wreckognize
Moderator
Well I've always been a Sonic adventure fan, so i decided to look into modding it on the ps3.
This is a PSN game, and for what ever odd reason I was unable to convert to a BD based game.
So what I had to do to Real time Mod this game was switch my ps3 CFW to 4.50 ITA (its a real dex firmware that supports make_fself_nprdm.exe eboots)
you can also mod this game with the CCAPI but I dont like it.
Coins
0x0094DB4
Lives
0x0094DB40
Game TIME
0x0094DAF4
0x0094DAF8
Current Level (send value in map loading screen)
0x033A2DD0
level id's can be found here (convert the number you find into HEX)
Character Swap (send value in map loading screen)
0x033A2DC0
Character byte's
Gravity Pointer
0x034854E8
Pointer's value plus 0x68 = gravity (float of 00000000 when on ground)
This is a PSN game, and for what ever odd reason I was unable to convert to a BD based game.
So what I had to do to Real time Mod this game was switch my ps3 CFW to 4.50 ITA (its a real dex firmware that supports make_fself_nprdm.exe eboots)
you can also mod this game with the CCAPI but I dont like it.
Coins
0x0094DB4
Lives
0x0094DB40
Game TIME
0x0094DAF4
0x0094DAF8
Current Level (send value in map loading screen)
0x033A2DD0
level id's can be found here (convert the number you find into HEX)
ID | Name | Code file name | SET file name | Notes |
---|---|---|---|---|
0 | Basic Test | STG00 | 0000 | Only exists in Battle |
1 | Knuckles Test | STG01 | 0001 | Not in any released version |
2 | Sonic Test | STG02 | 0002 | Not in any released version |
3 | Green Forest | STG03 | 0003 | |
4 | White Jungle | STG04 | 0004 | |
5 | Pumpkin Hill | STG05 | 0005 | |
6 | Sky Rail | STG06 | 0006 | |
7 | Aquatic Mine | STG07 | 0007 | |
8 | Security Hall | STG08 | 0008 | |
9 | Prison Lane | STG09 | 0009 | |
10 | Metal Harbor | STG10 | 0010 | |
11 | Iron Gate | STG11 | 0011 | |
12 | Weapons Bed | STG12 | 0012 | |
13 | City Escape | STG13 | 0013 | |
14 | Radical Highway | STG14 | 0014 | |
15 | Weapons Bed 2P | STG15 | 0015 | |
16 | Wild Canyon | STG16 | 0016 | |
17 | Mission Street | STG17 | 0017 | |
18 | Dry Lagoon | STG18 | 0018 | |
19 | Sonic Vs. Shadow 1 | STG19 | 0019 | |
20 | Tails Vs. Eggman 1 | STG20 | 0020 | |
21 | Sand Ocean | STG21 | 0021 | |
22 | Crazy Gadget | STG22 | 0022 | |
23 | Hidden Base | STG23 | 0023 | |
24 | Eternal Engine | STG24 | 0024 | |
25 | Death Chamber | STG25 | 0025 | |
26 | Egg Quarters | STG26 | 0026 | |
27 | Lost Colony | STG27 | 0027 | |
28 | Pyramid Cave | STG28 | 0028 | |
29 | Tails Vs. Eggman 2 | STG29 | 0029 | |
30 | Final Rush | STG30 | 0030 | |
31 | Green Hill | STG31 | 0031 | |
32 | Meteor Herd | STG32 | 0032 | |
33 | Knuckles Vs. Rouge | STG33 | 0033 | |
34 | Cannon's Core (Sonic) | STG34 | 0034 | |
35 | Cannon's Core (Eggman) | STG35 | 0035 | |
36 | Cannon's Core (Tails) | STG36 | 0036 | |
37 | Cannon's Core (Rouge) | STG37 | 0037 | |
38 | Cannon's Core (Knuckles) | STG38 | 0038 | |
39 | Mission Street 2P | STG39 | 0039 | |
40 | Final Chase | STG40 | 0040 | |
41 | Wild Canyon 2P | STG41 | 0041 | |
42 | Sonic Vs. Shadow 2 | STG42 | 0042 | |
43 | Cosmic Wall | STG43 | 0043 | |
44 | Mad Space | STG44 | 0044 | |
45 | Sand Ocean 2P | STG45 | 0045 | |
Begin Battle Only Levels | ||||
46 | Dry Lagoon 2P | STG46 | 0046 | |
47 | Pyramid Race | STG47 | 0047 | |
48 | Hidden Base 2P | STG48 | 0048 | |
49 | Pool Quest | STG49 | 0049 | |
50 | Planet Quest | STG50 | 0050 | |
51 | Deck Race | STG51 | 0051 | |
52 | Downtown Race | STG52 | 0052 | |
53 | Cosmic Wall 2P | STG53 | 0053 | |
54 | Grind Race | STG54 | 0054 | |
55 | Lost Colony 2P | STG55 | 0055 | |
56 | Eternal Engine 2P | STG56 | 0056 | |
57 | Metal Harbor 2P | STG57 | 0057 | |
58 | Iron Gate 2P | STG58 | 0058 | |
59 | Death Chamber 2P | STG59 | 0059 | |
End Battle Only Levels | ||||
60 | F-6t BIG FOOT | BOSS_BIGFOOT | _B_BIGFOOT | |
61 | B-3x HOT SHOT | BOSS_HOTSHOT | _B_HOTSHOT | |
62 | R-1/A FLYING DOG | BOSS_FDOG | _B_FDOG | |
63 | King Boom Boo | BOSS_BIGBOGY | _B_BIGBOGY | |
64 | Egg Golem (Sonic) | BOSS_GOLEM | _B_GOLEM | |
65 | Biolizard | BOSS_LAST1 | _B_LAST1 | |
66 | FinalHazard | BOSS_LAST2 | _B_LAST2 | |
67 | Egg Golem (Eggman) | BOSS_GOLEM_E | _B_GOLEM_E | |
70 | Route 101/Route 280 | CARTTAILS/CARTROUGE | ||
71 | Kart Race | CARTMINI1/CARTMINI2/CARTMINI3 | ||
90 | Chao World |
Character Swap (send value in map loading screen)
0x033A2DC0
Character byte's
Code:
00 - Sonic
01 - Shadow
02 - Mech-Less Tails
03 - Mech-Less Eggman
04 - Knuckles
05 - Rouge
06 - Mech Tails
07 - Mech Eggman
Gravity Pointer
0x034854E8
Pointer's value plus 0x68 = gravity (float of 00000000 when on ground)