Disgaea D2 - A Brighter Darkness EU

wreckognize

Moderator
Can send Unlimited Number of Characters on Stage
01.40
001F1198 60000000
SET OGP=992B080A83A2D278
SET COP=6000000083A2D278


Max Mana After Kill One Enemy
01.40
00005564 60000000
SET OGP=6129967F7FA04800409D0008
SET COP=6129967F7FA0480060000000


Use A Weapon To Master It
0000A1A4 60000000
SET OGP=7F805840409D0008
SET COP=7F80584060000000
01.40
0000A23C 60000000
SET OGP=7C00DA147F805840409D0008
SET COP=7C00DA147F80584060000000


Gain EXP To Max Out At Level 9999
0000A220 60000000
SET OGP=F81F00087FA04800409D0008
SET COP=F81F00087FA0480060000000
01.40
0000A2E0 60000000
SET OGP=792907C67FA04800409D0008
SET COP=792907C67FA0480060000000


EXP Multiplier
0000A204 1FDE????
SET OGP=419E003CE81F0008
SET COP=1FDE????E81F0008
01.40
0000A2AC 1FDE????
SET OGP=4801472D600000007C6307347C60FE70
SET COP=4801472D600000007C6307341FDE????


Stage Bonuses Have Large Amounts Of HL
0001FFA8 60000000
SET OGP=386000004E8000202F830046812283DC409D0008
SET COP=386000004E8000202F830046812283DC60000000
01.40
0001FEB8 60000000
SET OGP=386000004E800020812283E42F830046409D0008
SET COP=386000004E800020812283E42F83004660000000


Stage Bonuses Have Large Amounts Of EXP
0001FFE0 60000000
SET OGP=7C6307B44E8000202F830046812283DC409D0008
SET COP=7C6307B44E8000202F830046812283DC60000000
01.40
0001FEF0 60000000
SET OGP=7C6307B44E800020812283E42F830046409D0008
SET COP=7C6307B44E800020812283E42F83004660000000


Special Skill Ranges Are At Normal Max
000E1B8C 60000000
SET OGP=8122ADF02F84000F7C00FE707C840038409D0008
SET COP=8122ADF02F84000F7C00FE707C84003860000000
01.40
000E8160 60000000
SET OGP=A06401184E8000208122B0002F84000F409D0008
SET COP=A06401184E8000208122B0002F84000F60000000
This is for things like healing, fire attack, shield, and those other things.


Special Skill Ranges Are At Abnormal Max
00010C10 60000000
00010C1C 3800007F
SET OGP=409D00102F9D00097FA0EB78419D0030
SET COP=600000002F9D00097FA0EB783800007F
01.40
00010A54 60000000
00010A60 60000000
00010A64 3800007F
SET OGP=409D00147FA0EB782F9D0009409D000838000009
SET COP=600000007FA0EB782F9D0009600000003800007F


All Special Skill Formations Are Available
000E1BBC 60000000
SET OGP=8162ADF02F84000F7C00FE707C840038409D0008
SET COP=8162ADF02F84000F7C00FE707C84003860000000
01.40
000E8190 60000000
SET OGP=7C6307344E8000208162B0002F84000F409D0008
SET COP=7C6307344E8000208162B0002F84000F60000000
This is for things like healing, fire attack, shield, and those other things.


All Skills Gain EXP From Using A Skill
00009F8C 60000000
SET OGP=7F8BE000409EFFC4
SET COP=7F8BE00060000000
01.40
0000A07C 60000000
SET OGP=7F80D800409E0078
SET COP=7F80D80060000000


Use A Special Skill To Max It At Level 99
00009F20 3D807F7F
SET OGP=7D292E707D8B4850
SET COP=7D292E703D807F7F
01.40
0000A03C 3C007F7F
SET OGP=7D6B2E707C00FE70
SET COP=7D6B2E703C007F7F


Can Control Anything
00220470 48000010
002224D0 480002F8
SET OGP=419E00104BDE6C35
SET COP=480000104BDE6C35
SET OGP=2F9A0000419E02F8
SET COP=2F9A0000480002F8
01.40
0022C050 48000014
0022E13C 60000000
00216814 60000000
00216824 60000000
SET OGP=480C34D160000000807C01A438800000480C3451
SET COP=6000000060000000807C01A43880000060000000
SET OGP=380000017F83E800419E0014
SET COP=380000017F83E80048000014
SET OGP=4082053C
SET COP=60000000
When controlling geo blocks and treasure, you can't attack and throwing things and moving to a different elevation freeze the game. For 01.40 I added 2 lines to fix that and treasure chests and geoblocks have no problems when moving to different elevations.


Infinite Actions
0022045C 907D0944
SET OGP=60000000380000017F9C0774
SET COP=907D0944380000017F9C0774
01.40
0022C044 907F0944
SET OGP=4BFAFB7160000000
SET COP=4BFAFB71907F0944
The only thing it doesn't work on is mounted units' attacks. they can only do a normal attack or special once, otherwise they can still move around forever. It has an advantage over Disgaea 4's equivalent code too. You can throw units around and still do things afterwards unlike Disgaea 4.



HP Never Decreases For Your Units, Enemies Die From Any Damage
000D893C 881A06EB
000D8944 409E000C
000D8948 E8071080
000D894C 48000008
000D8950 38000000
000D8954 F8071070
Code:
SET OGP=57C0063E2F800000409E013878E90020E80910707C1F0050F8091070
SET COP=[COLOR="red"]881A06EB[/COLOR]2F800000[COLOR="red"]409E000CE80710804800000838000000F8071070[/COLOR]
01.40
000DEA00 881906EB
000DEA08 2F800000
000DEA0C 38000000
000DEA10 409E000C
000DEA14 E8091080
000DEA1C F8091070
000DEA20 60000000
000DEA24 60000000
Code:
SET OGP=40820018813901BCE80910707C1E0050F80910704800002C813901BCE80910787C1E0050F8091078
SET COP=[COLOR="red"]881906EB[/COLOR]813901BC[COLOR="red"]2F80000038000000409E000CE8091080[/COLOR]813901BC[COLOR="red"]F80910706000000060000000[/COLOR]


Use SP For Full Refill, Enemies' SP Reduced To 0 From 1 Use
000E2A20 893B06EB
000E2A2C 2F890000
000E2A30 409E000C
000E2A34 E9231088
000E2A38 48000008
000E2A3C 39200000
000E2A40 F9231078
Code:
SET OGP=7C7F1B78F8010090FBC100707C9E2378E81F10787FA020007D240050419C0020F93F1078
SET COP=[COLOR="red"]893B06EB[/COLOR]F8010090FBC10070[COLOR="red"]2F890000409E000CE92310884800000839200000F9231078[/COLOR]
01.40
000E9038 881D06EB
000E903C 2F800000
000E9040 38000000
000E9044 409E0008
000E9048 E81F1088
SET OGP=7C9E2378E81F10787FA02000419C00107C040050
SET COP=881D06EB2F80000038000000409E0008E81F1088


Win The Instant A Stage Starts
001F0D4C 38000000
SET OGP=409EFFDC881F06EB
SET COP=409EFFDC38000000
01.40
001FBA48 38000000
SET OGP=40820174881F06EB
SET COP=4082017438000000


All Senators Love You
0026BA1C 3BA07F7F
0026BA50 39407F7F
Code:
SET OGP=3BBDFFFBB3BC06DA8362E7C83940FF88A17C06DA813B00048809010B7C0007747C005A147C0907342F89FF87409D00102F8900787C0A0378
SET COP=[COLOR="red"]3BA07F7F[/COLOR]B3BC06DA8362E7C83940FF88A17C06DA813B00048809010B7C0007747C005A147C0907342F89FF87409D00102F890078[COLOR="red"]39407F7F[/COLOR]
01.40
00278494 3BA07F7F
002785A0 38A07F7F
SET OGP=7FBD1A143BBDFFFB
SET COP=7FBD1A143BA07F7F
SET OGP=7C0101CEA0BD06DA
SET COP=7C0101CE38A07F7F


No Senators At The Dark Assembly
0026C820 60000000
SET OGP=7CE707344BFFF01D
SET COP=7CE7073460000000


Unlock Cheat Options
Item World: Geo Count

001AE660 4800067C
SET OGP=2F80001D419D067C
SET COP=2F80001D4800067C
01.40
001B7A98 60000000
SET OGP=2F80001D409D006C
SET COP=2F80001D60000000
The game checks if a certain counter is higher than 29, and unlocks this cheat if it is. You can set to none to remove all geo panel and geo symbols, or to have many more of them than usual.


Item World: Map Size
001AE688 480006BC
SET OGP=419D06BC
SET COP=480006BC
01.40
Item World: Map Size And Enemy Count
001B7B28 60000000
SET OGP=2F80003B409D006C
SET COP=2F80003B60000000
The game checks if a certain counter is higher than 59, and unlocks this cheat if it is. You can choose to make stages larger with the exit farther away and have less enemies than usual, or make them smaller than usual with a closer exit and more enemies than usual.


Item World: Pirates And Treasure Rate
001AE6B0 480006FC
SET OGP=419D06FC
SET COP=480006FC
01.40
001B7BB8 60000000
SET OGP=2F800063409D006C
SET COP=2F80006360000000
The game checks if a certain counter is higher than 99, and unlocks this cheat if it is. You can set it so there are never pirates or treasure chests, or set it for both to appear more often with a better chance of finding rarer items.


Prinny: Everyone Is A Bomb
001AE700 48000574
SET OGP=880927B22F800000409E0574
SET COP=880927B22F80000048000574
01.40
001B7D68 60000000
SET OGP=880927B22F800000419E006C
SET COP=880927B22F80000060000000
If on, all allies, enemies, geo symbols, and treasure chests will explode upon death. Beware of chain reaction deaths.


Prinny: Explosion Range
001AE790 60000000
SET OGP=600000002F830000419EFF4C
SET COP=600000002F83000060000000
01.40
001B7CD8 60000000
SET OGP=4BE751AD600000002F830000419E006C
SET COP=4BE751AD600000002F83000060000000
If on, the explosion range of prinnies and bombs will be doubled. I'm not sure if it works on everything if "Everyone Is A Bomb" is on.


Prinny: Prinny Day Every Day
001AE80C 60000000
SET OGP=600000002F830000419EFEBC
SET COP=600000002F83000060000000
01.40
001B7C48 60000000
SET OGP=4BE7523D600000002F830000419E006C
SET COP=4BE7523D600000002F83000060000000
If on, you won't need to go to the dark assembly to vote to pass it for your next stage. Only prinnies can be dispatched, higher rare and legend item drop rate, and all bonus gauge rewards will be items.


Item World: Search Route
001AE888 60000000
SET OGP=4BE7E549600000002F830000419EFDB4
SET COP=4BE7E549600000002F83000060000000
01.40
001B7A08 60000000
SET OGP=4BE7547D600000002F830000419E006C
SET COP=4BE7547D600000002F83000060000000
Choosing "Item" makes it easier to enhance your items, and choosing "Innocent" makes it easier to enhance your innocents and you might meet rare innocents.


Fun: Auto Heal At Base
001AE904 60000000
SET OGP=600000002F830000419EFD24
SET COP=600000002F83000060000000
01.40
001B7978 60000000
SET OGP=4BE7550D600000002F830000419E006C
SET COP=4BE7550D600000002F83000060000000
If on, everyone in your party will be healed when you return to "the Base." I know it works when returning to Laharl's Castle, but I don't know if they meant your base panel or every 10th level in the item world or other things too.


Battle Dialogue: Protect
001AE980 60000000
SET OGP=2F830000419EFC94
SET COP=2F83000060000000
01.40
001B78E8 60000000
SET OGP=4BE7559D600000002F830000419E006C
SET COP=4BE7559D600000002F83000060000000
You can turn protect off.


Battle Dialogue: Support Attack
001AE9FC 60000000
SET OGP=419EFC04
SET COP=60000000
01.40
001B7858 60000000
SET OGP=4BE7562D600000002F830000419E006C
SET COP=4BE7562D600000002F83000060000000
You can turn support attacks off.


Battle Dialogue: Rasetsu Mode
001AEA78 60000000
SET OGP=2F830000419EFB74
SET COP=2F83000060000000
01.40
001B77C8 60000000
SET OGP=4BE756BD600000002F830000419E006C
SET COP=4BE756BD600000002F83000060000000
Basically makes a lot of limits higher so you can upgrade things higher than normal. Read the explanation at the cheat shop, there's a bunch of information on it.


Battle Dialogue: LoC Mode
001AEAF4 60000000
SET OGP=419EFAE4
SET COP=60000000
01.40
001B7738 60000000
SET OGP=4BE7574D600000002F830000419E006C
SET COP=4BE7574D600000002F83000060000000
Normally you can set "Enemy Strength" from 0 to 20. This adds 1 and then multiplies it times 100, so they go 100, 200, 300, 400, all the way to 2100. It says "Something good might happen in this mode."


