starman Instead of 5 |
AetherKnight |
7E062A:04 |
|
Top |
Collect 1 Large Vegetable For Stopwatch Instead of 5 |
AetherKnight |
7E062C:04 |
|
Top |
Continue With 3 Hearts Instead of 2 |
Unknown |
118B97:01 |
|
Top |
Continue With 4 Hearts |
Unknown |
118B97:02 |
|
Top |
Desert (Modify Every Level To A Desert Type) |
Unknown |
7E0635:01 |
|
Top |
Enemy/Object Holding Modifier |
AetherKnight |
7E04AF:?? |
|
Top |
Every Character Can Float For A Long Time |
Unknown |
7E0555:FF |
|
Top |
Holding Down Directional, Y, Or B Is The Equivalent To Rapid Fire |
jeffsback2223 |
7E020C:00 |
|
Top |
Infinite Coins |
AetherKnight |
7E062B:05 |
|
Top |
Infinite Health |
AetherKnight |
7E04C3:20 |
|
Top |
Infinite Lives |
Unknown |
1280FF:AD |
|
Top |
Infinite Magic Carpet Time |
AetherKnight |
7E00B9:FF |
Be careful when entering a door while on the carpet. If you do, you won't be able to move normally through the rest of the game. |
Top |
Infinite Stopwatch Time (Freezes All Enemies) |
AetherKnight |
7E0500:FF |
Switch f/x off at an end stage boss. |
Top |
Infinite Time In Sub Space |
AetherKnight |
7E04B7:FF |
|
Top |
Invincible |
AetherKnight |
7E04E1:01 |
Switch f/x off when entering doors. |
Top |
Jumping In Place Charges Super Jump |
Unknown |
128346:3C |
|
Top |
Land (Modify Every Level To A Land Type) |
Unknown |
7E0635:00 |
|
Top |
Level Modifier (Seems To Work) |
Unknown |
7E0533:0? |
|
Top |
Never Lose Hearts |
Unknown |
12E2D6:00 |
|
Top |
No Enemies |
AetherKnight |
7E04AE:0F |
|
Top |
Receive A Small Heart From Every Enemy Defeated |
AetherKnight |
7E04AD:0F |
|
Top |
Save A At Maximum Level |
Ugetab |
7E008207 |
To save the settings for an individual slot to SRAM, open that Save, then immediately Save and Quit the game. |
Top |
Save B At Maximum Level |
Ugetab |
7E008607 |
To save the settings for an individual slot to SRAM, open that Save, then immediately Save and Quit the game. |
Top |
Save C At Maximum Level |
Ugetab |
7E008A07 |
To save the settings for an individual slot to SRAM, open that Save, then immediately Save and Quit the game. |
Top |
Save D At Maximum Level |
Ugetab |
7E008E07 |
To save the settings for an individual slot to SRAM, open that Save, then immediately Save and Quit the game. |
Top |
Set Max. Contributor Points For Luigi |
AetherKnight |
7E062E:63 |
|
Top |
Set Max. Contributor Points For Mario |
AetherKnight |
7E062D:63 |
|
Top |
Set Max. Contributor Points For Princess |
AetherKnight |
7E0630:63 |
|
Top |
Set Max. Contributor Points For Toad |
AetherKnight |
7E062F:63 |
|
Top |
Switch F/X On To Levitate |
AetherKnight |
7E0046:F0 |
|
Top |
Switch To Luigi |
Unknown |
7E008F:03 |
|
Top |
Switch To Mario |
Unknown |
7E008F:00 |
|
Top |
Switch To Princess |
Unknown |
7E008F:01 |
|
Top |
Switch To Toad |
Unknown |
7E008F:02 |
|
Top |
Walk Like An Idiot |
jeffsback2223 |
7E078B:00 |
|
Top |
Walk Like You're Gliding |
jeffsback2223 |
7E0084:FF |
|
Top |
Walk Like You're Jumping |
jeffsback2223 |
7E0084:00 |
|
Top |
Walk Thru Enemies |
Unknown |
7E0085:3B |
|
Top |
World Modifier for File A |
AetherKnight |
7E00B2:0? |
01 - World 1 02 - World 2 03 - World 3 04 - World 4 05 - World 5 06 - World 6 07 - World 7 |
Top |
World Modifier for File B |
AetherKnight |
