Paper Mario: The Thousand-Year Door

Cheat codes, tips guides & hints for games on the Gamecube or GCN.

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Easy Star points in Creepy Steeple

In the forest before the Creepy Steeple, make sure you can inflict 20 points worth of damage on one turn (Mario and partner). When you face a Crayzee Dayzee (on the field), sometimes an Amazee Dayzee appears. It has 20 HP and 20 attack, and induces sleep after the first turn. When defeated, they give about 50 Star points. Defeat two for an instant level up.
 
Easy Star points in Glitz Pit

When you get into the Glitz Pit, fight until you are near rank 7 or 8. You should now be fighting "the fuzz". Kill the black Fuzzie that has 3 HP then kill the Flower Fuzzy (pinky). Next, keep the green one near 1 HP remaining. He will split in two. Kill one of them (always leave one alive). It also helps when you have Koops out for a partner. Just leave Mario in front and Koops in back and use his Shell Shield (new attack when you upgrade him). Every time that it breaks, put a new one on. It helps to have some Happy Heart or Happy Flower badges equipped. Keep doing this and you can get 50 Star points in about five minutes.
 
Get Yoshi in Glitz Pit

Whenever you fight Iron Clefts you will lose. Go outside the Glitz Pitz and you will see a egg hopping get it. Fight Iron Clefts again and you will lose. Go back and your egg will have hatched. It is a Yoshi and you will get to name it.
 
Luigi clothes

To get Luigi's clothes, go to where you get the sixth crystal star. From here, do a spring jump up to a pole on the left side. Do another spring jump to reach a ledge with the Luigi Emblem.
 
Waluigi clothes

Equip both the Luigi Emblem and the Wario Emblem at the same time. Your clothes will be exactly like Waluigi's.
 
Wario clothes

To get Wario's clothes, go to the central area of Rougeport with 360 Coins. There should be a merchant with a large mustache. He sells something called a Wario Emblem from time to time. It is a badge that requires no badge points to wear.
 
Select Yoshi's color

Start a new game and enter the name of a color as a name. When Yoshi joins your party during the game, he will appear as that color.
 
Second cake in Glitzville

In Glitzville (Chapter 3), when you get to rank 6 someone will leave you cake. Eat it and it will heal you. However, when you get to rank 3, do not eat the cake that is waiting for you. It is poisonous, and if you eat it your party members will not be able to fight with you during the next round.
 
Easy upgrade in Hooktail's Castle

To upgrade your party members twice, go to Hooktail's Castle. At the room where the ceiling closes in on you with spikes, at the end it there is a wall that can be blown up. Use Admiral Bobery to blow up the wall. Inside is an Up Crystal. Give it to Merlin and then you will be able to upgrade your partners twice.
 
Paper Mario reference in Hooktail Castle

The corpse in Hooktail Castle has the name Kolorado in it. He was a Koopa in the original Paper Mario.
 
Easy HP and FP in Keelhaul Key

Once you reach Keelhaul Key, go behind the mountain near the harbor. A blue mole (Whakka) should appear. Hit him once with your hammer, Koops, or Admiral Bobbery. He should make a remark like, "OW! That hurts!" or something similar. He will leave an item that heals 25 HP and FP called the Whakka Bump. Keep going into town (or in the cave nearby when you blow a hole into it) and return. Whakka will reappea. You can keep hitting him for more items. However, be careful. Once he starts singing, that will be the last time you will see him after he is hit.
 
Infinite Coins in Petalburg

Go to the Rougeport store and buy as many Sleep Sheep as you can (8 Coins each). Then, go to Petalburg. Go to there store and sell all of your Sleep Sheep for 10 Coins. This process takes awhile, but is well worth it.
 
Infinite Turtly Leaves in Petalburg

After plucking one leaf in front of the pink house, go left across the bridge. Return to the pink house and pluck more. Keep doing this to get unlimited Turtly leaves. Take the Turtly Leaves to Zess T.'s house in Rogueport to the left of the item shop. He will turn the leaves into Koopa Tea, which is better than Turtly Leaves. Koopa Tea gives you 7 FP and Turtly Leaves only give you 3 FP.
 