All You Can Take Titles
001AEB70 60000000
001AEB8C 60000000
Code:
SET OGP=419EFBBC38600005388000044BE937A1600000005463063E2F830000419EFBA0
SET COP=[COLOR="red"]60000000[/COLOR]38600005388000044BE937A1600000005463063E2F830000[COLOR="red"]60000000[/COLOR]
01.40
001B7E88 60000000
001B7EA4 60000000
Code:
SET OGP=419E008838600005388000044BE8AFE5600000005460063E2C0000004182006C
SET COP=[COLOR="red"]60000000[/COLOR]38600005388000044BE8AFE5600000005460063E2C000000[COLOR="red"]60000000[/COLOR]
I don't know what this is, but I didn't see anything in the list for it in cheat options or as the dark assembly. All other unlocked cheats give you a message saying "Cheat Name" is now unlocked in the cheat shop!", but this one says "All You Can Take Titles" was unlocked at the cheat shop!" and there's nothing there for it that I can see.


Battle Dialogue: Battle Dialogue
001AEC08 60000000
SET OGP=600000002F830000419EFB10
SET COP=600000002F83000060000000
01.40
001B7DF8 60000000
SET OGP=4BE7508D600000002F830000419E006C
SET COP=4BE7508D600000002F83000060000000
You can turn battle dialogue off so units stop talking in the middle of battle.


Bonus Gauge Starts At 9
001DCA20 3B800009
SET OGP=8062CEF8480144D560000000
SET COP=8062CEF8480144D53B800009
01.40
001E6FC8 3BA00009
SET OGP=3BA00000B39F0800
SET COP=3BA00009B39F0800


Max HL Upon Gain Or Buying
0001F1D8 60000000
0001F1E0 60000000
0001F200 4800002C
Code:
SET OGP=4180006C3920091840810080792907C6E88305683940000165294E7261299FFF7C0B48507FA02000419C002C
SET COP=[COLOR="red"]60000000[/COLOR]39200918[COLOR="red"]60000000[/COLOR]792907C6E88305683940000165294E7261299FFF7C0B48507FA02000[COLOR="red"]4800002C[/COLOR]
01.40
0001F0DC 48000024
0001F104 60000000
0001F124 60000000
Code:
SET OGP=408000247C0400D0E92305687FA90000409C004838000000F80305683860FFFF480000502FA40000409D003039600918796B07C6656B4E72616B9FFF7C045850E92305687FA04800409C0010
SET COP=[COLOR="red"]48000024[/COLOR]7C0400D0E92305687FA90000409C004838000000F80305683860FFFF480000502FA40000[COLOR="red"]600000000[/COLOR]39600918796B07C6656B4E72616B9FFF7C045850E92305687FA04800[COLOR="red"]60000000[/COLOR]
xtatu's address is wrong, and the pattern has an extra line that makes it not be found. I added 2 extra lines so it works if you buy something too. Buy something, sell something, or gain HL from the bonus gauge to max out at 9,999,999,999,999HL. I didn't check treasure chests since they aren't easy to come by, but I'm assuming they work.


Max HL By Losing It Trying To Bribe The Dark Assembly
00269214 38000919
0026921C 780007C6
SET OGP=E80805686529EE6B7C0B0050
SET COP=380009196529EE6B780007C6
I don't know why you'd need this, "Max HL Upon Gain Or Buying" should be more than enough. I stumbled upon it out of curiousity when the dark assembly took all of my money and thought to just post it anyhow. It will go over the normal max HL limit too.


New Items' Rarity Modifier
00052334 60000000
00052338 38600002
0005233C 4813E991 or 60000000
SET OGP=419D024C386000084813E991
SET COP=60000000386000?? ????????
01.40
00052EBC 60000000
00052EC0 386000??
00052EC4 48146BA5 or 60000000
SET OGP=419D00183860000848146BA5
SET COP=60000000386000?? ????????
The game no longer displays it, but the mechanics are the same as the previous Disgaea games and it still goes by the same rarity system.
For the first two question marks before the space, that determines the exact rarity number.
For the last eight question marks after the space, either put "60000000" to make all new items have that exact rarity, or leave it as "4813E991" to make it a random number less the number you specified for the first two question marks before the space.
Example:
600000003860002260000000 = Every new item will have rarity 34, which makes it a common item.
60000000386000204813E991 = Every new item will have a random rarity less than 32.
0 to 7 = Legendary
8 to 31 = Rare
Higher than 31 = Common


All New Items' Population Capacities Are 6
000523F4 60000000
000523FC 60000000
00052410 60000000
Code:
SET OGP=419E02102F890002419E021C380900045409063E981D00D52B89000640DD000C38000006
SET COP=[COLOR="red"]60000000[/COLOR]2F890002[COLOR="red"]60000000[/COLOR]380900045409063E981D00D52B890006[COLOR="red"]60000000[/COLOR]38000006
01.40
00052FA8 48000028
00052FE4 60000000
SET OGP=B01C00BC5460063E2F800001409E0010
SET COP=B01C00BC5460063E2F80000148000028
SET OGP=993C00D55529063E2B89000640DD000C
SET COP=993C00D55529063E2B89000660000000


All New Items Have 6 Innocents
000524D8 2F9A0006
000524DC 419D0034
SET OGP=7F97D000409D0034
SET COP=2F9A0006419D0034
It doesn't matter what I do in the function, I can't figure out what is limiting it to 6. I can't make it go any higher.
01.40
00053004 3B200006
00053008 2F990006
0005300C 409D019C
SET OGP=3B2300012F99000041FD019C
SET COP=3B2000062F990006409D019C


All New Items' Attack Ranges Are Max
00052280 3920007F
SET OGP=B01D00BE893900E0
SET COP=B01D00BE3920007F
01.40
00052DE0 3800007F
SET OGP=B01C00BE880900E0
SET COP=B01C00BE3800007F


All New Items' Counter Attacks Are Max
00052288 3800007F
SET OGP=993D00D9A019001C
SET COP=993D00D93800007F
01.40
00052DE8 3800007F
SET OGP=981C00D9A009001C
SET COP=981C00D93800007F


All New Items' Critical Percentages Are Max
00052290 3920007F
SET OGP=981D00CC893900E3
SET COP=981D00CC3920007F
01.40
00052DF0 3800007F
SET OGP=981C00CC880900E3
SET COP=981C00CC3800007F


All New Items' Move Ranges Are Max
000522AC 3800007F
SET OGP=993D00DEA019001A
SET COP=993D00DE3800007F
01.40
00052E10 3800007F
SET OGP=B17C00BAA009001A
SET COP=B17C00BA3800007F


All New Items' Jump Heights Are Max
000522B4 3920007F
SET OGP=981D00D6893900E1
SET COP=981D00D63920007F
01.40
00052E18 3800007F
SET OGP=981C00D6880900E1
SET COP=981C00D63800007F


All New Items' Innocents Are At Max Levels
00050BA8 38604E1E
SET OGP=78090020807F0000
SET COP=7809002038604E1E
01.40
0005195C 38604E1E
SET OGP=7D2B0214807F0000
SET COP=7D2B021438604E1E


All New Items' Innocents Are Transferable
00050B08 98BF0007
Code:
SET OGP=60000000380000002F830000419C0010813E00041C0301A07C004A14780A0020
SET COP=[COLOR="red"]98BF0007[/COLOR]380000002F830000419C0010813E00041C0301A07C004A14780A0020
01.40
00051898 98BF0007
SET OGP=482EE38960000000
SET COP=482EE38998BF0007


All New Items' Innocents Are ? Modifier
00050B7C 380000??
00050B84 B01F0004
00050B88 482DF351
SET OGP=A09F000438A00001482DF35560000000
SET COP=380000??38A00001B01F0004482DF351
01.40
00051930 388000??
00051938 B09F0004
0005193C 482EE2E1
SET OGP=A09F000438A00001482EE2E560000000
SET COP=388000??38A00001B09F0004482EE2E1

Innocent Type Digits

01 = Dietician (Add bonus points to an item's HP.)
02 = Master (Add bonus points to an item's SP.)
03 = Gladiator (Add bonus points to an item's ATK.)
04 = Sentry (Add bonus points to an item's DEF.)
05 = Tutor (Add bonus points to an item's INT.)
06 = Coach (Add bonus points to an item's RES.)
07 = Marksman (Add bonus points to an item's HIT.)
08 = Physician (Add bonus points to an item's SPD.)

0B = Muscleman (Add bonus points to an item's ATK and HP.)
0C = Sprinter (Add bonus points to an item's ATK and SPD.)
0D = Nerd (Add bonus points to an item's INT and SP.)
0E = Hard Worker (Add bonus points to an item's ATK and INT.)
0F = Patient (Add bonus points to an item's DEF and RES.)
10 = Pugilist (Add bonus points to an item's ATK and HIT.)
11 = Sniper (Add bonus points to an item's HIT and SPD.)

15 = Alchemist (Inflict Poison status upon attack.)
16 = Hypnotist (Inflict Sleep status upon attack.)
17 = Witch Doctor (Inflict Paralysis status upon attack.)
18 = Amnesiac (Inflict Amnesia status upon attack.)
19 = Gangster (Inflict Depraved status upon attack.)
1A = Professional (Inflict Criticals upon attack.)

29 = Pharmacist (Increase Poison resistance.)
2A = Coffee Maker (Increase Sleep resistance.)
2B = Medicine Man (Increase Paralysis resistance.)
2C = Psychologist (Increase Amnesia resistance.)
2D = Social Worker (Increase Depraved resistance.)
2E = Firefighter (Increase Fire resistance.)
2F = Aeronaut (Increase Wind resistance.)
30 = Cryophile (Increase Water resistance.) <---The developers probably meant "Ice" instead of "Water".

3C = Guardian (Gain more ability when equipping armor.)
3D = Broker (Obtain more money upon defeating enemies.)
3E = Statistician (Obtain more EXP upon defeating enemies.)
3F = Manager (Obtain more Mana upon defeating enemies.)
40 = Sparring Partner (Increase rate of Weapon Mastery.)
41 = Trainer (Increase rate of Skill Mastery.)

83 = Item General
84 = Item King
85 = Item God
86 = Item God 2

C9 = Kinder Gardener (Decrease damage by 25%.)
CA = Berry Picker (Raise the chances of a Team Attack to 100%.)
CB = Secret Trainer (Boost stat increase when leveling up by 10%.)
CC = Chalkboard Scraper (Decrease accuravy of enemy attacks on you by 25%.)
CD = High Spiriter (Release the target from ailment upon a normal attack.)
CE = Glutton (Damage from normal attacks converts to recover effect.)
CF = Punisher (Halve the target's HP with a normal attack from behind.)
D0 = Sweet Tempter (Recover 50% of your HP at the end of your turn.)
D1 = Mana Robber (Increase Mana earned by 10% with a normal attack.)
D2 = Cat Burglar (20% chance to steal from defeated enemy. (Except against Senators))
D3 = All Digger (Inflict Paralysis status with a normal attack from behind.)
D4 = Trash Talker (Inflict Poison status with a normal attack from behind.)
D5 = Rubber (Perform two normal attacks in a row.)
D6 = Sensationalist (Inflict Depraved status with a normal attack from behind.)
D7 = Wuss (Decrease physical attack damage by 40%.)
D8 = Town Crier (Increase counter attacks by 5.)
D9 = Sun Bather (Inflict Sleep status with a normal attack from behind.)
DA = Joke Slapper (Inflict Amnesia status with a normal attack from behind.)
DB = Motivator (Decrease magic attack damage by 40%.)
DC = Sumo Wrestler (Increase damage of an ally monster by 20%.)
DD = Hand Shaker (Never miss a target.)
DE = Beggar (Decrease stats of adjacent enemy by 20%.)
DF = Partier (Geo Effect and Geo Chain damage will heal instead.)
E0 = Mode Changer (Odd-turn physical attacks and even-turn magic attacks will be nullified.)
E1 = Eraser (50% chance to deathblow enemies under 25% HP.)
E2 = Killer (Deathblow enemies under 25% SP.)
E3 = Heart's Shadow (Increase stats by 1% per unit with 0 likeability.)

FA = Dengeki PS Shop (Increase EXP, Mana and HL earned by 1% for every hour played. (Max 99%))
FB = Famitsu Shop (Increase EXP, Mana and HL earned by 50% for first 30 minutes of play.)
FC = Love Love Shop (Temporarily share max likeability with units equipped with the same Innocent.)
FD = Tsun Tsun Shop (Temporarily share minimum likeability with units equipped with the same Innocent.)
FE = Revival! Shop (Revive at the Base Panel when you are defeated.)
FF = Fold Shop (Move around the map regardless of height differences and obstacles.)
100 = Energy Shop (Recover 10% of your HP and SP at the end of your turn.)


Enter The Reincarnation Menu For Max Mana
002416CC 3C000099
SET OGP=B13E002C7C0A0050
SET COP=B13E002C3C000099
01.40
0024DE88 3C000099
SET OGP=800B1150812900007C090050
SET COP=800B1150812900003C000099
This goes a little higher than the normal 9,999,999 limit.


Reincarnated Or Newly Created Characters Start With Max Mana
000F88BC 3D200099
SET OGP=3800000839200000
SET COP=380000083D200099
01.40
000FE900 3C000099
SET OGP=981F118638000000
SET COP=981F11863C000099
This goes a little higher than the normal 9,999,999 limit.