7E00B6:0? |
|
Top |
World Modifier for File C |
AetherKnight |
7E00BA:0? |
|
Top |
World Modifier for File D |
AetherKnight |
7E00BE:0? |
|
Top |
1 life after continue |
Galoob |
DF61-05D0 |
|
Top |
25 lives after continue |
|
FB61-05D0 |
|
Top |
50 lives after continue |
Galoob |
7461-05D0 |
|
Top |
9 lives after continue |
Galoob |
DB61-05D0 |
|
Top |
99 lives after continue |
Galoob |
1761-05D0 |
|
Top |
Allows you to select any world for FILE A |
Galoob |
D1D4-FA0D |
Only effects only the game stored in FILE A. |
Top |
Continue with 3 hearts instead of 2 |
Galoob |
DF6B-A9A1 |
|
Top |
Continue with 4 hearts |
Galoob |
D46B-A9A1 |
|
Top |
Infinite lives |
Galoob |
C26E-D5A6 |
|
Top |
Jumping in place charges super jump |
Galoob |
7A60-A966 |
|
Top |
Never lose hearts |
Galoob |
DD32-6966 |
|
Top |
1 Coin Gives You Over 99 Lives |
Colin Healey |
DF3E-6C49 |
|
Top |
After Dying Once You Are Invincible, And You Keep What You Have |
Colin Healey |
EE61:D0 |
D6 Flying Mario 30 Raccoon Mario E1 Tanookie Mario 35 Hammer Mario 32 Pink Flyer 3A Airplane Mario 33 Blue Mario |
Top |
After Getting 100 Coins, Each Coin Gives You A Life |
Colin Healey |
DF3E-6819 |
|
Top |
All Power-Ups Turn You Into Shoe Mario (May Cause Some Graphics To Mess Up) |
Galoob |
1D0A1-6C0A
E1A3-D60A |
|
Top |
Always Have Star Invincibility |
gedowski |
623A-68DD |
Turn game genie off to enter some doors or pipes. |
Top |
Can Skip Most Levels In Game |
Adriano G. |
E6A8-6CAA |
How to use it: First go into to a level and get a mushroom. When you get out of the level you will look like a cloud. This will let you skip any level except Hammer Heads and the special levels in World 7. What it does: 1. You will have the Raccoon man. 2. You will swim in every level. 3. When you get hit by enemies you will keep the Raccoon suit. 4. At the end of the level you will get a mushroom, a star, or a flower card. Once you get one card you will get the same card until you get your lives. ex) 3 stars = 5 lives |
Top |
Change To Big Mario Whenever You Go To The Map |
Galoob |
CB69-AC07
DF69-AC67 |
|
Top |
Change To Fire Mario Whenever You Go To The Map |
Galoob |
CB69-AC07
D469-AC67 |
|
Top |
Change To Frog Mario Whenever You Go To The Map |
Galoob |
CB69-AC07
D069-AC67 |
|
Top |
Change To Raccoon Mario Whenever You Go To The Map |
Galoob |
CB69-AC07
D769-AC67 |
|
Top |
Change To Sledgehammer Mario When You Go To The Map |
Galoob |
CB69-AC07
D169-AC67 |
|
Top |
Change To Tanooki Mario Whenever You Go To The Map |
Galoob |
CB69-AC07
D969-AC67 |
|
Top |
Don't Need A Leaf To Fly Or Float |
Sir Dave |
DEA1-A8A3 |
|
Top |
Enemy Goes Through Mario/Luigi |
Christopher, Jason Lowe |
53A8-6CAA |
|
Top |
Flag Fish Mario |
Christopher, Jason Lowe |
EBA8-6CAA |
|
Top |
If You Get A Mushroom, You Are Still Small |
Christopher, Jason Lowe |
DFA8-6CAA |
|
Top |
If You Get A Mushroom, You Can't Move, But You Can Jump |
Christopher, Jason Lowe |
CEA8-6CAA |
|
Top |
Infinite Items |
nolberto82 |
C22F-0C45 |
|
Top |
P-Switch Lasts Forever |
Sir Dave |
DDA6-D60A |
|
Top |
Start With Over 99 Lives |
Colin Healey |
DD3E-6C49 |
|
Top |
Start With... (Items Code) |
gedowski |
EE61:D0 |
DF + DF = 3 Mushrooms And A High Score D4 + D4 = 3 Flowers And A High Score D7 + D7 = 3 Stars And A High Score |
