Category | Title | Hacker | Code | Notes |
---|---|---|---|---|
Top | Always Fight Baraka | Ermac12 | ANLT-DE4J | |
Top | Always Fight Jade | Ermac12 | CALT-DE4J | |
Top | Always Fight Jax | Ermac12 | BNLT-DE4J | |
Top | Always Fight Johnny Cage | Ermac12 | AJLT-DE4J | |
Top | Always Fight Kintaro | Ermac12 | BTLT-DE4J | |
Top | Always Fight Kitana | Ermac12 | ATLT-DE4J | |
Top | Always Fight Kung Lao | Ermac12 | AALT-DE4J | |
Top | Always Fight Liu Kang | Ermac12 | AELT-DE4J | |
Top | Always Fight Mileena | Ermac12 | AYLT-DE4J | |
Top | Always Fight Noob Saibot | Ermac12 | B6LT-DE4J | |
Top | Always Fight Raiden | Ermac12 | A6LT-DE4J | |
Top | Always Fight Reptile | Ermac12 | BELT-DE4J | |
Top | Always Fight Scorpion | Ermac12 | BJLT-DE4J | |
Top | Always Fight Shang Tsung | Ermac12 | A2LT-DE4J | |
Top | Always Fight Shao Kahn | BYLT-DE4J | Once you beat him the game ends. | |
Top | Always Fight Smoke | Ermac12 | B2LT-DE4J | |
Top | Always Fight Sub-Zero | Ermac12 | BALT-DE4J | |
Top | 10 Minute Fatality Time. | Ermac12 | A5WA-BBHY | |
Top | Auto Babalities | Ermac12 | ADZT-CA4C RG7T-C6YN | |
Top | Auto Fatalities (Founded By Tony Hedstrom) | Ermac12 | ADZT-CA4C AC7T-CA6E | When it says "Finish Him", don't press any buttons, and your player should do a fatality automatically. It worked about 90% of the time for me. |
Top | Auto Friendships | Ermac12 | ADZT-CA4C BW7T-CA6N | |
Top | Auto Kombat Tomb & Pit 2 Fatality | Ermac12 | ADZT-CA4C AC7T-CAAE | |
Top | Cage's Shadow Kick Does Massive Damage. | Ermac12 | A33A-CA9E | |
Top | Finishing moves can be done at the end of any round. | Ermac12 | RHVT-A6X8 | |
Top | First player lies on floor. | Ermac12 | AM9T-BA2J | |
Top | Full Room Fighting. | Ermac12 | AD2A-AA3W | |
Top | Immortal Kombat | Ermac12 | CALA-DE4J | Orginally made for the Genesis version of MK2 by AceKombat, so I made one for the 32X version of MK2, now this code give some of the characters rapid fire with there projectiles, also can do some strange combos, and if you timing is right, you can do a double Hat Throw Fatality with Kung Lao(From far away, hold Low Punch, press <,<,>, release Low Punch, press ^ at the right moment when the hat get close to the losers head, and then the normal Hat Throw, <,>, Low Punch and follow the same method |
Top | In second round, the loser from first round lies on floor. | Ermac12 | AS9T-BA2J | |
Top | Infinite Time. | Ermac12 | ADVA-BE52 | |
Top | Instead of Finish Him/Her text, it saids Friendship. | Ermac12 | A5WA-AJG8 | |
Top | Kitana's Fan Throw Does Massive Damage. | Ermac12 | AV1A-CA88 | |
Top | Kung Lao's Hat Throw Does Massive Damage. | Ermac12 | A34T-CA6E | |
Top | Liu Kang's High Fireball Does Massive Damage. | Ermac12 | A33A-CA88 | |
Top | Mileena's Sai Throw Does Massive Damage. | Ermac12 | AV1A-CA9T | |
Top | No Finish Him/Her text. | Ermac12 | A5WA-AGG8 | |
Top | Rayden's Lighting Bolt Does Massive Damage. | Ermac12 | AV2T-CA7L | |
Top | Reptile's Force Ball Does Massive Damage. | Ermac12 | AVYT-CA48 | |
Top | Revenge, On the Dead Pool stage when Shao Kahn saids Finish Him/Her, the loser will be able to move, | Ermac12 | RHVT-A6X8 AS9T-BA2T | |
Top | Second player lies on floor. | Ermac12 | AH9T-BA2J | |
Top | Shang Tsung's Flaming Skull Attack Does Massive Damage. | Ermac12 | AV0T-CA38 | |