Sold Items At Shop Can Be Bought Back Endlessly
0029A450 60000000
0029A464 4BFFFDA8
Code:
SET OGP=409E01E4396B58107D6907B47C1E48AE2F800000419EFDA8
SET COP=[COLOR="red"]60000000[/COLOR]396B58107D6907B47C1E48AE2F800000[COLOR="red"]4BFFFDA8[/COLOR]
01.40
002A8CD0 48000018
002A8D14 60000000
SET OGP=4BFFC7652F830000419C0018
SET COP=4BFFC7652F83000048000018
SET OGP=4BD7C7AD
SET COP=60000000
This is for individual item cloning. Sell a Mr. Gency's Exit, and you can buy it back as many times as you want as long as you don't exit the shop.


Buy An Item To Fill Your Entire Remaining Inventory With Copies Of That Item
0029A1A8 60000000
SET OGP=7F80E800409D01AC
SET COP=7F80E80060000000
01.40
002A8CE0 60000000
SET OGP=7F80E800409D0498
SET COP=7F80E80060000000
This is for mass item cloning. If you want a ton of Mr. Gency's Exits or something, sell one at the shop and buy it back. All remaining free space in your inventory will become clones of that exact Mr. Gency's Exit.












EDIT 3-6-2014 5:50PM
These are all for version 01.40 only
True Infinite Actions
01.40 Only
00008940 39200000
00008B50 39200000
00008C5C 38000000
SET OGP=9003000C4E80002089230944
SET COP=9003000C4E80002039200000
SET OGP=382100804E80002089230944
SET COP=382100804E80002039200000
SET OGP=7C6307B44E80002088030944
SET COP=7C6307B44E80002038000000
Same as before except it now also works for mounted units.



01.40
Dark Assembly Character Increase Movement Range Counter Doesn't Decrease
00272EA0 39200000
SET OGP=892B11D039290001
SET COP=892B11D039200000


Dark Assembly Character Increase Jump Power Counter Doesn't Decrease
00272EDC 39200000
SET OGP=892B11D139290001
SET COP=892B11D139200000


Dark Assembly Character Increase Throw Distance Counter Doesn't Decrease
00272F18 39200000
SET OGP=892B11D239290001
SET COP=892B11D239200000


Dark Assembly Character Increase Counter Attacks Counter Doesn't Decrease
00272F54 39200000
SET OGP=892B11CF39290001
SET COP=892B11CF39200000


Dark Assembly Character Increase Critical Rate Counter Doesn't Decrease
00272F90 39200000
SET OGP=892B11D339290001
SET COP=892B11D339200000


This is some kind of counter for something else just like the other 5, but I don't know what it is
00272FD8 39200000
SET OGP=892B00C139290001
SET COP=892B00C139200000





01.40
Heal Ally For Max Love
00045AD8 3800FFFF
SET OGP=7C8A23787C045A14
SET COP=7C8A23783800FFFF


Hit An Ally For Max Dislike
00045B14 38000000
SET OGP=880300037C040050
SET COP=8803000338000000



01.40
Fight A Round To Fully Level A Dojo
00284850 3FA07F7F
00284860 3B000004
SET OGP=3BBD000193BB0018992B0070893B00143B090001
SET COP=3FA07F7F93BB0018992B0070893B00143B000004













EDIT 8-7-2014
All for 01.40
Press Start + Select To Instantly Win Any Stage
001FBA48 483E9D96
003D9D94 3C603021
003D9D98 A0633E88
003D9D9C 2B830009
003D9DA0 409E000C
003D9DA4 38000000
003D9DA8 48000008
003D9DAC 881F06EB
003D9DB0 4820BA4E
Code:
SET OGP=40820174881F06EB
SET COP=40820174[COLOR="red"]483E9D96[/COLOR]
SET OGP=303345000000000000000000000000000000000000000000000000000000000000000000
SET COP=30334500[COLOR="red"]3C603021A0633E882B830009409E000C3800000048000008881F06EB4820BA4E[/COLOR]



GeoChain Color Count
002443D4 812B0000 lwz r9,0x0(r11)
002443D8 39290001 addi r9,r9,0x1 <---You can easily change this to add more than 1 every time it increases.
002443DC 912B0000 stw r9,0x0(r11)



Innocent Warehouse Slot 1 Modifier
00022658 483F1A9E
003E1A9C 3FE00246
003E1AA0 3CA00099
003E1AA4 3C603021
003E1AA8 A0633E88
003E1AAC A01F0304
003E1AB0 7F430040
003E1AB4 2B830014 <---Start + Up = Increase Value
003E1AB8 409E0088
003E1ABC 419A011C
003E1AC0 B07F0304
003E1AC4 A065C34C
003E1AC8 2B830008
003E1ACC 409E000C
003E1AD0 3860000B
003E1AD4 480000F4
003E1AD8 2B830011
003E1ADC 409E000C
003E1AE0 38600015
003E1AE4 480000E4
003E1AE8 2B83001A
003E1AEC 409E000C
003E1AF0 38600029
003E1AF4 480000D4
003E1AF8 2B830030
003E1AFC 409E000C
003E1B00 3860003C
003E1B04 480000C4
003E1B08 2B830041
003E1B0C 409E000C
003E1B10 386000C9
003E1B14 480000B4
003E1B18 2B8300E3
003E1B1C 409E000C
003E1B20 386000FA
003E1B24 480000A4
003E1B28 2B830100
003E1B2C 409E000C
003E1B30 38600001
003E1B34 48000094
003E1B38 38630001
003E1B3C 4800008C
003E1B40 2B830048 <---Start + Down = Decrease Value
003E1B44 409E008C
003E1B48 419A0090
003E1B4C B07F0304
003E1B50 A065C34C
003E1B54 2B83000B
003E1B58 409E000C
003E1B5C 38600008
003E1B60 48000068
003E1B64 2B830015
003E1B68 409E000C
003E1B6C 38600011
003E1B70 48000058
003E1B74 2B830029
003E1B78 409E000C
003E1B7C 3860001A
003E1B80 48000048
003E1B84 2B83003C
003E1B88 409E000C
003E1B8C 38600030
003E1B90 48000038
003E1B94 2B8300C9
003E1B98 409E000C
003E1B9C 38600041
003E1BA0 48000028
003E1BA4 2B8300FA
003E1BA8 409E000C
003E1BAC 386000E3
003E1BB0 48000018
003E1BB4 2B830001
003E1BB8 409E000C
003E1BBC 38600100
003E1BC0 48000008
003E1BC4 3863FFFF
003E1BC8 B065C34C
003E1BCC 4800000C
003E1BD0 38000000
003E1BD4 901F0304
003E1BD8 7C9F2378
003E1BDC 4803265E
Code:
SET OGP=7C9F237880628444A0840004
SET COP=[COLOR="red"]483F1A9E[/COLOR]80628444A0840004
SET OGP=17711771000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
SET COP=17711771[COLOR="red"]3FE002463CA000993C603021A0633E88A01F03047F4300402B83000C409E0088419A011CB07F0304A065C34C2B830008409E000C3860000B480000F42B830011409E000C38600015480000E42B83001A409E000C38600029480000D42B830030409E000C3860003C480000C42B830041409E000C386000C9480000B42B8300E3409E000C386000FA480000A42B830100409E000C3860000148000094386300014800008C2B83000A409E008C419A0090B07F0304A065C34C2B83000B409E000C38600008480000682B830015409E000C38600011480000582B830029409E000C3860001A480000482B83003C409E000C38600030480000382B8300C9409E000C38600041480000282B8300FA409E000C386000E3480000182B830001409E000C38600100480000083863FFFFB065C34C4800000C38000000901F03047C9F23784803265E[/COLOR]
Go to the item world lady, choose the innocent management thing that has the innocent warehouse, and press the buttons while there and the innocent in slot 1 will change.




Unlimited Bonus Points To Distribute
0024CED0 3BA0000A
0024CF3C 3920000A
0024D054 38000000
SET OGP=4182004883BF1FC8
SET COP=418200483BA0000A
SET OGP=813F1FC8801F1FC42F800000419C00147C1D4850
SET COP=3920000A801F1FC42F800000419C00147C1D4850
SET OGP=7BDD0020801F1FC8
SET COP=7BDD002038000000
It's the points you use when creating a character or reincarnating.




Evility/Skill Modifier
00067034 483E9C96
00067040 A1080308
003D9C94 3CC03021
003D9C98 A0C63E88
003D9C9C 3D000246
003D9CA0 A0A80308
003D9CA4 2B860018 Start + Up = 0 Displayed HL
003D9CA8 409E0010
003D9CAC 38C00000
003D9CB0 B0C80308
003D9CB4 48000044
003D9CB8 2B860028 Start + Right = OR 0001 With Displayed HL
003D9CBC 409E0010
003D9CC0 60A50001
003D9CC4 B0A80308
003D9CC8 48000030
003D9CCC 2B860048 Start + Down = Shift Displayed HL Value Left 1 Bit
003D9CD0 409E0020
003D9CD4 A148030C
003D9CD8 7F8A3040
003D9CDC 419E001C
003D9CE0 B0C8030C
003D9CE4 1CA50002
003D9CE8 B0A80308
003D9CEC 4800000C
003D9CF0 38C00000
003D9CF4 B0C8030C
003D9CF8 38A0023A
003D9CFC 4807703A

00147BA4 483E9D02
003D9D00 3CA03021
003D9D04 A0A53E88
003D9D08 2B850018 Start + Up = Change Evility 1 To New Evility
003D9D0C 409E0014
003D9D10 3CA00246
003D9D14 A0A50308
003D9D18 B0B411D8
003D9D1C 48000018
003D9D20 2B850048 Start + Down = Change Evility 2 To New Evility
003D9D24 409E0010
003D9D28 3CA00246
003D9D2C A0A50308
003D9D30 B0B411DA
003D9D34 48157BAA

0006DB90 483E9D3A
003D9D38 3C603021
003D9D3C A0633E88
003D9D40 2B830009 Start + Select = Change Selected Skill To New Skill
003D9D44 409E0010
003D9D48 3C600246
003D9D4C A0630308
003D9D50 B066000C
003D9D54 7FE3FB78
003D9D58 4807DB96
Code:
SET OGP=38A0023A38C000147FC7F378E9180568
SET COP=[COLOR="red"]483E9C96[/COLOR]38C000147FC7F378[COLOR="red"]A1080308[/COLOR]
SET OGP=600000007C7C1B787F43D3787B84042038A00001
SET COP=[COLOR="red"]483E9D02[/COLOR]7C7C1B787F43D3787B84042038A00001
SET OGP=7D2907B47CC64A147FE3FB78
SET COP=7D2907B47CC64A14[COLOR="red"]483E9D3A[/COLOR]
SET OGP=413433000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
SET COP=41343300[COLOR="red"]3CC03021A0C63E883D000246A0A803082B860018409E001038C00000B0C80308480000442B860028409E001060A50001B0A80308480000302B860048409E0020A148030C7F8A3040419E001CB0C8030C1CA50002B0A803084800000C38C00000B0C8030C38A0023A4807703A3CA03021A0A53E882B850018409E00143CA00246A0A50308B0B411D8480000182B850048409E00103CA00246A0A50308B0B411DA48157BAA3C603021A0633E882B830009409E00103C600246A0630308B066000C7FE3FB784807DB96[/COLOR]
Get windows calculator and set the mode to programmer, you'll need it. While out of battle press Triangle, or in battle press Triangle. You will see your HL value. This code does not affect your actual HL count, I'm just stealing the displayed value for your visual aid.
I will use this as an example: 0BD8 = Fold Shop (Move around the map regardless of height differences and obstacles.)
0BD8 in windows calculator will show you these bits: 0000 1011 1101 1000
While looking at your displayed HL, you'd press this button combo while holding Start: RDDRDRDRDRDDRDRDDD
0BD8 as a decimal number is 3032, and that's what you'll get. You then go to whatever character you want, get into their evility page, and then press Start + Up to make Fold Shop their 1st evility, or press Start + Down to make it their 2nd evility.
Then from there maybe you wanted Laharl's "Overlord's Dignity" evility. That is simply 000A, which in decimal is 10, and bits is 0000 0000 0000 1010
Press Start + Up first to reset the value to 0. The button combo holding Start would be simple: Right, down, down, right, down
For the bits, you start with the first 1 farthest on the left. Every 0 you see you just press down, and every 1 you see you press right then down. It moves left to right.
0BD8 = 1 0 1 1 1 1 0 1 1 0 0 0
RDD RDRDRDRDD RDRDD D
For the last digit on the right, if it's 0 you press nothing, if it's 1 you press only right.
01C3 = Command A
1 1 1 0 0 0 0 1 1
RDRDRDD D D D RDR
01C3 in decimal is 451. That way you know you created the correct value.
That's the simplest I can explain it. I made it this way because the game randomly crashes on wrong values. This way you create the specific value you want without errors.
For any character with only 1 evility, like Laharl, you can give them a 2nd evility using this.
For changing a skill, same stuff. Make your value, then go to your character status and their skills page. Move the cursor onto the one you want to change and press Start + Select and it will be changed.



