Castlevania Instruction Manual (for NES)

Instruction Manuals for the NES

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[FRONT COVER]

NES-CV-USA

How To Play Castlevania (TM)

Konami (R)

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[INSIDE FRONT COVER/PAGE 2]

[KONAMI INC. LIMITED WARRANTY]

This game is licensed by Nintendo for play on the Nintendo Entertainment
System (R)

[OFFICIAL NINTENDO (R) SEAL OF QUALITY (TM)]

Nintendo (R) and Nintendo Entertainment System (R) are trademarks of
Nintendo of America Inc.

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[PAGE 3]

CONGRATULATIONS!

You have just purchased the authentic Konami home version of Castlevania,
one of Konami's many original arcade hits. We suggest that you read this
instruction manual thoroughly before playing the game.

INTRODUCTION/HOW TO PLAY 4
CONTROL FUNCTIONS 5
THE SCREEN 6
THE CREATURES 7
THE WEAPONS 10
MAP OF THE CASTLE 13

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[PAGE 4]

INTRODUCTION

Good Eeeevening!

Step into the shadows of the deadliest dwelling on earth. You've arrived
at Castlevania, and you're here on business:

To destroy forever the Curse of the Evil Count.

Unfortunately, everybody's home this evening. Bat, ghosts, every kind of
creature you can imagine. You'll find 'em all over the place, if they
don't find you first.

Because you've got to get through six monstrous floors before you even
meet up with the Master of the House. Your Magic Whip will help, and
you'll probably find a weapon or two along the way.

But once you make it to the tower, you can count on a Duel to the Death.
The Count has waited 100 years for a rematch. He's ready. Are you?

HOW TO PLAY

Castlevania can be played by one player.

The player must use Control (1).

The object is to move through the passages and stairways of the castle to
reach the tower, dodging or destroying every creature in your path. Use
the control, as directed to activate your Magic Whip and the other weapons
you'll find along the way. And watch for secret doors!

To begin, hit the START button, and your nightmare begins.

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[PAGE 5]

CONTROL FUNCTIONS

[CONTROLLER DIAGRAM]

CONTROL PAD (MOTION)
controls forward and backward movement, standing and crouching, angle of
jump, direction of attack

SELECT BUTTON
(not used)

START BUTTON
begins game, pauses action during game

B BUTTON (ATTACK)
controls whip and all weapons

A BUTTON (JUMP)
controls jumping

SAMPLE MOVES

TO JUMP DIAGONALLY: use "A" Button and left/right Control Pad keys.
TO ACTIVATE WHIP: use "B" Button and left, right or down Control Pad keys.
TO ACTIVATE WEAPONS: use "B" Button and up Control Pad key.
TO CRACK WHIP OR FIRE WEAPONS: use "B" Button.

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[PAGE 6]

THE SCREEN

[SCREENSHOT]

*Score*

*Power Level Indicator*
You begin each game with 3 "lives", and the indicator tracks the power
remaining in each. As the creatures sap your strength, the indicator
level drops. When it reaches "0", you lose one life.

*Time*
When the timer shows "0", you lose one life.

*Weapons Indicator*
Shows the latest weapon you've picked up and activated.

*ENemy Power Level Indicator*
Indicator tracks damage you've done to Head Creature in any given stage.
When the level drops to "O" [sic], the Creature is out of the game.

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[PAGE 7]

THE CREATURES

Destroy the creture for the point total shown. BONUS POINTS awarded for
knocking out 2 or more creatures with one throw of a weapon.

Vampire Bat 200 points
Zombie 100 points
Black Leopard 200 points
Fish Man 300 points
Phantom Bat 3,000 points
Queen Medusa 3,000 points
Medusa 300 points
Raven 200 points

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[PAGE 8]

Black Knight 400 points
White Skeleton 300 points
Red Skeleton 400 points
Eagle 300 points
Hunchback 500 points
Dragon Skull Cannon 400 points
Axe-Man 500 points
Ghost 300 points

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[PAGE 9]

Skele-Dragon 1,000 points
Frankenstein & Igor 5,000 points
Mummy Man 3,000 points
Grim Reaper 7,000 points
The Count! 50,000 points

100-point Bonus - awarded for capturing each of these items:

Fire Ball
Mummy Wrapping
Bone From White Skeleton
Axe-Man's Axe

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[PAGE 10]

THE WEAPONS

In addition to your Magic Whip, many other weapons are hidden along your
path through the Castle. You're going to need them. Before playing,
study this chart, so you'll know where to find your weapons, and how to
use them.