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1 Life After Continue |
Unknown |
209497:01 |
|
Top |
1st Card Modifier (Player 1) |
AetherKnight |
7E1D9C:?? |
00 - Nothing 01 - Mushroom Card 02 - Flower Card 03 - Star Card |
Top |
1st Card Modifier (Player 2) |
AetherKnight |
7E1DBF:?? |
|
Top |
2nd Card Modifier (Player 1) |
AetherKnight |
7E1D9D:?? |
|
Top |
2nd Card Modifier (Player 2) |
AetherKnight |
7E1DC0:?? |
|
Top |
3rd Card Modifier (Player 1) |
AetherKnight |
7E1D9E:?? |
|
Top |
3rd Card Modifier (Player 2) |
AetherKnight |
7E1DC1:?? |
|
Top |
Activate P-Block While Code Is On |
Ugetab |
7E0567:05 |
|
Top |
After Getting Star, Invincible Until End of Level |
Unknown |
20E29D:AD |
|
Top |
All Power-Ups Turn You Into Shoe Mario |
Unknown |
23C0E1:F6
23C269:04 |
|
Top |
Always Cloud Status On Map Screen |
AetherKnight |
7E0429:07 |
|
Top |
Always Have At Least 200 Time |
Ugetab |
7E05EE:02 |
|
Top |
Change To Big Mario Whenever You Go To The Map |
Unknown |
208F59:A9
208F5A:01 |
|
Top |
Change To Fire Mario Whenever You Go To The Map |
Unknown |
208F59:A9
208F5A:02 |
|
Top |
Change To Frog Mario Whenever You Go To The Map |
Unknown |
208F59:A9
208F5A:04 |
|
Top |
Change To Raccoon Mario Whenever You Go To The Map |
Unknown |
208F59:A9
208F5A:03 |
|
Top |
Change To Sledgehammer Mario Whenever You Go To The Map |
Unknown |
208F59:A9
208F5A:06 |
|
Top |
Change To Tanooki Mario Whenever You Go To The Map |
Unknown |
208F59:A9
208F5A:05 |
|
Top |
Collisions And Power Ups Turn You Into A Glitchy Frog |
Unknown |
23C2BB:0C |
|
Top |
Collisions And Power Ups Turn You Into A Glitchy Frog Mario That Can Swim In The Air |
Unknown |
B0C2B3:0C |
|
Top |
Collisions Turn You Into Frog Mario |
Unknown |
23C2BB:05 |
|
Top |
Collisions Turn You Into Raccoon Mario (See Note) |
Unknown |
23C2BB:04 |
This code can make him get "tangled" in collisions--turn off effects to get loose. |
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Collisions Turn You Into Sledgehammer Mario |
Unknown |
23C2BB:07 |
|
Top |
Collisions Turn You Into Tanooki Mario |
Unknown |
23C2BB:06 |
|
Top |
Disappear At A Certain Altitude |
jeffsback2223 |
7E0055:01 |
|
Top |
Enable Debug Mode (In Game) |
DarkSerge |
7E0160:80 |
A few versions of Super Mario All-Stars had a debug mode already enabled in them. For those versions that didn't have it enabled, you can use this PAR code to activate it. Contributed by ?man: Did you know you can press select at any time to change your costume? You can also press select+X to toggle the boot from world 5 on or off. |
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Fly Any Time |
Unknown |
23CB1F:00 |
|
Top |
Freeze Timer |
AetherKnight |
7E05F1:01 |
|
Top |
Gain A Life For Every Coin You Get |
jeffsback2223 |
7E1DA2:63 |
|
Top |
Glide Running: Don't Move Feet |
jeffsback2223 |
7E0574:01 |
|
Top |
Go Behind Scenery |
Ugetab |
7E0588:01 |
Normally works only on levels with white blocks. |
Top |
Graphics Scrambler (Cool For Some Rounds) |
jeffsback2223 |
7E0025:01 |
|
Top |
Infinite Chances On N-Spade Game |
AetherKnight |
7E1035:03 |
|
Top |
Infinite Time |
Unknown |
29E601:80 |
|
Top |
Invincibility (Enemies Can't Touch You) |