Evilities
000A = Overlord's Dignity (Increase stats by 10% per unit defeated.)
0014 = Overlord's Pride (Increase stats by 25% per higher-level unit defeated.)
001E = Sadistic (If target has full health, damage dealt increased by 50%.)
001F = The Lone Majin (Increase stats by 100% if all ally units on map are Prinnies.)
0032 = Heart of Affection (Increase stats by 10% when using healing magic to heal units to max HP.)
003C = Dangerous Revival (When healed, stats increased by percentage of HP healed.)
0046 = Li'l Sis Aura (Elemental damage taken is decreased by 75%.)
0047 = ???? (Elemental damage taken is decreased by 75%.)
0050 = The Artifact (Deals damage equal to 20% of max HP to attackers of this unit.)
0051 = ????? (?????)
005A = Artifact Gone Wild (For all units within 10 panels, absorb stats by 3% per panel moved closer.)
0064 = Passiveness (Increase Attack and Defense Power by 50% and always counter when defending.)
006E = Shut-in Officer (As long as unit doesn't move, increase stats of adjacent units by 30%.)
0078 = Artifact Collector (Increase stats of ally units by 5% per treasure chest on map.)
0082 = Fabricated Setting (When HP is under 25%, heal and increase stats by 30%. (Lasts 3 turns))
008C = Limitless Love (Increase stats of ally angels by 50%.)
0096 = Vocal Mind Control (Increase stats of ally units by 4%, decrease stats of enemy units by 4%.)
00C8 = Loyalty (Increase stats by 30% if there is an Overlord on map.)
00D2 = Never Give Up (During a Combo, will perform another attack. (Up to 3 times))
00DC = Obvious Tendency (Increase stats by 5% per female unit on map.)
00E6 = Absorption (Absorb 20^ of the deafeated unit's stats.)
00F0 = Tyrant's Slave (Increase stats by 100% when adjacent to Valvatorez.)
00FA = Angel Glitter (Increase stats of adjacent male ally units by 30%.)
0104 = Concentration (Damage dealt increased by 50% for single target elemental magic attacks.)
010E = All Range + (Increase attack and magic range of adjancent ally units by 2.)
0118 = Final Boss Barrier (Damage taken decreased by 100%, but every hit decreases effect by 10%.)
0122 = Pringer Protection (Damage from the first attack of every turn is nullified.)
012C = Heavy Stance (Cannot be lifted.)
0140 = Acceleration Mascot (Increase movement of ally units by 1.)
014A = Gred (Increase stats by 5% per digit of HL possessed.)
0154 = Dream Girl (Damage taken decreased by 50% when receiving special attacks.)
015E = Final Boss Setting (Increase Attack Power by 20% per adjacent ally unit.)
0190 = Burning Spirit (Increase Attack and Defense Power by 5% when attacking or targeted. (Max 100%))
019A = Princess Glream (Increase Attack Power by 20% per male ally unit on map.)
019B = Lonely Overlord God (Increase Attack Power by 3% per other unit on map.)
01A4 = Healing Barrier (Ally units (including self) recover 2% HP per panel they move.)
01AE = Demon Experiments (Within 3 panels, allies deal 10% more damage, and enemies take 10% more.)
01B8 = Love thy Heart (Increase damage dealt by 50% if the enemy's level is higher.)
01C2 = R Command (Increase a random stat of adjacent ally units every turn.)
01C3 = Command A (Increase Attack Power of adjacent ally units by 100%.)
01C4 = Command G (Decrease damage taken by adjacent ally units by 90%.)
01C5 = Command J (Increase JM of adjacent ally units by 99dm.)
01C6 = Command M (Increase MV of adjacent ally units by 10 panels.)
01C7 = Command S (Increase the range of attacks and spells of adjacent ally units by 9.)
01CC = Most Badass Overlord (Increase Attack Power by 20%, plus 1% per 200 levels.)
01D6 = Prophecy (Evility's effect changes randomly every turn.)
01D7 = Prophecy of Judgment (Deals damage to one random enemy unit at end of turn.)
01D8 = Prophecy of Godly Wind (Self and ally units have a 50% chance to evade attacks.)
01D9 = Prophecy of Poison (Inflict enemy units with poison at end of turn.)
01DA = Prophecy of Wisdom (Increase INT of ally units by 50%.)
01DB = Prophecy of Anger (Increase Attack Power by 100%.)
01E0 = God of Destruction ( Deal damage to a random number of enemy units at end of turn.)
01EA = Water God's Ability (Increase Attack Power by Turn# x 20%. (Max 240%))
01F4 = Mitacle Ability (Increase stats of confined units by 30%.)
01FE = Witch Power (Increase damage dealt by spells by 100% when attacking a signle target.)
0208 = Converge Attack (Increase damage dealt by 10% per open panel within attack area.)
0209 = Mass Blaster (Increase damage dealt by 20% per unit within attack area.)
0212 = Purify Power (Deal damage to units adjacent to target and units damaged in this way.)
021C = Defensive Formation (When using Defend, ally units will perform a half-effective Defend.)
0226 = Flat Alliance (Increase stats by 5% per "flat" unit in the party.)
0230 = Gig Power Injection (Increase Attack Power of adjacent ally units by 30% of own ATK.)
023A = Brave Battle Princess (Increase Attack Power of ally units by 10% per unit defeated. (Max 200%))
0244 = T.O. Analyze (Take 0 damage from skills previously taken. Increase Attack Power by 0.05%.)
0245 = T.O. Force (Attack units dispatched from the Base Panel.)
024E = T.O. Pandemic (Inflict enemy units with status ailments at end of turn.)
0258 = T.O. Illusion (50% chance to evade all attacks.)
0262 = T.O. Legion (Create ally units at end of turn.)
026C = T.O. Disaster (Deal daamge to enemy units at end of turn.)
0276 = T.O. Despair (At the end of the turn destroy the Base Panel, and heal 20% HP and SP.)
0280 = Basic Principles (Won't target allies when attacking, and won't be targeted by allies.)

03F2 = Wild Cry (Increase stats by 15% per enemy unit within 2 panels.)
03F3 = Shaking Excitement (Increase stats by 3% per enemy unit on map.)
03F4 = Fortitude (Always have at least 1 HP after receiving an attack with max HP.)
03FC = Assault Attack (Increase Attack Power by panels moved x 5%. (Within turn))
03FD = Cooperativeness (Increase stats by 3% per ally unit on map.)
03FE = Extra Move (After defeating enemy unit, can move again.)
0406 = Magic Bundle (Special skill power increased by 30%, but 50% more SP used.)
0407 = Over Limit (Special skill power increased by 40%, but SP drains by 10% each turn.)
0408 = Sorcery Depletion (When SO is under 50%, special skill power increased by 50%.)
0410 = Magic Moderation (50% less SP used for special skills.)
0411 = Magic Creation (Recover 10% SP at end of turn.)
0412 = Lights of Life (When remaining SP is insufficient, use HP for special skills instead.)
041A = Light Salvation (When healing, heals self, too.)
041B = Light Protection (When healing, increase DEF and REs of target by 20%. (Lasts 3 turns))
041C = Book of Magic (Magic range and area are based on weapon mastery when book is equipped.)
0424 = Corpse Heal (Increase recovery by adjacent units x 50%.)
0425 = Advanced Healing (When healing, heal target and additional 25% of their max HP.)
0426 = Book of Medicine (Attacks based on RES when book is equipped.)
042E = Fury (Increase Attack Power by # of counter attacks x 25%. (Within turn))
042F = Forced Counter (When attacking, forces enemy to counter attack. (Max 20 times))
0430 = No-miss Counter (Counter attacks will never miss.)
0438 = Double Counter (Will attack twice with each counter attack.)
0439 = Combo Attack (Increase continuous attack rate of fist weapons by 25%.)
043A = Counter Dodge (Will ebade all counter attacks.)
0442 = Finger of Luck (Increase the Item Rank by 3 when defeating treasure chests.)
0443 = Gold Finger (Increase HL earned by 100% when defeating enemy units.)
0444 = Treasure Sensor (A treasure chest will always appear when defeating enemy units.)
044C = Geo Resist (Damage from Geo Effects and Geo Chains will be nullified.)
044D = Geo Protect (Damage to ally units from Geo Effects and Geo Chains will be nullified.)
044E = Geo Damage (Increase damage dealt by Geo Effects and Geo Chains by 100%.)
0456 = Acceleration Shot (Increase Attack Power by 5% per panel between unit and target.)
0457 = Sniping (Increase Attack Power and Magic range by 2.)
0458 = Fly Swatter (Increase Attack Power by 100% when attacking flying units.)
0460 = Assist (Register attack to give subsequent ally units 100% accuracy.)
0461 = Marking (Register attack to increase Attack Power of subsequent ally units by 20%.)
0462 = Second Attack (Increase Attack Power by 50% when performing Combos or Team Attacks.)
046A = Bushido (Increase Attack Power by 50% when attacking enemy units from the front.)
046B = Calm waters (Increase Attack Power By 50% when making single target attacks.)
046C = Duelist (Increase Attack Power by 100% when attacking if target job class is unique on map.)
0474 = Defender (When defending, protect ally units regardless of distance.)
0475 = Defensive Stance (Always defends when attacked from the front or side.)
0476 = Adventure Guard (Decrease damage taken by 80% when defending.)
047E = Misty Haze (Increase evasion rate by 50% when attacked from the front.)
047F = Flame Haze (Increase evasion rate by 50% when attacked by multiple-panel specials.)
0480 = Mirage (Increase evasion rate by 50% when attacked from an djacent panel.)
0488 = Elemental Force (Reflect element value onto elemental attacks.)
0489 = Attack Weakness (Increase damage dealt by 100% when exploiting target's negative element.)
048A = Spirit Protection (Increase element stats of ally units on map by 20%.)
0492 = Angel Song (Increase Attack Power of adjacent ally units by 25%.)
0493 = Angel Majesty (Decrease Defense Power of adjacent enemy units by 20%.)
0494 = Angel Leadership (Increase Attack Power of adjacent units by 50% if allies fill all adjacent panels.)
049C = Angel Protection (Increase Defense Powr of adjacent ally units by 50%.)
049D = Angel Love (Decrease damage taken by other units by 20% from adjacent enemy units.)
049E = Angel Group (Increase Degfense Power of adjacent units by 100% if allies fill all adjacent panels.)
04A6 = Dark Tamer (Increase stats of adjacent ally monster units by 20%.)
04A7 = Dark Breeder (Improve likeability with ally monster units 2 times faster.)
04A8 = Dark Blood (Increase stats by 5% per monster unit on map.)
04B0 = Cursed Dance (Decrease stats of enemy units on map by 5%.)
04B1 = Gloomy Dance (Status ailment spells are 20% more effective against enemy units.)
04B2 = Ominous Dance (Decrease evasion rate of enemy units by 20%.)
04BA = Rapid Movement (Increase evasion rate by panels moved x 2%.)
04BB = Blazing Start (Increase movement by 3 when leaving the Base Panel.)
04BC = Heart of a Flea (Increase movement by 5, but any attack will deathblow this unit.)