Ms. Mowz in Trouble Center

In story mode, you will get six characters (Goombella, Koops, Madame Flurrie, Yoshi, Vivian, and Admiral Bobbery). However after Chapter 4, go to the Trouble Center and take the chore of the mystery person. You will figure out that it is the mouse thief and when the mission is over you get the partner Ms. Mowz. Also after Chapter 4, a trouble in the Trouble Center that has the recipient, ???. It is Ms. Mowz. She needs a badge in Hooktail Castle. In the room where you fought her, in the middle is an invisible chest. Use Flurrie. Give the badge to her, and she will join your party.
 
Easy Star Points in Twilight Trail

After Chapter 8, it is difficult to get Star Points. Go to the Twilight Trail and kill everything there until you find an Amazing Dazy. Then, use everything you have to kill it. If you make a mistake, it will run away or hit you for 20 points. To defeat it, try using Art Attack or Supernova. After defeating it, you will get about 38 Star Points.
 
Easy money

Sleep over fifty times at the inns to get 200 Coins from a photographer.
 
Star pieces

In the main area, use Ground Pound in front of the gallows. If done correctly, you will either see a plate form jump up or a Star piece will come out of the ground. Additionally, go behind any pipe in the game and you will usually find a Star piece.
 
Get a prize in Pianta Parlor

When you gamble in the slot machine, listen to the music on it. When you hear the end of the jingle and it starts again, press A. Do this two more times and you will get a prize of some kind.
 
Easy money in Pit Of 100 Trials

With Ms. Mowz in your party and in the Pit Of 100 Trials, after about level 40, enemies will start to hold badges every so often. If you steal them with Ms. Mowz's Kiss Thief, you can sell them for about 100 to 250 coins.
 
Awards in Pit Of 100 Trials

Sleepy Stomp Badge: Levels 1 to 10
Fire Drive Badge: Levels 11 to 20
Zap Tap Badge: Levels 21 to 30
Pity Flower Badge: Levels 31 to 40
Strange Sack: Levels 41 to 50
Double Dip Badge: Levels 51 to 60
Double Dip P Badge: Levels 61 to 70
Bump Attack Badge: Levels 71 to 80
Lucky Day Badge: Levels 81 to 90
Return Postage Badge: Levels 91 to 100
 
Enemy tattle log information in Professor Frankly's House

If you defeat a Boss or enemy that you fight once (for example, Hooktail, Red Bones, Gus, etc.), and you do not tattle on them, you can get their information by looking in the yellow trash can in Professor Frankly's house.
 
Secret door in Rogueport

In Rougeport, go east to where the bandit stole your coins. Go up and through the wall.
 
Jump on spiked enemies

Normally, you will hurt yourself when jumping on spiked enemies. When you get Vivian go into the sewers and have Flurrie. Reveal the hidden pipe and go down it. You will enter a room where the floor has spikes going up and down. Change Flurrie to Vivian and go on the floor when the spikes are down. When you think the spikes will come up, press X and Vivian will take you under the spikes, then come up when they go down. At the end of the room is a chest with the badge that lets you jump attack spiked enemies and not get hurt. Unfortunately it does not help you get across the spiked floor. Repeat the previous technique to get back out.
 
Mario's maze

When underground in the Thousand Year Door level, you will reach a part where if you make a wrong move you will end-up at the beginning. There are four doors. Never go back, so there are really only two to choose from. First, take the one straight across the room, then again in the next room. In the third room, go upstairs to the door facing the right-hand side. In the fourth room, do the same thing. Then in room 5, take the bottom right-hand door. In room 6 take the top right-hand door. Finally, in room 7 take the bottom right-hand door. Quickly save the game, as you will face four Bosses. Stock up on health supplies and thunder items. Additionally, an easy way to get through the maze is when you see candle lights on the wall. The real door will have a candlelight lighten up. It will either be the top right or bottom left. If the bottom left does not have any candle light up, it will be the top one and vice-versa.
 