AetherKnight |
7E0552:80 |
|
Top |
Invincible (StarMan Effect) |
AetherKnight |
7E0553:FF |
|
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Mega Jump |
Unknown |
21EAFD:B0 |
|
Top |
Modifies What You Get From The Mushroom House |
jeffsback2223 |
7E0669:?? |
01 - Mushroom 02 - Flower 03 - Feather 04 - Frog 05 - Bear 06 - Hammer Suit 07 - Cloud 08 - Power Wing 09 - Star 0A - Anchor 0B - Hammer 0C - Flute 0D - Music Box |
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Mushrooms And Stars Float On Air/Feathers Don't Go Anywhere |
jeffsback2223 |
7E00A3:00 |
|
Top |
Mushrooms And Stars Gradualy Float Upwards/Feathers Don't Go Up Before Floating Down |
jeffsback2223 |
7E00A3:FF |
|
Top |
Mushrooms And Stars Slowly Float To The Ground/Feathers Go Down But Don't Twirl Around |
jeffsback2223 |
7E00A3:02 |
|
Top |
No Jump |
jeffsback2223 |
7E009D:02 |
But if you fall off something, you'll float very slowly down. |
Top |
One Stomp/Fireball, Etc. Destroys Most Bosses |
AetherKnight |
7E1CFA:00 |
|
Top |
Pose Modifier (No Jump) |
jeffsback2223 |
7E00A6:?? |
|
Top |
Power Jump |
Unknown |
21EAFD:C0 |
|
Top |
Racoon And Tanooki Have P-Wing |
Ugetab |
7E056E:FF |
This means you can always fly from a standing start. Can also have the annoying meter-full sound and code effect for the rest of the level, even after the code is off. |
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Run Extremely Slow |
jeffsback2223 |
7E008B:01 |
|
Top |
Save A At Maximum Level |
Ugetab |
7E008308 |
To save the settings for an individual slot to SRAM, open that Save, then immediately Save and Quit the game. |
Top |
Save B At Maximum Level |
Ugetab |
7E008708 |
To save the settings for an individual slot to SRAM, open that Save, then immediately Save and Quit the game. |
Top |
Save C At Maximum Level |
Ugetab |
7E008B08 |
To save the settings for an individual slot to SRAM, open that Save, then immediately Save and Quit the game. |
Top |
Save D At Maximum Level |
Ugetab |
7E008F08 |
To save the settings for an individual slot to SRAM, open that Save, then immediately Save and Quit the game. |
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Score Modifier - Part 1 |
jeffsback2223 |
7E0717:?? |
|
Top |
Score Modifier - Part 2 |
jeffsback2223 |
7E0718:?? |
|
Top |
Score Modifier - Part 3 |
jeffsback2223 |
7E0719:?? |
|
Top |
Screen Doesn't Move At All (If You Touch The Sides, You Die!) |
jeffsback2223 |
7E0580:00 |
|
Top |
Screen Only Moves With Mario (Even If A Round Automatically Pushes The Screen) |
jeffsback2223 |
7E05FC:00 |
|
Top |
Screen Will Automatically Move Regardless If Its A Round That Automatically Moves The Screen Or Not |
jeffsback2223 |
7E0580:01 |
|
Top |
Select Any World For File A Game |
Unknown |
70802A:07 |
|
Top |
Set 99 Coins (Player 1) |
AetherKnight |
7E1DA2:99 |
|
Top |
Set 99 Coins (Player 2) |
AetherKnight |
7E1DC5:99 |
|
Top |
Set Infinite 1st Item In Inventory Modifier (Player 1) |
AetherKnight |
7E1D80:?? |
00 - Nothing (Do Not Use) 01 - Mushroom 02 - Fire Flower 03 - Racoon Leaf 04 - Frog Suit 05 - Tanooki Suit 06 - Hammer Bros. Suit 07 - Cloud 08 - P-Wing 09 - Star 0A - Anchor 0B - Hammer 0C - Whistle 0D - Music Box 0E - No Effect/Useless |