07DA = Gel Body (Decrease non-elemental damage taken by 75%.)
07DB = Poisonous Body (Decrease non-elemental damage taken by 50%. Inflict poison.)
07DC = Corrupting Body 9Decrease non-elemental damage taken by 30%. Inflict deprave.)
07E4 = Bad Trip (50% chance to inflict status ailment when attacking.)
07E5 = Registry Reverse (Reverse + and - element values of adjacent units.)
07E6 = Reverse Ailment (Reverse the effects and damage from status ailments.)
07EE = Poison Accelerator (Increase poison damage dealt to enemy units on map by 50%.)
07EF = Full of Miasma (Enemy units are 30% more likely to be inflicted with status ailments.)
07F0 = Lengthen Ailment (Status ailment will last 3 turns longer on enemy units.)
07F8 = Reversal Power (When HP decreases by 10%, increase Attack Power by 5%.)
07F9 = Tense Crisis (When HP is under 50%, increase Attack Power by 75%.)
07FA = Crisis Energy (When HP is under 25%, increase Attack Power by 100%.)
0802 = Mind Break (Inflict 25% of damage dealt to SP as well.)
0803 = Generate Pain (50% of damage taken recovers SP.)
0804 = Astral Body (As long as SP remains, HP damage taken will by inflicted to SP.)
080C = Weakening Aura (Decrease damage taken from humanoid units by 50%.)
080D = Softening Aura (Decrease damage taken from monster units by 50%.)
080E = Cute Aura (Decrease damage taken from female units by 50%.)
0816 = Explosive Body (Deals damage with a range of 2 equal to 50% of remaining HP.)
0817 = Bomb Conversion (Deals damage with a range of 1 equal to 100% of remaining HP.)
0818 = Cross Bomber (Deals damage in straight lines of 5 panels equal to 50% of remaining HP.)
0820 = Predation (When dealing damage with attacks, recover 10% HP.)
0821 = Soul Eater (When dealing damage with attacks, recover 10% SP.)
0822 = Corpse Cannibal (Recover HP and SP by units defeated x 10% when defeating units.)
082A = Stone Statue (As long as unit doesn't move, increase Defense Power by 100%.)
082B = Turbo Boost (If unit doesn't move, multiply movement 2 times on next turn.)
082C = Home Security (When within 5 panels of Base Panel, increase stats by 20%.)
0834 = Sweet Aroma (For each unit within 2 at end of turn, recover 25% HP.)
0835 = Detox Aroma (For each unit within 2 at end of turn, recover 15% HP and cure ailments.)
0836 = Shielding Aroma (Increase DEF and RES of ally units within 2 by 30%. (Lasts 3 turns))
083E = Board Charge (Increase Attack Power by 50%, but decrease Accuracy by 30%.)
083F = Great Wall (Increase Defense Power by 50%, but all attacks will hit.)
0840 = Dead or alive (Critical Rate becomes 100% for unit and units attacking it.)
0848 = Soul Reaper (Deathblow units under 25% HP.)
0849 = Mind Reaper (Deathblow units under 50% SP.)
084A = Near Death Reaper (When under 25% HP, unit's attacks have a 50% chance to deathblow.)
0852 = Patience (Increase Attack Power by 10% each time unit is hit. (Max 200%))
0853 = Combat High (Increase Attack Power by enemy units defeated by ally units x 10%. (Max 200%))
0854 = Flames of Revenge (Increase Attack Power by ally units defeated x 20%.)
085C = Sexy Aura (Decrease stats of adjacent enemy male units by 20%.)
085D = Punishment (Inflict 25% of damage taken from enemy male unit to attacker.)
085E = Shame (Increase stats by 5% per male unit on map.)
0866 = Lovely Song (Increase stats of ally units on map by 5%.)
0867 = Happy Song (Increase EXP earned by ally units on map by 10%.)
0868 = Fortune Song (Increase Mana earned by ally units on map by 20%.)
0870 = Enemy on the Brink (After attacking, if target is under 10% HP, attack again.)
0871 = Fighting Spirit (After attacking, if target is higher level, 50% chance to attack again.)
0872 = Cat on the Brink (After attacking, if HP is under 25%, 50% chance to attack again.)
087A = Power Shot (Increase attack by 75%.)
087B = Piercing Shot (When attacking, deal damage to units between self and target.)
087C = Scatter Shot (When attacking, deal damage to units adjacent to target.)
0884 = Water Dominance (All water element damage will be nullified.)
0885 = Cold Charge (Increase stats by 5% every time a unit on map uses a water skill.)
0886 = Aqua Depression (Decrease water element stat of enemy units on map by 15%.)
088E = Fire Dominance (All fire element damage will be nullified.)
088F = Flame Charge (Increase stats by 5% every time a unit on map uses a fire skill.)
0890 = Heat Depression (Decrease fire element stat of enemy units on map by 15%.)
0898 = Wind Dominance (All wind element damage will by nullified.)
0899 = Air Charge (Increase stats by 5% every time a unit on map uses a wind skill.)
089A = Wind Depression (Decrease wind element stat of enemy units on map by 15%.)

0BB8 = Kind Shop (Decrease damage taken from attacks by 25%.)
0BB9 = Together Shop (Increase Team Attack rate by 100%.)
0BBA = Secret Training Shop (Boost stat increase when leveling up by 10%.)
0BBB = Scratch Noise Shop (When attacking, decrease accuracy of target by 25%.)
0BBC = Ha! Shop (When attacking, cures ailments of target.)
0BBD = Autumn Feast Shop (When attacking, damage dealt will recover HP.)
0BBE = Banish Shop (When attacking from behind, HP of target will be halved.)
0BBF = Distracting Sweet Shop (Recover 50% HP at end of turn.)
0BC0 = Mana Thief Shop (Increase Mana earned by 10% when defeating enemy with a regular attack.)
0BC1 = Thief Shop (Chance to take enemy's item when defeating enemy with a regular attack.)
0BC2 = Dig Shop (When attacking from behind, inflict paralyze.)
0BC3 = Dirty Things Shop (When attacking from behind, inflict poison.)
0BC4 = Brushing Shop (Attack 2 times with normal attacks.)
0BC5 = Feel Around Shop (When attacking from behind, inflict deprave.)
0BC6 = Don't Hit Shop (Decrease damage taken from physical attacks by 40%.)
0BC7 = Rally Shop (Increase counter attacks by 5.)
0BC8 = Sun Tanning Shop (When attacking from behind, inflict sleep.)
0BC9 = Head Slap Shop (When attacking from behind, inflict silence.)
0BCA = Kindness Shop (Decrease damage taken from magic attacks by 40%.)
0BCB = Sumo Shop (Increase Attack Power of ally monster units on map by 20%.)
0BCC = Fortune Shop (Attacks will hit for sure.)
0BCD = Slimy Shop (Decrease stats of adjacent enemy units by 20%.)
0BCE = Snack Prize Shop (Reverse daamge dealt by Geo Effects and Geo Chains.)
0BCF = Transform Shop (Odd-turn physical attacks and even-turn magic attacks will be nullified.)
0BD0 = Deathblow Shop (When HP is under 25%, 50% chance to deathblow targets.)
0BD1 = Requiem Shop (Deathblow units under 25% SP.)
0BD2 = Dark Heart (Decrease stats by 1% per unit with 0 likeability.)
0BD3 = Dengeki Shop (Increase EXP, Mana and HL earned by 1% for every hour played. (Max 99%))
0BD4 = Famitsu Shop (Increase EXP, Mana and HL earned by 50% for first 30 minutes of play.)
0BD5 = Love Love Shop (Units equipped with this Innocent temporarily share max likeability.)
0BD6 = Tsuntsun Shop (Units equipped with this Innocent temporarily share minimum likeability.)
0BD7 = Revival! Shop (Revive at the Base Panel when you are defeated.)
0BD8 = Fold Shop (Move around the map regardless of height differences and obstacles.)
0BD9 = Energy Shop (Recover 10% of your HP and SP at the end of your turn.)







Special Skills:
0001 = Physical (Physical attacks will be used for Base Panel battles.)
0002 = Magic (Magic attacks will be used for Base Panel battles.)




0065 = Triple Strike (Fist: ATK SPD It's just 3 hits, but it's enough to make it a skill!)
0066 = Double Shadow (Fist: ATK SPD Your shadow becomes your new best friend!)
0067 = Side Out (Fist: ATK SPD Claustrophobia actually comes in handy for once!)
0068 = Beast Kind (Fist: ATK SPD A combination of strikes pounds the enemy to nothing.)
0069 = Aura Punch (Fist: ATK SPD A one-inch punch that can shatter mountains. (Blow))
006A = Big Bang (Fist: ATK SPD Travel through space and time to rock this universe again.)
006B = Quintuple Shot (Fist: ATK SPD Create energy-based multiples of yourself and have fun!)
006C = No Way Out (Fist: ATK SPD There's no way out of here, Dr. Richard Kimble!)

00C9 = Blade Rush (Sword: ATK A Netherworld favorite since 2003.)
00CA = Hurrican Slash (Sword: ATK Another oldie-but-goodie.)
00CB = Nether Slash (Sword: ATK A super speed attack, that creates a blade of vacuum.)
00CC = Musou Slash (Sword: ATK Add crimson to the sky's palette.)
00CD = Dark Night Slash (Sword: ATK That smile under the pale moonlight... I have to slash it.)
00CE = Dimension Slash (Sword: ATK Over a billion served.)
00CF = Sky Nine Slash (Sword: ATK Slash your opponent to ribbons with this 9-pronged attack.)
00D0 = Super Crosslord (Sword: ATK Sink into the Overlord's tombstone.)

012D = Impaler Drop (Spear: ATK It's the most electrifying move in spear entertainment!)
012E = Blade Bash (Spear: ATK There's a skill with a similar name. Don't confuse the two.)
012F = Spear Blow (Spear: ATK This skill's all about timing. Don't punch the pointy end.)
0130 = Trident (Spear: ATK Unleashes a trident that can even pierce the gods.)
0131 = Dimension Rush (Spear: ATK Create a dimensional wormhole for Super Cosmic Acceleration!)
0132 = Magic Comet Slash (Spear: ATK Combine your spears into a comet and watch the impact!)
0133 = Baker's Dozen Slash (Spear: ATK Any spear, when bought in bulk, can be an ultimate weapon.)
0134 = Meteor Sky Spear (Spear: ATK Skewer the heavens to deliver ultimate divine punishment!)

0191 = Dark Spica (Bow: ATK HIT Use the darkness to send them to the void.)
0192 = Bright Canopus (Bow: ATK HIT Glittering starlight has never been so deadly!)
0193 = Meteor Arrow Kick (Bow: ATK HIT Become one kick-ass shooting star.)
0194 = Zielregen (Bow: ATK HIT You'll be one rapid-fire spitfire.)
0195 = Doppelganger (Bow: ATK HIT After much trial and error, you finally learned how to stop time!)
0196 = Galaxy Comet (Bow: ATK HIT The entire galaxy pays the price, but it's worth it!)
0197 = Psycho Mirage (Bow: ATK HIT No matter what direction you shoot, the arrows'll do all the work.)
0198 = Fire Dragon Gods (Bow: ATK HIT The Dragon Gods from hell will burn your targets to cinders.)

01F5 = Tri-Burst (Gun: SPD HIT Double taps are for the impatient.)
01F6 = Dark Matter Ether (Gun: SPD HIT Why shoot bullets when you can shoot your soul?)
01F7 = Point Blank Blaster (Gun: SPD HIT Did you know some people think guns are long range weapons?)
01F8 = Icicle Sword Gun (Gun: SPD HIT Freeze! We've got you surrounded... by ice!)
01F9 = Rapid Launcher (Gun: SPD HIT Break through the speed barrier! To the high-speed barrier!)
01FA = Patriot (Gun: SPD HIT You'd be surprised by all the accessories guns have these days.)
01FB = Double Hell Limbo (Gun: SPD HIT Brought to you by the colors crimson red and cobalt blue.)
01FC = Cocytus (Gun: SPD HIT Freeze in absolute zero conditions!)

0259 = Boulder Crush (Axe: ATK How many boulders have been crushed in this series so far...?)
025A = Helmet Crush (Axe: ATK A master only needs one strike to destroy a helmet.)
025B = Super Back Spin (Axe: ATK I'll be back... but I don't know how many more times.)
025C = Axe Wheel WMD (Axe: ATK A devastating weapon created in the shadows of the Netherworld.)
025D = Dynamic Moon (Axe: ATK Moonsault Express 999! This is your last stop!)
025E = Plasma Sky (Axe: ATK The ultimate plasma axe skill destroys everything.)
025F = Netherworld Loop (Axe: ATK Sometimes you just can't wait for 80 days...)
0260 = El Diablo (Axe: ATK Sinners of the world, I shall now carry out your punishment.)

0321 = 451 Degrees of Evil (Book: INT Summon: Mini Salamander! Burn the Netherworld to the ground...)
0322 = Gone with the Cotton (Book: INT Summon: Cotton! There's cotton everywhere! (Stun & Sleep))
0323 = Sea Horse Charge (Book: INT Summon: Sea Horse Knight! Under the sea, impale them for me!)
0324 = Baskervilles (Book: INT Summon: Hell Hound! Huge paw prints were next to the victim...)
0325 = Nether News (Book: INT Summon: Wind and Lightning Twins! There's a legend about them.)
0326 = Sea Dragon Bang (Book: INT Sumoon: Sea Dragon God! Anger the gods at the risk of your soul.)
0327 = Cat Tale (Book: INT Summon: Puss in Boots! Beware ze mark of ze cat!)
0328 = NIS Certification (Book: INT Summon: Amaterasu! Make sure to fill out all the forms correctly.)




0383 = Degeki Guide (Book: Increase target's ATK & INT by 30%, move range by 1. (Lasts 3 turns))

03A3 = Create Box (Unique: Create a wooden box.)
03A4 = Create Barrel (Unique: Create a barrel.)
03A5 = Stealing Hand (Unique: Steal an item equipped by the target.)