Paper Mario references

After you defeat the Shadow Queen, go to the town where the train from Rougeport takes you. Go in the area outside of the building where you obtained the Crystal Star. In that area you will see Bow and Bootler from the original Paper Mario. Also, after your ordeal on the train, you will receive an e-mail from the real Zip Toad. If you look closely at the image he sends you, you will notice that Jr. Troopa from the original Paper Mario is in it, flying outside the window.
 
Defeating Gloomtail

You should have a Zap Zip Badge and at least 45 Health, 35 Flower Points, and about 30 Badge Power. You should only use Star Power for Sweat Treat. Use a strong party member and keep an even pace with your attacks. Additionally, Gloomtail, Hooktail's older brother, has 80 HP and 6 ATT power. Use Power Smash (equip many if you have more than one) and use Admiral Bobbery to bomb him. This should not take long. Note: If you have a Feeling Fine Badge, put it on to avoid Poison. After five to eight turns, Gloomtail will be defeated and you will get the Star Stone.
 
Defeating Hooktail

Before fighting Hooktail, get the Sound Changing Badge in the jail cell. The sound is a cricket noise, and is Hooktail's weakness.
 
Defeating Jabbies

Use the following trick if you have trouble defeating the Jabbies in Chapter 2. Use Flurrie as your partner. As soon as the Jabbies come for you, use Flurrie's ability and blow them into the wall. This will stun some of them (indicated by a star above them). The Punies should be able to defeat the Jabbies easily if this is done correctly.
 
Defeating the Shadow Queen

Make sure that you have 60 HP, 60 FP, and 30 BP. When you fight her just as Peach use Vivian as your partner. Then. use the spinning jump and Vivian's Shade Fist until the Shadow Queen turns into her other form. Then switch to Koops. Use his power shell to attack the hands and the body. Then, use the Power Smash badge. Also, when she adds 7 more to her next attack, use either Koops' Shell Shield or Vivians Veil. Make sure both Koops' and Vivian's level is at the highest. Repeat this and you should be able to win. Do not forget to heal and make sure you have a lot of Life Shrooms.
This Boss has a maximum HP of 150. In her first form, she has a max attack of 7 and defense of 0. Use HP and FP Plus Badges and Power and Defense Plus Badges to have a better chance. When she reaches 70 to 80 HP, she turns into her regular form. She is invincible for four turns, then recovers all health. Then, a very long intermission sequence will begin and she will be attackable. Use emergency Sweet Feasts and Supernovas. Her hands are a force to be reckoned with; try using Admiral Bobbery's Bob-ombast or Vivian's Fiery Jynx if either is leveled enough. It may require a few short turns to learn to dodge her attacks. After some steady battling, you will defeat her.
This trick requires some attacking items, some recovery items for backup, Badges of any kind (Close Call, Mega and Power Rushes, and any others that are powerful and that can make your opponents miss more recommended), and Vivian. At the beginning, use up your attacks because your power will recover. When the Shadow Queen changes into her true form, use anything except items. After the intermission sequence and Peach giving Mario her power, do the following. If the Shadow Queen has her big hands, when it is Mario's turn use Power Smash or Spring Jump (recommended) on the Shadow Queen, and not the Hands. When it is Vivian's turnm use Fiery Jynx and that will kill the Hands. When the Shadow Queen uses her Dead Hands, have Mario either use Fire Drive, an item that attacks all enemies, Earth Tremor, or Art Attack. When it is Vivian's turn, have her use Fiery Jynx. This will finish off the Dead Hands. When the Shadow Queen boosts her attack and defense by three, have Mario use Power Smash. When it is Vivian's turn, have her use Fiery Jynx unless there are no Hands of some kind, then use Shade Fist. When the Shadow Queen does a Super Charge, have Mario use Power Smash, Spring Jump, an attacking item, or an attacking Crystal Star Ability. When it is Vivian's turn, have her use Veil. If Mario has low HP, then use an item or Sweet Feast. If Vivian is low, give her a weaker item such as Super Shroom or give her Sweet Feast or Sweet Treat. When the Shadow Queen gets low HP, have Mario use attacking items. Vivian should either attack, or use an attacking item, unless the Shadow Queen does a Super Charge. If that happens, use Veil. After all that, use Supernova and do a good job of it. Have Vivian attack then finish her off.
 