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Set Infinite 1st Item In Inventory Modifier (Player 2) |
AetherKnight |
7E1DA3:?? |
|
Top |
Set Infinite 1st Item In Inventory Modifier In Eighth Holding Slot |
Ugetab |
7E1D87:?? |
|
Top |
Set Infinite 1st Item In Inventory Modifier In Eightteenth Holding Slot |
Ugetab |
7E1D91:?? |
|
Top |
Set Infinite 1st Item In Inventory Modifier In Eleventh Holding Slot |
Ugetab |
7E1D8A:?? |
|
Top |
Set Infinite 1st Item In Inventory Modifier In Fifteenth Holding Slot |
Ugetab |
7E1D8E:?? |
|
Top |
Set Infinite 1st Item In Inventory Modifier In Fifth Holding Slot |
jeffsback2223 |
7E1D84:?? |
|
Top |
Set Infinite 1st Item In Inventory Modifier In Fourteenth Holding Slot |
Ugetab |
7E1D8D:?? |
|
Top |
Set Infinite 1st Item In Inventory Modifier In Fourth Holding Slot |
jeffsback2223 |
7E1D83:?? |
|
Top |
Set Infinite 1st Item In Inventory Modifier In Nineteenth Holding Slot |
Ugetab |
7E1D92:?? |
|
Top |
Set Infinite 1st Item In Inventory Modifier In Nineth Holding Slot |
Ugetab |
7E1D88:?? |
|
Top |
Set Infinite 1st Item In Inventory Modifier In Second Holding Slot |
jeffsback2223 |
7E1D81:?? |
|
Top |
Set Infinite 1st Item In Inventory Modifier In Seventeenth Holding Slot |
Ugetab |
7E1D90:?? |
|
Top |
Set Infinite 1st Item In Inventory Modifier In Seventh Holding Slot |
jeffsback2223 |
7E1D86:?? |
|
Top |
Set Infinite 1st Item In Inventory Modifier In Sixteenth Holding Slot |
Ugetab |
7E1D8F:?? |
|
Top |
Set Infinite 1st Item In Inventory Modifier In Sixth Holding Slot |
jeffsback2223 |
7E1D85:?? |
|
Top |
Set Infinite 1st Item In Inventory Modifier In Tenth Holding Slot |
Ugetab |
7E1D89:?? |
|
Top |
Set Infinite 1st Item In Inventory Modifier In Third Holding Slot |
jeffsback2223 |
7E1D82:?? |
|
Top |
Set Infinite 1st Item In Inventory Modifier In Thirteenth Holding Slot |
Ugetab |
7E1D8C:?? |
|
Top |
Set Infinite 1st Item In Inventory Modifier In Twelveth Holding Slot |
Ugetab |
7E1D8B:?? |
|
Top |
Set Infinite 1st Item In Inventory Modifier In Twenteth Holding Slot |
Ugetab |
7E1D93:?? |
|
Top |
Set Infinite 1st Item In Inventory Modifier In Twenty Eighth Holding Slot |
Ugetab |
7E1D9B:?? |
|
Top |
Set Infinite 1st Item In Inventory Modifier In Twenty Fifth Holding Slot |
Ugetab |
7E1D98:?? |
|
Top |
Set Infinite 1st Item In Inventory Modifier In Twenty First Holding Slot |
Ugetab |
7E1D94:?? |
|
Top |
Set Infinite 1st Item In Inventory Modifier In Twenty Fourth Holding Slot |
Ugetab |
7E1D97:?? |
|
Top |
Set Infinite 1st Item In Inventory Modifier In Twenty Second Holding Slot |
Ugetab |
7E1D95:?? |
|
Top |
Set Infinite 1st Item In Inventory Modifier In Twenty Seventh Holding Slot |
Ugetab |
7E1D9A:?? |
|
Top |
Set Infinite 1st Item In Inventory Modifier In Twenty Sixth Holding Slot |
Ugetab |
7E1D99:?? |
|
Top |
Set Infinite 1st Item In Inventory Modifier In Twenty Third Holding Slot |
Ugetab |
7E1D96:?? |
|
Top |
Set Max. Power Bar P1 |
AetherKnight |
7E0413:7F |
|
Top |
Set Max. Power Bar P2 |
Radical Hacker |
7E0414:7F |
|
Top |
Set Max. Score (Player 1) |
AetherKnight |
7E0715:FF |
|
Top |
Set Max. Score (Player 2) |
AetherKnight |
7E0716:FF |
|
Top |
Set Player 1 As Luigi |
AetherKnight |
7E0726:01 |
|
Top |