03B7 = Tower Fall (Tower: ATK Slam and next! (At least 4 units required))
03B8 = Tower Hamster (Tower: ATK Make 'em run the wheel. (At least 5 units required))
03B9 = Tower Dunk (Tower: ATK Throw it down, big man... (At least 6 units required))

03BA = Tower Move (Tower: Move while still being a tower. (At least 3 units required))
03BC = Tower Lift (Tower: Lift while still being a tower. (At least 3 units required))
03BD = Tower Throw (Tower: Throw while still being a tower. (At least 3 units required))
03BE = Tower Break (Tower: ATK Let the tower fall as an attack. (At least 3 units required))

03E9 = Fire (Magic: INT Damage the enemy with the power of fire. (Level 1))
03EA = Mega Fire (Magic: INT Damage the enemy with the power of fire. (Level 2))
03EB = Giga Fire (Magic: INT Damage the enemy with the power of fire. (Level 3))
03EC = Omega Fire (Magic: INT Damage the enemy with the power of fire. (Level 4))
03ED = Tera Fire (Magic: INT Damage the enemy with the power of fire. (Ultimate))

044D = Wind (Magic: INT Damage the enemy with the power of wind. (Level 1))
044E = Mega Wind (Magic: INT Damage the enemy with the power of wind. (Level 2))
044F = Giga Wind (Magic: INT Damage the enemy with the power of wind. (Level 3))
0450 = Omega Wind (Magic: INT Damage the enemy with the power of wind. (Level 4))
0451 = Tera Wind (Magic: INT Damage the enemy with the power of wind. (Ultimate))

04B1 = Ice (Magic: INT Damage the enemy with the power of ice. (Level 1))
04B2 = Mega Ice (Magic: INT Damage the enemy with the power of ice. (Level 2))
04B3 = Giga Ice (Magic: INT Damage the enemy with the power of ice. (Level 3))
04B4 = Omega Ice (Magic: INT Damage the enemy with the power of ice. (Level 4))
04B5 = Tera Ice (Magic: INT Damage the enemy with the power of ice. (Ultimate))

0515 = Star (Magic: INT Damage the enemy with the power of star. (Level 1))
0516 = Mega Star (Magic: INT Damage the enemy with the power of star. (Level 2))
0517 = Giga Star (Magic: INT Damage the enemy with the power of star. (Level 3))
0518 = Omega Star (Magic: INT Damage the enemy with the power of star. (Level 4))
0519 = Tera Star (Magic: INT Damage the enemy with the power of star. (Ultimate))

0579 = Heal (Heal: RES Restore the target's HP. (Level 1))
057A = Mega Heal (Heal: RES Restore the target's HP. (Level 2))
057B = Giga Heal (Heal: RES Restore the target's HP. (Level 3))
057C = Omega Heal (Heal: RES Restore the target's HP. (Level 4))
057D = Tera Heal (Heal: RES Restore the target's HP. (Ultimate))

05DB = Espoir (Heal: Cure all ailments.)

05DD = Braveheart (Support: Increase the target's ATK by 50%. (Lasts 3 turns))
05DE = Shield (Support: Increase the target's DEF by 50%. (Lasts 3 turns))
05DF = Magic Boost (Support: Increase the target's INT by 50%. (Lasts 3 turns))
05E0 = Magic Wall (Support: Increase the target's RES by 50%. (Lasts 3 turns))
05E1 = Target Lock (Support: Increase the target's HIT by 50%. (Lasts 3 turns))
05E2 = Speed Boost (Support: Increase the target's SPD by 50%. (Lasts 3 turns))

0641 = Enfeeble (Support: Decrease the target's ATK by 30%. (Lasts 3 turns))
0642 = Armor Break (Support: Decrease the target's DEF by 30%. (Lasts 3 turns))
0643 = Mind Break (Support: Decrease the target's INT by 30%. (Lasts 3 turns))
0644 = Resist Break (Support: Decrease the target's RES by 30%. (Lasts 3 turns))
0645 = Blind (Support: Decrease the target's HIT by 30%. (Lasts 3 turns))
0646 = Slow (Support: Decrease the target's SPD by 30%. (Lasts 3 turns))

06A5 = Poison (Support: Inflict the target with the Poison effect. (Lasts 3 turns))
06A6 = Slumber (Support: Inflict the target with the Sleep effect. (Lasts 3 turns))
06A7 = Stun (Support: Inflict the target with the Paralyze effect. (Lasts 3 turns))
06A8 = Blank Out (Support: Inflict the target with the Forget effect. (Lasts 3 turns))
06A9 = Charm (Support: Inflict the target with the Deprave effect. (Lasts 3 turns))

0709 = Move! (Unique: Increase the target's move range by 2. (Lasts 3 turns))
070A = Jump Jump Jump! (Unique: Increase the target's jump ability by 12. (Lasts 3 turns))
070B = Counter Classes (Unique: Increase the target's counter attacks by 3. (Lasts 3 turns))
070C = Throw! (Unique: Increase the target's throw range by 3. (Lasts 3 turns))
070D = Magic Extender (Unique: Increase the target's magic range by 2. (Lasts 3 turns))
070E = Only Crits! (Unique: Increase the target's critical rate by 50%. (Lasts 3 turns))

076D = Geo Change (Unique: Rearrange Geo Panels/Symbols. (Item World only))

076F = Bonus Change (Unique: Change the score bonus. (Item World only))

0771 = Geo Blast (Unique: Destroy the selected Geo Symbol. (Item World only))
0772 = Geo Warp (Unique: Warp to the selected area. (Item World only))

07D1 = Fire Charge (Unique: Increase fire resistance by 25%. (Lasts 3 turns))
07D2 = Wind Charge (Unique: Increase wind resistance by 25%. (Lasts 3 turns))
07D3 = Ice Charge (Unique: Increase ice resistance by 25%. (Lasts 3 turns))
07D4 = Anti-Fire (Unique: Decrease fire resistance by 25%. (Lasts 3 turns))
07D5 = Anti-Wind (Unique: Decrease wind resistance by 25%. (Lasts 3 turns))
07D6 = Anti-Ice (Unique: Decrease ice resistance by 25%. (Lasts 3 turns))

0835 = Wild Groom (Unique: Increase monster's EXP/Mana by 100%. (Lasts 3 turns))
0836 = Dominate (Unique: Power up target monster. (Lasts 3 turns))




2329 = Dummy (Magic: INT Damage the enemy with the power of fire. (Level 1))
232A = Mega Dummy (Magic: INT Damage the enemy with the power of fire. (Level 2))
232B = Giga Dummy (Magic: INT Damage the enemy with the power of fire. (Level 3))
232C = Omega Dummy (Magic: INT Damage the enemy with the power of fire. (Level 4))
232D = Tera Dummy (Magic: INT Damage the enemy with the power of fire. (Ultimate))




271B = Blazing Knuckle (Unique: ATK Lay the smack down with a hellfire infused fist.)
271C = Overlord's Wrath (Unique: ATK Launch fire balls with a heated temper.)
271D = Meteor Impact EX (Unique: ATK The long-awaited improved version of Meteor Impact.)
271E = Overlord Dimension (Unique: ATK Laharl's super final move. Witness his Overlordness!)

2725 = Blazing Knuckle (Unique: ATK Lay the smack down with a hellfire infused fist.)
2726 = Overlord's Wrath (Unique: ATK Launch fire balls with a heated temper.)
2727 = Meteor Impact EX (Unique: ATK The long-awaited improved version of Meteor Impact.)
2728 = Overlord Dimension (Unique: ATK Laharl's super final move. Witness his Overlordness!)

272F = Prinny Raid (Unique: ATK How many Prinnies have died from this!?)
2730 = Sexy Beam (Unique: ATK Decide for yourself whether this is sexy or not...)
2731 = Chaos Impact (Unique: ATK Etna's final move. It's chaotic and impactful.)
2732 = Dead End Chaos (Unique: ATK Etna's ultimate skill. Watch her unleash her dormant powers.)

2743 = Love Knuckle! (Unique: ATK It's basically a full-power fist of love! That's true love!)
2744 = Holy Arrows (Unique: ATK Yes, they're Holy Arrows!)
2745 = Flonnezilla (Unique: ATK ROOOAAARRR!!!)

274E = Extreme Love! (Unique: ATK This is the ultimate proof of Flonne's love!)

2757 = Angelic Knuckle (Unique: ATK She's just copying Laharl, but with angel power.)
2758 = Prinny Parade (Unique: ATK Sicily is so must nicer to the Prinnies!)
2759 = Sicily Delivery (Unique: ATK She doesn't handle with care, but she does rush deliveries!)

2761 = Dark Phenomenon (Unique: ATK Slam the enemy with a wave of darkness.)
2762 = Chaos Divider (Unique: ATK Let the darkness consume everything.)

276B = Dimension Chaos (Unique: ATK Instill fear into the Netherworld with unrelenting darkness.)

2775 = Order: Prediction (Unique: ATK Calculate the coordinates for devastating effect, as ordered.)
2776 = Order: Chaos Dance (Unique: ATK Dance them to death, as ordered.)

277F = Fall & Press (Unique: ATK Hover into position with the rotor and let gravity take over.)
2780 = Grosso Booster (Unique: ATK Who says you can't give yourself a boost?)
2781 = Guardian Cannon (Unique: ATK Summon a cannon friend and fire him from far away.)

2789 = Tentacle of Death (Unique: ATK Feed and be happy.)
278A = Frozen Lake (Unique: ATK Be careful on frozen lakes, especially at night.)
278B = Dam Breaker (Unique: ATK Ride the wave of poor civil engineering!)

2793 = Spinning Shock (Unique: ATK If you get hit by the crimson cyclone, it's your own fault.)
2794 = Gaea's Pulse (Unique: ATK Gaea is reacting to the Obsidian Dragon.)
2795 = Ultimate Form (Unique: ATK You wouldn't like me when I'm angry... (Silence))

279D = Angels Unite! (Unique: ATK Coordinate with some angel soldier pals!)

27D9 = Darkness Slash+ (Unique: ATK A modified version of Darkness Slash.)
27DA = Sand Wyrm Impact+ (Unique: ATK A modified version of Sand Wyrm Impact. (Silence))
27DB = Boulder Shot+ (Unique: ATK A modified version of Boulder Shot.)

27E3 = Cameo Storm (Unique: ATK This time, the bullets are making a cameo.)
27E4 = Dead Hurdles (Unique: ATK Mission complete! Gimme an FPS game!)
27E5 = Asagi Chachacha (Unique: ATK This star is mine! I can star in a robot game! (Blow))

27ED = My Autograph! (Unique: ATK I know you want it! Don't play hard-to-get!)
27EE = Aching Heart (Unique: ATK The special effects look so real...)
27EF = Love Dynamite T (Unique: ATK "T" stands for "Tribute"! It's a tribute to myself!)

27F7 = Impaler Prince (Unique: ATK It's all in the execution.)
27F8 = Bloody Hole (Unique: ATK Welcome to my world. You'll be packed like Sardines.)
27F9 = Tyrant Flughude (Unique: ATK Your destiny ends here. Crumble in the darkness.)

2801 = Swift Power Shot (Unique: ATK Can you handle the wild side?)
2802 = Dual Canine Attack (Unique: ATK I guess they get to make a cameo, too...)
2803 = Vanargandr (Unique: ATK Lord Valvatorez! Forgive me!)

280B = Mandatory Repo (Unique: ATK I'm going to repossess your cash!)
280C = Angelic Whip (Unique: ATK The wicked must be punished!)
280D = Goddess Artemis (Unique: ATK This one's gonna be grand! Are you ready?)

2815 = Soul Reaper (Unique: ATK It's all part of the job. (Silence))
2816 = Grim Specter (Unique: ATK I've got one hand in my pocket and the other one is there, too)
2817 = Delta of Death (This is the full-blown power of death.)

281F = Azure Prison (Unique: ATK Send them to prison, eternally.)
2820 = Petta Beam (Unique: ATK My father taught me how to call out my skill names!)
2821 = Time Drive (Unique: ATK I'll do whatever it takes to find Father.)

2829 = Evilman Slash (Unique: ATK This is a very final boss-like skill.)
282A = Evilman Death Rave (Unique: ATK This skill is surprisingly on beat...)
282B = Evilman Gigantus ray (Unique: ATK The best weapon in the Evilman family.)

2833 = Prinny Rush (Unique: ATK You may recognize this attack from somewhere.)
2834 = Prinny Destroy (Unique: ATK Destroyyy!)
2835 = Pringer Beam X (Unique: ATK It's said to have destroed 3 ancient civilizations.)

2851 = Decide Shooter (Unique: SPD HIT Pleinair... What is she?)
2852 = Usagi of the Dead (Unique: SPD HIT An outbreak of zombie bunnies! Help, Pleinair!)
2853 = Usagi Slash (Unique: SPD HIT Pleinair doesn't seem to be all that happy today.)

285B = Darkness Slash (Unique: ATK ...And in the darkness slash them!)
285C = Sand Wyrm Impact (Unique: ATK Swing for the fences! (Silence))
285D = Boulder Shot (Unique: ATK I coulda been a contender... for Overlord.)

2865 = Bomb-Bat-Stic (Unique: ATK Readyyy!? Gooo!)
2866 = Glorious Hitter (Unique: ATK Wh-What!? A flash mob baseball game!?)
2867 = Prinny Kaiser XX (Unique: ATK C'mon out. Obsidian Bird Pringer X! Burn everything!)

286F = Final Boss Arises (Unique: ATK Would you rather freeze or burn?)
2870 = True Godly Weapon (Unique: ATK Desco has the ability to transform, too!)
2871 = Yog Sothoth (Unique: ATK Desco's final form! No one can stop Desco!)

28A1 = Crimson Flame (Unique: ATK This hand that pierces bouders is burning red...)
28A2 = Combo Explosion Shot (Unique: ATK Rapid blows but the wind, causing explosions.)
28A3 = Vulcan Blaze (Unique: ATK The God of Fighting dances and burns gracefully.)

28AB = Rose Thorns (Unique: ATK The elegant flower blooms and scatters its thorns.)
28AC = Crest Roses (Unique: ATK It's a beautiful shot reminiscent of roses.)
28AD = When the slumbering evil awakens, multiple ice flowers bloom.)