Onscreen Where
Weapon Symbol To Look Power Comment
----------------------------------------------------------------------------
Watch [] Hidden on path Stops enemy Costs you 5
or in creature action (some small hearts
exceptions) for each use
----------------------------------------------------------------------------
Dagger [] Hidden on path Fast, accurate Makes target
or in creature attack object
weapon disappear
----------------------------------------------------------------------------
Axe [] Hidden on path Slow but ------------
or in creature powerful
attack weapon
----------------------------------------------------------------------------
Fire Bomb [] Hidden on path Splits the Incinerates
or in creature earth under anything on
target creature path
----------------------------------------------------------------------------

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[PAGE 11]

Onscreen Where
Weapon Symbol To Look Power Comment
----------------------------------------------------------------------------
Boomerang [] Hidden on path Powerful ------------
or in creature attack weapon
comes back to
your hand
-----------------------------------------------------------------------------
Small Heart [] Hidden on path Gives you one
or in creature extra shot per You can
weapon stockpile as
many hearts
-------------------------------------------------------------- as you find
Large Heart [] Hidden on path Gives you 5 for extra
or in creature extra shots per firepower
weapon when you need
it!
-----------------------------------------------------------------------------
Cross [] Hidden on path Destroys all -------------
or in creature onscreen
enemies
-----------------------------------------------------------------------------
Invisibility [] Hidden on path Renders you -------------
Potion or in creature safe from harm
for a few
seconds
-----------------------------------------------------------------------------
Morning Star [] Hidden on path Increases power Short chain
or in creature of Whip in 2 for 1st
different level, long
stages chain for 2nd
level boost
-----------------------------------------------------------------------------

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[PAGE 12]

Onscreen Where
Weapon Symbol To Look Power Comment
-----------------------------------------------------------------------------
Money Bag [] Hidden on path Gives you free Red = 100
or in creature points Blue = 400
White = 700
-----------------------------------------------------------------------------
Double Shot [] Hidden on path, Allows use of
in creature or throwing
background weapons
twice in a row
---------------------------------------------------------------

Triple Shot [] Hidden on path Allows use of strike
or in creature throwing certain
weapons 3 times objects 10
in a row times in a
row
-----------------------------------------------------------------------------
Pork Chop [] Hidden in Partially Appears with
background revives lost secret Whip
power stroke
-----------------------------------------------------------------------------
Magic Crystal [] Capture from Completely Can clear
Head Creature revives all creatures
in each stage lost power from entire
stage
-----------------------------------------------------------------------------

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[PAGE 13]

WELCOME TO CASTLEVANIA!

[CASTLE MAP]

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[PAGE 14]

Treat Your Konami Game Carefully

* This Konami Game Pak is a precision-crafted device with complex
electronic circuitry. Avoid subjecting it to undue shock or extremes
of temperature. Never attempt to open or dismantle the Game Pak.

* Do not touch the terminal leads or allow them to come into contact
with water or the game circuitry will be damaged.

* Always make sure your NES Control Deck is SWITCHED OFF when inserting
the Game Pak or removing it from the NES Control Deck.

* Never insert your fingers or any metal objects into the terminal portion
of the expansion connector. This can result in malfunction or damage.

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[PAGE 15/INSIDE BACK COVER]

[COMPLIANCE WITH FCC REGULATIONS/SCORES]

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[BACK COVER]

Castlevania (TM)

Konami (R) is a trademark of Konami Industry Co. Ltd.
Castlevania (TM) is a trademark of Konami Inc.
Nintendo (R) and Nintendo Entertainment System (TM) are trademarks
of Nintendo of America Inc.

(C) 1987 Konami Inc.
 
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