Audience

Sometimes the audience can be an enemy or a friend. For example, your audience in the first chapter would most likely be Goombas, Koopas, one of the people from the village, or Dry Bones because they are in your first chapter.
 
Ghost's name

In Chapter 4, the ghost that you fought and that takes over Mario asks you to guess his name. His name is Doopliss.
 
Keep clothes

Get the L Emblem and go to Rogueport to the badge shop. Sell the badge. After you sell it, you will still be wearing Luigi's clothes. If you pause game play, you will change into Mario's clothes again. This also works with the W Emblem.
 
No snow prints

Go to Fahr Outpost. Get in the snow and hop on Yoshi. Yoshi will not make any snow prints when he runs around. Alternately, jump around. However, you have to press Jump before you move the Analog-stick.
 
Tatttle Log Entries



Number: 1
Name: Goomba
Max HP: 2
Attack: 1
Defense: 0
Location: Petal Meadows
Type: Ground

Number: 2
Name: Paragoomba
Max HP: 2
Attack: 1
Defense: 0
Location: Petal Meadows
Type: Mid-Air

Number: 3
Name: Spiky Goomba
Max HP: 2
Attack: 2
Defense: 0
Location: Petal Meadows
Type: Ground

Number: 4
Name: Hyper Goomba
Max HP: 8
Attack: 2
Defense: 0
Location: Twilight Trail
Type: Ground

Number: 5
Name: H. Paragoomba
Max HP: 8
Attack: 2
Defense: 0
Location: Twilight Trail
Type: Mid-Air

Number: 6
Name: H.S. Goomba
Max HP: 8
Attack: 3
Defense: 0
Location: Ground
Type: Ground

Number: 7
Name: Gloomba
Max HP: 7
Attack: 3
Defense: 0
Location: Pit of 100 Trials
Type: Ground

Number: 8
Name: Paragloomba
Max HP: 7
Attack: 3
Defense: 0
Location: Pit of 100 Trials
Type: Mid-Air

Number: 9
Name: Spiky Gloomba
Max HP: 7
Attack: 4
Defense: 0
Location: Pit of 100 Trials
Type: Ground

Number: 10
Name: Koopa Troopa
Max HP: 4
Attack: 2
Defense: 1
Location: Petal Meadows
Type: Ground

Number: 11
Name: Paratroopa
Max HP: 4
Attack: 2
Defense: 1
Location: Hooktail Castle
Type: Mid-Air

Number: 12
Name: KP Koopa
Max HP: 4
Attack: 2
Defense: 1
Location: Glitz Pit
Type: Ground

Number: 13
Name: KP Paratroopa
Max HP: 4
Attack: 2
Defense: 1
Location: Glitz Pit
Type: Mid-Air

Number: 14
Name: Shady Koopa
Max HP: 8
Attack: 3
Defense: 1
Location: Glitz Pit
Type: Ground

Number: 15
Name: S. Paratroopa
Max HP: 8
Attack: 3
Defense: 1
Location: Glitz Pit
Type: Mid-Air

Number: 16
Name: Dark Koopa
Max HP: 8
Attack: 4
Defense: 2
Location: Pit of 100 Trials
Type: Ground

Number: 17
Name: D. Paratroopa
Max HP: 8
Attack: 4
Defense: 2
Location: Pit of 100 Trials
Type: Mid-Air

Number: 18
Name: Koopatrol
Max HP: 6
Attack: 4
Defense: 2
Location: Rogueport Sewers (Eventually)
Type: Ground

Number: 19
Name: D. Koopatrol
Max HP: 25
Attack: 5
Defense: 2
Location: Glitz Pit
Type: Ground