28B5 = You've Been Chosen (Unique: ATK You are god... so I will kidnap you!!!)
28B6 = Li'l's Divine Skill! (Unique: ATK I will show my powers... to god!)
28B7 = All-World Angel Solo (Unique: ATK The light of the fate revolution cirucuit rains down...)

28BF = Blast Finger (Unique: ATK I'd rather be capturing and experimenting on people!)
28C0 = Shine Beam (Unique: ATK Listen to the howl of the Overlord!)
28C1 = Vasa Aergun (Unique: ATK The forbidden demon arises from the breath of Mao.)

28C9 = D-Rule: Recycle (Unique: ATK Even the worst delinquents are encironmentally conscious!)
28CA = D-Rule: Volunteer (Unique: ATK A delinquent risks it all for nothing in return...)
28CB = D-Rule: EcoFriend (Unique: ATK The whole Netherworld works together for this delinquent act!)

28D3 = Short Recoil (Unique: ATK If you have time to complain, keep shooting!)
28D4 = The Great Gun King (Unique: ATK Summon the greatest and best gun in the Netherworld. Tribute.)
28D5 = Magnificent World (Unique: ATK You want some help? Fire away!!!)

28DD = Zetta Beam Spread (Unique: ATK The classic Zetta Beam improved to shoot a larger area!)
28DE = Badass Overdrive (Unique: ATK Hm-hahahaha! Be reduced to space dust!)
28DF = One-Inch Zetta Beam (Unique: ATK No explanation needed! The Zetta Beam evolved!!!)

28E7 = Freezing Prophecy (Unique: ATK You are going to say, "I can't dodge all this...!")
28E8 = Ice Mirror (Unique: ATK That's Pram in the mirror, so dance away.)
28E9 = Frost Dragon (Unique: ATK Forget what you saw... It's for your own good...)
28EA = @ @ @ @ @ (@ @ @ @ @ @ @ @ @ @ @ @ @ @ @)

28F1 = Lightning Vortex (Unique: ATK They say lightning beasts knocked the trees down!)
28F2 = Vanishgin Bolt (Unique: ATK I'm the God of Lighting, the manifestation of rain!)
28F3 = God Thunder! (Unique: ATK The flash of lightning! The roar of thunder! My final form!)
28F4 = @ @ @ @ @ (@ @ @ @ @ @ @ @ @ @ @ @ @ @ @)

28FB = Water Dragon Stroke (Unique: ATK Let the water dragon carry you.)
28FC = Eccarlate Blast (Unique: ATK Ash's ultimate strike using water dragons.)
28FD = Super Rising Dragon (Unique: ATK You rubbed this dragon the wrong way!)

2905 = Protect Everyone! (Unique: ATK "Good luck, Marona!" That's how you cheer Marona up!)
2906 = P Burgundry (Unique: ATK Memories from the past come back to burn all!)
2907 = Meteo Helianthus (Unique: ATK Wh-What is this skill!?)
2908 = Confine (Unique: Dispatch an already defeated unit.)

290F = Metal Justice (Unique: INT ... Bow to me! Why you little ****!!!)
2910 = Twilight Elemental (Unique: INT Metallica is sos skilled, she can control all metal!)
2911 = World is Metallia's (Unique: INT What!? The world belongs to Metallia!?)

2919 = Atomic Super Blast (Unique: ATK A horrible skil that controls all the atoms in the world.)
291A = Holy Breaker (Unique: ATK Crush all dreams with the ultimate light and darkness skill.)
291B = Requiem Aeternam Fin (Unique: ATK It's a little overwhelming in the middle, but it's a miracle.)

2923 = Kimi ni Todoke (Unique: ATK From me to you! (Blow))
2924 = Sky High Cavalier (Unique: ATK Sky High! A pretty cavalier descends at super speeds.)
2925 = Foret de Cercle (Unique: ATK Getting lost in the Forest of Batons.)

292D = Royal Paprike Rondo (Unique: ATK The tomboy princess plays with lightning!)
292E = Metal Bierge (Unique: ATK An inescapable maiden prison.)
292F = Blanc et Noire (Unique: ATK When darkness and light merge, the true power will awaken.)

2937 = Justice Knife (Unique: ATK I'm not trying to brag, but I'm always climaxing!)
2938 = V Extreme (Unique: ATK Now! Confess your crimes!)
2939 = N I S A (Unique: ATK Grandma told me NISA is all about being daring!)

2941 = Witness My Power! (Unique: ATK From now on, this is a one-way street!)
2942 = Another Dimension (Unique: ATK I, Gig, live in another dimension! The commute's a bitch.)
2943 = Now, Do it! (Unique: ATK Destroy everything, my personal goddess!)

294B = Bringing the Boom! (Unique: ATK Princesses can be strong, too! I'm gonna do this!)
294C = Super Duper Slash (Unique: ATK The Battle Princess's graceful dance!)
294D = Princess Battle Move (Unique: ATK "This is for Mistress Plume!")

2955 = Sword Rain (Unique: ATK Tomorrow's forecast is swords, swords, and more swords.)
2956 = Grand Sword (Unique: INT The Tyrant Overlord invites you to another dimension.)
2957 = Grave Eternity (Unique: ATK Behold the Tyrant Overlord's true power.)

2959 = @ @ @ @ @ @ @ (@ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @)
295A = @ @ @ @ @ @ @ @ @ (@ @ @ @ @ @ @ @ @ @ @ @)




2EEB = Slime Stomp (Unique: ATK Things just got sticky up in here. (Poison))
2EEC = Slime Cheer (Unique: ATK Hip hip hooray! Hip hip--watch out! (Poison))
2EED = Roslimebo (Unique: ATK The slufy version of rock-paper-scissors! (Poison))
2EEE = Muscle Slime (Unique: ATK Muscles! We suspect performance enhancers were used. (Poison))

2EF5 = Jack Knife Jr. (Unique: ATK Want some candy? Your back is wide-open.)
2EF6 = Daniel Jacks (Unique: ATK ... Can you keep up with this?)
2EF7 = Jack the Ripper (Unique: ATK Be wary of pumpkins lurking in the darkness. (Deprave))
2EF8 = Jackpot 4 U (Unique: ATK A skill admired by all... pumpkins in the Netherworld.)

2EFF = Super Hypno Ray (Unique: ATK Covering your ears won't do you any good. (Sleep))
2F00 = Mothsplosion (Unique: ATK Transform into tiny, exploding mothmen for the win. (Stun))
2F01 = Moth Field (Unique: ATK A super skill that can even seal away big monsters. (Silence))
2F02 = Sunset Lullaby (Unique: ATK The ending made me cry...)

2F09 = Nether Lariat (Unique: ATK My arms are long enough to reach 1 square away...)
2F0A = Pile Bunker (Unique: ATK I'll just make my way the highway! (Stun & Blow))
2F0B = Gaea's Lament (Unique: ATK Sometimes you've gotta break ground to get things done.)
2F0C = Macho Golem (Unique: ATK Ooh, yeah! (Silence))

2F13 = Ignis Fatuus (Unique: ATK Most will-o-the-wisp rumors turn out to be this...)
2F14 = Micro Bomber (Unique: ATK Even small kids wanna explode sometimes.)
2F15 = Pupper Show (Unique: ATK Did you think you were actually being controlled? (Deprave))
2F16 = Never Forget You (Unique: ATK They've boldly gone... beyond the sky...)

2F1D = Cat Setaria (Unique: ATK Cats can be so relaxing...)
2F1E = Burning Hairball (Unique: ATK A legendary Catsaber skill.)
2F1F = Combo Attack (Unique: ATK Even basic skills can be powerful when used togehter.)
2F20 = Blue Sky Surfer (Unique: ATK Ride them fish into the sky.)

2F27 = Prinny Blizzard (Unique: ATK Here's one shaved ice for you, dood!)
2F28 = Prinny Dance (Unique: ATK Do the Prinny Shake! (Stun & Sleep))
2F29 = Thousand Prinnies (Unique: ATK Looks like Etna won't be getting her dessert or panties...)
2F2A = Code Prinny (Unique: ATK Operation Prinny is a go!)

2F31 = Poison Bite (Unique: ATK That bite looks infected! (Poison))
2F32 = Rotten Headbutt (Unique: ATK Disassemble... Reassemble...)
2F33 = Zombie Tornado (Unique: ATK Turns the sky a burning red color...)
2F34 = Zombeam (Unique: ATK FULL-POWER ZOMBEAM!!! (Poison))

2F3B = Flying Press (Unique: ATK Go go Gargoyle Copter!)
2F3C = Boltech Booster (Unique: ATK Lightning is the latest eco-friendly renewable resource.)
2F3D = Electric Shot (Unique: ATK A bull's-eye of high voltage! (Stun))
2F3E = Galleon Cannon (Unique: ATK Too close for missiles... Switching to Gargoyles!)

2F45 = Petal Cutter V (Unique: ATK These petals cut deep!)
2F46 = Solar Satellite (Unique: ATK Alraune took in sunlight!)
2F47 = Scatter Thorn Shot (Unique: ATK Rain thorny drills upon the land.)
2F48 = Thorn Drill Blast (Unique: ATK I know I can win if I just pierce through!)

2F4F = Darkness Slash (Unique: ATK ... And in the darkness slash them!)
2F50 = Spinning Wind Blast (Unique: ATK Whatever you do, don't call it Twirling Wind Blast. (Blow))
2F51 = Sand Wyrm Impact (Unique: ATK Swing for the fences! (Silence))
2F52 = Boulder Shot (Unique: ATK I coulda been contender... for Overlord.)

2F59 = Shadow Nail (Unique: ATK The lurks underfoor. (Deprave))
2F5A = Circle of Death (Unique: ATK The only thing it's missing is a catchy song.)
2F5B = Soul Collector (Unique: ATK Just gathering a few souls here... (Deprave))
2F5C = Testament (Unique: ATK Technically, you did sign the contract! (Deprave))

2F63 = Lightning God Slash (Unique: ATK Some people believe the lightning comes from a wizard. (Stun))
2F64 = Gigantic (Unique: ATK Fooled you! There's no growing this time.)
2F65 = Black Death Circle (Unique: ATK Your destiny was decided when this skill was chosen!)
2F66 = Gallatin Sword (Unique: ATK I will take him down! Right here! Right now!)

2F6D = Diving Heart (Unique: ATK I will send you my heart, no matter how far you are! (Deprave))
2F6E = Pink Illusion (Unique: ATK Thought it was a succubus? Too bad! (Deprave))
2F6F = Nightmare Carnival (Unique: ATK Oh, we shouldn't do this here! Oh! (Deprave))
2F70 = Twin Attribute (Unique: ATK A mysterious attack using the sun and the moon. (Deprave))

2F77 = Water Guillotine (Unique: ATK At super speeds, water slices things at the molecular level.)
2F78 = Tentacle (Unique: ATK Open wide!)
2F79 = Ice Wall Circle (Unique: ATK Greetings from below the ice!)
2F7A = Dam Maker (Unique: ATK Sea Angels are also the angels of ice!)

2F81 = Cat Dance (Unique: ATK Nekomatas learn this combo before they can talk.)
2F82 = Cat Punch Rush (Unique: ATK Nekomatas do this while running off into the sunset.)
2F83 = Cat Wave Z (Unique: ATK Nekozinger Z!)
2F84 = Hundred Cat Fist (Unique: ATK Nekomatas learn that to survive the end of the world. (Stun))

2F8B = Ignition (Unique: ATK This can also be used to get the remote without getting up.)
2F8C = Bastard Black (Unique: ATK The barrel isn't a bastard, you are for doing this to people.)
2F8D = Catapult (Unique: ATK So that's how catapults work...!)
2F8E = Rifle Death (Unique: ATK Force death upon your enemies.)

2F95 = Shark Slider (Unique: ATK And they said they weren't scared of sharks...)
2F96 = Lorenzini (Unique: ATK Everyone has some sort of weakness to bubbles.)
2F97 = Shark Whirlpool (Unique: ATK This is the next big tourist attraction! Maybe...)
2F98 = Sea Dome Tragedy (Unique: ATK I bet something's gonna happen in the dome...)

2F9F = Burning Grapple (Unique: ATK Grabs, burns and explodes!)
2FA0 = Hydro Drake (Unique: ATK A new source of energy! Light it, and boom!)
2FA1 = Mandala Volcano (Unique: ATK My whole body is a volcano!)
2FA2 = God of Flame (Unique: ATK I'll burn you whole! Let's go, Fire God! Full blast!)

2FA9 = Dragon Hornet (Unique: ATK A newly gained power of the wind! Making tornadoes ain't easy!)
2FAA = Way of Dragon (Unique: ATK Why mess with success? Stay out of his way!)
2FAB = Dragon Lightning (Unique: ATK The skies are calling for a dragon!)
2FAC = Evil Dragon Play (Unique: ATK Let's play... I might even give you half the world!)

I've gone through everything up to 5FFF and seen nothing, so I think that's the end.