Top | Timer is 2x as fast. | Ermac12 | CXXT-BA5A | |
Top | Timer is 2x as slow. | Ermac12 | LDXT-BA5A | |
Top | Added Background Layers Overlap Original Background | Ermac12 | FFABB4:00FF | |
Top | Air Fighting | AAMA-CAD6 | This code works best when you play as Kitana, because if you do the Wave Punch, computer will not block it. | |
Top | Background Color Modifier(s) | FFB718:???? FFB752:00?? | Two bytes codes for even better range of possibities Use any hex value from 00 to FF for some very cool colors. | |
Top | Background Effects Out Of Place | Ermac12 | YLMA-ATHJ | |
Top | Background Layers Does Cool Things When Players Move Around | Ermac12 | FFAC30:0001 | |
Top | Backgrounds Out Of Line | Ermac12 | YLMA-ACHJ | |
Top | Character Sprites Are A little Higher In Select Screen | Ermac12 | FFAB5E:0014 | |
Top | CPU/Player 2 Is Confined To One Spot | Ermac12 | FFBAD2:0026 | |
Top | Dead Pool Acid Color Modifier | FFB78E:???? FFB790:???? FFB792:???? FFB794:???? | Thise code will have some effects on other things aswell(Shadow Priest(s) in The Tower & Portal Stage, Flying Dragonflies in The Kombat Tomb, etc. Use any hex value from 00 to FF for some very cool colors. | |
Top | Disfigured Backgrounds | Ermac12 | AGMA-AAHJ | |
Top | Enable Secret Cheat Menu! | RGTT-A6T2 | At the title screen, select "Options", then select "Test Modes". | |
Top | Floor Camera Angle | Ermac12 | FFAB64:0035 | |
Top | Gives You More Time To Do Fatalities | Tony Hedstrom | A5WA-AJHY | |
Top | High Jump | AD3T-AAZE | Only works on "angled" jumps. | |
Top | Hit Anywhere Both Players | nolberto82 | AD8T-AA3A CX8T-AABC | |
Top | Infinite Time Without Freezing The Game | Ermac12 | FFAB8E:0015 | |
Top | Jump Across The Entire Length of The Screen | AD5A-BTD0 | Only works on "angled" jumps. | |
Top | Jump Farther Across The Screen | AD5A-BAM0 | Only works on "angled" jumps. | |
Top | Kombat Tomb & Pit 2 Fatality Are Edited | Ermac12 | FFBA86:0001 | |
Top | Liu Kang Sprite Out Of Place | Ermac12 | AEMA-CAG1 | |
Top | Magic Carpet Ride(Background) | Ermac12 | FFAB5A:0001 | To Do This All That Has To Be Done Is To Either Go Back Full Screen On Player 1 or 2 side, But I Don't Advised You To Use This Code Against The Hidden Characters. |
Top | Move Off Screen | Ermac12 | FFAB56:00C8 | From The Left only. |
Top | No Backgrounds | Ermac12 | ACMA-AAH8 | |
Top | Rayden Sprite Out Of Place | Ermac12 | AAMT-CAC1 | |
Top | Reptile, Sub-Zero, And Scorpion Sprites Move Up | Ermac12 | AAMT-CAD1 | |
Top | Round Announcement Modifier | Ermac12 | FFAB3C:00?? | 01 - Round 1 02 - Round 2 03 - Round 3 04 - Round 4 |
Top | Shadow Air Fighting | BJMA-CAD6 | You should also see your fighters moving low on the ground. | |
Top | Shadow Fighters | Tony Hedstrom | AAMA-CADL | |
Top | Super High Jump | AD3T-AAPE | Only works on "angled" jumps. | |
Top | The CPU Will Never Win The Match | AMVT-AA3N | If you get to round 5, the game will automatically go to the "Game Over" screen. I'm guessing this is programming left over from the arcade version of the game. | |
Top | Total Blackout | Ermac12 | XGMT-AAWA | |
Top | When Both Players Choose The Same Character, Both ? | Unknown | AEFT-DELC | |
Top | When Both Players Choose The Same Character, Both ?2 | Unknown | AEFT-DEKY | |
Top | You Only Have To Win One Fight To Win The Match, B | Tony Hedstrom | SDVT-BJT6 |