Number: 20
Name: Dull Bones
Max HP: 1
Attack: 2
Defense: 1
Location: Hooktail Castle
Type: Ground

Number: 21
Name: Red Bones
Max HP: 5
Attack: 3
Defense: 1
Location: Hooktail Castle/ Palace of Shadow
Type: Ground

Number: 22
Name: Dry Bones
Max HP: 8
Attack: 5
Defense: 2
Location: Palace of Shadow
Type: Ground

Number: 23
Name: Dark Bones
Max HP: 20
Attack: 5
Defense: 2
Location: Palace of Shadow
Type: Ground

Number: 24
Name: Hammer Bro
Max HP: 7
Attack: 4
Defense: 1
Location: Glitz Pit
Type: Ground

Number: 25
Name: Boomerang Bro
Max HP: 7
Attack: 2
Defense: 1
Location: Glitz Pit
Type: Ground

Number: 26
Name: Fire Bro
Max HP: 7
Attack: 3
Defense: 1
Location: Glitz Pit
Type: Ground

Number: 27
Name: Lakitu
Max HP: 5
Attack: 2
Defense: 0
Location: Glitz Pit
Type: Mid-Air

Number: 28
Name: Dark Lakitu
Max HP: 13
Attack: 5
Defense: 0
Location: Pit of 100 Trials
Type: Mid-Air

Number: 29
Name: Spiny
Max HP: 3
Attack: 3
Defense: 3
Location: Glitz Pit
Type: Ground

Number: 30
Name: S.Blue Spiny
Max HP: 6
Attack: 6
Defense: 4
Location: Pit of 100 Trials
Type: Ground

Number: 31
Name: Buzzy Beetle
Max HP: 5
Attack: 3
Defense: 4
Location: Creepy Steeple
Type: Ground

Number: 32
Name: Spike Top
Max HP: 5
Attack: 3
Defense: 4
Location: Creepy Steeple
Type: Ground

Number: 33
Name: Parabuzzy
Max HP: 5
Attack: 3
Defense: 4
Location: Pirate's Grotto
Type: Mid-Air

Number: 34
Name: S.Parabuzzy
Max HP: 5
Attack: 3
Defense: 4
Location: Riverside Station
Type: Mid-Air

Number: 35
Name: R.S. Buzzy
Max HP: 5
Attack: 3
Defense: 4
Location: Glitz Pit
Type: Ground

Number: 36
Name: Magikoopa
Max HP: 7
Attack: 4
Defense: 0
Location: Rogueport Sewers (Eventually)
Type: Ground

Number: 37
Name: R. Magikoopa
Max HP: 7
Attack: 4
Defense: 0
Location: Glitz Pit
Type: Ground

Number: 38
Name: W. Magikoopa
Max HP: 7
Attack: 4
Defense: 0
Location: Glitz Pit
Type: Ground

Number: 39
Name: G. Magikoopa
Max HP: 7
Attack: 4
Defense: 0
Location: Glitz Pit
Type: Mid-Air/Ground

Number: 40
Name: Kammy Koopa
Max HP: 50
Attack: 5
Defense: 0
Location: Palace of Shadow (Only One)
Type: Mid-Air/Ground

Number: 41
Name: Bowser
Max HP: 70
Attack: 7
Defense: 2
Location: Glitz Pit/Palace of Shadow
Type: Ground

Number: 42
Name: Gus
Max HP: 20
Attack: 3
Defense: 0
Location: Rogueport East Side
Type: Ground

Number: 43
Name: Dark Craw
Max HP: 20
Attack: 6
Defense: 0
Location: Glitz Pit
Type: Ground

Number: 44
Name: Bandit
Max HP: 5
Attack: 2
Defense: 0
Location: Glitz Pit
Type: Ground

Number: 45
Name: Big Bandit
Max HP: 8
Attack: 3
Defense: 0
Location: Glitz Pit
Type: Ground

Number: 46
Name: Badge Bandit
Max HP: 12
Attack: 5
Defense: 0
Location: Pit of 100 Trials
Type: Ground