Max Bonuses When Exiting Item World
0022307C 60000000
SET OGP=409D0008394003E88122DEE4
SET COP=60000000394003E88122DEE4






Item World Floor Modifier
00226770 3D200099
00226774 A129A42A
00222F40 3C600099
00222F44 A003A42A
002267A8 3D200099
002267AC A129A42A
0010260C 483E4BD2
003D4BD0 3FA00099
003D4BD4 A3BDA42A
003D4BD8 48112612

0015B2E0 483E9B96
003D9B94 B00B0004
003D9B98 3D600246
003D9B9C 3D400099
003D9BA0 81240008
003D9BA4 3C000010
003D9BA8 60000002 <---R2 + Up = Increase by 1
003D9BAC 7F890040
003D9BB0 409E0024
003D9BB4 812B0300
003D9BB8 7F890040
003D9BBC 419E00A4
003D9BC0 A12AA42A
003D9BC4 39290001
003D9BC8 B12AA42A
003D9BCC 900B0300
003D9BD0 48000090
003D9BD4 6C000030 <---R2 + Right = Increase by 10
003D9BD8 7F890040
003D9BDC 409E0024
003D9BE0 812B0300
003D9BE4 7F890040
003D9BE8 419E0078
003D9BEC A12AA42A
003D9BF0 3929000A
003D9BF4 B12AA42A
003D9BF8 900B0300
003D9BFC 48000064
003D9C00 6C000060 <---R2 + Down = Decrease by 1
003D9C04 7F890040
003D9C08 409E0024
003D9C0C 812B0300
003D9C10 7F890040
003D9C14 419E004C
003D9C18 A12AA42A
003D9C1C 3929FFFF
003D9C20 B12AA42A
003D9C24 900B0300
003D9C28 48000038
003D9C2C 6C0000C0 <---R2 + Left = Decrease by 10
003D9C30 7F890040
003D9C34 409E0024
003D9C38 812B0300
003D9C3C 7F890040
003D9C40 419E0020
003D9C44 A12AA42A
003D9C48 3929FFF6
003D9C4C B12AA42A
003D9C50 900B0300
003D9C54 4800000C
003D9C58 38000000
003D9C5C 900B0300
003D9C60 4816B2E6
Code:
SET OGP=B13D0A9E8162DF34812B005C39290001
SET COP=B13D0A9E8162DF34[COLOR="red"]3D200099A129A42A[/COLOR]
SET OGP=8122DF348009006C7C001A14
SET COP=8122DF34[COLOR="red"]3C600099A0031A14[/COLOR]
SET OGP=A12BCF9E39290001
SET COP=[COLOR="red"]3D200099A129A42A[/COLOR]
SET OGP=600000008122B1D093890010
SET COP=[COLOR="red"]483E4BD2[/COLOR]8122B1D093890010
SET OGP=00460F84000000000000000000000000
SET COP=00460F84[COLOR="red"]3FA00099A3BDA42A48112612[/COLOR]
SET OGP=B00B00043908000181470000
SET COP=[COLOR="red"]483E9B96[/COLOR]3908000181470000
SET OGP=4130340000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
SET COP=41303400[COLOR="red"]B00B00043D6002463D400099812400083C000010600000027F890040409E0024812B03007F890040419E00A4A12AA42A39290001B12AA42A900B0300480000906C0000307F890040409E0024812B03007F890040419E0078A12AA42A3929000AB12AA42A900B0300480000646C0000607F890040409E0024812B03007F890040419E004CA12AA42A3929FFFFB12AA42A900B0300480000386C0000C07F890040409E0024812B03007F890040419E0020A12AA42A3929FFF6B12AA42A900B03004800000C38000000900B03004816B2E6[/COLOR]
 
Unlocking character classes is easy. You can quickly get almost all of them by turning on the code to instantly win battles and have the entire game beaten in 15 minutes. From there, check that paparazzi or record person or whoever for info on maybe a class or 2 you don't have and unlock them. Turn on the code to instantly level up to level 9999 from doing anything that increases your EXP along with the code to have an unlimited number of units out at the same time, and have a healer that has everyone set as her apprentice, and bring them all out to heal themselves. You can unlock all level 6 classes with that in less than 20 minutes too as long as you have your options set to skip by all fancy animations at light-speed.


As for DLC characters, the DLC isn't all that amazing on the disk. Nothing for extra voice acting, just 18 new levels with a tiny bit of text to read before and after the stage to unlock 1 new character. It's nothing special.






Here's the mess of remaining junk:

Offset 00BA is a useless counter for an item's level that doesn't seem to affect its actual stage number.

No matter what I do the game acts weird when I use the SP code to write to nearby offsets so I can't get an easy method of modifying a unit's stats.

0019B5FC: F821FF51 stdu r1,-176(r1)
The game stops and does nothing instead of going to the dark assembly for voting. This is as close as I got to removing the limit on how many times you can vote for things like increasing your movement, not that those things matter. It could possibly have led to a way of passing bills without voting too.



One of these affects items' use:
000522D4: 893900DD lbz r9,221(r25)
000522D8: 993D0158 stb r9,344(r29)
000522DC: 881900DE lbz r0,222(r25)
000522E0: 981D015B stb r0,347(r29)
000522E4: 893900E5 lbz r9,229(r25)
000522E8: 993D00C2 stb r9,194(r29)
000522EC: A0190018 lhz r0,24(r25)
000522F0: F95D0128 std r10,296(r29)
000522F4: 997D0121 stb r11,289(r29)
000522F8: 981D00D3 stb r0,211(r29)
The "Cause Wristband" which is a fist is no longer categorized by the fist. It's between Nirvana armor and Aura Belt.


0258 4 = When 0 made me unable to move. When 7f7f7f7f it had no effect on anything.
0260 4 = Determines whether you are holding someone or riding a monster.
0264 4 = Messes with mounted units preventing them from attacking or using specials, and once they move an enemy appears on them, and the game will freeze if you select them after that. I'm guessing this determines which unit a character is mounted to.
06CA 2 = My movement range?



0000262C: 409D0008 ble- cr7,0x2634
0000357C: 409D0008 ble- cr7,0x3584
000037E4: 409D0008 ble- cr7,0x37ec
00003DF4: 409D0008 ble- cr7,0x3dfc
00003E4C: 409D0008 ble- cr7,0x3e54
00004538: 409D0008 ble- cr7,0x4540
00005DF0: 409D0008 ble- cr7,0x5df8
00005E14: 409D0008 ble- cr7,0x5e1c
00007468: 409D0008 ble- cr7,0x7470
00008E38: 409D0008 ble- cr7,0x8e40
00008FA8: 409D0008 ble- cr7,0x8fb0
0000925C: 409D0008 ble- cr7,0x9264
00009410: 409D0008 ble- cr7,0x9418
00009474: 409D0008 ble- cr7,0x947c
00009518: 409D0008 ble- cr7,0x9520
000098A4: 409D0008 ble- cr7,0x98ac
0000A1A4: 409D0008 ble- cr7,0xa1ac
0000A220: 409D0008 ble- cr7,0xa228
0000B23C: 409D0008 ble- cr7,0xb244
0000B2B8: 409D0008 ble- cr7,0xb2c0
0000B30C: 409D0008 ble- cr7,0xb314
0000BF68: 409D0008 ble- cr7,0xbf70
0000F4B4: 409D0008 ble- cr7,0xf4bc
000104CC: 409D0008 ble- cr7,0x104d4
000104E4: 409D0008 ble- cr7,0x104ec
000144C4: 409D0008 ble- cr7,0x144cc
00015958: 409D0008 ble- cr7,0x15960
0001607C: 409D0008 ble- cr7,0x16084
00016118: 409D0008 ble- cr7,0x16120
00018188: 409D0008 ble- cr7,0x18190
00018194: 409D0008 ble- cr7,0x1819c
000181A0: 409D0008 ble- cr7,0x181a8
32forced=People I talk to disappear and I get HL like I picked up an item.





000D3A24: 409D0008 ble- cr7,0xd3a2c
000D838C: 409D0008 ble- cr7,0xd8394
000D83A8: 409D0008 ble- cr7,0xd83b0
000D8B14: 409D0008 ble- cr7,0xd8b1c
000D8F6C: 40990008 ble- cr6,0xd8f74
000D9310: 409D0008 ble- cr7,0xd9318
000D984C: 409D0008 ble- cr7,0xd9854
000DEF20: 409D0008 ble- cr7,0xdef28
8=Healed things instead get every illness there is and can't be killed.




00003F9C: 409D000C ble- cr7,0x3fa8
0000400C: 409D000C ble- cr7,0x4018
0000407C: 409D000C ble- cr7,0x4088
0000435C: 409D000C ble- cr7,0x4368
000043CC: 409D000C ble- cr7,0x43d8
0000443C: 409D000C ble- cr7,0x4448
00005CE8: 409D000C ble- cr7,0x5cf4
0000673C: 409D000C ble- cr7,0x6748
00006914: 409D000C ble- cr7,0x6920
00006ADC: 409D000C ble- cr7,0x6ae8
00008C90: 409D000C ble- cr7,0x8c9c
00008CF0: 409D000C ble- cr7,0x8cfc
00008D60: 409D000C ble- cr7,0x8d6c
00009C10: 409D000C ble- cr7,0x9c1c
0000C428: 409D000C ble- cr7,0xc434
0001473C: 409D000C ble- cr7,0x14748
0001C090: 409D000C ble- cr7,0x1c09c
0001F3B8: 409D000C ble- cr7,0x1f3c4
0001F408: 409D000C ble- cr7,0x1f414
0001F458: 409D000C ble- cr7,0x1f464
0001F4A8: 409D000C ble- cr7,0x1f4b4
0001F4F8: 409D000C ble- cr7,0x1f504
0001F548: 409D000C ble- cr7,0x1f554
0001F598: 409D000C ble- cr7,0x1f5a4
0001F5E8: 409D000C ble- cr7,0x1f5f4
00023D08: 409D000C ble- cr7,0x23d14
0002DC8C: 409D000C ble- cr7,0x2dc98
0002DD70: 409D000C ble- cr7,0x2dd7c
000368E4: 409D000C ble- cr7,0x368f0
00038088: 409D000C ble- cr7,0x38094
0003C8B0: 409D000C ble- cr7,0x3c8bc
0003DFB0: 409D000C ble- cr7,0x3dfbc
32=Got "Great Conversationalist" trophy which is unlocked by talking to NPCs at the base 1000 times.




00008C54: 409D0010 ble- cr7,0x8c64
00010B64: 409D0010 ble- cr7,0x10b74
00010C10: 409D0010 ble- cr7,0x10c20
00010CF4: 409D0010 ble- cr7,0x10d04
0001593C: 409D0010 ble- cr7,0x1594c
000160FC: 409D0010 ble- cr7,0x1610c
0001C57C: 409D0010 ble- cr7,0x1c58c
0001E4D4: 409D0010 ble- cr7,0x1e4e4
0001F9D0: 409D0010 ble- cr7,0x1f9e0
00021524: 409D0010 ble- cr7,0x21534
0002A73C: 409D0010 ble- cr7,0x2a74c
0003BA68: 409D0010 ble- cr7,0x3ba78
0003BA8C: 409D0010 ble- cr7,0x3ba9c
0003BE14: 409D0010 ble- cr7,0x3be24
0003BE38: 409D0010 ble- cr7,0x3be48
0003BED4: 409D0010 ble- cr7,0x3bee4
0003BEF8: 409D0010 ble- cr7,0x3bf08
0003BF9C: 409D0010 ble- cr7,0x3bfac
0003BFC0: 409D0010 ble- cr7,0x3bfd0
0003C014: 409D0010 ble- cr7,0x3c024
0003C038: 409D0010 ble- cr7,0x3c048
00041554: 409D0010 ble- cr7,0x41564
0004FE04: 409D0010 ble- cr7,0x4fe14
0004FE3C: 409D0010 ble- cr7,0x4fe4c
000518C4: 409D0010 ble- cr7,0x518d4
00051C90: 409D0010 ble- cr7,0x51ca0
0005238C: 409D0010 ble- cr7,0x5239c
0005BB0C: 40990010 ble- cr6,0x5bb1c
0005BCD0: 409D0010 ble- cr7,0x5bce0
00075DAC: 409D0010 ble- cr7,0x75dbc
0007B648: 409D0010 ble- cr7,0x7b658
000800C0: 409D0010 ble- cr7,0x800d0
32=Unlocked trophy "Buried By Rocks at Night" where 10 characters reach max likeability at any given point.
 
v1.40

Max LoC stats for first character slot
0083B940 000000FF
0083B948 000000FF
0083B950 000000FF
0083B958 000000FF
0083B960 000000FF
0083B968 000000FF
0083B970 000000FF
0083B978 000000FF

Max basic stats for first character slot
0083AFE8 000000F7
0083AFF0 000000F8
0083AFF8 000000F9
0083B000 000000FA
0083B008 000000FC
0083B010 000000FD
0083B018 000000FE
0083B020 000000FF

Max stats for first item in item bag
00916F20 0000000F
00916F28 0000000F
00916F34 FFFFFFFF
00916F3C FFFFFFFF
00916F44 FFFFFFFF
00916F4C FFFFFFFF
00916F54 FFFFFFFF
00916F5C FFFFFFFF

Hint: Manually move all the characters and items to the first slots, in order for them to gain these stats too.
 
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