Skywalking (Stay Up Until You Release The Jump Button) |
Unknown |
23CB51:00 |
|
Top |
Stop Wearing Shoe |
Ugetab |
7E0577:00 |
|
Top |
Super Jump |
Unknown |
21EAFD:B8 |
|
Top |
Switch F/X On To Levitate |
AetherKnight |
7E009D:F0 |
|
Top |
Ultra Power Jump |
Unknown |
21EAFD:A8 |
|
Top |
Wear Shoe |
Ugetab |
7E0577:01 |
|
Top |
World Map Status Modifier (Player 1) |
AetherKnight |
7E0747:?? |
These are only effective in the world map. Also these are not "set" codes. If you get hit, you lose them until you return to the World Map screen. |
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World Map Status Modifier (Player 2) |
AetherKnight |
7E0748:?? |
|
Top |
World Modifier For File A |
AetherKnight |
7E00B3:?? |
00 - World 1 01 - World 2 02 - World 3 03 - World 4 04 - World 5 05 - World 6 06 - World 7 07 - World 8 08 - World 9 |
Top |
World Modifier For File B |
AetherKnight |
7E00B7:?? |
|
Top |
World Modifier For File C |
AetherKnight |
7E00BB:?? |
This is a set code. You will always have the selected status. You may have to switch f/x off at certain points of the game though. 00 - Small Mario 01 - Big Mario 02 - Fire Mario 03 - Racoon Mario 04 - Frog Mario 05 - Tanooki Mario 06 - Hammer Bros. Mario 07 - Cloud Mario (Some Graphical Glitches) 08 - P-Wing Mario (Some Graphical Glitches) |
Top |
World Modifier For File D |
AetherKnight |
7E00BF:?? |
|
Top |
You Can Fly For As Long As You Want (Until You Land) |
Unknown |
23CB26:FF |
|
Top |
You Only Need 25 Coins For A Free Extra Life |
Unknown |
29E6FD:19 |
|
Top |
You Only Need 50 Coins For A Free Extra Life |
Unknown |
29E6FD:32 |
|
Top |
1 life after continue |
Galoob |
DFBB-DBAF |
|
Top |
10 lives after continue |
Galoob |
DBBB-DBAF |
|
Top |
100 lives after continue |
Galoob |
17BB-DBAF |
|
Top |
26 lives after continue |
Galoob |
FBBB-DBAF |
|
Top |
51 lives after continue |
Galoob |
74BB-DBAF |
|
Top |
After getting star, invincible until end of level [May have to turn off effects to jump up] |
Galoob |
C23B-680D |
|
Top |
All power-ups turn you into Shoe Mario[May cause some graphics to mess up] |
|
D0A1-6C0A
E1A3-D60A |
|
Top |
Change to Big Mario whenever you go to the map |
|
CB69-AC07
DF69-AC67 |
|
Top |
Change to Fire Mario whenever you go to the map |
|
CB69-AC07
D469-AC67 |
|
Top |
Change to Frog Mario whenever you go to the map |
|
CB69-AC07
D069-AC67 |
|
Top |
Change to Raccoon Mario whenever you go to the map |
|
CB69-AC07
D769-AC67 |
|
Top |
Change to Sledgehammer Mario when you go to the map |
|
CB69-AC07
D169-AC67 |
|
Top |
Change to Tanooki Mario whenever you go to the map |
|
CB69-AC07
D969-AC67 |
|
Top |
Collisions turn you into Big Mario |
Galoob |
D4A8-6CAA |
May cause some graphics to mess up. You still lose a life from the collision, then you are invincible except from falls. |
Top |
Collisions turn you into Fire Mario |
Galoob |
D7A8-6CAA |
See note for "Collisions turn you into Big Mario" code. |
Top |
Collisions turn you into Frog Mario |
Galoob |
D9A8-6CAA |
See note for "Collisions turn you into Big Mario" code. |
Top |
Collisions turn you into Raccoon Mario [can make him get "tangled" in collisions, turn off effects to get loose] |
Galoob |
D0A8-6CAA |
See note for "Collisions turn you into Big Mario" code. |