Number: 47
Name: Spinia
Max HP: 3
Attack: 1
Defense: 0
Location: Rogueport Sewers
Type: Ground

Number: 48
Name: Spania
Max HP: 3
Attack: 1
Defense: 0
Location: Rogueport Sewers
Type: Ground

Number: 49
Name: Spunia
Max HP: 12
Attack: 7
Defense: 2
Location: Pit of 100 Trials
Type: Ground

Number: 50
Name: Fuzzy
Max HP: 3
Attack: 1
Defense: 0
Location: Shhwonk Fortress
Type: Ground

Number: 51
Name: Gold Fuzzy
Max HP: 10
Attack: 1
Defense: 0
Location: Shhwonk Fortress (Only One)
Type: Ground

Number: 52
Name: Green Fuzzy
Max HP: 5
Attack: 3
Defense: 0
Location: Keelhaul Key
Type: Ground

Number: 53
Name: Flower Fuzzy
Max HP: 6
Attack: 3
Defense: 0
Location: Keelhaul Key
Type: Ground

Number: 54
Name: Pokey
Max HP: 4
Attack: 3
Defense: 0
Location: Glitz Pit
Type: Ground

Number: 55
Name: Poison Pokey
Max HP: 8
Attack: 4
Defense: 0
Location: Riverside Station
Type: Ground

Number: 56
Name: Pale Pirahna
Max HP: 4
Attack: 2
Defense: 0
Location: Boggly Woods
Type: Ground

Number: 57
Name: Putrid Pirahna
Max HP: 8
Attack: 3
Defense: 0
Location: Keelhaul Key
Type: Ground

Number: 58
Name: Frost Pirahna
Max HP: 10
Attack: 5
Defense: 0
Location: Fahr Outpost
Type: Ground

Number: 59
Name: Pirahna Plant
Max HP: 15
Attack: 9
Defense: 0
Location: Pit of 100 Trials
Type: Ground

Number: 60
Name: Crazee Dayzee
Max HP: 7
Attack: 2
Defense: 0
Location: Twilight Trail
Type: Ground

Number: 61
Name: Amazy Dayzee
Max HP: 20
Attack: 20
Defense: 1
Location: Twilight Trail
Type: Ground

Number: 62
Name: Pider
Max HP: 5
Attack: 2
Defense: 0
Location: Great Tree
Type: Mid-air/Ground

Number: 63
Name: Arantula
Max HP: 16
Attack: 7
Defense: 0
Location: Pit of 100 Trials
Type: Mid-Air/Ground

Number: 64
Name: Swooper
Max HP: 6
Attack: 3
Defense: 0
Location: Creepy Steeple
Type: Ceiling/Mid-Air

Number: 65
Name: Swoopula
Max HP: 9
Attack: 4
Defense: 0
Location: Palace of Shadow
Type: Mid-Air

Number: 66
Name: Swampire
Max HP: 20
Attack: 6
Defense: 0
Location: Pit of 100 Trials
Type: Mid-Air

Number: 67
Name: Dark Puff
Max HP: 3
Attack: 2
Defense: 0
Location: Boggly Woods
Type: Mid-Air/Ground

Number: 68
Name: Ruff Puff
Max HP: 7
Attack: 4
Defense: 0
Location: Riverside Station
Type: Mid-Air/Ground

Number: 69
Name: Ice Puff
Max HP: 9
Attack: 4
Defense: 0
Location: Fahr Outpost
Type: Mid-Air/Ground

Number: 70
Name: Poison Puff
Max HP: 15
Attack: 8
Defense: 0
Location: Pit of 100 Trials
Type: Mid-Air/Ground

Number: 71
Name: Boo
Max HP: 7
Attack: 3
Defense: 0
Location: Creepy Steeple
Type: Mid-Air/Ground

Number: 72
Name: Atomic Boo
Max HP: 40
Attack: 4
Defense: 0
Location: Creepy Steeple (Release the Boos, then keep using Super Hammer
in
the main hall)
Type: Ground

