- Necromancer: Stronger skeletons
Summon your maximum number of skeletons, then find a skill shrine and click on it. Your maximum skeleton summoning ability should be doubled. Start summoning skeletons again. You should have double your number of skeletons and they will be twice as good in everything than your first skeletons. When your skill shrine power runs out, the weaker ones will die, leaving you with the strong ones.
- Necromancer: Using items in Act 1
Because gems in the beginning of the game are usually more precious than any unique/rare item you may find, get a socketed bardiche and fill it with chipped or flawed rubies or sapphires. For boots and gloves, try to go for + to gold from enemies because gold in Act 1 will allow you to buy useful items in Act 2. For rings and amulets, lean towards + to life Mana or Attack ratings. For armor and helm, try to get the best defense. However if you find something that has kicking abilities, do not hesitate to sacrifice the few defense points in difference. For belts, the more slots the better. In skills, + to strength. In abilities, +2 raise skeleton, +1 to amp damage, +2 to clay golem, + 1-2 to bone armor.
Every character has a ability than get rid of or prevent the creation of a corpse.
Barbarian: Use Item Find or Potion Find on a corpse.
Zons: Use Cold, Ice, or Freezing Arrow.
Paladin: Use Holy Freeze Aura.
Necromancer: Use Revive Skeleton.
Sorceress: Any Ice attack.
- Paladin: Increased damage
Build up Charge to increase damage. All you need is a ring that has mana steel.
Place three perfect diamonds in a Gothic shield for maximum protection against all of Diablo's attacks. There are several levels of gems: chipped, flawed, gem type (diamond, sapphires, etc.), and perfect type. With the Horadric Cube you can make the next better classification by putting three gems of the same type and class in the cube and transmuting them. This results in one of a higher classification.
When you are near death, save and exit the game -- make sure you are in Rouge's Encampment. Then, talk to Akara. She will give you full life and full mana.
- Retrieving items after death
Save and exit the game after dying. Restart the game, and your corpse will be in town, allowing you to retrieve your possessions. If your corpse is close to a waypoint, cast a shielding spell, or equip any shield, then quickly run to your corpse and run back out. If any tough monsters are near the waypoint in BattleNet, ask another player that can defeat them to clear the way.
If your stash is full of gold and you do not want to lose everything if you get killed, drop all your gold beside your stash or somewhere in town. You can go out and fight without worrying, but must pick up your gold again before you save and exit.
After installing v1.00, play until Charsi offers to imbue something for you. Save and exit the game. Then download patch v1.03 and install it. Join a TCP/IP or open Battle.net game with the same character. Imbue something, then give it to a trusted player. After exiting, return as the same character, and you will be able to imbue again. Note: v1.00 save files cannot be overwritten by v1.03.
Cast a Town Portal from a safe location, then take the portal into town. Use the waypoint system and run to get back to your last location. This allows you to use the portal to go back into town an unlimited number of times as long as you do not use it from town to return to where you were previously.