Top |
Collisions turn you into Sledgehammer Mario |
Galoob |
D5A8-6CAA |
See note for "Collisions turn you into Big Mario" code. |
Top |
Collisions turn you into Tanooki Mario |
Galoob |
D1A8-6CAA |
See note for "Collisions turn you into Big Mario" code. |
Top |
Fly at any time [run meter always full] |
Galoob |
DDAF-A8A3 |
|
Top |
Gain lots of lives with each 5 coins [up to 99 lives]FOR CODES 25 THRU 28, YOU MUST FIRST GET AT LEAST 100 COINS |
Galoob |
D93E-6C49 |
|
Top |
Infinite lives |
Galoob |
82BB-0C6D |
|
Top |
Infinite time |
Galoob |
6D3D-6619 |
|
Top |
Jump in Midair |
nolberto82 |
6DAA-6C03 |
|
Top |
Mega-jump |
Galoob |
8D3E-6801 |
|
Top |
Power jump |
Galoob |
AD3E-6801 |
|
Top |
Select any world for FILE A game [Doesn't work on World 8] |
Galoob |
D5D4-F36D |
Only effects only the game stored in FILE A. |
Top |
Skywalking [stay up until you release the jump button] |
Galoob |
DDA9-A603 |
|
Top |
Start and continue as Big Mario |
Galoob |
E1A3-D60A |
|
Top |
Ultra power jump |
Galoob |
C63E-6801 |
|
Top |
Walk Anywhere on World Map |
nolberto82 |
6D69-686E
6D68-66D3 |
|
Top |
You can fly for as long as you want, until you land |
Galoob |
EEA4-AB63 |
|
Top |
You only need 10 coins for a free extra life (You must first get at least 100 coins) |
Galoob |
DC3E-6819 |
|
Top |
You only need 25 coins for a free extra life (You must first get at least 100 coins) |
Galoob |
FB3E-6819 |
|
Top |
You only need 5 coins for a free extra life (You must first get at least 100 coins) |
Galoob |
D93E-6819 |
|
Top |
You only need 50 coins for a free extra life (You must first get at least 100 coins) |
Galoob |
743E-6819 |
|
Top |
Allows you to select any world or level for FILE A |
Galoob |
DADF-F30D
D7DF-F36D |
|
Top |
Extra Life Are Poison Mushroom |
nolberto82 |
9B87-04E5 |
|
Top |
Infinite lives |
Galoob |
C2B6-A455 |
|
Top |
Infinite time |
Galoob |
6D82-0F79 |
|
Top |
Starman Are Poison Mushroom |
nolberto82 |
9B80-0FE5 |
|
Top |
Start FILE A game with 10 lives |
Galoob |
DBDF-FEDD |
|
Top |
Start FILE A game with 100 lives |
Galoob |
17DF-FEDD |
|
Top |
Start FILE A game with 2 lives |
Galoob |
DFDF-FEDD |
Note for all File A codes on this page : Effects only the game stored in FILE A. |
Top |
Start FILE A game with 50 lives |
Galoob |
7FDF-FEDD |
|
Top |
1-up worth nothing |
Galoob |
C26B-0FBF |
|
Top |
Allows you to select any world for FILE A |
Galoob |
D5DF-FADD |
|
Top |
Infinite lives |
Galoob |
C2C1-D4AA |
|
Top |
Infinite time |
Galoob |
6D84-DF03 |
|
Top |
Invincibility does not last as long |
Galoob |
D62F-6DAE |
|
Top |
Invincibility lasts longer |
Galoob |
9D2F-6DAE |
|
Top |
Jump lower [Switch off effects if you get stuck] |
Galoob |
CB81-0D02
E281-0D62
3C81-0DA2 |
|
Top |
Mega-jump |
Galoob |
CB81-0D02
E681-0D62
3C81-0DA2 |
|
Top |
Start FILE A game with 10 lives |
Galoob |
DBDF-FAAD |
|
Top |
Start FILE A game with 100 lives |
Galoob |
17DF-FAAD |
|
Top |
Start FILE A game with 2 lives |
Galoob |
DFDF-FAAD |
Note for all File A codes on this page : Only effects only the game stored in FILE A. |
Top |
Start FILE A game with 50 lives |
Galoob |
7FDF-FAAD |
|
Top |
Super jump |
Galoob |
CB81-0D02
EC81-0D62
3C81-0DA2 |
|
Top |