Number: 73
Name: Dark Boo
Max HP: 8
Attack: 5
Defense: 0
Location: Poshley Sanctum
Type: Mid-Air/Ground

Number: 74
Name: Ember
Max HP: 8
Attack: 3
Defense: 0
Location: Keelhaul Key
Type: Ground

Number: 75
Name: Lava Bubble
Max HP: 6
Attack: 4
Defense: 0
Location: Pirate's Grotto
Type: Ground

Number: 76
Name: Phantom Ember
Max HP: 10
Attack: 5
Defense: 0
Location: Palace of Shadow
Type: Ground

Number: 77
Name: Bald Cleft
Max HP: 2
Attack: 1
Defense: 2
Location: Petal Meadows
Type: Ground

Number: 78
Name: H.Bald Cleft
Max HP: 3
Attack: 2
Defense: 2
Location: Glitz Pit
Type: Ground

Number: 79
Name: Cleft
Max HP: 2
Attack: 2
Defense: 2
Location: Boggly Woods
Type: Ground

Number: 80
Name: Iron Cleft (Red Shoes)
Max HP: 6
Attack: 4
Defense: Impenetrable (Only Gulp will work)
Location: Glitz Pit
Type: Ground

Number: 81
Name: Iron Cleft (Green Shoes)
Max HP: 6
Attack: 4
Defense: Impenetrable (Only Gulp will work)
Location: Glitz Pit
Type: Ground

Number: 82
Name: Hyper Cleft
Max HP: 4
Attack: 3
Defense: 3
Location: Twilight Trail
Type: Ground

Number: 83
Name: Moon Cleft
Max HP: 6
Attack: 5
Defense: 5
Location: The Moon
Type: Ground

Number: 84
Name: Bristle
Max HP: 2
Attack: 1
Defense: 4
Location: Petal Meadows
Type: Ground

Number: 85
Name: Dark Bristle
Max HP: 8
Attack: 8
Defense: 4
Location: Pit of 100 Trials
Type: Ground

Number: 86
Name: Bob-omb
Max HP: 4
Attack: 2
Defense: 1
Location: Glitz Pit
Type: Ground

Number: 87
Name: Bulky Bob-omb
Max HP: 6
Attack: 2
Defense: 1
Location: Pirate's Grotto
Type: Ground

Number: 88
Name: Bob-ulk
Max HP: 10
Attack: 4
Defense: 2
Location: Pit of 100 Trials
Type: Ground

Number: 89
Name: Chain-Chomp
Max HP: 7
Attack: 6
Defense: 5
Location: Palace of Shadow
Type: Ground

Number: 90
Name: Red Chomp
Max HP: 6
Attack: 5
Defense: 3
Location: Glitz Pit
Type: Ground

Number: 91
Name: Bill Blaster
Max HP: 5
Attack: 0
Defense: 2
Location: Pirate's Grotto
Type: Ground

Number: 92
Name: Bullet Bill
Max HP: 2
Attack: 4
Defense: 1
Location: Pirate's Grotto
Type: Ground/Mid-Air

Number: 93
Name: B.Bill Blaster
Max HP: 10
Attack: 0
Defense: 4
Location: Palace of Shadow
Type: Ground

Number: 94
Name: Bombshell Bill
Max HP: 3
Attack: 6
Defense: 2
Location: Palace of Shadow
Type: Ground/Mid-Air

Number: 95
Name: Dark Wizzerd
Max HP: 10
Attack: 5
Defense: 2
Location: Palace of Shadow
Type: Ground

Number: 96
Name: Wizzerd
Max HP: 10
Attack: 6
Defense: 3
Location: Pit of 100 Trials
Type: Ground

Number: 97
Name: Elite Wizzerd
Max HP: 12
Attack: 8
Defense: 5
Location: Pit of 100 Trials
Type: Ground

Number: 98
Name: Blooper
Max HP: 12
Attack: 1
Defense: 0
Location: Rogueport Sewers (Only One)
Type: Ceiling/Ground