All Bricks Have Coins In Them When You're Small And Hit Them |
Brian Kent |
C281-0755 |
|
Top |
All Power-Ups Are Regular Mushrooms Or Fire Flowers |
Brian Kent |
9B81-0D55 |
|
Top |
Allows You To Select Any World Or Level For "File A" |
Galoob |
DADF-F30D
D7DF-F36D |
|
Top |
Can't Get Power-Ups |
Brian Kent |
C287-D485 |
|
Top |
Cool Green And Other Color Enemies!, Enemies Looks More Dangerous! |
[email protected] |
EE31-A755 |
|
Top |
Cool Weird Worlds |
[email protected] |
5667-A755 |
This code reveals hidden blocks, item blocks and 1UP hidden blocks too! |
Top |
Death Mushrooms Are 1 Ups |
Brian Kent |
CE89-0455 |
|
Top |
Easy Pipes |
Tony Hedstrom |
5DC5-AF89 |
This code makes it easy to remember which pipes you can and can't go down. Pipes you can go down look normal, but pipes you can't go down are upside-down. |
Top |
File A, Starts With 129 Lives |
Unknown |
6DDF-FEDD |
|
Top |
Hit A Block When You're Little And It Turns Into A Solid Looking Block And When Big It Does The Same Thing But You Can Keep Hitting It And It Keeps Breaking |
Brian Kent |
CE85-DD75 |
|
Top |
Hit A Mushroom Block (1-1) And You Enter To The Left And Then There's No Enemies |
Brian Kent |
CA87-D455 |
|
Top |
Hit Any Type of Block And It Breaks Like A Brick |
Brian Kent |
C985-DF55 |
|
Top |
Infinite Time |
Galoob |
1D88-0F59 |
|
Top |
Invincibility Plus! (When You Touch An Enemy, You Are Powered-Up!) |
Tony Hedstrom |
892A-0D85 |
|
Top |
Mario Or Luigi Are Invincible Against Most Enemies |
Galoob |
292A-0485 |
|
Top |
Mario Or Luigi Swim Everywhere! |
Tony Hedstrom |
DFB3-6485 |
|
Top |
Mushrooms Are Invincible Stars |
Brian Kent |
C289-0D55 |
|
Top |
No Obstacles |
Brian Kent |
CD87-D455 |
|
Top |
Nothing In ? Blocks Or Hidden Blocks |
Brian Kent |
C288-DD75 |
|
Top |
Starmen In Many Coin Boxes |
Colin Healey |
AC86-0455 |
Change the first 2 digits to EE and there will be no items in blocks. |
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There Are No Death Mushrooms |
Brian Kent |
C289-0455 |
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Timer Starts With 900 Seconds Instead of 400 Seconds |
Galoob |
A3A7-D7EB |
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Ultimate Multi-Jump Code! |
Tony Hedstrom |
DD86-6F80 |
By tapping the jump button repeatedly, you can make Mario or Luigi "float" as high or as low as you want! You will keep "floating" as long as you keep tapping the jump button. Try this code, you'll love it! As far as I know, this is the first ever jump code for the Lost Levels. |
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When You Lose A Life, You Will Automatically Be Warped To The Last Level of The Game (World 13) |
Galoob |
9EB6-6F55
D5B6-6F85
DAB6-6DE5 |
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First Goomba Gone (Round One) |
jeffsback2223 |
7E0665:01 |
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Hammer Brother (GFX / Placement/ On The Map) |
jeffsback2223 |
7E08D8:?? |
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Help Sign (GFX / Placement/ On The Map) |
jeffsback2223 |
7E0898:?? |
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Skip intro Screens |
nolberto82 |
F8BA-A7D4
FEB4-D7D7
DDCD-DFAD
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