Number: 99
Name: Hooktail
Max HP: 20
Attack: 5
Defense: 1
Location: Hooktail Castle (Only One)
Type: Ground

Number: 100
Name: Gloomtail
Max HP: 80
Attack: 8
Defense: 2
Location: Palace of Shadow (Only One)
Type: Ground

Number: 101
Name: Bonetail
Max HP: 200
Attack: 8
Defense: 2
Location: Pit of 100 Trials (Only One)
Type: Ground

Number: 102
Name: Rawk Hawk
Max HP: 40
Attack: 4
Defense: 0
Location: Glitz Pit
Type: Ground/Ceiling

Number: 103
Name: Macho Grubba
Max HP: 60
Attack: 4
Defense: 0
Location: Glitz Pit (Only One)
Type: Ground

Number: 104
Name: ??? (Doopliss)
Max HP: 40
Attack: 6
Defense: 0
Location: Creepy Steeple/Palace of Shadow
Type: Ground

Number: 105
Name: Cortez
Max HP: 20
Attack: 4
Defense: 1
Location: Pirate's Grotto (Only One)
Type: Ground

Number: 106
Name: Smorg
Max HP: 50
Attack: 5
Defense: 1
Location: Excess Express (Only One)
Type: Ground

Number: 107
Name: X-Naut
Max HP: 4
Attack: 3
Defense: 0
Location: X-Naut Fortress
Type: Ground

Number: 108
Name: X-Naut PhD
Max HP: 9
Attack: 4
Defense: 0
Location: X-Naut Fortress
Type: Ground

Number: 109
Name: Elite X-Naut
Max HP: 10
Attack: 5
Defense: 1
Location: X-Naut Fortress
Type: Ground

Number: 110
Name: Yux
Max HP: 3
Attack: 2
Defense: 0
Location: Great Tree
Type: Ground

Number: 111
Name: Mini-Yux
Max HP: 1
Attack: 0
Defense: 0
Location: Great Tree
Type: Mid-Air

Number: 112
Name: Z-Yux
Max HP: 7
Attack: 4
Defense: 0
Location: The Moon
Type: Ground

Number: 113
Name: Mini-Z-Yux
Max HP: 2
Attack: 0
Defense: 0
Location: The Moon
Type: Mid-Air

Number: 114
Name: X-Yux
Max HP: 10
Attack: 3
Defense: 1
Location: X-Naut Fortress
Type: Ground

Number: 115
Name: Mini-X-Yux
Max HP: 1
Attack: 0
Defense: 0
Location: X-Naut Fortress
Type: Mid-Air

Number: 116
Name: Grodus X
Max HP: 3
Attack: 4
Defense: 0
Location: Palace of Shadow
Type: Mid-Air

Number: 117
Name: Magnus
Max HP: 30
Attack: 2
Defense: 1
Location: Great Tree (Only One)
Type: Ground

Number: 118
Name: Magnus 2.0
Max HP: 70
Attack: 6
Defense: 2
Location: X-Naut Fortress (Only One)
Type: Ground

Number: 119
Name: Lord Crump
Max HP: 30
Attack: 3
Defense: 0
Location: Keelhaul Key (Only One)
Type: Ground

Number: 120
Name: Grodus
Max HP: 50
Attack: 7
Defense: 1
Location: Palace of Shadow (Only One)
Type: Ground

Number: 121
Name: Beldam
Max HP: 30
Attack: 5
Defense: 0
Location: Boggly Woods/Palace of Shadow
Type: Ground

Number: 122
Name: Marilyn
Max HP: 40
Attack: 7
Defense: 0
Location: Boggly Woods/Palace of Shadow
Type: Ground

Number: 123
Name: Vivian
Max HP: 10
Attack: 1
Defense: 0
Location: Boggly Woods (Only One)
Type: Ground

Number: 124
Name: Shadow Queen
Max HP: 150
Attack: 7
Defense: 1
Location: Palace of Shadow
Type: Ground
 
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